Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.createExplosion
Source:WorldMock.java
...549 // TODO Auto-generated method stub550 throw new UnimplementedOperationException();551 }552 @Override553 public boolean createExplosion(double x, double y, double z, float power)554 {555 // TODO Auto-generated method stub556 throw new UnimplementedOperationException();557 }558 @Override559 public boolean createExplosion(double x, double y, double z, float power, boolean setFire)560 {561 // TODO Auto-generated method stub562 throw new UnimplementedOperationException();563 }564 @Override565 public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks)566 {567 // TODO Auto-generated method stub568 throw new UnimplementedOperationException();569 }570 @Override571 public boolean createExplosion(Location loc, float power)572 {573 // TODO Auto-generated method stub574 throw new UnimplementedOperationException();575 }576 @Override577 public boolean createExplosion(Location loc, float power, boolean setFire)578 {579 // TODO Auto-generated method stub580 throw new UnimplementedOperationException();581 }582 @Override583 public Environment getEnvironment()584 {585 // TODO Auto-generated method stub586 throw new UnimplementedOperationException();587 }588 @Override589 public long getSeed()590 {591 // TODO Auto-generated method stub...
createExplosion
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import org.bukkit.Location;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8import static org.junit.Assert.*;9public class MockBukkitTest {10 private ServerMock server;11 private WorldMock world;12 public void setUp() throws Exception {13 server = MockBukkit.mock();14 world = server.addSimpleWorld("world");15 }16 public void tearDown() throws Exception {17 MockBukkit.unmock();18 }19 public void createExplosion() {20 Location location = new Location(world, 0, 0, 0);21 world.createExplosion(location, 2.0f);22 assertTrue(world.isExplosionHappened());23 }24}
createExplosion
Using AI Code Generation
1import be.seeseemelk.mockbukkit.ServerMock;2import be.seeseemelk.mockbukkit.WorldMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.Location;5import org.junit.BeforeClass;6import org.junit.Test;7public class ExplosionTest {8 private static ServerMock server;9 public static void setUp() {10 server = new ServerMock();11 }12 public void testExplosion() {13 WorldMock world = server.addSimpleWorld("world");14 PlayerMock player = server.addPlayer();15 Location location = new Location(world, 0, 0, 0);16 player.teleport(location);17 world.createExplosion(location, 1.0f);18 }19}
createExplosion
Using AI Code Generation
1 WorldMock worldMock = new WorldMock();2 worldMock.createExplosion(0, 0, 0, 1, false, false);3 WorldMock worldMock = new WorldMock();4 worldMock.createExplosion(0, 0, 0, 1, false, false);5 WorldMock worldMock = new WorldMock();6 worldMock.createExplosion(0, 0, 0, 1, false, false);7 WorldMock worldMock = new WorldMock();8 worldMock.createExplosion(0, 0, 0, 1, false, false);9 WorldMock worldMock = new WorldMock();10 worldMock.createExplosion(0, 0, 0, 1, false, false);11 WorldMock worldMock = new WorldMock();12 worldMock.createExplosion(0, 0, 0, 1, false, false);13 WorldMock worldMock = new WorldMock();14 worldMock.createExplosion(0, 0, 0, 1, false, false);15 WorldMock worldMock = new WorldMock();16 worldMock.createExplosion(0, 0, 0, 1, false, false);17 WorldMock worldMock = new WorldMock();18 worldMock.createExplosion(0, 0, 0, 1, false, false);19 WorldMock worldMock = new WorldMock();
createExplosion
Using AI Code Generation
1{2 public void testEntityExplodeEvent()3 {4 ServerMock server = MockBukkit.mock();5 WorldMock world = server.addSimpleWorld("world");6 Entity entity = server.addEntity(EntityType.PRIMED_TNT, new Location(world, 0, 0, 0));7 world.createExplosion(entity.getLocation(), 4.0f);8 Assert.assertTrue(MockBukkit.getMock().getEventCaptor().getEventsOfType(EntityExplodeEvent.class).size() == 1);9 Assert.assertFalse(MockBukkit.getMock().getEventCaptor().getEventsOfType(EntityExplodeEvent.class).get(0).isCancelled());10 }11}12public void onEntityExplode(EntityExplodeEvent event)13{14 if (event.getEntityType() == EntityType.PRIMED_TNT && event.getEntity().getShooter() instanceof Player)15 {16 Player player = (Player) event.getEntity().getShooter();17 Location location = event.getLocation();18 World world = location.getWorld();19 Block block = world.getBlockAt(location);20 if (block.getType() != Material.AIR)21 {22 world.dropItemNaturally(location, new ItemStack(block.getType()));23 block.setType(Material.AIR);24 }25 }26}
createExplosion
Using AI Code Generation
1import be.seeseemelk.mockbukkit.WorldMock;2WorldMock world = new WorldMock();3Location location = new Location(world, 0, 0, 0);4world.createExplosion(location, 0);5import be.seeseemelk.mockbukkit.WorldMock;6WorldMock world = new WorldMock();7Location location = new Location(world, 0, 0, 0);8world.createExplosion(location, 0);9import be.seeseemelk.mockbukkit.WorldMock;10WorldMock world = new WorldMock();11Location location = new Location(world, 0, 0, 0);12world.createExplosion(location, 0);13import be.seeseemelk.mockbukkit.WorldMock;14WorldMock world = new WorldMock();15Location location = new Location(world, 0, 0, 0);16world.createExplosion(location, 0);
createExplosion
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit2import be.seeseemelk.mockbukkit.ServerMock3import be.seeseemelk.mockbukkit.entity.PlayerMock4import be.seeseemelk.mockbukkit.entity.WorldMock5import org.bukkit.Location6import org.junit.jupiter.api.AfterAll7import org.junit.jupiter.api.BeforeAll8import org.junit.jupiter.api.Test9import org.junit.jupiter.api.TestInstance10import kotlin.test.assertEquals11@TestInstance(TestInstance.Lifecycle.PER_CLASS)12class SpiglinTest {13 fun setUp() {14 server = MockBukkit.mock()15 player = server.addPlayer()16 world = server.addSimpleWorld("world")17 }18 fun `should create an explosion at the player's location`() {19 world.createExplosion(location, 2f, true)20 assertEquals(2, world.explosions.size)21 assertEquals(location, world.explosions[1].location)22 }23 fun `should create an explosion at a specific location`() {24 val location = Location(world, 1.0, 2.0, 3.0)25 world.createExplosion(location, 2f, true)26 assertEquals(2, world.explosions.size)27 assertEquals(location, world.explosions[1].location)28 }29 fun tearDown() {30 MockBukkit.unmock()31 }32}
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