Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.createBlock
Source:TestGuiButtonCreation.java
...34 */35 @Test36 public void testButtons() {37 WorldMock worldMock = server.addSimpleWorld("world");38 BlockMock block = worldMock.createBlock(new Coordinate(0, 65, 9)); 39 block.setType(Material.DIAMOND_ORE);40 HoneypotBlockObject hpBlock = new HoneypotBlockObject(block, "kick");41 GUIButton button = createDummyButton(hpBlock);42 // Ensure the button is actually created and the material is the material we passed in to it earlier43 Assertions.assertNotNull(button);44 Assertions.assertEquals(Material.DIAMOND_ORE, button.getIcon().getType());45 }46 // I am not sure how to test setting the listener since GUIButtonListener uses a package constructor47 @Test48 public void testGetListener() {49 GUIItemBuilder item;50 item = new GUIItemBuilder(Material.DIAMOND_ORE);51 GUIButton button = new GUIButton(item.build()).withListener((InventoryClickEvent event) -> {});52 Assertions.assertNotNull(button.getListener());...
Source:TestDatabaseCreation.java
...43 @Test44 public void testDBPushPull() {45 // Create a block for use in the GUI46 WorldMock worldMock = server.addSimpleWorld("world");47 BlockMock block = worldMock.createBlock(new Coordinate(0, 65, 9)); 48 block.setType(Material.DIAMOND_ORE);49 Honeypot.getBlockManager().createBlock(block, "kick");50 List<HoneypotBlockObject> blocks = Honeypot.getBlockManager().getAllHoneypots();51 Assertions.assertEquals("kick", blocks.get(0).getAction());52 Assertions.assertEquals("0, 65, 9", blocks.get(0).getCoordinates());53 Assertions.assertEquals("world", blocks.get(0).getWorld());54 }55 56}...
Source:TestBlockFromToEvent.java
...29 // water flowing into the torch in order to verify this is working. Calling the BlockFromToEvent manually doesn't seem to do anything unfortunately30 @Test31 public void testBlockFromTo() {32 WorldMock world = server.addSimpleWorld("world");33 BlockMock torch = world.createBlock(new Coordinate(0, 65, 0));34 torch.setType(Material.TORCH);35 Honeypot.getBlockManager().createBlock(torch, "nothing");36 BlockMock water = world.createBlock(new Coordinate(0, 65, 1));37 water.setType(Material.WATER);38 server.getPluginManager().callEvent(new BlockFromToEvent(water, torch));39 server.getScheduler().performTicks(20L);40 Assertions.assertTrue(Honeypot.getBlockManager().isHoneypotBlock(torch));41 }42 43}...
createBlock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.block.BlockMock;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.block.BlockFace;8public class 2 {9 public static void main(String[] args) {10 ServerMock server = MockBukkit.mock();11 WorldMock world = server.addSimpleWorld("world");12 Block block = world.createBlock(0, 0, 0, Material.STONE);13 Block block1 = world.createBlock(0, 0, 1, Material.STONE);14 Block block2 = world.createBlock(0, 0, 2, Material.STONE);15 Block block3 = world.createBlock(0, 0, 3, Material.STONE);16 Block block4 = world.createBlock(0, 0, 4, Material.STONE);17 block.setType(Material.STONE);18 block1.setType(Material.STONE);19 block2.setType(Material.STONE);20 block3.setType(Material.STONE);21 block4.setType(Material.STONE);22 Block block5 = world.getBlockAt(0, 0, 0);23 Block block6 = world.getBlockAt(0, 0, 1);
createBlock
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.block.Block;3import org.bukkit.block.BlockState;4import org.bukkit.block.data.BlockData;5import org.bukkit.plugin.java.JavaPlugin;6import org.junit.Test;7import org.junit.runner.RunWith;8import org.mockito.junit.MockitoJUnitRunner;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.WorldMock;12@RunWith(MockitoJUnitRunner.class)13{14 private ServerMock server;15 private WorldMock world;16 private JavaPlugin plugin;17 private Block block;18 private BlockState blockState;19 private BlockData blockData;20 public void createBlock()21 {22 server = MockBukkit.mock();23 plugin = MockBukkit.createMockPlugin();24 world = server.addSimpleWorld("world");25 block = world.createBlock(1, 1, 1);26 block.setType(Material.GRASS_BLOCK);27 blockState = block.getState();28 blockData = block.getBlockData();29 }30}
createBlock
Using AI Code Generation
1package org.bukkit;2import org.bukkit.Material;3import org.bukkit.World;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.BlockState;7import org.bukkit.block.Chest;8import org.bukkit.block.data.BlockData;9import org.bukkit.block.data.type.Chest;10import org.bukkit.entity.Player;11import org.bukkit.inventory.Inventory;12import org.bukkit.inventory.ItemStack;13import org.bukkit.inventory.PlayerInventory;14import org.bukkit.plugin.Plugin;15import org.bukkit.plugin.java.JavaPlugin;16import be.seeseemelk.mockbukkit.MockBukkit;17import be.seeseemelk.mockbukkit.ServerMock;18import be.seeseemelk.mockbukkit.WorldMock;19public class MockBukkitTest extends JavaPlugin {20 public void onEnable() {21 ServerMock server = MockBukkit.mock();22 WorldMock world = server.addSimpleWorld("world");23 Block block = world.createBlock(new Location(world, 0, 0, 0), Material.CHEST);24 Chest chest = (Chest) block.getBlockData();25 chest.setType(Chest.Type.LEFT);26 block.setBlockData(chest);27 Inventory inv = ((Chest) block.getState()).getInventory();28 inv.addItem(new ItemStack(Material.DIAMOND, 3));29 inv.addItem(new ItemStack(Material.IRON_INGOT, 64));30 inv.addItem(new ItemStack(Material.GOLD_INGOT, 64));31 inv.addItem(new ItemStack(Material.EMERALD, 64));32 inv.addItem(new ItemStack(Material.TNT, 64));33 inv.addItem(new ItemStack(Material.REDSTONE, 64));34 inv.addItem(new ItemStack(Material.LAPIS_LAZULI, 64));35 inv.addItem(new ItemStack(Material.COAL, 64));36 inv.addItem(new ItemStack(Material.DIRT, 64));37 inv.addItem(new ItemStack(Material.STONE, 64));38 inv.addItem(new ItemStack(Material.GRASS_BLOCK, 64));39 inv.addItem(new ItemStack(Material.SAND, 64));40 inv.addItem(new ItemStack(Material.GRAVEL, 64));41 inv.addItem(new ItemStack(Material.BRICK, 64));42 inv.addItem(new ItemStack(Material.CLAY, 64));43 inv.addItem(new ItemStack(Material.NETHERRACK, 64));44 inv.addItem(new ItemStack(Material.SOUL_SAND, 64));45 inv.addItem(new ItemStack(Material.OBSIDIAN, 64));46 inv.addItem(new ItemStack(Material.STONE
createBlock
Using AI Code Generation
1World world = mockBukkitServer.addSimpleWorld("world");2Block block = world.createBlock(Material.BEDROCK, new Location(world, 0, 0, 0));3World world = mockBukkitServer.addSimpleWorld("world");4Block block = world.createBlock(Material.BEDROCK, new Location(world, 0, 0, 0));5World world = mockBukkitServer.addSimpleWorld("world");6Block block = world.createBlock(Material.BEDROCK, new Location(world, 0, 0, 0));7World world = mockBukkitServer.addSimpleWorld("world");8Block block = world.createBlock(Material.BEDROCK, new Location(world, 0, 0, 0));9World world = mockBukkitServer.addSimpleWorld("world");10Block block = world.createBlock(Material.BEDROCK, new Location(world, 0, 0, 0));11World world = mockBukkitServer.addSimpleWorld("world");12Block block = world.createBlock(Material.BEDROCK, new Location(world, 0, 0, 0));
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