How to use setOfflinePlayers method of be.seeseemelk.mockbukkit.ServerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.setOfflinePlayers

Source:ServerMock.java Github

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...186 * some point in time played on the server.187 * 188 * @param num The number of players that are on this server.189 */190 public void setOfflinePlayers(int num)191 {192 assertMainThread();193 offlinePlayers.clear();194 offlinePlayers.addAll(players);195 for (int i = 0; i < num; i++)196 {197 PlayerMock player = playerFactory.createRandomOfflinePlayer();198 offlinePlayers.add(player);199 registerEntity(player);200 }201 }202 /**203 * Get a specific mock player. A player's number will never change between204 * invocations of {@link #setPlayers(int)}....

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Source:ServerMockTest.java Github

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...144 @Test145 public void getOfflinePlayers_CorrectArraySize()146 {147 server.setPlayers(1);148 server.setOfflinePlayers(2);149 assertEquals(3, server.getOfflinePlayers().length);150 }151 @Test152 public void getPluginCommand_testcommand_Command()153 {154 MockBukkit.load(TestPlugin.class);155 assertNotNull(server.getPluginCommand("testcommand"));156 }157 158 @Test159 public void getPluginCommand_tcAlias_Command()160 {161 MockBukkit.load(TestPlugin.class);162 assertNotNull(server.getPluginCommand("tc"));...

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setOfflinePlayers

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Bukkit;6import org.bukkit.entity.Player;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import java.util.ArrayList;11import java.util.List;12public class Test1 {13 private ServerMock server;14 public void setUp() {15 server = MockBukkit.mock();16 server.setOfflinePlayers(new ArrayList<>());17 }18 public void tearDown() {19 MockBukkit.unmock();20 }21 public void test() {22 Player player = new PlayerMock(server, "test");23 server.addPlayer(player);24 List<Player> players = new ArrayList<>(Bukkit.getOnlinePlayers());25 System.out.println(players.size());26 }27}

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setOfflinePlayers

Using AI Code Generation

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1package com.example.test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Bukkit;6import org.bukkit.entity.Player;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import java.util.ArrayList;11import java.util.List;12import static org.junit.Assert.assertEquals;13public class TestMockBukkit {14 private ServerMock server;15 public void setUp() {16 server = MockBukkit.mock();17 }18 public void testGetOfflinePlayers() {19 List<PlayerMock> players = new ArrayList<>();20 for (int i = 0; i < 10; i++) {21 PlayerMock player = server.addPlayer();22 players.add(player);23 }24 server.setOfflinePlayers(players);25 Player[] offlinePlayers = Bukkit.getOfflinePlayers();26 assertEquals(offlinePlayers.length, players.size());27 }28 public void tearDown() {29 MockBukkit.unmock();30 }31}32package com.example.test;33import be.seeseemelk.mockbukkit.MockBukkit;34import be.seeseemelk.mockbukkit.ServerMock;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import org.bukkit.Bukkit;37import org.bukkit.entity.Player;38import org.junit.After;39import org.junit.Before;40import org.junit.Test;41import java.util.ArrayList;42import java.util.List;43import static org.junit.Assert.assertEquals;44public class TestMockBukkit {45 private ServerMock server;46 public void setUp() {47 server = MockBukkit.mock();48 }49 public void testGetOfflinePlayers() {50 List<PlayerMock> players = new ArrayList<>();51 for (int i = 0; i < 10; i++) {52 PlayerMock player = server.addPlayer();53 players.add(player);54 }55 server.setOfflinePlayers(players);56 Player[] offlinePlayers = Bukkit.getOfflinePlayers();57 assertEquals(offlinePlayers.length, players.size());58 }59 public void tearDown() {60 MockBukkit.unmock();61 }62}

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setOfflinePlayers

Using AI Code Generation

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1package com.example;2import java.util.UUID;3import org.bukkit.Bukkit;4import org.bukkit.OfflinePlayer;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7public class OfflinePlayerTest {8 public static void main(String[] args) {9 ServerMock server = MockBukkit.mock();10 server.setOfflinePlayers(new OfflinePlayer[] {Bukkit.getOfflinePlayer(UUID.randomUUID())});11 System.out.println(server.getOfflinePlayers().length);12 MockBukkit.unmock();13 }14}15package com.example;16import java.util.UUID;17import org.bukkit.Bukkit;18import org.bukkit.OfflinePlayer;19import org.junit.jupiter.api.AfterEach;20import org.junit.jupiter.api.BeforeEach;21import org.junit.jupiter.api.Test;22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24public class OfflinePlayerTest {25 private ServerMock server;26 public void setUp() {27 server = MockBukkit.mock();28 }29 public void tearDown() {30 MockBukkit.unmock();31 }32 public void testOfflinePlayer() {33 server.setOfflinePlayers(new OfflinePlayer[] {Bukkit.getOfflinePlayer(UUID.randomUUID())});34 System.out.println(server.getOfflinePlayers().length);35 }36}

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setOfflinePlayers

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import java.util.ArrayList;6import java.util.List;7import org.bukkit.entity.Player;8import org.junit.After;9import org.junit.Assert;10import org.junit.Before;11import org.junit.Test;12public class ExampleTest {13 private ServerMock server;14 private PlayerMock player;15 public void setUp() {16 server = MockBukkit.mock();17 player = server.addPlayer();18 }19 public void tearDown() {20 MockBukkit.unmock();21 }22 public void testOfflinePlayers() {23 List<Player> offlinePlayers = new ArrayList<>();24 PlayerMock playerMock = new PlayerMock(server, "playerMock");25 offlinePlayers.add(playerMock);26 server.setOfflinePlayers(offlinePlayers);27 Assert.assertTrue(server.getOfflinePlayers().contains(playerMock));28 }29}30package com.example;31import be.seeseemelk.mockbukkit.MockBukkit;32import be.seeseemelk.mockbukkit.ServerMock;33import be.seeseemelk.mockbukkit.entity.PlayerMock;34import org.bukkit.entity.Player;35import org.junit.After;36import org.junit.Assert;37import org.junit.Before;38import org.junit.Test;39public class ExampleTest {40 private ServerMock server;41 private PlayerMock player;42 public void setUp() {43 server = MockBukkit.mock();44 player = server.addPlayer();45 }46 public void tearDown() {47 MockBukkit.unmock();48 }49 public void testOfflinePlayers() {50 Player offlinePlayer = server.getOfflinePlayer("playerMock");51 Assert.assertNotNull(offlinePlayer);52 }53}54package com.example;55import be.seese

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setOfflinePlayers

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.Mock;4import org.mockito.junit.jupiter.MockitoExtension;5import org.bukkit.Server;6import org.bukkit.entity.Player;7import org.bukkit.plugin.Plugin;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import static org.junit.jupiter.api.Assertions.*;11@ExtendWith(MockitoExtension.class)12public class TestOfflinePlayers {13 private Plugin plugin;14 public void testOfflinePlayers() {15 ServerMock server = MockBukkit.mock();16 server.addPlayer(new PlayerMock(server, "player1"));17 server.addPlayer(new PlayerMock(server, "player2"));18 server.addPlayer(new PlayerMock(server, "player3"));19 server.setOfflinePlayers(new String[]{"player1","player2"});20 Player player1 = server.getPlayer("player1");21 assertNotNull(player1);22 Player player2 = server.getPlayer("player2");23 assertNotNull(player2);24 Player player3 = server.getPlayer("player3");25 assertNull(player3);26 }27}28import org.junit.jupiter.api.Test;29import org.junit.jupiter.api.extension.ExtendWith;30import org.mockito.Mock;31import org.mockito.junit.jupiter.MockitoExtension;32import org.bukkit.Server;33import org.bukkit.entity.Player;34import org.bukkit.plugin.Plugin;35import be.seeseemelk.mockbukkit.MockBukkit;36import be.seeseemelk.mockbukkit.ServerMock;37import static org.junit.jupiter.api.Assertions.*;38@ExtendWith(MockitoExtension.class)39public class TestOfflinePlayers {40 private Plugin plugin;41 public void testOfflinePlayers() {42 ServerMock server = MockBukkit.mock();43 server.addPlayer(new PlayerMock(server, "player1"));44 server.addPlayer(new PlayerMock(server, "player2"));45 server.addPlayer(new PlayerMock(server, "player3"));46 server.setOfflinePlayers(new String[]{"player1","player2"});47 Player player1 = server.getPlayer("player1");48 assertNotNull(player1);49 Player player2 = server.getPlayer("player2");50 assertNotNull(player2);51 Player player3 = server.getPlayer("player3");52 assertNull(player3);

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setOfflinePlayers

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.junit.jupiter.api.Test;3import static org.junit.jupiter.api.Assertions.assertEquals;4{5 public void testSetOfflinePlayers()6 {7 ServerMock server = new ServerMock();8 server.setOfflinePlayers(new String[] { "Player1", "Player2" });9 assertEquals(2, server.getOfflinePlayers().length);10 }11}12package be.seeseemelk.mockbukkit;13import org.junit.jupiter.api.Test;14import static org.junit.jupiter.api.Assertions.assertEquals;15{16 public void testSetOnlinePlayers()17 {18 ServerMock server = new ServerMock();19 server.setOnlinePlayers(new String[] { "Player1", "Player2" });20 assertEquals(2, server.getOnlinePlayers().size());21 }22}23package be.seeseemelk.mockbukkit;24import org.junit.jupiter.api.Test;25import static org.junit.jupiter.api.Assertions.assertEquals;26{27 public void testSetWhitelistedPlayers()28 {29 ServerMock server = new ServerMock();30 server.setWhitelistedPlayers(new String[] { "Player1", "Player2" });31 assertEquals(2, server.getWhitelistedPlayers().size());32 }33}

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