How to use getWorldType method of be.seeseemelk.mockbukkit.ServerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.getWorldType

Source:ServerMock.java Github

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...659 // TODO Auto-generated method stub660 throw new UnimplementedOperationException();661 }662 @Override663 public String getWorldType()664 {665 // TODO Auto-generated method stub666 throw new UnimplementedOperationException();667 }668 @Override669 public boolean getGenerateStructures()670 {671 // TODO Auto-generated method stub672 throw new UnimplementedOperationException();673 }674 @Override675 public boolean getAllowEnd()676 {677 // TODO Auto-generated method stub...

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getWorldType

Using AI Code Generation

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1WorldMock world = server.getWorld("world");2WorldType type = server.getWorldType("world");3WorldMock world = server.getWorld("world");4WorldType type = server.getWorldType("world");5WorldMock world = server.getWorld("world");6WorldType type = server.getWorldType("world");7WorldMock world = server.getWorld("world");8WorldType type = server.getWorldType("world");9WorldMock world = server.getWorld("world");10WorldType type = server.getWorldType("world");11WorldMock world = server.getWorld("world");12WorldType type = server.getWorldType("world");13WorldMock world = server.getWorld("world");14WorldType type = server.getWorldType("world");15WorldMock world = server.getWorld("world");16WorldType type = server.getWorldType("world");17WorldMock world = server.getWorld("world");18WorldType type = server.getWorldType("world");

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getWorldType

Using AI Code Generation

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1WorldType worldType = server.getWorldType();2assertTrue(worldType == WorldType.NORMAL);3assertFalse(worldType == WorldType.NORMAL);4assertTrue(worldType.isNormal());5assertFalse(worldType.isNormal());6assertTrue(worldType == WorldType.NETHER);7assertFalse(worldType == WorldType.NETHER);8assertTrue(worldType.isNether());9assertFalse(worldType.isNether());10assertTrue(worldType == WorldType.THE_END);11assertFalse(worldType == WorldType.THE_END);12assertTrue(worldType.isEnd());13assertFalse(worldType.isEnd());14assertTrue(worldType == WorldType.DEFAULT);15assertFalse(worldType == WorldType.DEFAULT);16assertTrue(worldType.isDefault());17assertFalse(worldType.isDefault());18assertTrue(worldType != WorldType.DEFAULT);19assertFalse(worldType != WorldType.DEFAULT);20assertTrue(worldType.isNotDefault());21assertFalse(worldType.isNotDefault());22assertTrue(worldType != WorldType.DEFAULT);23assertFalse(worldType != WorldType.DEFAULT);24assertTrue(worldType.isNotDefault());25assertFalse(worldType.isNotDefault());26assertTrue(worldType != WorldType.DEFAULT);27assertFalse(worldType != WorldType.DEFAULT

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getWorldType

Using AI Code Generation

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1public String getWorldType()2{3 return getServer().getWorldType();4}5public String setWorldType(String type)6{7 getServer().setWorldType(type);8 return getServer().getWorldType();9}10public String setWorldType(WorldType type)11{12 getServer().setWorldType(type);13 return getServer().getWorldType();14}15public String setWorldType(String type, boolean generateStructures)16{17 getServer().setWorldType(type, generateStructures);18 return getServer().getWorldType();19}20public String setWorldType(WorldType type, boolean generateStructures)21{22 getServer().setWorldType(type, generateStructures);23 return getServer().getWorldType();24}25public WorldType getWorldType()26{27 return getServer().getWorldType();28}29public WorldType setWorldType(String type)30{31 getServer().setWorldType(type);32 return getServer().getWorldType();33}34public WorldType setWorldType(WorldType type)35{36 getServer().setWorldType(type);37 return getServer().getWorldType();38}

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