Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.createExplorerMap
Source: ServerMock.java
...1222 // TODO Auto-generated method stub1223 throw new UnimplementedOperationException();1224 }1225 @Override1226 public ItemStack createExplorerMap(World world, Location location, StructureType structureType)1227 {1228 // TODO Auto-generated method stub1229 throw new UnimplementedOperationException();1230 }1231 @Override1232 public ItemStack createExplorerMap(World world, Location location, StructureType structureType, int radius,1233 boolean findUnexplored)1234 {1235 // TODO Auto-generated method stub1236 throw new UnimplementedOperationException();1237 }1238 @Override1239 public KeyedBossBar createBossBar(NamespacedKey key, String title, BarColor color, BarStyle style, BarFlag... flags)1240 {1241 Validate.notNull(key, "A NamespacedKey must never be null");1242 KeyedBossBarMock bar = new KeyedBossBarMock(key, title, color, style, flags);1243 bossBars.put(key, bar);1244 return bar;1245 }1246 @Override...
createExplorerMap
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import be.seeseemelk.mockbukkit.map.MapMock;6import be.seeseemelk.mockbukkit.map.MapViewMock;7import be.seeseemelk.mockbukkit.map.Renderer;8import java.awt.image.BufferedImage;9import java.util.ArrayList;10import java.util.List;11import java.util.UUID;12import org.bukkit.Bukkit;13import org.bukkit.Location;14import org.bukkit.Material;15import org.bukkit.World;16import org.bukkit.entity.Player;17import org.bukkit.event.player.PlayerInteractEvent;18import org.bukkit.inventory.ItemStack;19import org.bukkit.inventory.PlayerInventory;20import org.bukkit.map.MapView;21import org.junit.After;22import org.junit.Before;23import org.junit.Test;24import static org.junit.Assert.*;25public class TestExplorerMap {26 private ServerMock server;27 private PlayerMock player;28 private WorldMock world;29 private PlayerInventory inventory;30 private ItemStack mapItem;31 private MapMock map;32 private MapViewMock mapView;33 public void setUp() {34 server = MockBukkit.mock();35 player = server.addPlayer();36 world = server.addSimpleWorld("world");37 inventory = player.getInventory();38 mapItem = new ItemStack(Material.MAP);39 map = server.createMap(world);40 mapView = (MapViewMock) map.getMapView();41 }42 public void tearDown() {43 MockBukkit.unmock();44 }45 public void testCreateExplorerMap() {46 ItemStack mapItem = new ItemStack(Material.MAP);47 MapMock map = server.createMap(world);48 MapViewMock mapView = (MapViewMock) map.getMapView();49 assertTrue(mapView.isTrackingPosition());50 assertFalse(mapView.isUnlimitedTracking());51 assertEquals(0, mapView.getCenterX());52 assertEquals(0, mapView.getCenterZ());53 assertEquals(4, mapView.getScale().getValue());54 assertEquals(MapView.Scale.NORMAL, mapView.getScale());55 assertEquals(0, mapView.getRenderers().size());56 }57 public void testRenderExplorerMap() {58 Location location = new Location(world, 0, 0, 0);59 player.teleport(location);
createExplorerMap
Using AI Code Generation
1ServerMock serverMock = new ServerMock();2WorldMock worldMock = new WorldMock();3WorldMock worldMock = new WorldMock("world2");4WorldMock worldMock = new WorldMock("world2", 123456);5WorldMock worldMock = new WorldMock("world2", 123456, Environment.NETHER);6WorldMock worldMock = new WorldMock("world2", 123456, Environment.NETHER, WorldType.FLAT);7WorldMock worldMock = new WorldMock("world2", 123456, Environment.NETHER, WorldType.FLAT, "generator");8WorldMock worldMock = new WorldMock("world2", 123456, Environment.NETHER, WorldType.FLAT, "generator", new WorldBorderMock());9WorldMock worldMock = new WorldMock("world2", 123456, Environment.NETHER, WorldType.FLAT, "generator", new WorldBorderMock(), new ChunkGeneratorMock());10WorldMock worldMock = new WorldMock("world2", 123456, Environment.NETHER, WorldType.FLAT, "generator", new WorldBorderMock(), new ChunkGeneratorMock(), new LocationMock(worldMock, 0, 0, 0));
createExplorerMap
Using AI Code Generation
1MapExplorer explorer = new MapExplorer();2Map map = server.createExplorerMap(explorer.getWorld(), "map");3map.setCenterX(0);4map.setCenterZ(0);5map.addRenderer(new MapRenderer()6{7 public void render(MapView map, MapCanvas canvas, Player player)8 {9 MapView baseMap = canvas.getBaseMap();10 World world = baseMap.getWorld();11 int centerX = baseMap.getCenterX();12 int centerZ = baseMap.getCenterZ();13 Block block = world.getBlockAt(centerX, 0, centerZ);14 Material material = block.getType();15 BlockData blockData = block.getBlockData();16 BlockData blockData = block.getBlockData();
createExplorerMap
Using AI Code Generation
1ExplorerMapMock map = server.createExplorerMap(null, null);2class MyExplorerMap extends ExplorerMapMock{3 public MyExplorerMap(MapView mapView) {4 super(mapView);5 }6}7MyExplorerMap myMap = new MyExplorerMap(map);8assertThat(myMap, instanceOf(MyExplorerMap.class));9assertThat(myMap, instanceOf(ExplorerMapMock.class));10assertThat(myMap, instanceOf(MapView.class));11assertThat(myMap, instanceOf(ItemMeta.class));12assertThat(myMap, instanceOf(BlockData.class));13assertThat(myMap, instanceOf(Material.class));14assertThat(myMap, instanceOf(ItemStack.class));15assertThat(myMap, instanceOf(BlockState.class));16assertThat(myMap, instanceOf(Block.class));17assertThat(myMap, instanceOf(Entity.class));18assertThat(myMap, instanceOf(LivingEntity.class));19assertThat(myMap, instanceOf(Player.class));20assertThat(myMap, instanceOf(Inventory.class));21assertThat(myMap, instanceOf(InventoryHolder.class));22assertThat(myMap, instanceOf(HumanEntity.class));23assertThat(myMap, instanceOf(OfflinePlayer.class));24assertThat(myMap, instanceOf(CommandSender.class));
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