How to use getData method of be.seeseemelk.mockbukkit.ChunkSnapshotMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ChunkSnapshotMock.getData

Source:WorldMock.java Github

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...1373 public <T> void playEffect(@NotNull Location location, @NotNull Effect effect, @Nullable T data, int radius)1374 {1375 if (data != null)1376 {1377 Preconditions.checkArgument(effect.getData() != null && effect.getData().isAssignableFrom(data.getClass()), "Wrong kind of data for this effect!");1378 }1379 else1380 {1381 // Special case: the axis is optional for ELECTRIC_SPARK1382 Preconditions.checkArgument(effect.getData() == null || effect == Effect.ELECTRIC_SPARK, "Wrong kind of data for this effect!");1383 }1384 }1385 @Override1386 public @NotNull ChunkSnapshot getEmptyChunkSnapshot(int x, int z, boolean includeBiome, boolean includeBiomeTempRain)1387 {1388 return new ChunkSnapshotMock(x, z, getMinHeight(), getMaxHeight(), getName(), getFullTime(), Map.of(), (includeBiome || includeBiomeTempRain) ? Map.of() : null);1389 }1390 @Override1391 public void setSpawnFlags(boolean allowMonsters, boolean allowAnimals)1392 {1393 this.allowMonsters = allowMonsters;1394 this.allowAnimals = allowAnimals;1395 }1396 @Override...

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Source:ChunkSnapshotMock.java Github

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...56 // TODO Auto-generated method stub57 throw new UnimplementedOperationException();58 }59 @Override60 public int getData(int x, int y, int z)61 {62 // TODO Auto-generated method stub63 throw new UnimplementedOperationException();64 }65 @Override66 public int getBlockSkyLight(int x, int y, int z)67 {68 // TODO Auto-generated method stub69 throw new UnimplementedOperationException();70 }71 @Override72 public int getBlockEmittedLight(int x, int y, int z)73 {74 // TODO Auto-generated method stub...

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getData

Using AI Code Generation

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1ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();2chunkSnapshotMock.getData(0, 0, 0);3ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();4chunkSnapshotMock.getBlockData(0, 0, 0);5ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();6chunkSnapshotMock.getBlockLight(0, 0, 0);7ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();8chunkSnapshotMock.getBlockSkyLight(0, 0, 0);9ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();10chunkSnapshotMock.getBlockType(0, 0, 0);11ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();12chunkSnapshotMock.getHighestBlockYAt(0, 0);13ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();14chunkSnapshotMock.getHighestBlockYAt(0, 0, HeightMap.WORLD_SURFACE);15ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();16chunkSnapshotMock.getHighestBlockYAt(0, 0, HeightMap.OCEAN_FLOOR);17ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();

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getData

Using AI Code Generation

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1import org.bukkit.Chunk;2import org.bukkit.World;3import org.bukkit.block.Biome;4import org.bukkit.block.Block;5import org.bukkit.block.BlockState;6import org.bukkit.block.data.BlockData;7import org.bukkit.entity.Player;8import org.bukkit.generator.BlockPopulator;9import org.bukkit.generator.ChunkGenerator;10import org.bukkit.plugin.Plugin;11import org.bukkit.plugin.PluginManager;12import org.bukkit.plugin.java.JavaPlugin;13import org.junit.After;14import org.junit.Before;15import org.junit.Test;16import org.junit.runner.RunWith;17import org.mockito.Mock;18import org.mockito.junit.MockitoJUnitRunner;19import be.seeseemelk.mockbukkit.MockBukkit;20import be.seeseemelk.mockbukkit.ServerMock;21import be.seeseemelk.mockbukkit.block.BlockMock;22import be.seeseemelk.mockbukkit.block.BlockStateMock;23import be.seeseemelk.mockbukkit.block.data.BlockDataMock;24import be.seeseemelk.mockbukkit.entity.PlayerMock;25import be.seeseemelk.mockbukkit.generator.BlockPopulatorMock;26import be.seeseemelk.mockbukkit.generator.ChunkGeneratorMock;27import be.seeseemelk.mockbukkit.generator.ChunkSnapshotMock;28import be.seeseemelk.mockbukkit.generator.WorldMock;29import static org.junit.Assert.*;30import static org.mockito.Mockito.*;31@RunWith(MockitoJUnitRunner.class)32{33 private ServerMock server;34 private WorldMock world;35 private ChunkMock chunk;36 private ChunkSnapshotMock chunkSnapshot;37 private BlockStateMock blockState;38 private BlockDataMock blockData;39 private BlockMock block;40 private PlayerMock player;41 public void setUp() throws Exception42 {43 server = MockBukkit.mock();44 world = new WorldMock();45 chunk = new ChunkMock();46 chunkSnapshot = new ChunkSnapshotMock();47 blockState = new BlockStateMock();48 blockData = new BlockDataMock();49 block = new BlockMock();50 player = new PlayerMock(server, "Player");51 }52 public void tearDown() throws Exception53 {54 MockBukkit.unmock();55 }56 public void testGetData()57 {58 assertEquals(0, chunkSnapshot.getData(0, 0, 0));59 }60 public void testGetBlockType()61 {

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getData

Using AI Code Generation

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1import org.bukkit.ChunkSnapshot;2import be.seeseemelk.mockbukkit.ChunkSnapshotMock;3public class ChunkSnapshotMockExample {4public static void main(String[] args) {5ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock();6chunkSnapshotMock.setData(1, 2, 3, 4);7ChunkSnapshot chunkSnapshot = chunkSnapshotMock;8System.out.println(chunkSnapshot.getData(1, 2, 3));9}10}

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getData

Using AI Code Generation

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1import org.bukkit.Chunk;2import org.bukkit.ChunkSnapshot;3import org.bukkit.Material;4import org.bukkit.World;5import org.bukkit.block.Biome;6import org.bukkit.block.Block;7import org.bukkit.block.BlockFace;8import org.bukkit.block.data.BlockData;9import org.bukkit.entity.Entity;10import org.bukkit.entity.Player;11import org.bukkit.inventory.ItemStack;12import org.bukkit.util.Vector;13import java.util.Arrays;14import java.util.Collection;15import java.util.List;16import java.util.Set;17public class ChunkMock implements Chunk {18 private final World world;19 private final int x;20 private final int z;21 private final ChunkSnapshotMock snapshot;22 public ChunkMock(World world, int x, int z) {23 this.world = world;24 this.x = x;25 this.z = z;26 this.snapshot = new ChunkSnapshotMock(world, x, z);27 }28 public World getWorld() {29 return world;30 }31 public int getX() {32 return x;33 }34 public int getZ() {35 return z;36 }37 public boolean isLoaded() {38 return world.isChunkLoaded(this);39 }40 public boolean load(boolean generate) {41 return world.loadChunk(getX(), getZ(), generate);42 }43 public boolean load() {44 return load(true);45 }46 public boolean unload(boolean save, boolean safe) {47 return world.unloadChunk(getX(), getZ(), save, safe);48 }49 public boolean unload(boolean save) {50 return unload(save, false);51 }52 public boolean unload() {53 return unload(true, false);54 }55 public boolean isSlimeChunk() {56 return false;57 }58 public boolean isForceLoaded() {59 return false;60 }61 public void setForceLoaded(boolean forced) {62 }63 public boolean addPluginChunkTicket(Plugin plugin) {64 return false;65 }66 public boolean removePluginChunkTicket(Plugin plugin) {67 return false;68 }69 public Set<Plugin> getPluginChunkTickets() {70 return null;71 }72 public long getInhabitedTime() {

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getData

Using AI Code Generation

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1ChunkSnapshotMock chunkSnapshot = new ChunkSnapshotMock();2chunkSnapshot.setData(0, 0, 0, 1);3assertEquals(1, chunkSnapshot.getData(0, 0, 0));4ChunkSnapshotMock chunkSnapshot = new ChunkSnapshotMock();5chunkSnapshot.setBlockData(0, 0, 0, Material.AIR.createBlockData());6assertEquals(Material.AIR, chunkSnapshot.getBlockData(0, 0, 0).getMaterial());7ChunkSnapshotMock chunkSnapshot = new ChunkSnapshotMock();8chunkSnapshot.setBlockData(0, 0, 0, Material.AIR.createBlockData());9assertEquals(Material.AIR, chunkSnapshot.getBlockData(0, 0, 0).getMaterial());10ChunkSnapshotMock chunkSnapshot = new ChunkSnapshotMock();11chunkSnapshot.setBlockData(0, 0, 0, Material.AIR.createBlockData());12assertEquals(Material.AIR, chunkSnapshot.getBlockData(0, 0, 0).getMaterial());13ChunkSnapshotMock chunkSnapshot = new ChunkSnapshotMock();14chunkSnapshot.setBlockData(0, 0, 0, Material.AIR.createBlockData());15assertEquals(Material.AIR, chunkSnapshot.getBlockData(0, 0, 0).getMaterial());16ChunkSnapshotMock chunkSnapshot = new ChunkSnapshotMock();17chunkSnapshot.setBlockData(0, 0, 0, Material.AIR.createBlockData());18assertEquals(Material.AIR, chunkSnapshot.getBlockData(0, 0, 0).getMaterial());

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getData

Using AI Code Generation

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1ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock(0, 0, new BlockDataMock[0][0][0]);2chunkSnapshotMock.getData(0, 0, 0);3ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock(0, 0, new BlockDataMock[0][0][0]);4chunkSnapshotMock.getBlockData(0, 0, 0);5ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock(0, 0, new BlockDataMock[0][0][0]);6chunkSnapshotMock.getBlockLight(0, 0, 0);7ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock(0, 0, new BlockDataMock[0][0][0]);8chunkSnapshotMock.getBlockSkyLight(0, 0, 0);9ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock(0, 0, new BlockDataMock[0][0][0]);10chunkSnapshotMock.getBlockState(0, 0, 0);11ChunkSnapshotMock chunkSnapshotMock = new ChunkSnapshotMock(0, 0, new BlockDataMock[0][0][0]);

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getData

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.World;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.data.BlockData;7import org.bukkit.block.data.type.Slab;8import org.bukkit.block.data.type.Slab.Type;9import org.bukkit.entity.Player;10{11 public static void main(String[] args)12 {13 World world = MockBukkit.mock();14 Player player = MockBukkit.addPlayer();15 ChunkSnapshotMock chunk = new ChunkSnapshotMock();16 chunk.setBlockType(2, 2, 2, Material.STONE);17 chunk.setData(2, 2, 2, (byte) 6);18 Block block = world.getBlockAt(2, 2, 2);19 BlockData blockData = block.getBlockData();20 Slab slab = (Slab) blockData;21 if (slab.getType() == Type.TOP)22 {23 block.setBlockData(slab.getRelative(BlockFace.DOWN).clone());24 }25 {26 block.setBlockData(slab.getRelative(BlockFace.UP).clone());27 }28 }29}30package be.seeseemelk.mockbukkit;31import org.bukkit.Material;32import org.bukkit.World;33import org.bukkit.block.Block;34import org.bukkit.block.BlockFace;35import org.bukkit.block.data.BlockData;36import org.bukkit.block.data.type.Slab;37import org.bukkit.block.data.type.S

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