How to use setInhabitedTime method of be.seeseemelk.mockbukkit.ChunkMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ChunkMock.setInhabitedTime

Source:ChunkMock.java Github

copy

Full Screen

...158 // TODO Auto-generated method stub159 throw new UnimplementedOperationException();160 }161 @Override162 public void setInhabitedTime(long ticks)163 {164 // TODO Auto-generated method stub165 throw new UnimplementedOperationException();166 }167 @Override168 public boolean contains(BlockData block)169 {170 // TODO Auto-generated method stub171 throw new UnimplementedOperationException();172 }173 @Override174 public PersistentDataContainer getPersistentDataContainer()175 {176 return persistentDataContainer;...

Full Screen

Full Screen

setInhabitedTime

Using AI Code Generation

copy

Full Screen

1import static org.junit.jupiter.api.Assertions.assertEquals;2import org.bukkit.Chunk;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.WorldMock;7import be.seeseemelk.mockbukkit.block.BlockMock;8{9 void testSetInhabitedTime()10 {11 ServerMock server = MockBukkit.mock();12 WorldMock world = server.addSimpleWorld("world");13 Chunk chunk = world.getChunkAt(0, 0);14 assertEquals(0, chunk.getInhabitedTime());15 chunk.setInhabitedTime(100);16 assertEquals(100, chunk.getInhabitedTime());17 chunk.setInhabitedTime(0);18 assertEquals(0, chunk.getInhabitedTime());19 MockBukkit.unmock();20 }21}22Source Project: mockbukkit Source File: BlockMockTest.java License: GNU General Public License v3.0 6 votes public void testSetType() { ServerMock server = MockBukkit.mock(); WorldMock world = server.addSimpleWorld("world"); BlockMock block = world.getBlockAt(0, 0, 0); block.setType(Material.STONE); assertEquals(Material.STONE, block.getType()); MockBukkit.unmock(); }23Source Project: mockbukkit Source File: WorldMockTest.java License: GNU General Public License v3.0 6 votes @Test void testGetChunkAt() { ServerMock server = MockBukkit.mock(); WorldMock world = server.addSimpleWorld("world"); Chunk chunk = world.getChunkAt(0, 0); assertNotNull(chunk); assertEquals(0, chunk.getX()); assertEquals(0, chunk.getZ()); MockBukkit.unmock(); }24Source Project: mockbukkit Source File: WorldMockTest.java License: GNU General Public License v3.0 6 votes @Test void testGetChunkAtBlock() { ServerMock server = MockBukkit.mock(); WorldMock world = server.addSimpleWorld("world"); Chunk chunk = world.getChunkAtBlock(0, 0); assertNotNull(chunk); assertEquals(0, chunk.getX()); assertEquals(0, chunk.getZ()); MockBukkit.unmock(); }

Full Screen

Full Screen

setInhabitedTime

Using AI Code Generation

copy

Full Screen

1 ChunkMock chunk = new ChunkMock(world, 0, 0);2 chunk.setInhabitedTime(1000L);3 assertEquals(1000L, chunk.getInhabitedTime());4 chunk.setInhabitedTime(2000L);5 assertEquals(2000L, chunk.getInhabitedTime());6 ChunkMock chunk = new ChunkMock(world, 0, 0);7 chunk.setInhabitedTime(1000L);8 assertEquals(1000L, chunk.getInhabitedTime());9 chunk.setInhabitedTime(2000L);10 assertEquals(2000L, chunk.getInhabitedTime());11 ChunkMock chunk = new ChunkMock(world, 0, 0);12 chunk.setInhabitedTime(1000L);13 assertEquals(1000L, chunk.getInhabitedTime());14 chunk.setInhabitedTime(2000L);15 assertEquals(2000L, chunk.getInhabitedTime());

Full Screen

Full Screen

setInhabitedTime

Using AI Code Generation

copy

Full Screen

1class ChunkMockTest {2 private MockBukkit mockBukkit;3 private WorldMock worldMock;4 private ChunkMock chunkMock;5 void setUp() {6 mockBukkit = MockBukkit.mock();7 worldMock = mockBukkit.addSimpleWorld("world");8 chunkMock = new ChunkMock(worldMock, 0, 0);9 }10 void setInhabitedTimeTest() {11 chunkMock.setInhabitedTime(100);12 assertEquals(100, chunkMock.getInhabitedTime());13 }14}

Full Screen

Full Screen

setInhabitedTime

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.*;2import be.seeseemelk.mockbukkit.block.*;3import be.seeseemelk.mockbukkit.entity.*;4import be.seeseemelk.mockbukkit.inventory.*;5import be.seeseemelk.mockbukkit.location.*;6import be.seeseemelk.mockbukkit.plugin.*;7import be.seeseemelk.mockbukkit.scheduler.*;8import be.seeseemelk.mockbukkit.scoreboard.*;9import be.seeseemelk.mockbukkit.unimplemented.*;10import be.seeseemelk.mockbukkit.util.*;11import be.seeseemelk.mockbukkit.world.*;12import org.bukkit.*;13import org.bukkit.block.*;14import org.bukkit.block.data.*;15import org.bukkit.block.data.type.*;16import org.bukkit.block.data.type.Bed.*;17import org.bukkit.block.data.type.Beehive.*;18import org.bukkit.block.data.type.Bell.*;19import org.bukkit.block.data.type.BrewingStand.*;20import org.bukkit.block.data.type.BubbleColumn.*;21import org.bukkit.block.data.type.Cake.*;22import org.bukkit.block.data.type.Campfire.*;23import org.bukkit.block.data.type.Chest.*;24import org.bukkit.block.data.type.CommandBlock.*;25import org.bukkit.block.data.type.Comparator.*;26import org.bukkit.block.data.type.CoralWallFan.*;27import org.bukkit.block.data.type.DaylightDetector.*;28import org.bukkit.block.data.type.Dispenser.*;29import org.bukkit.block.data.type.Door.*;30import org.bukkit.block.data.type.EndPortalFrame.*;31import org.bukkit.block.data.type.EndGateway.*;32import org.bukkit.block.data.type.Farmland.*;33import org.bukkit.block.data.type.Fence.*;34import org.bukkit.block.data.type.FenceGate.*;35import org.bukkit.block.data.type.Fire.*;36import org.bukkit.block.data.type.Furnace.*;37import org.bukkit.block.data.type.Gate.*;38import org.bukkit.block.data.type.Hopper.*;39import org.bukkit.block.data.type.Jigsaw.*;40import org.bukkit.block.data.type.Lectern.*;41import org.bukkit.block.data.type.Lever.*;42import org.bukkit.block.data.type.NoteBlock.*;43import org.bukkit.block.data.type.Piston.*;44import org.bukkit.block.data.type.PistonHead.*;45import org.bukkit.block.data.type.RedstoneWire.*;46import org.bukkit.block.data.type.RespawnAnchor.*;47import org.bukkit.block.data.type.Scaffolding.*;48import org.bukkit.block.data.type.Slab.*;49import org.bukkit.block.data.type

Full Screen

Full Screen

setInhabitedTime

Using AI Code Generation

copy

Full Screen

1ChunkMock chunkMock = new ChunkMock();2chunkMock.setInhabitedTime(1);3public void setLastSaveTime(long lastSaveTime)4import be.seeseemelk.mockbukkit.ChunkMock;5{6 public static void main(String[] args)7 {8 ChunkMock chunkMock = new ChunkMock();9 chunkMock.setLastSaveTime(1);10 }11}12ChunkMock chunkMock = new ChunkMock();13chunkMock.setLastSaveTime(1);14public void setLoaded(boolean loaded)15import be.seeseemelk.mockbukkit.ChunkMock;16{17 public static void main(String[] args)18 {19 ChunkMock chunkMock = new ChunkMock();20 chunkMock.setLoaded(true);21 }22}23ChunkMock chunkMock = new ChunkMock();24chunkMock.setLoaded(true);25public void setModified(boolean modified)

Full Screen

Full Screen

setInhabitedTime

Using AI Code Generation

copy

Full Screen

1ServerMock server = MockBukkit.mock();2WorldMock world = MockBukkit.createWorld();3PlayerMock player = server.addPlayer();4player.teleport(new Location(world, 0, 0, 0));5Chunk chunk = player.getLocation().getChunk();6boolean isSlimeChunk = chunk.isSlimeChunk();7System.out.println("isSlimeChunk: " + isSlimeChunk);8((ChunkMock) chunk).setInhabitedTime(600000);9isSlimeChunk = chunk.isSlimeChunk();10System.out.println("isSlimeChunk: " + isSlimeChunk);11MockBukkit.unmock();

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful