Best MockBukkit code snippet using be.seeseemelk.mockbukkit.potion.ActivePotionEffect
Source:LivingEntityMock.java
...33import com.google.common.base.Function;34import be.seeseemelk.mockbukkit.ServerMock;35import be.seeseemelk.mockbukkit.UnimplementedOperationException;36import be.seeseemelk.mockbukkit.attribute.AttributeInstanceMock;37import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;38public abstract class LivingEntityMock extends EntityMock implements LivingEntity39{40 private static final double MAX_HEALTH = 20.0;41 protected double health;42 private double maxHealth = MAX_HEALTH;43 private int maxAirTicks = 300;44 private int remainingAirTicks = 300;45 protected boolean alive = true;46 private boolean gliding = false;47 protected Map<Attribute, AttributeInstanceMock> attributes;48 private final Set<ActivePotionEffect> activeEffects = new HashSet<>();49 protected LivingEntityMock(@NotNull ServerMock server, @NotNull UUID uuid)50 {51 super(server, uuid);52 attributes = new EnumMap<>(Attribute.class);53 attributes.put(Attribute.GENERIC_MAX_HEALTH, new AttributeInstanceMock(Attribute.GENERIC_MAX_HEALTH, 20));54 this.setMaxHealth(MAX_HEALTH);55 this.setHealth(MAX_HEALTH);56 }57 @Override58 public double getHealth()59 {60 return health;61 }62 @Override63 public boolean isDead()64 {65 return !alive;66 }67 @Override68 public void setHealth(double health)69 {70 if (health > 0)71 {72 this.health = Math.min(health, getMaxHealth());73 return;74 }75 this.health = 0;76 EntityDeathEvent event = new EntityDeathEvent(this, new ArrayList<>(), 0);77 Bukkit.getPluginManager().callEvent(event);78 alive = false;79 }80 @Override81 public double getMaxHealth()82 {83 return getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue();84 }85 @Override86 public void setMaxHealth(double health)87 {88 getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(health);89 if (this.health > health)90 {91 this.health = health;92 }93 }94 @Override95 public void resetMaxHealth()96 {97 setMaxHealth(maxHealth);98 }99 @Override100 public void damage(double amount)101 {102 damage(amount, null);103 }104 @SuppressWarnings("deprecation")105 @Override106 public void damage(double amount, Entity source)107 {108 if (isInvulnerable())109 {110 if (source instanceof HumanEntity)111 {112 if (((Player) source).getGameMode() != GameMode.CREATIVE)113 {114 return;115 }116 }117 else118 {119 return;120 }121 }122 Map<EntityDamageEvent.DamageModifier, Double> modifiers = new EnumMap<>(EntityDamageEvent.DamageModifier.class);123 modifiers.put(EntityDamageEvent.DamageModifier.BASE, 1.0);124 Map<EntityDamageEvent.DamageModifier, Function<Double, Double>> modifierFunctions = new EnumMap<>(125 EntityDamageEvent.DamageModifier.class);126 modifierFunctions.put(EntityDamageEvent.DamageModifier.BASE, damage -> damage);127 EntityDamageEvent event = source != null ?128 new EntityDamageByEntityEvent(source, this,129 EntityDamageEvent.DamageCause.ENTITY_ATTACK, modifiers, modifierFunctions)130 :131 new EntityDamageEvent(this, EntityDamageEvent.DamageCause.CUSTOM, modifiers,132 modifierFunctions)133 ;134 event.setDamage(amount);135 Bukkit.getPluginManager().callEvent(event);136 if (!event.isCancelled())137 {138 setLastDamageCause(event);139 amount = event.getDamage();140 setHealth(health - amount);141 }142 }143 @Override144 public AttributeInstance getAttribute(Attribute attribute)145 {146 if (attributes.containsKey(attribute))147 return attributes.get(attribute);148 else149 throw new UnimplementedOperationException();150 }151 @Override152 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile)153 {154 // TODO Auto-generated method stub155 throw new UnimplementedOperationException();156 }157 @Override158 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity)159 {160 T entity = launchProjectile(projectile);161 entity.setVelocity(velocity);162 return entity;163 }164 @Override165 public double getEyeHeight()166 {167 // TODO Auto-generated method stub168 throw new UnimplementedOperationException();169 }170 @Override171 public double getEyeHeight(boolean ignorePose)172 {173 // TODO Auto-generated method stub174 throw new UnimplementedOperationException();175 }176 @Override177 public Location getEyeLocation()178 {179 return getLocation().add(0, getEyeHeight(), 0);180 }181 @Override182 public List<Block> getLineOfSight(Set<Material> transparent, int maxDistance)183 {184 // TODO Auto-generated method stub185 throw new UnimplementedOperationException();186 }187 @Override188 public Block getTargetBlock(Set<Material> transparent, int maxDistance)189 {190 // TODO Auto-generated method stub191 throw new UnimplementedOperationException();192 }193 @Override194 public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance)195 {196 // TODO Auto-generated method stub197 throw new UnimplementedOperationException();198 }199 @Override200 public Block getTargetBlockExact(int maxDistance)201 {202 // TODO Auto-generated method stub203 throw new UnimplementedOperationException();204 }205 @Override206 public Block getTargetBlockExact(int maxDistance, FluidCollisionMode fluidCollisionMode)207 {208 // TODO Auto-generated method stub209 throw new UnimplementedOperationException();210 }211 @Override212 public RayTraceResult rayTraceBlocks(double maxDistance)213 {214 // TODO Auto-generated method stub215 throw new UnimplementedOperationException();216 }217 @Override218 public RayTraceResult rayTraceBlocks(double maxDistance, FluidCollisionMode fluidCollisionMode)219 {220 // TODO Auto-generated method stub221 throw new UnimplementedOperationException();222 }223 @Override224 public int getRemainingAir()225 {226 return remainingAirTicks;227 }228 @Override229 public void setRemainingAir(int ticks)230 {231 this.remainingAirTicks = ticks;232 }233 @Override234 public int getMaximumAir()235 {236 return maxAirTicks;237 }238 @Override239 public void setMaximumAir(int ticks)240 {241 this.maxAirTicks = ticks;242 }243 @Override244 public int getMaximumNoDamageTicks()245 {246 // TODO Auto-generated method stub247 throw new UnimplementedOperationException();248 }249 @Override250 public void setMaximumNoDamageTicks(int ticks)251 {252 // TODO Auto-generated method stub253 throw new UnimplementedOperationException();254 }255 @Override256 public double getLastDamage()257 {258 // TODO Auto-generated method stub259 throw new UnimplementedOperationException();260 }261 @Override262 public void setLastDamage(double damage)263 {264 // TODO Auto-generated method stub265 throw new UnimplementedOperationException();266 }267 @Override268 public int getNoDamageTicks()269 {270 // TODO Auto-generated method stub271 throw new UnimplementedOperationException();272 }273 @Override274 public void setNoDamageTicks(int ticks)275 {276 // TODO Auto-generated method stub277 throw new UnimplementedOperationException();278 }279 @Override280 public Player getKiller()281 {282 // TODO Auto-generated method stub283 throw new UnimplementedOperationException();284 }285 @Override286 public boolean addPotionEffect(PotionEffect effect)287 {288 return addPotionEffect(effect, false);289 }290 @Override291 @Deprecated292 public boolean addPotionEffect(PotionEffect effect, boolean force)293 {294 if (effect != null)295 {296 // Bukkit now allows multiple effects of the same type,297 // the force/success attributes are now obsolete298 activeEffects.add(new ActivePotionEffect(effect));299 return true;300 }301 else302 {303 return false;304 }305 }306 @Override307 public boolean addPotionEffects(Collection<PotionEffect> effects)308 {309 boolean successful = true;310 for (PotionEffect effect : effects)311 {312 if (!addPotionEffect(effect))313 {314 successful = false;315 }316 }317 return successful;318 }319 @Override320 public boolean hasPotionEffect(PotionEffectType type)321 {322 return getPotionEffect(type) != null;323 }324 @Override325 public PotionEffect getPotionEffect(PotionEffectType type)326 {327 for (PotionEffect effect : getActivePotionEffects())328 {329 if (effect.getType().equals(type))330 {331 return effect;332 }333 }334 return null;335 }336 @Override337 public void removePotionEffect(PotionEffectType type)338 {339 activeEffects.removeIf(effect -> effect.hasExpired() || effect.getPotionEffect().getType().equals(type));340 }341 @Override342 public Collection<PotionEffect> getActivePotionEffects()343 {344 Set<PotionEffect> effects = new HashSet<>();345 Iterator<ActivePotionEffect> iterator = activeEffects.iterator();346 while (iterator.hasNext())347 {348 ActivePotionEffect effect = iterator.next();349 if (effect.hasExpired())350 {351 iterator.remove();352 }353 else354 {355 effects.add(effect.getPotionEffect());356 }357 }358 return effects;359 }360 @Override361 public boolean hasLineOfSight(Entity other)362 {...
Source:ActivePotionEffect.java
...10 * @author TheBusyBiscuit11 *12 * @see LivingEntityMock#addPotionEffect(PotionEffect)13 */14public final class ActivePotionEffect15{16 private final PotionEffect effect;17 private final long timestamp;18 public ActivePotionEffect(@NotNull PotionEffect effect)19 {20 this.effect = effect;21 this.timestamp = System.currentTimeMillis();22 }23 /**24 * This returns whether this {@link PotionEffect} has expired.25 *26 * @return Whether the effect wore off.27 */28 public boolean hasExpired()29 {30 int ticks = effect.getDuration() * 20;31 return ticks < 1 || timestamp + TimeUnit.SECONDS.toMillis(ticks) < System.currentTimeMillis();32 }...
ActivePotionEffect
Using AI Code Generation
1import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;2import be.seeseemelk.mockbukkit.potion.PotionEffectMock;3import org.bukkit.potion.PotionEffect;4import org.bukkit.potion.PotionEffectType;5public class PotionTest {6 public static void main(String[] args) {7 PotionEffect potionEffect = new PotionEffectMock(PotionEffectType.SPEED, 100, 1);8 ActivePotionEffect activePotionEffect = new ActivePotionEffect(potionEffect);9 System.out.println(activePotionEffect.getDuration());10 }11}12import be.seeseemelk.mockbukkit.potion.PotionEffectMock;13import org.bukkit.potion.PotionEffect;14import org.bukkit.potion.PotionEffectType;15public class PotionTest {16 public static void main(String[] args) {17 PotionEffect potionEffect = new PotionEffectMock(PotionEffectType.SPEED, 100, 1);18 System.out.println(potionEffect.getDuration());19 }20}21import be.seeseemelk.mockbukkit.potion.PotionEffectMock;22import org.bukkit.potion.PotionEffectType;23public class PotionTest {24 public static void main(String[] args) {25 PotionEffectMock potionEffect = new PotionEffectMock(PotionEffectType.SPEED, 100, 1);26 System.out.println(potionEffect.getDuration());27 }28}29import be.seeseemelk.mockbukkit.potion.PotionEffectMock;30import org.bukkit.potion.PotionEffectType;31public class PotionTest {32 public static void main(String[] args) {33 PotionEffectMock potionEffect = new PotionEffectMock(PotionEffectType.SPEED, 100, 1);34 System.out.println(potionEffect.getDuration());35 }36}37import be.seeseemelk.mockbukkit.potion.P
ActivePotionEffect
Using AI Code Generation
1import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;2import be.seeseemelk.mockbukkit.potion.PotionEffectTypeMock;3import org.bukkit.potion.PotionEffectType;4{5 public static void main(String[] args)6 {7 PotionEffectType potionEffectType = PotionEffectTypeMock.getOrCreatePotionEffectType("SPEED");8 ActivePotionEffect activePotionEffect = new ActivePotionEffect(potionEffectType, 100, 2, false, false, false);9 System.out.println(activePotionEffect);10 }11}12ActivePotionEffect{type=SPEED, duration=100, amplifier=2, ambient=false, particles=false, icon=true}
ActivePotionEffect
Using AI Code Generation
1import org.bukkit.potion.PotionEffect;2import org.bukkit.potion.PotionEffectType;3import org.bukkit.potion.PotionEffectTypeWrapper;4import org.bukkit.potion.PotionEffectWrapper;5import org.bukkit.potion.PotionData;6import org.bukkit.potion.PotionType;7import org.bukkit.pot
ActivePotionEffect
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.junit.jupiter.MockitoExtension;4import org.mockito.Mock;5import org.mockito.Mockito;6import org.bukkit.potion.PotionEffect;7import org.bukkit.potion.PotionEffectType;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;11import be.seeseemelk.mockbukkit.potion.PotionEffectMock;12import be.seeseemelk.mockbukkit.potion.PotionEffectMockFactory;13@ExtendWith(MockitoExtension.class)14public class PotionEffectMockTest {15 PotionEffectMock potionEffectMock;16 public void testPotionEffectMock() {17 ServerMock server = MockBukkit.mock();18 PotionEffectMockFactory potionEffectMockFactory = new PotionEffectMockFactory();19 PotionEffectMock potionEffectMock = potionEffectMockFactory.create(PotionEffectType.FAST_DIGGING, 2, 3);
ActivePotionEffect
Using AI Code Generation
1import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;2import be.seeseemelk.mockbukkit.potion.PotionEffectMock;3import org.bukkit.potion.PotionEffectType;4import org.junit.jupiter.api.Test;5import org.junit.jupiter.api.extension.ExtendWith;6import org.mockito.junit.jupiter.MockitoExtension;7import org.mockito.Mock;8import static org.junit.jupiter.api.Assertions.assertEquals;9import static org.junit.jupiter.api.Assertions.assertTrue;10import static org.mockito.Mockito.when;11@ExtendWith(MockitoExtension.class)12{13 private Player player;14 public void testPotionEffect()15 {16 PotionEffectMock potionEffectMock = new PotionEffectMock(PotionEffectType.SPEED, 100, 1);17 ActivePotionEffect activePotionEffect = new ActivePotionEffect(potionEffectMock, player);18 when(player.getActivePotionEffects()).thenReturn(Collections.singleton(activePotionEffect));19 assertEquals(1, player.getActivePotionEffects().size());20 assertTrue(player.getActivePotionEffects().contains(activePotionEffect));21 assertEquals(100, activePotionEffect.getDuration());22 assertEquals(1, activePotionEffect.getAmplifier());23 assertEquals(PotionEffectType.SPEED, activePotionEffect.getType());24 }25}26package be.seeseemelk.mockbukkit.potion;27import org.bukkit.potion.PotionEffect;28import org.bukkit.potion.PotionEffectType;29{30 private PotionEffectType type;31 private int duration;32 private int amplifier;33 public PotionEffectMock(PotionEffectType type, int duration, int amplifier)34 {35 this.type = type;36 this.duration = duration;37 this.amplifier = amplifier;38 }39 public PotionEffectType getType()40 {41 return type;42 }43 public int getDuration()44 {45 return duration;46 }47 public int getAmplifier()48 {49 return amplifier;50 }51 public boolean isAmbient()52 {53 return false;54 }55 public boolean hasParticles()
ActivePotionEffect
Using AI Code Generation
1import org.bukkit.potion.PotionEffectType;2import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;3public class ActivePotionEffectExample {4 public static void main(String[] args) {5 ActivePotionEffect effect = new ActivePotionEffect(PotionEffectType.SPEED, 100, 2);6 System.out.println("Potion effect type: " + effect.getType());7 System.out.println("Potion effect duration: " + effect.getDuration());8 System.out.println("Potion effect amplifier: " + effect.getAmplifier());9 System.out.println("Potion effect ambient: " + effect.isAmbient());10 System.out.println("Potion effect particles: " + effect.hasParticles());11 System.out.println("Potion effect icon: " + effect.hasIcon());12 }13}14import org.bukkit.potion.PotionEffectType;15import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;16public class ActivePotionEffectExample {17 public static void main(String[] args) {18 ActivePotionEffect effect = new ActivePotionEffect(PotionEffectType.SPEED, 100, 2);19 System.out.println("Potion effect type: " + effect.getType());20 System.out.println("Potion effect duration: " + effect.getDuration());21 System.out.println("Potion effect amplifier: " + effect.getAmplifier());22 System.out.println("Potion effect ambient: " + effect.isAmbient());23 System.out.println("Potion effect particles: " + effect.hasParticles());24 System.out.println("Potion effect icon: " + effect.hasIcon());25 }26}
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