How to use HopperInventoryMock class of be.seeseemelk.mockbukkit.inventory package

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.HopperInventoryMock

Source:TestItemPickupListener.java Github

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...15import org.junit.jupiter.params.provider.ValueSource;16import be.seeseemelk.mockbukkit.MockBukkit;17import be.seeseemelk.mockbukkit.ServerMock;18import be.seeseemelk.mockbukkit.entity.ItemEntityMock;19import be.seeseemelk.mockbukkit.inventory.HopperInventoryMock;20import io.github.thebusybiscuit.cscorelib2.item.CustomItem;21import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;22import io.github.thebusybiscuit.slimefun4.implementation.items.altar.AncientPedestal;23import io.github.thebusybiscuit.slimefun4.implementation.listeners.ItemPickupListener;24import io.github.thebusybiscuit.slimefun4.utils.SlimefunUtils;25class TestItemPickupListener {26 private static SlimefunPlugin plugin;27 private static ItemPickupListener listener;28 private static ServerMock server;29 @BeforeAll30 public static void load() {31 server = MockBukkit.mock();32 plugin = MockBukkit.load(SlimefunPlugin.class);33 listener = new ItemPickupListener(plugin);34 }35 @AfterAll36 public static void unload() {37 MockBukkit.unmock();38 }39 @ParameterizedTest40 @ValueSource(booleans = { true, false })41 void testNoPickupFlagForEntities(boolean flag) {42 Player player = server.addPlayer();43 Item item = new ItemEntityMock(server, UUID.randomUUID(), new ItemStack(Material.COMPASS));44 if (flag) {45 SlimefunUtils.markAsNoPickup(item, "Unit Test");46 }47 EntityPickupItemEvent event = new EntityPickupItemEvent(player, item, 1);48 listener.onEntityPickup(event);49 Assertions.assertEquals(flag, event.isCancelled());50 }51 @ParameterizedTest52 @ValueSource(booleans = { true, false })53 void testNoPickupFlagForInventories(boolean flag) {54 Inventory inventory = new HopperInventoryMock(null);55 Item item = new ItemEntityMock(server, UUID.randomUUID(), new ItemStack(Material.COMPASS));56 if (flag) {57 SlimefunUtils.markAsNoPickup(item, "Unit Test");58 }59 InventoryPickupItemEvent event = new InventoryPickupItemEvent(inventory, item);60 listener.onHopperPickup(event);61 Assertions.assertEquals(flag, event.isCancelled());62 }63 @ParameterizedTest64 @ValueSource(booleans = { true, false })65 void testAltarProbeForEntities(boolean flag) {66 Player player = server.addPlayer();67 ItemStack stack;68 if (flag) {69 stack = new CustomItem(Material.DIAMOND, AncientPedestal.ITEM_PREFIX + System.nanoTime());70 } else {71 stack = new CustomItem(Material.DIAMOND, "&5Just a normal named diamond");72 }73 AtomicBoolean removed = new AtomicBoolean(false);74 Item item = new ItemEntityMock(server, UUID.randomUUID(), stack) {75 @Override76 public void remove() {77 removed.set(true);78 }79 };80 EntityPickupItemEvent event = new EntityPickupItemEvent(player, item, 1);81 listener.onEntityPickup(event);82 Assertions.assertEquals(flag, event.isCancelled());83 Assertions.assertEquals(flag, removed.get());84 }85 @ParameterizedTest86 @ValueSource(booleans = { true, false })87 void testAltarProbeForInventories(boolean flag) {88 Inventory inventory = new HopperInventoryMock(null);89 ItemStack stack;90 if (flag) {91 stack = new CustomItem(Material.DIAMOND, AncientPedestal.ITEM_PREFIX + System.nanoTime());92 } else {93 stack = new CustomItem(Material.DIAMOND, "&5Just a normal named diamond");94 }95 AtomicBoolean removed = new AtomicBoolean(false);96 Item item = new ItemEntityMock(server, UUID.randomUUID(), stack) {97 @Override98 public void remove() {99 removed.set(true);100 }101 };102 InventoryPickupItemEvent event = new InventoryPickupItemEvent(inventory, item);...

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HopperInventoryMock

Using AI Code Generation

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1public void testHopperInventoryMock()2{3 MockBukkit.mock();4 Player player = MockBukkit.createPlayer();5 HopperInventoryMock inventory = new HopperInventoryMock();6 player.getInventory().setHopper(inventory);7 Assert.assertNotNull(player.getInventory().getHopper());8 Assert.assertTrue(player.getInventory().getHopper().isEmpty());9 Assert.assertTrue(player.getInventory().getHopper().isEmpty());10 Assert.assertEquals(5, player.getInventory().getHopper().getSize());11 Assert.assertFalse(player.getInventory().getHopper().isFull());12 Assert.assertTrue(player.getInventory().getHopper().isEmpty());13 player.getInventory().getHopper().addItem(new ItemStack(Material.DIRT));14 Assert.assertFalse(player.getInventory().getHopper().isEmpty());15 Assert.assertFalse(player.getInventory().getHopper().isFull());16 player.getInventory().getHopper().clear();17 Assert.assertTrue(player.getInventory().getHopper().isEmpty());18 player.getInventory().getHopper().addItem(new ItemStack(Material.DIRT));19 Assert.assertFalse(player.getInventory().getHopper().isEmpty());20 Assert.assertFalse(player.getInventory().getHopper().isFull());21 player.getInventory().getHopper().clear();22 Assert.assertTrue(player.getInventory().getHopper().isEmpty());23 player.getInventory().getHopper().addItem(new ItemStack(Material.DIRT));24 Assert.assertFalse(player.getInventory().getHopper().isEmpty

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