How to use ThrowableProjectileMock class of be.seeseemelk.mockbukkit.entity package

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ThrowableProjectileMock

Source:EggMock.java Github

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...6import org.bukkit.entity.EntityType;7import org.bukkit.inventory.ItemStack;8import org.jetbrains.annotations.NotNull;9import java.util.UUID;10public class EggMock extends ThrowableProjectileMock implements Egg11{12 private @NotNull ItemStack item = new ItemStack(Material.EGG);13 public EggMock(@NotNull ServerMock server, @NotNull UUID uuid)14 {15 super(server, uuid);16 }17 @Override18 public @NotNull ItemStack getItem()19 {20 return this.item;21 }22 @Override23 public void setItem(@NotNull ItemStack item)24 {...

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Source:ThrowableProjectileMock.java Github

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2import be.seeseemelk.mockbukkit.ServerMock;3import org.bukkit.entity.ThrowableProjectile;4import org.jetbrains.annotations.NotNull;5import java.util.UUID;6public abstract class ThrowableProjectileMock extends ProjectileMock implements ThrowableProjectile7{8 protected ThrowableProjectileMock(@NotNull ServerMock server, @NotNull UUID uuid)9 {10 super(server, uuid);11 }12}...

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ThrowableProjectileMock

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.AfterEach;3import org.junit.jupiter.api.BeforeEach;4import org.junit.jupiter.api.DisplayName;5import org.junit.jupiter.api.Assertions;6import org.junit.jupiter.api.extension.ExtendWith;7import org.mockito.Mock;8import org.mockito.Mockito;9import org.mockito.junit.jupiter.MockitoExtension;10import org.bukkit.entity.Entity;11import org.bukkit.entity.EntityType;12import org.bukkit.entity.LivingEntity;13import org.bukkit.entity.Projectile;14import org.bukkit.entity.ThrownPotion;15import org.bukkit.inventory.ItemStack;16import org.bukkit.potion.PotionData;17import org.bukkit.potion.PotionType;18import org.bukkit.projectiles.ProjectileSource;19import org.bukkit.util.Vector;20import be.seeseemelk.mockbukkit.entity.ThrowableProjectileMock;21@ExtendWith(MockitoExtension.class)22public class ThrowableProjectileMockTest {23 private ThrowableProjectileMock throwableProjectileMock;24 private LivingEntity shooterMock;25 private ItemStack itemStackMock;26 public void setUp() {27 throwableProjectileMock = new ThrowableProjectileMock(EntityType.SPLASH_POTION);28 }29 public void tearDown() {30 throwableProjectileMock = null;31 }32 @DisplayName("Test getShooter()")33 public void testGetShooter() {34 Assertions.assertNull(throwableProjectileMock.getShooter());35 }36 @DisplayName("Test setShooter()")37 public void testSetShooter() {38 throwableProjectileMock.setShooter(shooterMock);39 Assertions.assertEquals(shooterMock, throwableProjectileMock.getShooter());40 }41 @DisplayName("Test getShooter() after setShooter()")42 public void testGetShooterAfterSetShooter() {43 throwableProjectileMock.setShooter(shooterMock);44 Assertions.assertEquals(shooterMock, throwableProjectileMock.getShooter());45 }46 @DisplayName("Test getShooter() after setShooter(null)")47 public void testGetShooterAfterSetShooterNull() {48 throwableProjectileMock.setShooter(null);49 Assertions.assertNull(throwableProjectileMock.getShooter());50 }51 @DisplayName("Test getShooter() after remove()")52 public void testGetShooterAfterRemove() {53 throwableProjectileMock.remove();54 Assertions.assertNull(throwableProjectileMock.getShooter());55 }

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ThrowableProjectileMock

Using AI Code Generation

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1package test;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.World;5import org.bukkit.block.Block;6import org.bukkit.entity.Entity;7import org.bukkit.entity.EntityType;8import org.bukkit.entity.Player;9import org.bukkit.entity.Projectile;10import org.bukkit.entity.ThrownPotion;11import org.bukkit.inventory.ItemStack;12import org.bukkit.inventory.meta.PotionMeta;13import org.bukkit.potion.PotionData;14import org.bukkit.potion.PotionType;15import org.bukkit.projectiles.ProjectileSource;16import org.junit.Before;17import org.junit.Test;18import org.junit.runner.RunWith;19import org.mockito.Mock;20import org.mockito.junit.MockitoJUnitRunner;21import be.seeseemelk.mockbukkit.MockBukkit;22import be.seeseemelk.mockbukkit.entity.ThrowableProjectileMock;23import static org.junit.Assert.*;24import static org.mockito.Mockito.*;25@RunWith(MockitoJUnitRunner.class)26public class ThrowableProjectileMockTest {27 private World world;28 private Player player;29 private ProjectileSource source;30 private PotionMeta potionMeta;31 private PotionData potionData;32 private Block block;33 private Location location;34 private ItemStack itemStack;35 private ThrowableProjectileMock throwableProjectileMock;36 private ThrownPotion thrownPotion;37 public void setUp() {38 MockBukkit.mock();39 location = new Location(world, 0, 0, 0);40 itemStack = new ItemStack(Material.SPLASH_POTION);41 itemStack.setItemMeta(potionMeta);42 throwableProjectileMock = new ThrowableProjectileMock(world, location, itemStack);43 thrownPotion = (ThrownPotion) throwableProjectileMock;44 }45 public void constructorTest() {46 assertEquals(EntityType.SPLASH_POTION, throwableProjectileMock.getType());47 assertEquals(location, throwableProjectileMock.getLocation());48 assertEquals(itemStack, throwableProjectileMock.getItemStack());49 assertEquals(world, throwableProjectileMock.getWorld());50 assertEquals(1, throwableProjectileMock.getVelocity().length());51 assertEquals(0, throwableProjectileMock.getTicksLived());52 assertEquals(0, throwableProjectileMock.getFireTicks());53 assertFalse(throwableProjectileMock.isDead());54 assertFalse(throwableProjectileMock.isValid());55 assertFalse(throwableProjectileMock.isGlowing());56 assertEquals(0, throwableProjectileMock.getPassengers().size

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ThrowableProjectileMock

Using AI Code Generation

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1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.entity.Projectile;6import org.bukkit.entity.ThrownPotion;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.PotionMeta;9import org.bukkit.potion.PotionData;10import org.bukkit.potion.PotionType;11import org.junit.jupiter.api.Test;12import org.junit.jupiter.api.extension.ExtendWith;13import org.mockito.Mock;14import org.mockito.junit.jupiter.MockitoExtension;15import be.seeseemelk.mockbukkit.entity.ThrowableProjectileMock;16@ExtendWith(MockitoExtension.class)17{18 private Player player;19 public void testThrowableProjectileMock()20 {21 ThrowableProjectileMock<ThrownPotion> potion = new ThrowableProjectileMock<>(player, EntityType.SPLASH_POTION);22 Location location = new Location(null, 0, 0, 0);23 potion.setVelocity(location.getDirection().multiply(2));

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ThrowableProjectileMock

Using AI Code Generation

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1package com.company;2import be.seeseemelk.mockbukkit.entity.ThrowableProjectileMock;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Projectile;5import org.bukkit.entity.ThrownPotion;6import org.bukkit.plugin.java.JavaPlugin;7import org.bukkit.potion.PotionEffect;8import org.bukkit.potion.PotionEffectType;9import java.util.Arrays;10public class Main extends JavaPlugin {11 public void onEnable() {12 Projectile projectile = new ThrowableProjectileMock(EntityType.SPLASH_POTION);13 ThrownPotion potion = (ThrownPotion) projectile;14 potion.addCustomEffect(new PotionEffect(PotionEffectType.SPEED, 100, 1), true);15 potion.addCustomEffect(new PotionEffect(PotionEffectType.SLOW, 100, 1), true);16 potion.addCustomEffect(new PotionEffect(PotionEffectType.JUMP, 100, 1), true);17 potion.addCustomEffect(new PotionEffect(PotionEffectType.INCREASE_DAMAGE, 100, 1), true);18 potion.addCustomEffect(new PotionEffect(PotionEffectType.REGENERATION, 100, 1), true);19 potion.addCustomEffect(new PotionEffect(PotionEffectType.DAMAGE_RESISTANCE, 100, 1), true);20 potion.addCustomEffect(new PotionEffect(PotionEffectType.FIRE_RESISTANCE, 100, 1), true);21 potion.addCustomEffect(new PotionEffect(PotionEffectType.WATER_BREATHING, 100, 1), true);22 potion.addCustomEffect(new PotionEffect(PotionEffectType.INVISIBILITY, 100, 1), true);23 potion.addCustomEffect(new PotionEffect(PotionEffectType.NIGHT_VISION, 100, 1), true);24 potion.addCustomEffect(new PotionEffect(PotionEffectType.HEAL, 100, 1), true);25 potion.addCustomEffect(new PotionEffect(PotionEffectType.POISON, 100, 1), true);26 potion.addCustomEffect(new PotionEffect(PotionEffectType.WEAKNESS, 100, 1), true);27 potion.addCustomEffect(new PotionEffect(PotionEffectType.SLOW_DIGGING, 100, 1), true);28 potion.addCustomEffect(new PotionEffect(PotionEffectType.CONFUSION, 100, 1), true);29 potion.addCustomEffect(new PotionEffect(P

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ThrowableProjectileMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.ThrowableProjectileMock;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.ThrownPotion;5import org.bukkit.entity.ThrownExpBottle;6import org.bukkit.entity.ThrownEgg;7import org.bukkit.entity.ThrownSnowball;8import org.bukkit.entity.ThrownPotion;9import org.bukkit.entity.ThrownTrident;10import

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