Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.ContainerMock
Source:BarrelMock.java
...8import be.seeseemelk.mockbukkit.UnimplementedOperationException;9import be.seeseemelk.mockbukkit.inventory.BarrelInventoryMock;10import be.seeseemelk.mockbukkit.inventory.InventoryMock;11/**12 * This {@link ContainerMock} represents a {@link Barrel}13 *14 * @author TheBusyBiscuit15 *16 * @see ChestMock17 *18 */19public class BarrelMock extends ContainerMock implements Barrel20{21 public BarrelMock(@NotNull Material material)22 {23 super(material);24 }25 protected BarrelMock(@NotNull Block block)26 {27 super(block);28 }29 protected BarrelMock(@NotNull BarrelMock state)30 {31 super(state);32 }33 @Override...
Source:DropperMock.java
...8import be.seeseemelk.mockbukkit.UnimplementedOperationException;9import be.seeseemelk.mockbukkit.inventory.DropperInventoryMock;10import be.seeseemelk.mockbukkit.inventory.InventoryMock;11/**12 * This {@link ContainerMock} represents a {@link Dropper}.13 *14 * @author TheBusyBiscuit15 *16 */17public class DropperMock extends ContainerMock implements Dropper18{19 public DropperMock(@NotNull Material material)20 {21 super(material);22 }23 protected DropperMock(@NotNull Block block)24 {25 super(block);26 }27 protected DropperMock(@NotNull DropperMock state)28 {29 super(state);30 }31 @Override...
Source:HopperMock.java
...8import be.seeseemelk.mockbukkit.UnimplementedOperationException;9import be.seeseemelk.mockbukkit.inventory.HopperInventoryMock;10import be.seeseemelk.mockbukkit.inventory.InventoryMock;11/**12 * This {@link ContainerMock} represents a {@link Hopper}.13 *14 * @author TheBusyBiscuit15 *16 */17public class HopperMock extends ContainerMock implements Hopper18{19 public HopperMock(@NotNull Material material)20 {21 super(material);22 }23 protected HopperMock(@NotNull Block block)24 {25 super(block);26 }27 protected HopperMock(@NotNull HopperMock state)28 {29 super(state);30 }31 @Override...
ContainerMock
Using AI Code Generation
1import org.bukkit.block.Block;2import org.junit.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.block.BlockMock;6import be.seeseemelk.mockbukkit.block.state.ContainerMock;7{8 private ServerMock server;9 private BlockMock block;10 private ContainerMock container;11 public void test()12 {13 server = MockBukkit.mock();14 block = new BlockMock(Material.CHEST);15 container = new ContainerMock(block);16 container.getInventory().addItem(new ItemStack(Material.DIAMOND, 1));17 assertEquals(Material.DIAMOND, container.getInventory().getItem(0).getType());18 assertEquals(1, container.getInventory().getItem(0).getAmount());19 container.getInventory().setItem(0, new ItemStack(Material.EMERALD, 2));20 assertEquals(Material.EMERALD, container.getInventory().getItem(0).getType());21 assertEquals(2, container.getInventory().getItem(0).getAmount());22 assertEquals(Material.EMERALD, container.getInventory().getItem(0).getType());23 assertEquals(2, container.getInventory().getItem(0).getAmount());24 container.getInventory().clear();25 assertEquals(null, container.getInventory().getItem(0));26 assertEquals(null, container.getInventory().getItem(0));27 container.getInventory().addItem(new ItemStack(Material.DIAMOND, 1));28 assertEquals(Material.DIAMOND, container.getInventory().getItem(0).getType());29 assertEquals(1, container.getInventory().getItem(0).getAmount());30 container.getInventory().setItem(0, null);31 assertEquals(null, container.getInventory().getItem(0));32 assertEquals(null, container.getInventory().getItem(0));33 }34}35import org.bukkit.Material;36import org.bukkit.block.Block;37import org.bukkit.inventory.Inventory;38import org.bukkit.inventory.InventoryHolder;39import org.bukkit.inventory.ItemStack;40import org.junit.Test;41import be.seeseemelk.mockbukkit.MockBukkit;42import be.seeseemelk.mockbukkit.ServerMock;43import be.seeseemelk.mockbukkit.block.BlockMock;44import be.seeseemelk.mockbukkit.block
ContainerMock
Using AI Code Generation
1package com.example.myplugin;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockState;5import org.bukkit.block.Container;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.junit.jupiter.api.Test;9import org.junit.jupiter.api.extension.ExtendWith;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.block.BlockMock;13import be.seeseemelk.mockbukkit.block.state.ContainerMock;14import be.seeseemelk.mockbukkit.inventory.InventoryMock;15import static org.junit.jupiter.api.Assertions.*;16@ExtendWith(MockBukkit.class)17{18 public void testExample(ServerMock server)19 {20 BlockMock block = new BlockMock(Material.CHEST);21 ContainerMock container = (ContainerMock) block.getState();22 InventoryMock inventory = container.getInventory();23 inventory.addItem(new ItemStack(Material.DIAMOND));24 ItemStack item = inventory.getItem(0);25 assertEquals(Material.DIAMOND, item.getType());26 }27}28package com.example.myplugin;29import org.bukkit.Material;30import org.bukkit.block.Block;31import org.bukkit.block.BlockState;32import org.bukkit.block.Container;33import org.bukkit.inventory.Inventory;34import org.bukkit.inventory.ItemStack;35import org.junit.jupiter.api.Test;36import org.junit.jupiter.api.extension.ExtendWith;37import be.seeseemelk.mockbukkit.MockBukkit;38import be.seeseemelk.mockbukkit.ServerMock;39import be.seeseemelk.mockbukkit.block.BlockMock;40import be.seeseemelk.mockbukkit.block.state.ContainerMock;41import be.seeseemelk.mockbukkit.inventory.InventoryMock;42import static org.junit.jupiter.api.Assertions.*;43@ExtendWith(MockBukkit.class)44{45 public void testExample(ServerMock server)46 {47 BlockMock block = new BlockMock(Material.CHEST);
ContainerMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.ContainerMock;2import org.bukkit.block.Block;3import org.bukkit.inventory.ItemStack;4import org.bukkit.Material;5import org.bukkit.event.inventory.InventoryType;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.InventoryHolder;8import org.bukkit.inventory.InventoryView;9import org.bukkit.inventory.ItemStack;10import org.bukkit.inventory.Merchant;11import org.bukkit.inventory.MerchantInventory;12import org.bukkit.inventory.MerchantRecipe;13import java.util.List;14import java.util.ArrayList;15import java.util.UUID;16import org.bukkit.entity.Player;17import org.bukkit.inventory.InventoryView;18import org.bukkit.inventory.ItemStack;19import org.bukkit.inventory.Merchant;20import org.bukkit.inventory.MerchantInventory;21import org.bukkit.inventory.MerchantRecipe;22import java.util.List;23import java.util.ArrayList;24import java.util.UUID;25import org.bukkit.entity.Player;26import org.bukkit.inventory.InventoryView;27import org.bukkit.inventory.ItemStack;28import org.bukkit.inventory.Merchant;29import org.bukkit.inventory.MerchantInventory;30import org.bukkit.inventory.MerchantRecipe;31import java.util.List;32import java.util.ArrayList;33import java.util.UUID;34import org.bukkit.entity.Player;35import org.bukkit.inventory.InventoryView;36import org.bukkit.inventory.ItemStack;37import org.bukkit.inventory.Merchant;38import org.bukkit.inventory.MerchantInventory;39import org.bukkit.inventory.MerchantRecipe;40import java.util.List;41import java.util.ArrayList;42import org.bukkit.entity.Player;43import org.bukkit.inventory.InventoryView;44import org.bukkit.inventory.ItemStack;45import org.bukkit.inventory.Merchant;46import org.bukkit.inventory.MerchantInventory;47import org.bukkit.inventory.MerchantRecipe;48import java.util.List;49import java.util.ArrayList;50import org.bukkit.entity.Player;51import org.bukkit.inventory.InventoryView;52import org.bukkit.inventory.ItemStack;53import org.bukkit.inventory.Merchant;54import org.bukkit.inventory.MerchantInventory;55import org.bukkit.inventory.MerchantRecipe;56import java.util.List;57import java.util.ArrayList;58import org.bukkit.entity.Player;59import org.bukkit.inventory.InventoryView;60import org.bukkit.inventory.ItemStack;61import org.bukkit.inventory.Merchant;62import org.bukkit.inventory.MerchantInventory;63import org.bukkit.inventory.MerchantRecipe;64import java.util.List;65import java.util.ArrayList;66import org.bukkit.entity.Player;67import org.bukkit.inventory.InventoryView;68import org.bukkit.inventory.ItemStack;69import org.bukkit.inventory.Merchant;70import org.bukkit.inventory.MerchantInventory;71import org.bukkit.inventory.MerchantRecipe;72import java.util.List;73import java.util.ArrayList;74import org.bukkit.entity.Player;75import org.bukkit.inventory.InventoryView
ContainerMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.ContainerMock;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4public class Test {5 public static void main(String[] args) {6 ContainerMock container = new ContainerMock(Material.CHEST);7 container.addItem(new ItemStack(Material.DIAMOND, 64));8 container.addItem(new ItemStack(Material.EMERALD, 64));9 container.addItem(new ItemStack(Material.GOLD_INGOT, 64));10 container.addItem(new ItemStack(Material.IRON_INGOT, 64));11 container.addItem(new ItemStack(Material.COBBLESTONE, 64));12 container.addItem(new ItemStack(Material.STONE, 64));13 container.addItem(new ItemStack(Material.GRASS, 64));14 container.addItem(new ItemStack(Material.DIRT, 64));15 container.addItem(new ItemStack(Material.SAND, 64));16 container.addItem(new ItemStack(Material.GRAVEL, 64));17 container.addItem(new ItemStack(Material.OAK_LOG, 64));18 container.addItem(new ItemStack(Material.OAK_PLANKS, 64));19 container.addItem(new ItemStack(Material.OAK_SAPLING, 64));20 container.addItem(new ItemStack(Material.OAK_LEAVES, 64));21 container.addItem(new ItemStack(Material.OAK_WOOD, 64));22 container.addItem(new ItemStack(Material.OAK_STAIRS, 64));23 container.addItem(new ItemStack(Material.OAK_SLAB, 64));24 container.addItem(new ItemStack(Material.OAK_FENCE, 64));25 container.addItem(new ItemStack(Material.OAK_FENCE_GATE, 64));26 container.addItem(new ItemStack(Material.OAK_TRAPDOOR, 64));27 container.addItem(new ItemStack(Material.OAK_PRESSURE_PLATE, 64));28 container.addItem(new ItemStack(Material.OAK_BUTTON, 64));29 container.addItem(new ItemStack(Material.OAK_SIGN, 64));30 container.addItem(new ItemStack(Material.OAK_DOOR, 64));31 container.addItem(new ItemStack(Material.OAK_WALL_SIGN, 64));32 container.addItem(new ItemStack(Material.OAK_BOAT, 64));33 container.addItem(new ItemStack(Material.OAK_TRAPPED_CHEST, 64));34 container.addItem(new ItemStack(Material.OAK_CHEST, 64));35 container.addItem(new ItemStack(Material.OAK_STANDING_SIGN, 64));36 container.addItem(new ItemStack(Material.OAK_BED,
ContainerMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.ContainerMock;2ContainerMock container = new ContainerMock(Material.CHEST);3container.getInventory().setItem(0, new ItemStack(Material.DIAMOND, 1));4block.setBlockData(container);5container.open(player);6container.close(player);7Inventory inventory = container.getInventory();8ItemStack item = inventory.getItem(0);9import be.seeseemelk.mockbukkit.block.BlockMock;10BlockMock block = new BlockMock(Material.CHEST);11block.setBlockData(new Chest());12Chest chest = (Chest) block.getBlockData();
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