How to use has_button method of Capybara.Node.Matchers Package

Best Capybara code snippet using Capybara.Node.Matchers.has_button

spec.rb

Source:spec.rb Github

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...70 ##71 # Expectation that there is button72 #73 # @!method must_have_button74 # see {Capybara::Node::Matchers#has_button?}75 ##76 # Expectation that there is no button77 #78 # @!method wont_have_button79 # see {Capybara::Node::Matchers#has_no_button?}80 ##81 # Expectation that there is field82 #83 # @!method must_have_field84 # see {Capybara::Node::Matchers#has_field?}85 ##86 # Expectation that there is no field87 #88 # @!method wont_have_field...

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has_button

Using AI Code Generation

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1page.has_button?('Submit')2has_button?('Submit')3has_button?('Submit')4has_button?('Submit')5has_button?('Submit')6has_button?('Submit')7has_button?('Submit')

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has_button

Using AI Code Generation

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1visit('/')2if has_button?('Google Search')3visit('/')4if find_button('Google Search').disabled?5visit('/')6if find_button('Google Search').visible?

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has_button

Using AI Code Generation

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1puts page.has_button?("Click me")2puts page.has_button?("Click me")3puts page.has_button?("Click me", disabled: true)4puts page.has_button?("Click me", disabled: false)5puts page.has_button?("Click me", disabled: true, visible: true)6puts page.has_button?("Click me", disabled: true, visible: false)7puts page.has_button?("Click me", disabled: false, visible: true)8puts page.has_button?("Click me", disabled: false, visible: false)9puts page.has_button?("Click me", disabled: nil, visible: nil)10puts page.has_button?("Click me", disabled: nil, visible: true)11puts page.has_button?("Click me", disabled: nil, visible:

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has_button

Using AI Code Generation

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1visit('/')2if has_button?('I'm Feeling Lucky')3 click_button('I'm Feeling Lucky')

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has_button

Using AI Code Generation

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1if has_button?('my_button')2 click_button('my_button')3if has_button?('my_button?')4 click_button('my_button?')5if has_button?('My Button')6 click_button('My Button')

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