Best Selenium code snippet using Selenium.WebDriver.PointerActions.pointer_down
pointer_actions.rb
Source: pointer_actions.rb
...31 # driver.action.click_and_hold(nil)32 #33 # @example Clicking and holding at the current location34 #35 # driver.action.pointer_down(:left).perform36 #37 # @param [Selenium::WebDriver::Interactions::PointerPress::BUTTONS] button the button to press.38 # @param [Symbol || String] device optional name of the PointerInput device with the button39 # that will be pressed40 # @return [W3CActionBuilder] A self reference.41 #42 def pointer_down(button, device: nil)43 button_action(button, action: :create_pointer_down, device: device)44 end45 #46 # Releases the pressed mouse button at the current mouse location of the PointerInput device.47 #48 # @example Releasing a button after clicking and holding49 #50 # driver.action.pointer_down(:left).pointer_up(:left).perform51 #52 # @param [Selenium::WebDriver::Interactions::PointerPress::BUTTONS] button the button to release.53 # @param [Symbol || String] device optional name of the PointerInput device with the button that will54 # be released55 # @return [W3CActionBuilder] A self reference.56 #57 def pointer_up(button, device: nil)58 button_action(button, action: :create_pointer_up, device: device)59 end60 #61 # Moves the mouse to the middle of the given element. The element is scrolled into62 # view and its location is calculated using getBoundingClientRect. Then the63 # mouse is moved to optional offset coordinates from the element.64 #65 # This is adapted to be backward compatible from non-W3C actions. W3C calculates offset from the center point66 # of the element67 #68 # Note that when using offsets, both coordinates need to be passed.69 #70 # @example Scroll element into view and move the mouse to it71 #72 # el = driver.find_element(id: "some_id")73 # driver.action.move_to(el).perform74 #75 # @example76 #77 # el = driver.find_element(id: "some_id")78 # driver.action.move_to(el, 100, 100).perform79 #80 # @param [Selenium::WebDriver::Element] element to move to.81 # @param [Integer] right_by Optional offset from the top-left corner. A negative value means82 # coordinates to the left of the element.83 # @param [Integer] down_by Optional offset from the top-left corner. A negative value means84 # coordinates above the element.85 # @param [Symbol || String] device optional name of the PointerInput device to move.86 # @return [W3CActionBuilder] A self reference.87 #88 def move_to(element, right_by = nil, down_by = nil, device: nil)89 pointer = get_pointer(device)90 # New actions offset is from center of element91 if right_by || down_by92 size = element.size93 left_offset = (size[:width] / 2).to_i94 top_offset = (size[:height] / 2).to_i95 left = -left_offset + (right_by || 0)96 top = -top_offset + (down_by || 0)97 else98 left = 099 top = 0100 end101 pointer.create_pointer_move(duration: default_move_duration,102 x: left,103 y: top,104 element: element)105 tick(pointer)106 self107 end108 #109 # Moves the mouse from its current position by the given offset.110 # If the coordinates provided are outside the viewport (the mouse will111 # end up outside the browser window) then the viewport is scrolled to112 # match.113 #114 # @example Move the mouse to a certain offset from its current position115 #116 # driver.action.move_by(100, 100).perform117 #118 # @param [Integer] right_by horizontal offset. A negative value means moving the mouse left.119 # @param [Integer] down_by vertical offset. A negative value means moving the mouse up.120 # @param [Symbol || String] device optional name of the PointerInput device to move121 # @return [W3CActionBuilder] A self reference.122 # @raise [MoveTargetOutOfBoundsError] if the provided offset is outside the document's boundaries.123 #124 def move_by(right_by, down_by, device: nil)125 pointer = get_pointer(device)126 pointer.create_pointer_move(duration: default_move_duration,127 x: Integer(right_by),128 y: Integer(down_by),129 origin: Interactions::PointerMove::POINTER)130 tick(pointer)131 self132 end133 #134 # Moves the mouse to a given location in the viewport.135 # If the coordinates provided are outside the viewport (the mouse will136 # end up outside the browser window) then the viewport is scrolled to137 # match.138 #139 # @example Move the mouse to a certain position in the viewport140 #141 # driver.action.move_to_location(100, 100).perform142 #143 # @param [Integer] x horizontal position. Equivalent to a css 'left' value.144 # @param [Integer] y vertical position. Equivalent to a css 'top' value.145 # @param [Symbol || String] device optional name of the PointerInput device to move146 # @return [W3CActionBuilder] A self reference.147 # @raise [MoveTargetOutOfBoundsError] if the provided x or y value is outside the document's boundaries.148 #149 def move_to_location(x, y, device: nil)150 pointer = get_pointer(device)151 pointer.create_pointer_move(duration: default_move_duration,152 x: Integer(x),153 y: Integer(y),154 origin: Interactions::PointerMove::VIEWPORT)155 tick(pointer)156 self157 end158 #159 # Clicks (without releasing) in the middle of the given element. This is160 # equivalent to:161 #162 # driver.action.move_to(element).click_and_hold163 #164 # @example Clicking and holding on some element165 #166 # el = driver.find_element(id: "some_id")167 # driver.action.click_and_hold(el).perform168 #169 # @param [Selenium::WebDriver::Element] element the element to move to and click.170 # @param [Symbol || String] device optional name of the PointerInput device to click with171 # @return [W3CActionBuilder] A self reference.172 #173 def click_and_hold(element = nil, device: nil)174 move_to(element, device: device) if element175 pointer_down(:left, device: device)176 self177 end178 #179 # Releases the depressed left mouse button at the current mouse location.180 #181 # @example Releasing an element after clicking and holding it182 #183 # el = driver.find_element(id: "some_id")184 # driver.action.click_and_hold(el).release.perform185 #186 # @param [Symbol || String] device optional name of the PointerInput device with the button187 # that will be released188 # @return [W3CActionBuilder] A self reference.189 #190 def release(device: nil)191 pointer_up(:left, device: device)192 self193 end194 #195 # Clicks in the middle of the given element. Equivalent to:196 #197 # driver.action.move_to(element).click198 #199 # When no element is passed, the current mouse position will be clicked.200 #201 # @example Clicking on an element202 #203 # el = driver.find_element(id: "some_id")204 # driver.action.click(el).perform205 #206 # @example Clicking at the current mouse position207 #208 # driver.action.click.perform209 #210 # @param [Selenium::WebDriver::Element] element An optional element to click.211 # @param [Symbol || String] device optional name of the PointerInput device with the button212 # that will be clicked213 # @return [W3CActionBuilder] A self reference.214 #215 def click(element = nil, device: nil)216 move_to(element, device: device) if element217 pointer_down(:left, device: device)218 pointer_up(:left, device: device)219 self220 end221 #222 # Performs a double-click at middle of the given element. Equivalent to:223 #224 # driver.action.move_to(element).double_click225 #226 # When no element is passed, the current mouse position will be double-clicked.227 #228 # @example Double-click an element229 #230 # el = driver.find_element(id: "some_id")231 # driver.action.double_click(el).perform232 #233 # @example Double-clicking at the current mouse position234 #235 # driver.action.double_click.perform236 #237 # @param [Selenium::WebDriver::Element] element An optional element to move to.238 # @param [Symbol || String] device optional name of the PointerInput device with the button239 # that will be double-clicked240 # @return [W3CActionBuilder] A self reference.241 #242 def double_click(element = nil, device: nil)243 move_to(element, device: device) if element244 click(device: device)245 click(device: device)246 self247 end248 #249 # Performs a context-click at middle of the given element. First performs250 # a move_to to the location of the element.251 #252 # When no element is passed, the current mouse position will be context-clicked.253 #254 # @example Context-click at middle of given element255 #256 # el = driver.find_element(id: "some_id")257 # driver.action.context_click(el).perform258 #259 # @example Context-clicking at the current mouse position260 #261 # driver.action.context_click.perform262 #263 # @param [Selenium::WebDriver::Element] element An element to context click.264 # @param [Symbol || String] device optional name of the PointerInput device with the button265 # that will be context-clicked266 # @return [W3CActionBuilder] A self reference.267 #268 def context_click(element = nil, device: nil)269 move_to(element, device: device) if element270 pointer_down(:right, device: device)271 pointer_up(:right, device: device)272 self273 end274 #275 # A convenience method that performs click-and-hold at the location of the276 # source element, moves to the location of the target element, then277 # releases the mouse.278 #279 # @example Drag and drop one element onto another280 #281 # el1 = driver.find_element(id: "some_id1")282 # el2 = driver.find_element(id: "some_id2")283 # driver.action.drag_and_drop(el1, el2).perform284 #...
pointer_down
Using AI Code Generation
1actions = Selenium::WebDriver::PointerActions.new(driver)2actions.pointer_down(:left)3actions = Selenium::WebDriver::PointerActions.new(driver)4actions.pointer_up(:left)5actions = Selenium::WebDriver::PointerActions.new(driver)6actions.pointer_move(:left)7actions = Selenium::WebDriver::PointerActions.new(driver)8actions.pointer_cancel(:left)9actions = Selenium::WebDriver::PointerActions.new(driver)10actions.pointer_down(:left)11actions = Selenium::WebDriver::PointerActions.new(driver)12actions.pointer_up(:left)13actions = Selenium::WebDriver::PointerActions.new(driver)14actions.pointer_move(:left)
pointer_down
Using AI Code Generation
1touch_action = Selenium::WebDriver::TouchAction.new(driver)2touch_action.tap(element: driver.find_element(tag_name: 'canvas')).perform3pointer_action = Selenium::WebDriver::PointerActions.new(driver)4pointer_action.pointer_down(element: driver.find_element(tag_name: 'canvas')).perform
pointer_down
Using AI Code Generation
1element = driver.find_element(:name, "q")2pointer = Selenium::WebDriver::PointerActions.new(driver)3pointer.pointer_down(element).perform4pointer_up(element)5element = driver.find_element(:name, "q")6pointer = Selenium::WebDriver::PointerActions.new(driver)7pointer.pointer_up(element).perform8pointer_move(element)
pointer_down
Using AI Code Generation
1pointer_actions = Selenium::WebDriver::PointerActions.new(driver)2action_builder = Selenium::WebDriver::ActionBuilder.new(driver)3element = driver.find_element(id: 'lst-ib')4pointer_actions.pointer_down(element).perform5pointer_actions.pointer_up(element).perform
pointer_down
Using AI Code Generation
1actions.pointer_down(:left)2element = driver.find_element(:name, 'q')3action = driver.action.pointer_down(element)
pointer_down
Using AI Code Generation
1element = driver.find_element(:name, "q")2pointer = Selenium::WebDriver::PointerActions.new(driver)3pointer.pointer_down(element).perform4pointer_up(element)5element = driver.find_element(:name, "q")6pointer = Selenium::WebDriver::PointerActions.new(driver)7pointer.pointer_up(element).perform8pointer_move(element)
pointer_down
Using AI Code Generation
1pointer_actions = Selenium::WebDriver::PointerActions.new(driver)2action_builder = Selenium::WebDriver::ActionBuilder.new(driver)3element = driver.find_element(id: 'lst-ib')4pointer_actions.pointer_down(element).perform5pointer_actions.pointer_up(element).perform
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A proper way to do it for all js tests is to add following inside spec_helper.rb
RSpec.configure
block
config.before(:each, js: true) do
Capybara.page.driver.browser.manage.window.maximize
end
to maximize the window. Change to resize_to(x,y)
to set any window size.
EDIT: If you happen to be using Poltergeist the correct way to do it is
config.before(:each, js: true) do
Capybara.page.driver.browser.resize(x,y)
end
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