How to use button_action method of Selenium.WebDriver.PointerActions Package

Best Selenium code snippet using Selenium.WebDriver.PointerActions.button_action

pointer_actions.rb

Source:pointer_actions.rb Github

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...39 # that will be pressed40 # @return [W3CActionBuilder] A self reference.41 #42 def pointer_down(button, device: nil)43 button_action(button, action: :create_pointer_down, device: device)44 end45 #46 # Releases the pressed mouse button at the current mouse location of the PointerInput device.47 #48 # @example Releasing a button after clicking and holding49 #50 # driver.action.pointer_down(:left).pointer_up(:left).perform51 #52 # @param [Selenium::WebDriver::Interactions::PointerPress::BUTTONS] button the button to release.53 # @param [Symbol || String] device optional name of the PointerInput device with the button that will54 # be released55 # @return [W3CActionBuilder] A self reference.56 #57 def pointer_up(button, device: nil)58 button_action(button, action: :create_pointer_up, device: device)59 end60 #61 # Moves the mouse to the middle of the given element. The element is scrolled into62 # view and its location is calculated using getBoundingClientRect. Then the63 # mouse is moved to optional offset coordinates from the element.64 #65 # This is adapted to be backward compatible from non-W3C actions. W3C calculates offset from the center point66 # of the element67 #68 # Note that when using offsets, both coordinates need to be passed.69 #70 # @example Scroll element into view and move the mouse to it71 #72 # el = driver.find_element(id: "some_id")73 # driver.action.move_to(el).perform74 #75 # @example76 #77 # el = driver.find_element(id: "some_id")78 # driver.action.move_to(el, 100, 100).perform79 #80 # @param [Selenium::WebDriver::Element] element to move to.81 # @param [Integer] right_by Optional offset from the top-left corner. A negative value means82 # coordinates to the left of the element.83 # @param [Integer] down_by Optional offset from the top-left corner. A negative value means84 # coordinates above the element.85 # @param [Symbol || String] device optional name of the PointerInput device to move.86 # @return [W3CActionBuilder] A self reference.87 #88 def move_to(element, right_by = nil, down_by = nil, device: nil)89 pointer = get_pointer(device)90 # New actions offset is from center of element91 if right_by || down_by92 size = element.size93 left_offset = (size[:width] / 2).to_i94 top_offset = (size[:height] / 2).to_i95 left = -left_offset + (right_by || 0)96 top = -top_offset + (down_by || 0)97 else98 left = 099 top = 0100 end101 pointer.create_pointer_move(duration: default_move_duration,102 x: left,103 y: top,104 element: element)105 tick(pointer)106 self107 end108 #109 # Moves the mouse from its current position by the given offset.110 # If the coordinates provided are outside the viewport (the mouse will111 # end up outside the browser window) then the viewport is scrolled to112 # match.113 #114 # @example Move the mouse to a certain offset from its current position115 #116 # driver.action.move_by(100, 100).perform117 #118 # @param [Integer] right_by horizontal offset. A negative value means moving the mouse left.119 # @param [Integer] down_by vertical offset. A negative value means moving the mouse up.120 # @param [Symbol || String] device optional name of the PointerInput device to move121 # @return [W3CActionBuilder] A self reference.122 # @raise [MoveTargetOutOfBoundsError] if the provided offset is outside the document's boundaries.123 #124 def move_by(right_by, down_by, device: nil)125 pointer = get_pointer(device)126 pointer.create_pointer_move(duration: default_move_duration,127 x: Integer(right_by),128 y: Integer(down_by),129 origin: Interactions::PointerMove::POINTER)130 tick(pointer)131 self132 end133 #134 # Moves the mouse to a given location in the viewport.135 # If the coordinates provided are outside the viewport (the mouse will136 # end up outside the browser window) then the viewport is scrolled to137 # match.138 #139 # @example Move the mouse to a certain position in the viewport140 #141 # driver.action.move_to_location(100, 100).perform142 #143 # @param [Integer] x horizontal position. Equivalent to a css 'left' value.144 # @param [Integer] y vertical position. Equivalent to a css 'top' value.145 # @param [Symbol || String] device optional name of the PointerInput device to move146 # @return [W3CActionBuilder] A self reference.147 # @raise [MoveTargetOutOfBoundsError] if the provided x or y value is outside the document's boundaries.148 #149 def move_to_location(x, y, device: nil)150 pointer = get_pointer(device)151 pointer.create_pointer_move(duration: default_move_duration,152 x: Integer(x),153 y: Integer(y),154 origin: Interactions::PointerMove::VIEWPORT)155 tick(pointer)156 self157 end158 #159 # Clicks (without releasing) in the middle of the given element. This is160 # equivalent to:161 #162 # driver.action.move_to(element).click_and_hold163 #164 # @example Clicking and holding on some element165 #166 # el = driver.find_element(id: "some_id")167 # driver.action.click_and_hold(el).perform168 #169 # @param [Selenium::WebDriver::Element] element the element to move to and click.170 # @param [Symbol || String] device optional name of the PointerInput device to click with171 # @return [W3CActionBuilder] A self reference.172 #173 def click_and_hold(element = nil, device: nil)174 move_to(element, device: device) if element175 pointer_down(:left, device: device)176 self177 end178 #179 # Releases the depressed left mouse button at the current mouse location.180 #181 # @example Releasing an element after clicking and holding it182 #183 # el = driver.find_element(id: "some_id")184 # driver.action.click_and_hold(el).release.perform185 #186 # @param [Symbol || String] device optional name of the PointerInput device with the button187 # that will be released188 # @return [W3CActionBuilder] A self reference.189 #190 def release(device: nil)191 pointer_up(:left, device: device)192 self193 end194 #195 # Clicks in the middle of the given element. Equivalent to:196 #197 # driver.action.move_to(element).click198 #199 # When no element is passed, the current mouse position will be clicked.200 #201 # @example Clicking on an element202 #203 # el = driver.find_element(id: "some_id")204 # driver.action.click(el).perform205 #206 # @example Clicking at the current mouse position207 #208 # driver.action.click.perform209 #210 # @param [Selenium::WebDriver::Element] element An optional element to click.211 # @param [Symbol || String] device optional name of the PointerInput device with the button212 # that will be clicked213 # @return [W3CActionBuilder] A self reference.214 #215 def click(element = nil, device: nil)216 move_to(element, device: device) if element217 pointer_down(:left, device: device)218 pointer_up(:left, device: device)219 self220 end221 #222 # Performs a double-click at middle of the given element. Equivalent to:223 #224 # driver.action.move_to(element).double_click225 #226 # When no element is passed, the current mouse position will be double-clicked.227 #228 # @example Double-click an element229 #230 # el = driver.find_element(id: "some_id")231 # driver.action.double_click(el).perform232 #233 # @example Double-clicking at the current mouse position234 #235 # driver.action.double_click.perform236 #237 # @param [Selenium::WebDriver::Element] element An optional element to move to.238 # @param [Symbol || String] device optional name of the PointerInput device with the button239 # that will be double-clicked240 # @return [W3CActionBuilder] A self reference.241 #242 def double_click(element = nil, device: nil)243 move_to(element, device: device) if element244 click(device: device)245 click(device: device)246 self247 end248 #249 # Performs a context-click at middle of the given element. First performs250 # a move_to to the location of the element.251 #252 # When no element is passed, the current mouse position will be context-clicked.253 #254 # @example Context-click at middle of given element255 #256 # el = driver.find_element(id: "some_id")257 # driver.action.context_click(el).perform258 #259 # @example Context-clicking at the current mouse position260 #261 # driver.action.context_click.perform262 #263 # @param [Selenium::WebDriver::Element] element An element to context click.264 # @param [Symbol || String] device optional name of the PointerInput device with the button265 # that will be context-clicked266 # @return [W3CActionBuilder] A self reference.267 #268 def context_click(element = nil, device: nil)269 move_to(element, device: device) if element270 pointer_down(:right, device: device)271 pointer_up(:right, device: device)272 self273 end274 #275 # A convenience method that performs click-and-hold at the location of the276 # source element, moves to the location of the target element, then277 # releases the mouse.278 #279 # @example Drag and drop one element onto another280 #281 # el1 = driver.find_element(id: "some_id1")282 # el2 = driver.find_element(id: "some_id2")283 # driver.action.drag_and_drop(el1, el2).perform284 #285 # @param [Selenium::WebDriver::Element] source element to emulate button down at.286 # @param [Selenium::WebDriver::Element] target element to move to and release the287 # mouse at.288 # @param [Symbol || String] device optional name of the PointerInput device with the button289 # that will perform the drag and drop290 # @return [W3CActionBuilder] A self reference.291 #292 def drag_and_drop(source, target, device: nil)293 click_and_hold(source, device: device)294 move_to(target, device: device)295 release(device: device)296 self297 end298 #299 # A convenience method that performs click-and-hold at the location of300 # the source element, moves by a given offset, then releases the mouse.301 #302 # @example Drag and drop an element by offset303 #304 # el = driver.find_element(id: "some_id1")305 # driver.action.drag_and_drop_by(el, 100, 100).perform306 #307 # @param [Selenium::WebDriver::Element] source Element to emulate button down at.308 # @param [Integer] right_by horizontal move offset.309 # @param [Integer] down_by vertical move offset.310 # @param [Symbol || String] device optional name of the PointerInput device with the button311 # that will perform the drag and drop312 # @return [W3CActionBuilder] A self reference.313 #314 def drag_and_drop_by(source, right_by, down_by, device: nil)315 click_and_hold(source, device: device)316 move_by(right_by, down_by, device: device)317 release(device: device)318 self319 end320 private321 def button_action(button, action: nil, device: nil)322 pointer = get_pointer(device)323 pointer.send(action, button)324 tick(pointer)325 self326 end327 def get_pointer(device = nil)328 get_device(device) || pointer_inputs.first329 end330 end # PointerActions331 end # WebDriver332end # Selenium...

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button_action

Using AI Code Generation

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1input = driver.find_element(:name, 'q')2input.send_keys('selenium')3input.send_keys(:enter)4input = driver.find_element(:name, 'q')5input.send_keys('selenium')6input.send_keys(:enter)7driver.action.button_down(driver.find_element(:name, 'btnK'), :left).perform8driver.action.button_up(driver.find_element(:name, 'btnK'), :left).perform9input = driver.find_element(:name, 'q')10input.send_keys('selenium')11input.send_keys(:enter)

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button_action

Using AI Code Generation

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1element = driver.find_element(:name, 'q')2actions.click(element).perform3element = driver.find_element(:name, 'q')4button = driver.find_element(:name, 'btnK')5element = driver.find_element(:name, 'q')6button = driver.find_element(:name, 'btnK')7driver.action.click(button).perform8element = driver.find_element(:name, 'q')9button = driver.find_element(:name, 'btnK')10driver.action.click_and_hold(button).perform11element = driver.find_element(:name, 'q')

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button_action

Using AI Code Generation

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1element = driver.find_element(:name, "q")2pointer_action.move_to(element).perform3pointer_action.button_action(:left, :down).perform4pointer_action.button_action(:left, :up).perform

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button_action

Using AI Code Generation

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1button = driver.find_element(:id, "myButton")2button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :mouse)3button_action.move_to(button).click.perform4button = driver.find_element(:id, "myButton")5button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :touch)6button_action.move_to(button).click.perform7button = driver.find_element(:id, "myButton")8button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :pen)9button_action.move_to(button).click.perform10button = driver.find_element(:id, "myButton")11button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :mouse)12button_action.move_to(button).click.perform13button = driver.find_element(:id, "myButton")14button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :touch)15button_action.move_to(button).click.perform

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button_action

Using AI Code Generation

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1pointer_actions = Selenium::WebDriver::PointerActions.new(driver)2pointer_actions.move_to(driver.find_element(:name, 'q')).click.send_keys('Selenium').perform3pointer_actions.move_to(driver.find_element(:name, 'btnK')).click.perform

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button_action

Using AI Code Generation

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1search_textbox = driver.find_element(:name, 'q')2search_button = driver.find_element(:name, 'btnK')3driver.action.button_action(:left).click(search_button).perform

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button_action

Using AI Code Generation

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1button = driver.find_element(:id, 'mySubmit')2pointer_actions = Selenium::WebDriver::PointerActions.new(driver)3pointer_actions.button_action(:left, :single, button).perform4pointer_actions.button_action(:left, :double, button).perform

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button_action

Using AI Code Generation

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1element = driver.find_element(:name, 'q')2pointer.move_to(element).button_down(:middle).button_up(:middle).perform3element = driver.find_element(:name, 'q')4pointer.move_to(element).button_down(:middle).button_up(:middle).perform5element = driver.find_element(:name, 'q')6pointer.move_to(element).button_down(:middle).button_up(:middle).perform7element = driver.find_element(:name, 'q')

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button_action

Using AI Code Generation

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1button = driver.find_element(:id, "myButton")2button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :touch)3button_action.move_to(button).click.perform4button = driver.find_element(:id, "myButton")5button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :pen)6button_action.move_to(button).click.perform7button = driver.find_element(:id, "myButton")8button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :mouse)9button_action.move_to(button).click.perform10button = driver.find_element(:id, "myButton")11button_action = Selenium::WebDriver::PointerActions.new(driver).pointer_action(:pointer_type => :touch)12button_action.move_to(button).click.perform

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button_action

Using AI Code Generation

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1pointer_actions = Selenium::WebDriver::PointerActions.new(driver)2pointer_actions.move_to(driver.find_element(:name, 'q')).click.send_keys('Selenium').perform3pointer_actions.move_to(driver.find_element(:name, 'btnK')).click.perform

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button_action

Using AI Code Generation

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1button = driver.find_element(:id, 'mySubmit')2pointer_actions = Selenium::WebDriver::PointerActions.new(driver)3pointer_actions.button_action(:left, :single, button).perform4pointer_actions.button_action(:left, :double, button).perform

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