How to use create_pointer_move method of Selenium.WebDriver.Interactions Package

Best Selenium code snippet using Selenium.WebDriver.Interactions.create_pointer_move

pointer_actions.rb

Source:pointer_actions.rb Github

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...97 else98 left = 099 top = 0100 end101 pointer.create_pointer_move(duration: default_move_duration,102 x: left,103 y: top,104 element: element)105 tick(pointer)106 self107 end108 #109 # Moves the mouse from its current position by the given offset.110 # If the coordinates provided are outside the viewport (the mouse will111 # end up outside the browser window) then the viewport is scrolled to112 # match.113 #114 # @example Move the mouse to a certain offset from its current position115 #116 # driver.action.move_by(100, 100).perform117 #118 # @param [Integer] right_by horizontal offset. A negative value means moving the mouse left.119 # @param [Integer] down_by vertical offset. A negative value means moving the mouse up.120 # @param [Symbol || String] device optional name of the PointerInput device to move121 # @return [ActionBuilder] A self reference.122 # @raise [MoveTargetOutOfBoundsError] if the provided offset is outside the document's boundaries.123 #124 def move_by(right_by, down_by, device: nil)125 pointer = get_pointer(device)126 pointer.create_pointer_move(duration: default_move_duration,127 x: Integer(right_by),128 y: Integer(down_by),129 origin: Interactions::PointerMove::POINTER)130 tick(pointer)131 self132 end133 #134 # Moves the mouse to a given location in the viewport.135 # If the coordinates provided are outside the viewport (the mouse will136 # end up outside the browser window) then the viewport is scrolled to137 # match.138 #139 # @example Move the mouse to a certain position in the viewport140 #141 # driver.action.move_to_location(100, 100).perform142 #143 # @param [Integer] x horizontal position. Equivalent to a css 'left' value.144 # @param [Integer] y vertical position. Equivalent to a css 'top' value.145 # @param [Symbol || String] device optional name of the PointerInput device to move146 # @return [ActionBuilder] A self reference.147 # @raise [MoveTargetOutOfBoundsError] if the provided x or y value is outside the document's boundaries.148 #149 def move_to_location(x, y, device: nil)150 pointer = get_pointer(device)151 pointer.create_pointer_move(duration: default_move_duration,152 x: Integer(x),153 y: Integer(y),154 origin: Interactions::PointerMove::VIEWPORT)155 tick(pointer)156 self157 end158 #159 # Clicks (without releasing) in the middle of the given element. This is160 # equivalent to:161 #162 # driver.action.move_to(element).click_and_hold163 #164 # @example Clicking and holding on some element165 #...

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device_touchaction.rb

Source:device_touchaction.rb Github

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...51 wait { text_exact('Graphics').click }52 wait { scroll_to('Touch Paint').click }53 # multiple action chains54 f1 = driver.action.add_pointer_input(:touch, 'finger1')55 f1.create_pointer_move(duration: 0.5, x: 500, y: 800,56 origin: ::Selenium::WebDriver::Interactions::PointerMove::VIEWPORT)57 f1.create_pointer_down(:left)58 f1.create_pause(0.5)59 f1.create_pointer_move(duration: 3, x: 500, y: 700,60 origin: ::Selenium::WebDriver::Interactions::PointerMove::VIEWPORT)61 f1.create_pointer_up(:left)62 f2 = driver.action.add_pointer_input(:touch, 'finger2')63 f2.create_pointer_move(duration: 0.5, x: 500, y: 800,64 origin: ::Selenium::WebDriver::Interactions::PointerMove::VIEWPORT)65 f2.create_pointer_down(:left)66 f1.create_pause(0.5)67 f2.create_pointer_move(duration: 3, x: 500, y: 900,68 origin: ::Selenium::WebDriver::Interactions::PointerMove::VIEWPORT)69 f2.create_pointer_up(:left)70 driver.perform_actions [f1, f2]71 wait { text('Graphics/Touch Paint') }72 2.times { back }73 wait { text_exact 'NFC' }74 end75end...

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helpers.rb

Source:helpers.rb Github

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...15end16def touch_point(hor, ver)17 selenium_driver = @driver.driver18 f1 = selenium_driver.action.add_pointer_input(:touch, 'finger1')19 f1.create_pointer_move(duration: 0, x: hor, y: ver, origin: ::Selenium::WebDriver::Interactions::PointerMove::VIEWPORT)20 f1.create_pointer_down(:left)21 f1.create_pause(0.2)22 f1.create_pointer_up(:left)23 selenium_driver.perform_actions [f1]24end25def adb_touch_point(x, y)26 `adb shell input touchscreen swipe #{x} #{y} #{x} #{y} 2000`27end28def scroll_to(locator)29 until @driver.find_elements(locator).any?30 scroll_down31 end32 sleep 133end34def scroll_down(start_y:900, end_y:300, duration:1)35 selenium_driver = @driver.driver36 f1 = selenium_driver.action.add_pointer_input(:touch, 'finger1')37 f1.create_pointer_move(duration: 0, x: 200, y: start_y, origin: ::Selenium::WebDriver::Interactions::PointerMove::VIEWPORT)38 f1.create_pointer_down(:left)39 f1.create_pointer_move(duration: duration, x: 200, y: end_y, origin: ::Selenium::WebDriver::Interactions::PointerMove::VIEWPORT)40 f1.create_pointer_up(:left)41 selenium_driver.perform_actions [f1]42end43# list_view = @driver.find_element({id:'android:id/list'})44# backdoor_scroll_list_view = {:target => "element",45# elementId: list_view.ref,46# :methods => [47# {name: "scrollListBy",48# args: [49# {type: 'int', value: 200},50# ]51# }52# ]53# }...

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create_pointer_move

Using AI Code Generation

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1pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(x: 10, y: 10)2pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(x: 10, y: 10, origin: driver.find_element(:name, 'q'))3pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(origin: driver.find_element(:name, 'q'))4pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(origin: driver.find_element(:name, 'q'), pointer: :touch)5pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(origin: driver.find_element(:name, 'q'), pointer: :pen)6pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(origin: driver.find_element(:name, 'q'), pointer: :mouse)7pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(origin: driver.find_element(:name, 'q'), pointer: :keyboard)8pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(origin: driver.find_element(:name, 'q'), pointer: :stylus)9pointer_move = Selenium::WebDriver::Interactions::PointerMove.new(origin: driver.find_element(:name, 'q'), pointer: :unknown)

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create_pointer_move

Using AI Code Generation

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1actions = Selenium::WebDriver::Interactions.new(driver)2actions.move_to(driver.find_element(:name, 'q')).perform3actions.move_by(100, 100).perform4actions.move_to(200, 200).perform5actions.move_to(driver.find_element(:name, 'q')).move_by(100, 100).perform6actions.move_to(driver.find_element(:name, 'q')).move_by(100, 100).move_to(200, 200).perform7actions.move_to(driver.find_element(:name, 'q')).move_by(100, 100).move_to(200, 200).move_by(100, 100).perform8actions.move_to(driver.find_element(:name, 'q')).move_by(100, 100).move_to(200, 200).move_by(100, 100).move_to(300, 300).perform9actions.move_to(driver.find_element(:name, 'q')).move_by(100, 100).move_to(200, 200).move_by(100, 100).move_to(300, 300).move_by(100, 100).perform10actions.move_to(driver.find_element(:name, 'q')).move_by(100, 100).move_to(200, 200).move_by(100, 100).move_to(300, 300).move_by(100, 100).move_to(400, 400).perform

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create_pointer_move

Using AI Code Generation

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1driver.action.create_pointer_move(:origin => driver.manage.window).perform2driver.action.create_pointer_move(:origin => driver.manage.window).perform3driver.action.create_pointer_move(:origin => driver.manage.window).perform4driver.action.create_pointer_move(:origin => driver.manage.window).perform5driver.action.create_pointer_move(:origin => driver.manage.window).perform6driver.action.create_pointer_move(:origin => driver.manage.window).perform7driver.action.create_pointer_move(:origin => driver.manage.window).perform8driver.action.create_pointer_move(:origin => driver.manage.window).perform9driver.action.create_pointer_move(:origin => driver.manage.window).perform10driver.action.create_pointer_move(:origin => driver.manage.window).perform11driver.action.create_pointer_move(:origin => driver.manage.window).perform12driver.action.create_pointer_move(:origin => driver.manage.window).perform

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create_pointer_move

Using AI Code Generation

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1action = Selenium::WebDriver::Interactions.new(driver)2point = Selenium::WebDriver::Point.new(100, 100)3action.create_pointer_move(source: nil, origin: point, x: nil, y: nil).perform

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create_pointer_move

Using AI Code Generation

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1element = driver.find_element(:name, 'q')2actions = Selenium::WebDriver::Interactions.new(driver)3actions.create_pointer_move(:pointer_type => :mouse, :origin => element).click.perform

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