How to use new_dispatch method in locust

Best Python code snippet using locust

task.py

Source: task.py Github

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...66 self.handle = handle67 pid = self.process.id68 self.r = registers_INT32(self)69 # register ourselves with the process70 process.event.register(('CreateProcess',pid), self.event.new_dispatch(('CreateProcess',pid, tid)))71 process.event.register(('ExitProcess',pid), self.event.new_dispatch(('ExitProcess',pid, tid)))72 process.event.register(('CreateThread',pid), self.event.new_dispatch(('CreateThread',pid, tid)))73 process.event.register(('ExitThread',pid), self.event.new_dispatch(('ExitThread',pid, tid)))74 process.event.register(('LoadModule',pid), self.event.new_dispatch(('LoadModule',pid, tid)))75 process.event.register(('UnloadModule',pid), self.event.new_dispatch(('UnloadModule',pid, tid)))76 process.event.register(('Breakpoint',pid), self.event.new_dispatch(('Breakpoint',pid, tid)))77 process.event.register(('Exception',pid), self.event.new_dispatch(('Exception',pid, tid)))78 process.event.register(('SystemError',pid), self.event.new_dispatch(('SystemError',pid, tid)))79 self.manager = internalstate.manager(self)80 self.event.register(('Breakpoint', pid, tid), self.manager.dispatch)81 self.event.register(('Exception', pid, tid), self.__OnException)82 self.event.register(('SystemError', pid, tid), self.__OnSystemError)83 def __teb(self):84 with internalstate.threadid(self):85 address = self.host.interface.SystemObjects.GetCurrentThreadTeb()86 return ndk.TEB(offset=address, source=self.process.memory).l87 teb = property(fget=__teb)88 def __repr__(self):89 return '<dbgeng.Process(%d).Thread(%d, 0x%x)> (pc=%x,sp=%x)'% (self.process.id, self.id, self.handle, self.r.pc, self.r.sp)90 def stop(self):91 logging.warning("I don't think this works remotely")92 return k32.SuspendThread(self.handle)...

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decorators.py

Source: decorators.py Github

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...8from game.puzzle_order import puzzle_less, get_next_puzzle, get_last_puzzle9def puzzle(cls: Type[View]):10 orig_dispatch = cls.dispatch11 cls.puzzle_name = cls.__module__.split('.')[0]12 def new_dispatch(self, request, *args, **kwargs):13 response = orig_dispatch(self, request, *args, **kwargs)14 player = Player.get_player(request)15 # Only allow proceeding to the next puzzle16 if player.last_puzzle != get_last_puzzle():17 next_puzzle = get_next_puzzle(player.last_puzzle)18 if next_puzzle == cls.puzzle_name:19 SolvedPuzzle.objects.create(20 player=player, puzzle=next_puzzle,21 timestamp=timezone.now())22 elif puzzle_less(player.last_puzzle, cls.puzzle_name):23 raise Http40424 response.set_cookie(25 'sid', player.session_id,26 expires=timezone.now() + timezone.timedelta(days=365))27 return response28 cls.dispatch = new_dispatch29 return cls30def requires_email(cls: Type[View]):31 orig_dispatch = cls.dispatch32 def new_dispatch(self, request, *args, **kwargs):33 response = orig_dispatch(self, request, *args, **kwargs)34 player = Player.get_player(request)35 # Only allow proceeding to the current puzzle if the user provided36 # their email address37 if not player.email:38 request.session['email_next'] = request.path39 return redirect(reverse('email_form'))40 return response41 cls.dispatch = new_dispatch42 return cls43def hidden_puzzle(cls: Type[View]):44 orig_dispatch = cls.dispatch45 cls.puzzle_name = cls.__module__.split('.')[0]46 def new_dispatch(self, request, *args, **kwargs):47 response = orig_dispatch(self, request, *args, **kwargs)48 player = Player.get_player(request)49 if not SolvedPuzzle.objects.filter(50 player=player, puzzle=cls.puzzle_name).exists():51 raise Http40452 if not SolvedHiddenPuzzle.objects.filter(53 player=player, puzzle=cls.puzzle_name).exists():54 SolvedHiddenPuzzle.objects.create(55 player=player, puzzle=cls.puzzle_name,56 timestamp=timezone.now())57 return response58 cls.dispatch = new_dispatch...

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views.py

Source: views.py Github

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1from django.shortcuts import render, redirect, get_object_or_4042from django.views.decorators.http import require_POST3from order.models import OrderCustItem4from .models import Dispatch5from .forms import DispatchForm, ProductDetailsForm6from django.contrib.auth.decorators import login_required, permission_required7@login_required8@permission_required('manufacturer.view_productdetails', 'manufacturer.add_productdetails', 'manufacturer.change_productdetails')9def show_order(request):10 products=OrderCustItem.objects.filter(product__manufacturer=request.user)11 12 return render(request,'manufacturer/​order/​show.html',{'products': products})13@login_required14@permission_required('manufacturer.view_productdetails', 'manufacturer.add_productdetails', 'manufacturer.change_productdetails')15def dispatch_order(request, id=None):16 #order_id=1717 orderCustItem=OrderCustItem.objects.get(order_id=id)18 if request.method == 'POST':19 dispatch_form = DispatchForm(request.POST)20 if dispatch_form.is_valid():21 new_dispatch = dispatch_form.save(commit=False)22 new_dispatch.filled=True23 new_dispatch.order_id=orderCustItem.order_id24 new_dispatch.save()25 26 return render(request,'manufacturer/​order/​filled.html',{'new_dispatch': new_dispatch})27 else:28 dispatch_form = DispatchForm()29 print(id)30 try:31 dispatched=Dispatch.objects.get(order_id__order__id=id)32 return render(request,'manufacturer/​order/​fill.html',{'dispatch_form': dispatch_form, 'dispatched':dispatched})33 except:34 pass35 return render(request,'manufacturer/​order/​fill.html',{'dispatch_form': dispatch_form})36 37@login_required38@permission_required('manufacturer.view_productdetails', 'manufacturer.add_productdetails', 'manufacturer.change_productdetails')39def create_products(request):40 # order_id=1741 if request.method == 'POST':42 productDetails_form = ProductDetailsForm(request.POST, request.FILES)43 # print(productDetails_form)44 if productDetails_form.is_valid():45 new_productDetails = productDetails_form.save(commit=False)46 print(new_productDetails)47 new_productDetails.manufacturer=request.user48 new_productDetails.save()49 return render(request,'manufacturer/​product/​added.html')50 else:51 productDetails_form = ProductDetailsForm()...

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