How to use check_message_content method in localstack

Best Python code snippet using localstack_python

typeracer.py

Source:typeracer.py Github

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...25 self.player_two = Player(player_two)26 async def start(self):27 def check(msg):28 return (msg.author.name == self.player_one.name or msg.author.name == self.player_two.name)29 async def check_message_content(message,original_text):30 msg_content = message.content.replace(" "," ")31 msg_words = msg_content.split(" ")32 original_words = original_text.split(" ")33 missing_words = []34 words_typed_wrong = 035 for index,original_word in enumerate(original_words):36 if index < len(msg_words):37 if msg_words[index] != original_word:38 msg_words[index] = '**' + msg_words[index] + '**'39 words_typed_wrong += 140 else:41 missing_words.append(original_word)42 if words_typed_wrong > 0:43 await self.ctx.send('**Palavras erradas:** ' + (' '.join(msg_words)))44 if len(missing_words) > 0:45 await self.ctx.send('**Palavras faltando:** ' + str(missing_words))46 if len(msg_words) > len(original_words):47 await self.ctx.send('**Palavras sobrando:** ' + str(msg_words[len(original_words):]))48 return msg_content == original_text49 points_to_win = 350 game_info = discord.Embed(title='Corrida de digitação',51 colour = discord.Colour.purple())52 game_info.add_field(name='Regras:',value=f'''A cada round uma **imagem contendo um texto** será enviada, aquele jogador que primeiro digitar este texto **perfeitamente** ganha um ponto.53 Primeiro a chegar a **{points_to_win}** pontos vence.''')54 game_info.set_image(url = 'https://hackernoon.com/hn-images/1*UXQAvi5QYkzksq8lsIhy5A.png')55 await self.ctx.send(embed=game_info)56 await sleep(20)57 i = 058 roles = self.ctx.guild.roles59 competing_role = discord.utils.get(roles, name='Competindo')60 while self.player_one.get_points() != points_to_win and self.player_two.get_points() != points_to_win:61 text = self.texts[i]62 dirname = os.path.dirname(__file__)63 imgs_folder = os.path.join(dirname, 'imgs')64 img_path = os.path.join(imgs_folder, text['img_path'])65 await self.ctx.send(file=discord.File(img_path))66 if not self.player_one.get_discord_member().guild_permissions.administrator and not self.player_two.get_discord_member().guild_permissions.administrator and competing_role != None:67 await sleep(1)68 await self.ctx.send('**Preparar...**')69 await sleep(1)70 await self.ctx.send('1.')71 await sleep(1)72 await self.ctx.send('2..')73 await sleep(1)74 await self.ctx.send('3...')75 await sleep(1)76 await self.ctx.send('**Já!**')77 if competing_role != None:78 for player in random.sample([self.player_one,self.player_two],2):79 await player.discord_member.add_roles(competing_role)80 start = time.time()81 while True:82 msg = await self.client.wait_for('message',check=check)83 if await check_message_content(msg,text['text']) == True:84 end = time.time()85 time_taken = end - start86 number_of_words = len(text["text"])/587 wpm = number_of_words / (time_taken/60)88 await self.ctx.send(f'**{msg.author.name}** acabou primeiro, com uma velocidade de **{round(wpm)} WPM!**')89 if msg.author.name == self.player_one.name:90 self.player_one.add_points()91 else:92 self.player_two.add_points()93 if competing_role != None:94 await self.player_one.discord_member.remove_roles(competing_role)95 await self.player_two.discord_member.remove_roles(competing_role)96 break97 await self.ctx.send(f'**{self.player_one.name}**: {self.player_one.get_points()}')...

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tests.py

Source:tests.py Github

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...32 '''Adapted from loghogd.processor.'''33 msg = json.loads(data.decode('utf-8'))34 self.validate_msg(msg)35 return msg36 def check_message_content(self, msg):37 self.assertEqual(msg['app_id'], 'test-app')38 self.assertEqual(msg['module'], 'web.requests')39 self.assertEqual(msg['body'], "That is one hot jalapño!")40 def unpack_payload(self, data):41 size, flags = struct.unpack(self.HEADER_FORMAT, data[:self.HEADER_SIZE])42 return struct.unpack(self.MSG_FORMAT_PROTO.format(size).encode('ascii'), data[self.HEADER_SIZE:size+self.HEADER_SIZE])[0]43 def test_encode(self):44 handler = LoghogHandler('test-app')45 data = handler._encode(self.rec)46 payload = self.unpack_payload(data)47 msg = self.parse_message(payload)48 49 self.check_message_content(msg)50 def test_encode_with_zlib(self):51 handler = LoghogHandler('test-app', compression=True)52 data = handler._encode(self.rec)53 payload = self.unpack_payload(data)54 payload = zlib.decompress(payload)55 msg = self.parse_message(payload)56 self.check_message_content(msg)57 def test_encode_secret(self):58 handler = LoghogHandler('test-app', secret='qqq123')59 data = handler._encode(self.rec)60 payload = self.unpack_payload(data)61 msg = self.parse_message(payload)62 self.check_message_content(msg)63 self.verify_signature('qqq123', msg)64tests_all = unittest.TestLoader().loadTestsFromTestCase(LoghogClientTest)65if __name__ == '__main__':...

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Validation.py

Source:Validation.py Github

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1def checkValidefields(Phone):2 validPhone = 03 Error_Occured =04 if Phone.isnumeric() and len(Phone)==10:5 validPhone += 16 print(f"Number of valid phone {validPhone}")7 pass8 else:9 validPhone = 010 Error_Occured +=111 print(f"Invalide Phone Number{Error_Occured} , :{Phone} ")12def Check_message_content(Message):13 valid_msg = 014 invalid_msg = 015 if len(Message) > 1 and len(Message)<160:16 valid_msg +=117 print("valid message sent ")18 else:19 valid_msg = 020 invalid_msg +=1...

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