Best Python code snippet using freezegun
hypercube.py
Source: hypercube.py
...4 def construct (self):5 grid = NumberPlane().set_opacity(0.2).shift(-2*OUT)6 frame = self.camera.frame7 light = self.camera.light_source8 light.move_to([-25, -20, 20])9 sphere1 = Sphere().set_color(RED).scale(0.2).move_to(1*RIGHT + 1*UP - 2*OUT)10 sphere2 = sphere1.copy().move_to(-1*RIGHT + 1*UP - 2*OUT)11 sphere3 = sphere1.copy().move_to(-1*RIGHT + -1*UP - 2*OUT)12 sphere4 = sphere1.copy().move_to(1*RIGHT + -1*UP - 2*OUT)13 sphere5 = sphere1.copy().move_to(2*RIGHT + 2*UP + -2*OUT)14 sphere6 = sphere1.copy().move_to(-2*RIGHT + 2*UP + -2*OUT)15 sphere7 = sphere1.copy().move_to(-2*RIGHT + -2*UP + -2*OUT)16 sphere8 = sphere1.copy().move_to(2*RIGHT + -2*UP + -2*OUT)17 18 spheres = SGroup(sphere1,sphere2,sphere3,sphere4,sphere5,sphere6,sphere7,sphere8)19 line1 = self.getline(sphere1,sphere2)20 line1.add_updater(21 lambda mob: mob.become(22 self.getline(sphere1,sphere2)23 )24 )25 26 line2 = self.getline(sphere2,sphere3)27 line2.add_updater(28 lambda mob: mob.become(29 self.getline(sphere2,sphere3)30 )31 )32 line3 = self.getline(sphere3,sphere4)33 line3.add_updater(34 lambda mob: mob.become(35 self.getline(sphere3,sphere4)36 )37 )38 line4 = self.getline(sphere4,sphere1)39 line4.add_updater(40 lambda mob: mob.become(41 self.getline(sphere4,sphere1)42 )43 )44 line5 = self.getline(sphere5,sphere6)45 line5.add_updater(46 lambda mob: mob.become(47 self.getline(sphere5,sphere6)48 )49 )50 line6 = self.getline(sphere6,sphere7)51 line6.add_updater(52 lambda mob: mob.become(53 self.getline(sphere6,sphere7)54 )55 )56 line7 = self.getline(sphere7,sphere8)57 line7.add_updater(58 lambda mob: mob.become(59 self.getline(sphere7,sphere8)60 )61 )62 line8 = self.getline(sphere8,sphere5)63 line8.add_updater(64 lambda mob: mob.become(65 self.getline(sphere8,sphere5)66 )67 )68 line9 = self.getline(sphere1,sphere5)69 line9.add_updater(70 lambda mob: mob.become(71 self.getline(sphere1,sphere5)72 )73 )74 line10 = self.getline(sphere2,sphere6)75 line10.add_updater(76 lambda mob: mob.become(77 self.getline(sphere2,sphere6)78 )79 )80 line11 = self.getline(sphere3,sphere7)81 line11.add_updater(82 lambda mob: mob.become(83 self.getline(sphere3,sphere7)84 )85 )86 line12 = self.getline(sphere4,sphere8)87 line12.add_updater(88 lambda mob: mob.become(89 self.getline(sphere4,sphere8)90 )91 )92 lines = SGroup(line1,line2,line3,line4,93 line5,line6,line7,line8,94 line9,line10,line11,line12)95 96 #CUBE B97 sphereb1 = Sphere().set_color(BLUE).scale(0.2).move_to(2*RIGHT + 2*UP + 2*OUT)98 sphereb2 = sphereb1.copy().move_to(-2*RIGHT + 2*UP + 2*OUT)99 sphereb3 = sphereb1.copy().move_to(-2*RIGHT + -2*UP + 2*OUT)100 sphereb4 = sphereb1.copy().move_to(2*RIGHT + -2*UP + 2*OUT)101 sphereb5 = sphereb1.copy().move_to(2*RIGHT + 2*UP + -2*OUT)102 sphereb6 = sphereb1.copy().move_to(-2*RIGHT + 2*UP + -2*OUT)103 sphereb7 = sphereb1.copy().move_to(-2*RIGHT + -2*UP + -2*OUT)104 sphereb8 = sphereb1.copy().move_to(2*RIGHT + -2*UP + -2*OUT)105 spheresb = SGroup(sphereb1,sphereb2,sphereb3,sphereb4,106 sphereb5,sphereb6,sphereb7,sphereb8)107 lineb1 = self.getline(sphereb1,sphereb2)108 lineb1.add_updater(109 lambda mob: mob.become(110 self.getline(sphereb1,sphereb2)111 )112 )113 lineb2 = self.getline(sphereb2,sphereb3)114 lineb2.add_updater(115 lambda mob: mob.become(116 self.getline(sphereb2,sphereb3)117 )118 )...
android_complex.py
Source: android_complex.py
...63 e2 = TouchAction()64 e2.press(x=250, y=100).release()65 smile = TouchAction()66 smile.press(x=110, y=200) \67 .move_to(x=1, y=1) \68 .move_to(x=1, y=1) \69 .move_to(x=1, y=1) \70 .move_to(x=1, y=1) \71 .move_to(x=1, y=1) \72 .move_to(x=2, y=1) \73 .move_to(x=2, y=1) \74 .move_to(x=2, y=1) \75 .move_to(x=2, y=1) \76 .move_to(x=2, y=1) \77 .move_to(x=3, y=1) \78 .move_to(x=3, y=1) \79 .move_to(x=3, y=1) \80 .move_to(x=3, y=1) \81 .move_to(x=3, y=1) \82 .move_to(x=4, y=1) \83 .move_to(x=4, y=1) \84 .move_to(x=4, y=1) \85 .move_to(x=4, y=1) \86 .move_to(x=4, y=1) \87 .move_to(x=5, y=1) \88 .move_to(x=5, y=1) \89 .move_to(x=5, y=1) \90 .move_to(x=5, y=1) \91 .move_to(x=5, y=1) \92 .move_to(x=5, y=0) \93 .move_to(x=5, y=0) \94 .move_to(x=5, y=0) \95 .move_to(x=5, y=0) \96 .move_to(x=5, y=0) \97 .move_to(x=5, y=0) \98 .move_to(x=5, y=0) \99 .move_to(x=5, y=0) \100 .move_to(x=5, y=-1) \101 .move_to(x=5, y=-1) \102 .move_to(x=5, y=-1) \103 .move_to(x=5, y=-1) \104 .move_to(x=5, y=-1) \105 .move_to(x=4, y=-1) \106 .move_to(x=4, y=-1) \107 .move_to(x=4, y=-1) \108 .move_to(x=4, y=-1) \109 .move_to(x=4, y=-1) \110 .move_to(x=3, y=-1) \111 .move_to(x=3, y=-1) \112 .move_to(x=3, y=-1) \113 .move_to(x=3, y=-1) \114 .move_to(x=3, y=-1) \115 .move_to(x=2, y=-1) \116 .move_to(x=2, y=-1) \117 .move_to(x=2, y=-1) \118 .move_to(x=2, y=-1) \119 .move_to(x=2, y=-1) \120 .move_to(x=1, y=-1) \121 .move_to(x=1, y=-1) \122 .move_to(x=1, y=-1) \123 .move_to(x=1, y=-1) \124 .move_to(x=1, y=-1)125 smile.release()126 ma = MultiAction(self.driver)127 ma.add(e1, e2, smile)128 ma.perform()129 # so you can see it130 sleep(10)131if __name__ == '__main__':132 suite = unittest.TestLoader().loadTestsFromTestCase(ComplexAndroidTests)...
android_gestures_sauce.py
Source: android_gestures_sauce.py
...19 self.driver.start_activity("io.appium.android.apis", ".view.DragAndDropDemo")20 start = self.driver.find_element_by_id("io.appium.android.apis:id/drag_dot_3")21 end = self.driver.find_element_by_id("io.appium.android.apis:id/drag_dot_2")22 action = TouchAction(self.driver);23 action.long_press(start).move_to(end).release().perform()24 sleep(.5)25 text = self.driver.find_element_by_id("io.appium.android.apis:id/drag_result_text").text26 self.assertEqual(text, "Dropped!")27 def test_smiley_face(self):28 # just for the fun of it.29 # this doesn't really assert anything.30 # paint31 eye1 = TouchAction()32 eye1.press(x=150, y=100).release()33 eye2 = TouchAction()34 eye2.press(x=250, y=100).release()35 smile = TouchAction()36 smile.press(x=110, y=200) \37 .move_to(x=1, y=1) \38 .move_to(x=1, y=1) \39 .move_to(x=1, y=1) \40 .move_to(x=1, y=1) \41 .move_to(x=1, y=1) \42 .move_to(x=2, y=1) \43 .move_to(x=2, y=1) \44 .move_to(x=2, y=1) \45 .move_to(x=2, y=1) \46 .move_to(x=2, y=1) \47 .move_to(x=3, y=1) \48 .move_to(x=3, y=1) \49 .move_to(x=3, y=1) \50 .move_to(x=3, y=1) \51 .move_to(x=3, y=1) \52 .move_to(x=4, y=1) \53 .move_to(x=4, y=1) \54 .move_to(x=4, y=1) \55 .move_to(x=4, y=1) \56 .move_to(x=4, y=1) \57 .move_to(x=5, y=1) \58 .move_to(x=5, y=1) \59 .move_to(x=5, y=1) \60 .move_to(x=5, y=1) \61 .move_to(x=5, y=1) \62 .move_to(x=5, y=0) \63 .move_to(x=5, y=0) \64 .move_to(x=5, y=0) \65 .move_to(x=5, y=0) \66 .move_to(x=5, y=0) \67 .move_to(x=5, y=0) \68 .move_to(x=5, y=0) \69 .move_to(x=5, y=0) \70 .move_to(x=5, y=-1) \71 .move_to(x=5, y=-1) \72 .move_to(x=5, y=-1) \73 .move_to(x=5, y=-1) \74 .move_to(x=5, y=-1) \75 .move_to(x=4, y=-1) \76 .move_to(x=4, y=-1) \77 .move_to(x=4, y=-1) \78 .move_to(x=4, y=-1) \79 .move_to(x=4, y=-1) \80 .move_to(x=3, y=-1) \81 .move_to(x=3, y=-1) \82 .move_to(x=3, y=-1) \83 .move_to(x=3, y=-1) \84 .move_to(x=3, y=-1) \85 .move_to(x=2, y=-1) \86 .move_to(x=2, y=-1) \87 .move_to(x=2, y=-1) \88 .move_to(x=2, y=-1) \89 .move_to(x=2, y=-1) \90 .move_to(x=1, y=-1) \91 .move_to(x=1, y=-1) \92 .move_to(x=1, y=-1) \93 .move_to(x=1, y=-1) \94 .move_to(x=1, y=-1)95 smile.release()96 ma = MultiAction(self.driver)97 ma.add(eye1, eye2, smile)98 ma.perform()99 # so you can see it...
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