How to use sendMouseMove method in fMBT

Best Python code snippet using fMBT_python

unrealConnect.py

Source:unrealConnect.py Github

copy

Full Screen

...130 def sendMouseButton(self, buttonName: str, isPressed: bool, xLoc: float, yLoc: float) -> None:131 if self.__connected:132 self.__ueconnect.addInputQ((buttonName, xLoc, yLoc), isPressed)133 #deltas are -100 to 100 float as a percentage of the screen134 def sendMouseMove(self, xLoc: float, dx: float, yLoc: float, dy: float) -> None:135 if self.__connected:...

Full Screen

Full Screen

remote_control.py

Source:remote_control.py Github

copy

Full Screen

...212 self.sendArr = (self.targetIp, self.targetPort)213 def sendKey(self, scancode, downup):214 if scan2linux[scancode] != None:215 self.udpSocket.sendto(pack_events([[EV_KEY, scan2linux[scancode], downup]], DEV_NAME), self.sendArr)216 def sendMouseMove(self, x=None, y=None):217 events = []218 if x != None:219 events.append((EV_REL, REL_X, x))220 if y != None:221 events.append((EV_REL, REL_Y, y))222 self.udpSocket.sendto(pack_events(events, DEV_NAME), self.sendArr)223 def sendMouseBTN(self, btn, downup):224 if btn <= 7 and mousecodemap[btn] != None:225 self.udpSocket.sendto(pack_events(226 [[EV_KEY, mousecodemap[btn], downup]], DEV_NAME), self.sendArr)227 def sendWheel(self, value):228 self.udpSocket.sendto(pack_events(229 [[EV_REL, REL_WHEEL, value]], DEV_NAME), self.sendArr)230if __name__ == "__main__":231 addr = "192.168.1.64:61069"232 if os.path.exists("./addr.txt"):233 with open("./addr.txt", "r") as f:234 addr = f.read()235 senderInstance = sender(addr)236 pygame.init()237 screen = pygame.display.set_mode((320, 240), 0, 32)238 pygame.mouse.set_visible(False)239 pygame.event.set_grab(True)240 flag = True241 while flag:242 for event in pygame.event.get():243 if event.type == QUIT:244 flag = False245 break246 if event.type == KEYDOWN:247 if event.key == K_ESCAPE:248 flag = False249 break250 senderInstance.sendKey(event.scancode, DOWN)251 elif event.type == KEYUP:252 senderInstance.sendKey(event.scancode, UP)253 elif event.type == pygame.MOUSEBUTTONDOWN:254 senderInstance.sendMouseBTN(event.button, DOWN)255 elif event.type == pygame.MOUSEBUTTONUP:256 senderInstance.sendMouseBTN(event.button, UP)257 elif event.type == pygame.MOUSEMOTION:258 rel = pygame.mouse.get_rel()259 senderInstance.sendMouseMove(260 x=rel[0] if rel[0] != 0 else None, y=rel[1] if rel[1] != 0 else None)261 elif event.type == pygame.MOUSEWHEEL:...

Full Screen

Full Screen

winuse.py

Source:winuse.py Github

copy

Full Screen

...213 self.sendArr = (self.targetIp, self.targetPort)214 def sendKey(self, scancode, downup):215 if scan2linux[scancode] != None:216 self.udpSocket.sendto(pack_events([[EV_KEY, scan2linux[scancode], downup]], DEV_NAME), self.sendArr)217 def sendMouseMove(self, x=None, y=None):218 events = []219 if x != None:220 events.append((EV_REL, REL_X, x))221 if y != None:222 events.append((EV_REL, REL_Y, y))223 self.udpSocket.sendto(pack_events(events, DEV_NAME), self.sendArr)224 def sendMouseBTN(self, btn, downup):225 if btn <= 7 and mousecodemap[btn] != None:226 self.udpSocket.sendto(pack_events(227 [[EV_KEY, mousecodemap[btn], downup]], DEV_NAME), self.sendArr)228 def sendWheel(self, value):229 self.udpSocket.sendto(pack_events(230 [[EV_REL, REL_WHEEL, value]], DEV_NAME), self.sendArr)231if __name__ == "__main__":232 senderInstance = sender("192.168.1.64:8888")233 pygame.init()234 screen = pygame.display.set_mode((320, 240), 0, 32)235 pygame.mouse.set_visible(False)236 pygame.event.set_grab(True)237 while True:238 for event in pygame.event.get():239 if event.type == QUIT:240 exit()241 if event.type == KEYDOWN:242 if event.key == K_ESCAPE:243 exit()244 senderInstance.sendKey(event.scancode, DOWN)245 elif event.type == KEYUP:246 senderInstance.sendKey(event.scancode, UP)247 elif event.type == pygame.MOUSEBUTTONDOWN:248 senderInstance.sendMouseBTN(event.button, DOWN)249 elif event.type == pygame.MOUSEBUTTONUP:250 senderInstance.sendMouseBTN(event.button, UP)251 elif event.type == pygame.MOUSEMOTION:252 rel = pygame.mouse.get_rel()253 senderInstance.sendMouseMove(254 x=rel[0] if rel[0] != 0 else None, y=rel[1] if rel[1] != 0 else None)255 elif event.type == pygame.MOUSEWHEEL:...

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run fMBT automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful