Best Python code snippet using fMBT_python
FFXI_Input.py
Source:FFXI_Input.py
...69selectKey = "F9"70startKey = "F10"71def sendKeyDown(keycode):72 subprocess.call(["xdotool", "keydown", "--window", FFXI_PROCESS_ID, keycode])73def sendKeyUp(keycode):74 subprocess.call(["xdotool", "keyup", "--window", FFXI_PROCESS_ID, keycode])75for event in device.read_loop():76 if event.type == ecodes.EV_ABS:77 if event.code == ecodes.ABS_Z:78 if event.value < TRIGGER_THRESHOLD:79 if isLeftTriggerDown:80 isLeftTriggerDown = False81 sendKeyUp("F11")82 else:83 if not isLeftTriggerDown:84 isLeftTriggerDown = True85 if not isCtrlDown:86 isCtrlDown = True87 sendKeyDown("Control_L")88 sendKeyDown("F11")89 if event.code == ecodes.ABS_RZ:90 if event.value < TRIGGER_THRESHOLD:91 if isRightTriggerDown:92 isRightTriggerDown = False93 sendKeyUp("F12")94 else:95 if not isRightTriggerDown:96 isRightTriggerDown = True97 if not isCtrlDown:98 isCtrlDown = True99 sendKeyDown("Control_L")100 sendKeyDown("F12")101 if isCtrlDown and not (isLeftTriggerDown or isRightTriggerDown):102 isCtrlDown = False103 sendKeyUp("Control_L")104 if isLeftTriggerDown or isRightTriggerDown:105 southKey = "F5"106 westKey = "F6"107 eastKey = "F7"108 northKey = "F8"109 else:110 southKey = "Return"111 westKey = "KP_Subtract"112 eastKey = "Escape"113 northKey = "KP_Add"114 if isLeftTriggerDown or isRightTriggerDown or isStartDown:115 if event.code == ecodes.ABS_HAT0X:116 if event.value == 1:117 if not isDpadRightDown:118 sendKeyDown(dpadRightKey)119 isDpadRightDown = True120 isDpadLeftDown = False121 if isDpadLeftDown:122 sendKeyUp(dpadLeftKey)123 if isDpadUpDown:124 sendKeyUp(dpadUpKey)125 if isDpadLeftDown:126 sendKeyUp(dpadDownKey)127 elif event.value == -1:128 if not isDpadLeftDown:129 sendKeyDown(dpadLeftKey)130 isDpadLeftDown = True131 isDpadRightDown = False132 if isDpadRightDown:133 sendKeyUp(dpadRightKey)134 if isDpadUpDown:135 sendKeyUp(dpadUpKey)136 if isDpadDownDown:137 sendKeyUp(dpadDownKey)138 else:139 if isDpadRightDown:140 sendKeyUp(dpadRightKey)141 if isDpadLeftDown:142 sendKeyUp(dpadLeftKey)143 isDpadRightDown = False144 isDpadLeftDown = False145 if event.code == ecodes.ABS_HAT0Y:146 if event.value == 1:147 if not isDpadDownDown:148 sendKeyDown(dpadDownKey)149 isDpadDownDown = True150 isDpadUpDown = False151 if isDpadLeftDown:152 sendKeyUp(dpadLeftKey)153 if isDpadUpDown:154 sendKeyUp(dpadUpKey)155 if isDpadRightDown:156 sendKeyUp(dpadRightKey)157 elif event.value == -1:158 if not isDpadUpDown:159 sendKeyDown(dpadUpKey)160 isDpadUpDown = True161 isDpadDownDown = False162 if isDpadLeftDown:163 sendKeyUp(dpadLeftKey)164 if isDpadRightDown:165 sendKeyUp(dpadRightKey)166 if isDpadLeftDown:167 sendKeyUp(dpadDownKey)168 else:169 if isDpadDownDown:170 sendKeyUp(dpadDownKey)171 if isDpadUpDown:172 sendKeyUp(dpadUpKey)173 isDpadDownDown = False174 isDpadUpDown = False175 if event.type == ecodes.EV_KEY:176 # For some reason, BTN_NORTH and BTN_WEST are switched on Steam Decks177 if event.code == ecodes.BTN_NORTH:178 if event.value == 1:179 sendKeyDown(westKey)180 else:181 sendKeyUp(westKey)182 if event.code == ecodes.BTN_SOUTH:183 if event.value == 1:184 sendKeyDown(southKey)185 else:186 sendKeyUp(southKey)187 if event.code == ecodes.BTN_EAST:188 if event.value == 1:189 sendKeyDown(eastKey)190 else:191 sendKeyUp(eastKey)192 # For some reason, BTN_NORTH and BTN_WEST are switched on Steam Decks193 if event.code == ecodes.BTN_WEST:194 if event.value == 1:195 sendKeyDown(northKey)196 else:197 sendKeyUp(northKey)198 if event.code == ecodes.BTN_START:199 isStartDown = event.value == 1200 if event.value == 1:201 sendKeyDown("Control_L")202 sendKeyDown(startKey)203 else:204 sendKeyUp(startKey)205 sendKeyUp("Control_L")206 if event.code == ecodes.BTN_SELECT:207 if event.value == 1:208 sendKeyDown("Control_L")209 sendKeyDown(selectKey)210 else:211 sendKeyUp(selectKey)212 sendKeyUp("Control_L")213 # Swaps characters when hitting the right bumper (only necessary for 2boxers)214 if event.code == ecodes.BTN_TR and event.value == 1:215 sendKeyUp("Control_L")216 switchCharacters()217 sendKeyDown("Alt_L")...
remote_control.py
Source:remote_control.py
...31 sendBytes(bytes)32def sendKeyDown(direction):33 bytes = ORDER_MOVEROBOT.to_bytes(1, "big") + b'\x00' + KPDOWN.to_bytes(1, "big") + direction.to_bytes(1, "big")34 sendBytes(bytes)35def sendKeyUp(direction):36 bytes = ORDER_MOVEROBOT.to_bytes(1, "big") + b'\x00' + KPUP.to_bytes(1, "big") + direction.to_bytes(1, "big")37 sendBytes(bytes)38loop = True39while loop:40 for event in pygame.event.get():41 if event.type == KEYDOWN:42 if event.key == K_ESCAPE:43 loop = False44 if event.key == K_KP1:45 sendOrder_LANCERBALLE(1)46 if event.key == K_KP2:47 sendOrder_LANCERBALLE(2)48 if event.key == K_KP4:49 sendOrder_LANCERBALLE(4)50 if event.key == K_KP5:51 sendOrder_LANCERBALLE(5)52 if event.key == K_KP7:53 sendOrder_LANCERBALLE(7)54 if event.key == K_KP8:55 sendOrder_LANCERBALLE(8)56 if event.key == K_UP:57 sendKeyDown(KDOWN);58 if event.key == K_DOWN:59 sendKeyDown(KUP);60 if event.key == K_LEFT:61 sendKeyDown(KLEFT);62 if event.key == K_RIGHT:63 sendKeyDown(KRIGHT);64 if event.type == KEYUP:65 if event.key == K_UP:66 sendKeyUp(KDOWN);67 if event.key == K_DOWN:68 sendKeyUp(KUP);69 if event.key == K_LEFT:70 sendKeyUp(KLEFT);71 if event.key == K_RIGHT:72 sendKeyUp(KRIGHT);73 """74 #Chargement et collage du fond75 fond = pygame.image.load("background.jpg").convert()76 fenetre.blit(fond, (0,0))77 #Chargement et collage du personnage78 perso = pygame.image.load("perso.png").convert_alpha()79 position_perso = perso.get_rect()80 fenetre.blit(perso, position_perso)81 #Rafraîchissement de l'écran82 pygame.display.flip()83 """ 84 """85 #Re-collage86 fenetre.blit(fond, (0,0)) ...
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