Best Python code snippet using autotest_python
job_unittest.py
Source:job_unittest.py
...235 Exception, self.job.__init__, self.control, options,236 drop_caches=True)237 # check238 self.god.check_playback()239 def test_control_functions(self):240 self.construct_job(True)241 control_file = "blah"242 self.job.control_set(control_file)243 self.assertEquals(self.job.control_get(), os.path.abspath(control_file))244 def test_harness_select(self):245 self.construct_job(True)246 # record247 which = "which"248 harness_args = ''249 harness.select.expect_call(which, self.job, 250 harness_args).and_return(None)251 # run and test252 self.job.harness_select(which, harness_args)253 self.god.check_playback()...
tests.py
Source:tests.py
...30 self.browser.find_element(by=how, value=what)31 except NoSuchElementException as e:32 return False33 return True34 def test_control_functions(self):35 # A visitor gets to the main page:36 self.browser.get(self.server_url)37 # We see it in the title38 # self.assertIn('Metamundo Control Panel', self.browser.title)39 # There is no grid yet40 self.assertFalse(self.is_element_present(By.ID, "world_grid"))41 # There is an explanation of the website with a "start_world" button42 # We push a button to start the world43 start_world_box = self.browser.find_element_by_id('start_world')44 start_world_box.send_keys(Keys.ENTER)45 # Now the page contains a grid46 self.assertTrue(self.is_element_present(By.ID, "world_grid"))47 first_world = self.browser.current_url48 # Oops, we accidentally pressed the button twice...
functional_tests.py.bak
Source:functional_tests.py.bak
...94 self.browser = webdriver.Chrome()95 self.browser.implicitly_wait(4)96 def tearDown(self):97 self.browser.quit()98 def test_control_functions(self):99 # Management gets to the control panel:100 self.browser.get("http://localhost:8000/control_panel/")101 # We see it in the title102 self.assertIn('Metamundo Control Panel', self.browser.title)103 # The user sees a grid of 500 by 500. 104 grid = self.browser.find_element_by_id('world_grid')105 106 # .. and also sees a button that says "Spawn Solitary Blob on a 107 # random spot", when it's pushed, the user sees a blob spawn on a 108 # random spot on the map.109 110 # There is another button that reads "Evolve Blobs".111 # This button is clicked, and all blob-units evolve in a random 112 # direction....
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