How to use process_input method in autotest

Best Python code snippet using autotest_python

test_menus.py

Source: test_menus.py Github

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...20class MenusTest(unittest.TestCase):21 def check_neutral(self, menu, pause=False):22 for action in [Action.MOVE_LEFT, Action.MOVE_RIGHT, Action.TOGGLE_INVENTORY, Action.PICK_PUT] + \23 ([Action.TOGGLE_PAUSE] if not pause else []):24 self.assertEqual(menu.process_input(action), menu.menu_state)25 self.assertEqual(menu.selected_option, 0)26 def test_simple_menu(self):27 n_options = 2028 menu_state = "MENU_STATE"29 class DummyMenu(SimpleMenu):30 def __init__(self):31 super().__init__([(f'Option {i}', i) for i in range(n_options)], "title", menu_state)32 def process_select(self):33 return self.options[self.selected_option][1]34 menu = DummyMenu()35 self.assertEqual(menu.selected_option, 0)36 self.check_neutral(menu)37 for i in range(1, n_options * 3):38 self.assertEqual(menu.process_input(Action.MOVE_DOWN), menu_state)39 self.assertEqual(menu.selected_option, i % n_options)40 self.assertEqual(menu.process_input(Action.SELECT), i % n_options)41 self.assertEqual(menu.process_select(), i % n_options)42 menu.open()43 self.assertEqual(menu.selected_option, 0)44 for i in range(n_options * 3 - 1, -1, -1):45 self.assertEqual(menu.process_input(Action.MOVE_UP), menu_state)46 self.assertEqual(menu.selected_option, i % n_options)47 self.assertEqual(menu.process_input(Action.SELECT), i % n_options)48 self.assertEqual(menu.process_select(), i % n_options)49 def test_err(self):50 state = "Next"51 msg = ErrorMsg(state)52 self.check_neutral(msg)53 for action in [Action.MOVE_DOWN, Action.MOVE_UP]:54 self.assertEqual(msg.process_input(action), msg.menu_state)55 self.assertEqual(msg.selected_option, 0)56 self.assertEqual(msg.process_input(Action.SELECT), state)57 def test_lvl_select(self):58 n_levels = 559 class DummyLoader:60 number_of_levels = n_levels61 current_level = 062 loader = DummyLoader()63 menu = LvlSelectMenu(loader)64 self.check_neutral(menu)65 for i in range(n_levels):66 self.assertEqual(menu.process_input(Action.SELECT), State.LEVEL)67 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.LEVEL_SELECTION)68 self.assertEqual(loader.current_level, i)69 self.assertEqual(menu.process_input(Action.SELECT), State.MAIN_MENU)70 def test_main_menu(self):71 menu = MainMenu()72 self.check_neutral(menu)73 self.assertEqual(menu.process_input(Action.SELECT), State.LEVEL)74 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.MAIN_MENU)75 self.assertEqual(menu.process_input(Action.SELECT), State.DUNGEON)76 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.MAIN_MENU)77 self.assertEqual(menu.process_input(Action.SELECT), State.LEVEL_SELECTION)78 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.MAIN_MENU)79 self.assertEqual(menu.process_input(Action.SELECT), State.LOAD)80 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.MAIN_MENU)81 self.assertEqual(menu.process_input(Action.SELECT), State.EXIT)82 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.MAIN_MENU)83 def test_pause_menu(self):84 menu = PauseMenu()85 self.check_neutral(menu, True)86 self.assertEqual(menu.process_input(Action.SELECT), State.LEVEL)87 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.PAUSE_MENU)88 self.assertEqual(menu.process_input(Action.SELECT), State.SAVE)89 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.PAUSE_MENU)90 self.assertEqual(menu.process_input(Action.SELECT), State.SWITCH_VISION)91 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.PAUSE_MENU)92 self.assertEqual(menu.process_input(Action.SELECT), State.MAIN_MENU)93 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.PAUSE_MENU)94 self.assertEqual(menu.process_input(Action.TOGGLE_PAUSE), State.LEVEL)95 def test_inventory(self):96 player = PlayerCharacter(0, 0)97 cwd = os.path.realpath(__file__)98 path = Path(cwd)99 levels_dir = str(path.parent.absolute()) + os.sep + 'resources' + os.sep100 loader = LevelLoader()101 level = loader.load_from_file(levels_dir + 'level_1.lvl', player)102 n_items = 10103 menu = InventoryMenu(player, level)104 random.seed(0)105 for _ in range(n_items):106 player.inventory.add_item(107 InventoryItem(stats=Stats(0, random.randint(-5, 5), random.randint(-5, 5), 0), can_be_equipped=True))108 class DummyEntity(ActingEntity):109 def update(self, mediator):110 pass111 _ITEM_TO_ENTITY_FUNC[InventoryItem] = lambda x, y: DummyEntity(x, y, False, None)112 stats_player = deepcopy(player.stats)113 self.assertEqual(menu.selected_option, 0)114 for action in [Action.MOVE_LEFT, Action.MOVE_RIGHT]:115 self.assertEqual(menu.process_input(action), menu.menu_state)116 self.assertEqual(menu.selected_option, 0)117 for i in range(1, n_items * 3):118 self.assertEqual(menu.process_input(Action.MOVE_DOWN), State.INVENTORY)119 self.assertEqual(menu.selected_option, i % n_items)120 self.assertEqual(menu.process_input(Action.SELECT), State.INVENTORY)121 self.assertEqual(player.stats, stats_player + player.inventory.items[i % n_items].stats)122 self.assertEqual(menu.process_input(Action.SELECT), State.INVENTORY)123 self.assertEqual(player.stats, stats_player)124 menu.open()125 self.assertEqual(menu.selected_option, 0)126 for i in range(n_items * 3 - 1, -1, -1):127 self.assertEqual(menu.process_input(Action.MOVE_UP), State.INVENTORY)128 self.assertEqual(menu.selected_option, i % n_items)129 self.assertEqual(menu.process_input(Action.SELECT), State.INVENTORY)130 self.assertEqual(player.stats, stats_player + player.inventory.items[i % n_items].stats)131 self.assertEqual(menu.process_input(Action.SELECT), State.INVENTORY)132 self.assertEqual(player.stats, stats_player)133 for i in range(1, n_items + 1):134 self.assertEqual(menu.process_input(Action.PICK_PUT), State.INVENTORY)135 self.assertEqual(len(player.inventory.items), n_items - i)136 self.assertEqual(len(level.acting_entities), i + 1)137 for ent in level.acting_entities:138 self.assertEqual((player.x, player.y), (ent.x, ent.y))139if __name__ == '__main__':...

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test_shell.py

Source: test_shell.py Github

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...21 1 3 1822 > echo 123 | wc23 1 1 324 """25 command_result = self.shell.process_input('echo "Hello, world!"')26 self.assertEqual(command_result.get_output(), 27 'Hello, world!{}'.format(os.linesep))28 self.assertEqual(command_result.get_return_code(), 0)29 # This `cd` is necessary for finding `example.txt` file.30 command_result = self.shell.process_input('cd {}'.format(BASE_DIR))31 command_result = self.shell.process_input('FILE=example.txt')32 self.shell.apply_command_result(command_result)33 self.assertEqual(command_result.get_output(), '')34 self.assertEqual(command_result.get_return_code(), 0)35 command_result = self.shell.process_input('cat $FILE')36 self.assertEqual(command_result.get_output(), 'Some example text\n')37 self.assertEqual(command_result.get_return_code(), 0)38 command_result = self.shell.process_input('cat $FILE | wc')39 self.assertEqual(command_result.get_output(), '1 3 18')40 self.assertEqual(command_result.get_return_code(), 0)41 command_result = self.shell.process_input('echo 123 | wc')42 exp_length = 3 + len(os.linesep)43 self.assertEqual(command_result.get_output(), '1 1 {}'.format(exp_length))44 self.assertEqual(command_result.get_return_code(), 0)45 def test_subst_exit(self):46 """Test that string expansion works for substituting commands.47 """48 command_result = self.shell.process_input('x=exit')49 self.shell.apply_command_result(command_result)50 self.assertRaises(exceptions.ExitException,51 self.shell.process_input, '$x')52 def test_cat_wc(self):53 """A simple piped command: cd; cat smth | wc54 """55 command_result = self.shell.process_input('cd {}'.format(BASE_DIR))56 command_result = self.shell.process_input('cat wc_file.txt | wc')57 self.assertEqual(command_result.get_output(), '2 6 24')58 def test_cd_pwd(self):59 """A simple script execution: cd; pwd.60 """61 command_result = self.shell.process_input('cd {}'.format(BASE_DIR))62 command_result = self.shell.process_input('pwd')63 self.assertEqual(command_result.get_output(), BASE_DIR)64 def test_repeatable_commands(self):65 """A `long` session with a user should not fail.66 """67 for i in range(1000):68 command_result = self.shell.process_input('echo 1=1')...

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test_Game.py

Source: test_Game.py Github

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...91011def test_Game_inputs():12 game = Game()13 game.process_input(UserInput.ARROW_LEFT)14 game.process_input(UserInput.ARROW_RIGHT)15 game.process_input(UserInput.ENTER)16 game.process_input(UserInput.ENTER)17 game.process_input(UserInput.ARROW_RIGHT)18 game.process_input(UserInput.ENTER)19 game.process_input(UserInput.ENTER)20 game.process_input(UserInput.ARROW_RIGHT)21 game.process_input(UserInput.ENTER)22 game.process_input(UserInput.ENTER)23 game.process_input(UserInput.ARROW_RIGHT)24 assert(game._is_match_ongoing())2526 game.process_input(UserInput.ENTER)27 assert not(game._is_match_ongoing())2829 game.process_input(UserInput.ENTER)30 assert not(game._is_match_ongoing())3132 game.process_input(UserInput.KEY_R) ...

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