How to use send_touch method in ATX

Best Python code snippet using ATX

screen.py

Source: screen.py Github

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...18 self.open_minicap_stream()19 self._display = self.display20 self.open_rotation_watcher(on_rotation_change=on_rotation_change)21 self.open_minitouch_stream()22 def send_touch(self, cmd):23 self._MinitouchStreamMixin__touch_queue.put(cmd)24 def input(self, char):25 self.shell('input', 'text', char)26def get_adb(host, port, serial):27 client = Client(host, port)28 if serial is None:29 serial = list(client.devices().keys())[0]30 return AdbWrapper(client, serial)31__dir__ = os.path.dirname(os.path.abspath(__file__))32def screen_with_controls(host, port, serial, scale=0.5):33 from PIL import Image, ImageTk34 import Tkinter as tk35 import tkFileDialog36 adb = get_adb(host, port, serial)37 class Screen(object):38 def __init__(self):39 self.root = tk.Tk()40 self.root.title('Sync Screen')41 # self.image = Image.open(os.path.join(__dir__, 'static', 'screen.png'))42 self.image = None43 self.tkimage = None44 self.canvas_image = None45 self.make_toolbar()46 self.make_canvas()47 def make_toolbar(self):48 # tools: capture, power, home, menu, back, volume_up, volume_down, turn_screen, keymapping_settings49 toolbar = tk.Frame(self.root)50 self.icons = [] # need to keep a reference for tk images. wtf.51 def capture():52 if self.image is None:53 print 'Not initialized, try later.'54 return55 d = tkFileDialog.asksaveasfilename(filetypes=(('Images', '*.png;*.jpg;'),), initialfile='screen.png')56 if not d: # canceled57 return58 if not d.endswith('.png') and not d.endswith('.jpg'):59 d += '.png'60 print 'Save to', d61 self.image.save(d)62 icon = ImageTk.PhotoImage(file=os.path.join(__dir__, 'static', 'icons', 'save.ico'))63 tk.Button(toolbar, image=icon, command=capture).pack(side=tk.LEFT, padx=2, pady=2)64 self.icons.append(icon)65 # def rotate():66 # print 'rotate screen (Not Implemented yet.)'67 # icon = ImageTk.PhotoImage(file=os.path.join(__dir__, 'static', 'icons', 'rotate.ico'))68 # tk.Button(toolbar, image=icon, command=rotate).pack(side=tk.LEFT, padx=2, pady=2)69 # self.icons.append(icon)70 for key in ('power', 'home', 'menu', 'back', 'volume_up', 'volume_down'):71 icon = ImageTk.PhotoImage(file=os.path.join(__dir__, 'static', 'icons', '%s.ico' % key))72 self.icons.append(icon)73 b = tk.Button(toolbar, image=icon, command=lambda k=key:adb.keyevent('KEYCODE_%s' % k.upper()))74 b.pack(side=tk.LEFT, padx=2, pady=2)75 toolbar.pack(side=tk.TOP, fill=tk.X)76 def make_canvas(self):77 # screen canvas, bind mouse input & keyboard input78 self.canvas = tk.Canvas(self.root, bg='black', bd=0, highlightthickness=0)79 self.canvas.pack()80 def screen2touch(x, y):81 '''convert touch position'''82 w, h, o = adb._display83 if o == 0:84 return x, y85 elif o == 1: # landscape-right86 return w-y, x87 elif o == 2: # upsidedown88 return w-x, h-y89 elif o == 3: # landscape-left90 return y, h-x91 return x, y92 93 def on_mouse_down(event):94 self.canvas.focus_set()95 x, y = int(event.x/​scale), int(event.y/​scale)96 x, y = screen2touch(x, y)97 adb.send_touch('d 0 %d %d 30\nc\n' % (x, y))98 def on_mouse_up(event):99 adb.send_touch('u 0\nc\n')100 def on_mouse_drag(event):101 x, y = int(event.x/​scale), int(event.y/​scale)102 x, y = screen2touch(x, y)103 adb.send_touch('m 0 %d %d 30\nc\n' % (x, y))104 self.canvas.bind('<ButtonPress-1>', on_mouse_down)105 self.canvas.bind('<ButtonRelease-1>', on_mouse_up)106 self.canvas.bind('<B1-Motion>', on_mouse_drag)107 keymap = {'\r':'KEYCODE_ENTER', ' ':'KEYCODE_SPACE', '\x08':'KEYCODE_DEL', }108 def on_key(event):109 c = event.char110 # print 'key pressed', repr(c), type(c)111 if c in 'adbcdefghijklmnopqrstuvwxyz0123456789':112 adb.input(c)113 return 'break'114 if c in keymap:115 adb.keyevent(keymap[c])116 return 'break'117 self.canvas.bind('<Key>', on_key)...

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soundtouch.py

Source: soundtouch.py Github

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...36 send_values(soundtouch_id,'Off')37 else:38 print("Soundtouch run !")39 send_values(soundtouch_id,'On')40def send_touch(button):41 if(button == 'POWER_ON' and get_soudtouch_state() == 'On'):42 return43 if(button == 'POWER_OFF' and get_soudtouch_state() == 'Off'):44 return45 if(button == 'POWER_OFF' or button == 'POWER_ON'):46 button = 'POWER'47 url = 'http:/​/​'+soundtouch_ip+'/​key'48 #appui49 dataXml = '<?xml version="1.0" encoding="UTF-8" ?><key state="press" sender="Gabbo">'+button+'</​key>'50 requests.post(url, data=dataXml)51################# Call52if(len(sys.argv) > 1 and sys.argv[1] == "send_touch"):53 send_touch(sys.argv[2])54elif(len(sys.argv) == 1):...

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