Best Python code snippet using ATX
windows.py
Source:windows.py
...253254 def __init__(self, *args, **kwargs):255 Window.__init__(self, *args, **kwargs)256 self.__init_rect_size()257 self.__init_screen_handles()258259 def __init_rect_size(self):260 hwnd = self.hwnd261 left, top, right, bottom = win32gui.GetWindowRect(hwnd)262 if self.exclude_border:263 _left, _top, _right, _bottom = win32gui.GetClientRect(hwnd)264 left, top = win32gui.ClientToScreen(hwnd, (_left, _top))265 right, bottom = win32gui.ClientToScreen(hwnd, (_right, _bottom))266 self._rect = Rect(left, top, right, bottom)267 self._size = Size(right-left, bottom-top)268269 @property 270 def rect(self):271 return self._rect272273 @property274 def size(self):275 return self._size276277 def __init_screen_handles(self):278 # opengl windows cannot get from it's hwnd, so we use the screen279 hwnd = win32gui.GetDesktopWindow()280 # get screen size and offset281 left, top, right, bottom = self.rect282 width, height = right-left, bottom-top283 # the device context of the window 284 hdcwin = win32gui.GetWindowDC(hwnd)285 # make a temporary dc286 hdcmem = win32gui.CreateCompatibleDC(hdcwin)287 # make a temporary bitmap in memory, this is a PyHANDLE object288 hbmp = win32gui.CreateCompatibleBitmap(hdcwin, width, height)289 # select bitmap for temporary dc290 win32gui.SelectObject(hdcmem, hbmp)291 # check the bitmap object infomation
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