How to use run method of debug_websocket_server class

Best Phoronix-test-suite code snippet using debug_websocket_server.run

debug_websocket_server.php

Source:debug_websocket_server.php Github

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...19{20 const doc_skip = true;21 const doc_section = 'Other';22 const doc_description = 'Phoronix Test Suite WebSocket server testing.';23 public static function run($r)24 {25 //$URL = PTS_SAVE_RESULTS_PATH . $r[0];26 //$master = new websocket('localhost', 12345);27 if(getenv('PTS_WEBSOCKET_PORT') !== false)28 {29 $web_socket_port = getenv('PTS_WEBSOCKET_PORT');30 }31 if(!isset($web_socket_port) || !is_numeric($web_socket_port))32 {33 $web_socket_port = '80';34 }35 pts_web_socket::$debug_mode = true;36 $websocket = new pts_web_socket('localhost', $web_socket_port);37 }...

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run

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1$debug = new debug_websocket_server();2$debug->run();3$debug = new debug_websocket_server();4$debug->run();5$debug = new debug_websocket_server();6$debug->run();7$debug = new debug_websocket_server();8$debug->run();9$debug = new debug_websocket_server();10$debug->run();11$debug = new debug_websocket_server();12$debug->run();13$debug = new debug_websocket_server();14$debug->run();15$debug = new debug_websocket_server();16$debug->run();17$debug = new debug_websocket_server();18$debug->run();19$debug = new debug_websocket_server();20$debug->run();21$debug = new debug_websocket_server();22$debug->run();23$debug = new debug_websocket_server();24$debug->run();25$debug = new debug_websocket_server();26$debug->run();27$debug = new debug_websocket_server();28$debug->run();29$debug = new debug_websocket_server();30$debug->run();

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run

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1$server = new debug_websocket_server("localhost", "9000");2try {3 $server->run();4}5catch (Exception $e) {6 $server->stdout($e->getMessage());7}8$server = new debug_websocket_server("localhost", "9000");9try {10 $server->run();11}12catch (Exception $e) {13 $server->stdout($e->getMessage());14}15$server = new debug_websocket_server("localhost", "9000");16try {17 $server->run();18}19catch (Exception $e) {20 $server->stdout($e->getMessage());21}22$server = new debug_websocket_server("localhost", "9000");23try {24 $server->run();25}26catch (Exception $e) {27 $server->stdout($e->getMessage());28}29$server = new debug_websocket_server("localhost", "9000");30try {31 $server->run();32}33catch (Exception $e) {34 $server->stdout($e->getMessage());35}36$server = new debug_websocket_server("localhost", "9000");37try {38 $server->run();39}40catch (Exception $e) {41 $server->stdout($e->getMessage());42}43$server = new debug_websocket_server("localhost", "9000");44try {45 $server->run();46}47catch (Exception $e) {48 $server->stdout($e->getMessage());49}50$server = new debug_websocket_server("localhost", "9000");51try {52 $server->run();53}54catch (Exception $e) {55 $server->stdout($e->getMessage());56}

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1$debug_websocket_server = new debug_websocket_server("localhost", "9000");2$debug_websocket_server->run();3$debug_websocket_server = new debug_websocket_server("localhost", "9000");4$debug_websocket_server->run();5$debug_websocket_server = new debug_websocket_server("localhost", "9000");6$debug_websocket_server->run();7$debug_websocket_server = new debug_websocket_server("localhost", "9000");8$debug_websocket_server->run();9$debug_websocket_server = new debug_websocket_server("localhost", "9000");10$debug_websocket_server->run();11$debug_websocket_server = new debug_websocket_server("localhost", "9000");12$debug_websocket_server->run();13$debug_websocket_server = new debug_websocket_server("localhost", "9000");14$debug_websocket_server->run();15$debug_websocket_server = new debug_websocket_server("localhost", "9000");16$debug_websocket_server->run();17$debug_websocket_server = new debug_websocket_server("localhost", "9000");18$debug_websocket_server->run();19$debug_websocket_server = new debug_websocket_server("localhost", "9000");20$debug_websocket_server->run();21$debug_websocket_server = new debug_websocket_server("localhost", "9000");22$debug_websocket_server->run();

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run

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1require_once('debug_websocket_server.php');2$debug_websocket_server = new debug_websocket_server();3$debug_websocket_server->run();4class debug_websocket_server extends WebSocketServer {5 protected function process ($user, $message) {6 $this->send($user,$message);7 }8 protected function connected ($user) {9 }10 protected function closed ($user) {11 }12}13Warning: socket_bind(): unable to bind address [0]: Address already in use in /home/.../debug_websocket_server.php on line 8014protected function __construct($addr, $port, $bufferLength = 2048) {15 parent::__construct($addr, $port, $bufferLength);16 $this->master = socket_create(AF_INET, SOCK_STREAM, SOL_TCP) or die("socket_create() failed");17 socket_set_option($this->master, SOL_SOCKET, SO_REUSEADDR, 1) or die("socket_option() failed");18 socket_bind($this->master, $this->address, $this->port) or die("socket_bind() failed");19 socket_listen($this->master,20) or die("socket_listen() failed");20 $this->sockets[] = $this->master;21 $this->stdout("Server Started : ".date('Y-m-d H:i:s'));22 $this->stdout("Listening on : ".$this->address."

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1$server = new debug_websocket_server("localhost","9000");2try {3 $server->run();4}5catch (Exception $e) {6 $server->stdout($e->getMessage());7}8$client = new debug_websocket_client('localhost',9000);9$client->connect();10$client->send("Hello Server!");11$server->send($client->socket,"Hello Client!");12while(true)13{14 $server->send($client->socket,"Hello Client!");15 $client->send("Hello Server!");16 sleep(1);17}18echo $client->receive();19while(true)20{21 echo $client->receive();22 echo $server->receive($client->socket);23 sleep(1);24}

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1$server = new debug_websocket_server("localhost", "9000");2$server->run();3 var output;4 function init()5 {6 output = document.getElementById("output");7 testWebSocket();8 }9 function testWebSocket()10 {11 websocket = new WebSocket(wsUri);12 websocket.onopen = function(evt) { onOpen(evt) };13 websocket.onclose = function(evt) { onClose(evt) };14 websocket.onmessage = function(evt) { onMessage(evt) };15 websocket.onerror = function(evt) { onError(evt) };16 }17 function onOpen(evt)18 {19 writeToScreen("CONNECTED");20 }21 function onClose(evt)22 {23 writeToScreen("DISCONNECTED");24 }25 function onMessage(evt)26 {27 writeToScreen('<span style="color: blue;">RESPONSE: ' + evt.data+'</span>');28 websocket.close();29 }30 function onError(evt)31 {32 writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data);33 }34 function doSend(message)35 {36 writeToScreen("SENT: " + message);37 websocket.send(message);38 }39 function writeToScreen(message)40 {41 var pre = document.createElement("p");42 pre.style.wordWrap = "break-word";43 pre.innerHTML = message;44 output.appendChild(pre);45 }46 window.addEventListener("load", init, false);

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