How to use isIdenticalTo method of variable class

Best Atoum code snippet using variable.isIdenticalTo

Handler.php

Source:Handler.php Github

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...56 )57 ->when($result = new SUT($connection))58 ->then59 ->object($result->getConnection())60 ->isIdenticalTo($connection);61 }62 public function case_get_original_connection(): void63 {64 $this65 ->given(66 $this->mockGenerator->orphanize('__construct'),67 $connection = new \Mock\Hoa\Socket\Connection(),68 $handler = new SUT($connection)69 )70 ->when($result = $this->invoke($handler)->getOriginalConnection())71 ->then72 ->object($result)73 ->isIdenticalTo($connection);74 }75 public function case_get_merged_connections(): void76 {77 $self = $this;78 $this79 ->given(80 $this->mockGenerator->orphanize('__construct'),81 $this->mockGenerator->orphanize('consider'),82 $connectionA = new \Mock\Hoa\Socket\Connection(),83 $handlerA = new SUT($connectionA),84 $connectionB = new \Mock\Hoa\Socket\Connection(),85 $handlerB = new SUT($connectionB),86 $handlerA->merge($handlerB)87 )88 ->when($result = $this->invoke($handlerA)->getMergedConnections())89 ->then90 ->array($result)91 ->isEqualTo([$handlerB]);92 }93 public function case_run_connect_and_wait(): void94 {95 $this96 ->given(97 $this->mockGenerator->orphanize('__construct'),98 $connection = new \Mock\Hoa\Socket\Server(),99 $handler = new SUT($connection),100 $this->calling($connection)->connectAndWait = function () use (&$connectCalled, $connection) {101 $connectCalled = true;102 return $connection;103 },104 $this->calling($connection)->disconnect = function () use (&$disconnectCalled): void {105 $disconnectCalled = true;106 },107 $this->calling($connection)->select = $connection,108 $this->constant->SUCCEED = false109 )110 ->when($result = $handler->run())111 ->then112 ->variable($result)113 ->isNull()114 ->boolean($connectCalled)115 ->isTrue()116 ->boolean($disconnectCalled)117 ->isTrue();118 }119 public function case_run_connect(): void120 {121 $this122 ->given(123 $this->mockGenerator->orphanize('__construct'),124 $connection = new \Mock\Hoa\Socket\Connection(),125 $handler = new SUT($connection),126 $this->calling($connection)->connect = function () use (&$connectCalled, $connection) {127 $connectCalled = true;128 return $connection;129 },130 $this->calling($connection)->disconnect = function () use (&$disconnectCalled): void {131 $disconnectCalled = true;132 },133 $this->calling($connection)->select = $connection,134 $this->constant->SUCCEED = false135 )136 ->when($result = $handler->run())137 ->then138 ->variable($result)139 ->isNull()140 ->boolean($connectCalled)141 ->isTrue()142 ->boolean($disconnectCalled)143 ->isTrue();144 }145 public function case_run_node_on_the_current_handler(): void146 {147 $self = $this;148 $this149 ->given(150 $this->mockGenerator->orphanize('__construct'),151 $this->mockGenerator->orphanize('connect'),152 $connectionA = new \Mock\Hoa\Socket\Connection(),153 $connectionB = new \Mock\Hoa\Socket\Connection(),154 $handlerA = new SUT($connectionA),155 $handlerB = new SUT($connectionB),156 $handlerA->merge($handlerB),157 $this->mockGenerator->orphanize('__construct'),158 $nodeX = new \Mock\Hoa\Socket\Node(),159 $this->calling($connectionA)->select = [$nodeX],160 $this->calling($connectionA)->is = function (LUT\Connection $connection) use ($self, &$isCalled, $connectionB) {161 $isCalled = true;162 $self163 ->object($connection)164 ->isIdenticalTo($connectionB);165 return false;166 },167 $this->calling($handlerA)->_run = function (LUT\Node $node) use ($self, &$runCalled, $nodeX): void {168 $runCalled = true;169 $self170 ->object($node)171 ->isIdenticalTo($nodeX);172 },173 $this->constant->SUCCEED = false174 )175 ->when($result = $handlerA->run())176 ->then177 ->variable($result)178 ->isNull()179 ->boolean($isCalled)180 ->isTrue()181 ->boolean($runCalled)182 ->isTrue();183 }184 public function case_run_node_on_another_handler(): void185 {186 $self = $this;187 $this188 ->given(189 $this->mockGenerator->orphanize('__construct'),190 $this->mockGenerator->orphanize('connect'),191 $connectionA = new \Mock\Hoa\Socket\Connection(),192 $connectionB = new \Mock\Hoa\Socket\Connection(),193 $handlerA = new SUT($connectionA),194 $handlerB = new SUT($connectionB),195 $handlerA->merge($handlerB),196 $this->mockGenerator->orphanize('__construct'),197 $nodeX = new \Mock\Hoa\Socket\Node(),198 $this->calling($connectionA)->select = [$nodeX],199 $this->calling($connectionA)->is = function (LUT\Connection $connection) use ($self, &$isCalled, $connectionB) {200 $isCalled = true;201 $self202 ->object($connection)203 ->isIdenticalTo($connectionB);204 return true;205 },206 $this->calling($handlerA)->_run = function (LUT\Node $node) use (&$runCalledA): void {207 $runCalledA = true;208 },209 $this->calling($handlerB)->_run = function (LUT\Node $node) use ($self, &$runCalledB, $nodeX): void {210 $runCalledB = true;211 $self212 ->object($node)213 ->isIdenticalTo($nodeX);214 },215 $this->constant->SUCCEED = false216 )217 ->when($result = $handlerA->run())218 ->then219 ->variable($result)220 ->isNull()221 ->boolean($isCalled)222 ->isTrue()223 ->variable($runCalledA)224 ->isNull()225 ->boolean($runCalledB)226 ->isTrue();227 }228 public function case_run_when_connection_failed_to_detect_the_node(): void229 {230 $self = $this;231 $this232 ->given(233 $this->mockGenerator->orphanize('__construct'),234 $this->mockGenerator->orphanize('connect'),235 $connectionA = new \Mock\Hoa\Socket\Connection(),236 $this->mockGenerator->orphanize('__construct'),237 $connectionB = new \Mock\Hoa\Socket\Client(),238 $handlerA = new SUT($connectionA),239 $handlerB = new SUT($connectionB),240 $handlerA->merge($handlerB),241 $this->mockGenerator->orphanize('__construct'),242 $nodeX = new \Mock\Hoa\Socket\Node(),243 $this->mockGenerator->orphanize('__construct'),244 $socketY = new \Mock\Hoa\Socket(),245 $this->calling($connectionA)->select = [42],246 $this->calling($connectionA)->is = true,247 $this->calling($connectionB)->getCurrentNode = $nodeX,248 $this->calling($nodeX)->getSocket = $socketY,249 $this->calling($handlerA)->_run = function (LUT\Node $node) use (&$runCalledA): void {250 $runCalledA = true;251 },252 $this->calling($handlerB)->_run = function (LUT\Node $node) use ($self, &$runCalledB, $nodeX): void {253 $runCalledB = true;254 $self255 ->object($node)256 ->isIdenticalTo($nodeX);257 },258 $this->constant->SUCCEED = false259 )260 ->when($result = $handlerA->run())261 ->then262 ->variable($result)263 ->isNull()264 ->variable($runCalledA)265 ->isNull()266 ->boolean($runCalledB)267 ->isTrue();268 }269 public function case_merge(): void270 {271 $self = $this;272 $this273 ->given(274 $this->mockGenerator->orphanize('__construct'),275 $connectionA = new \Mock\Hoa\Socket\Connection(),276 $handlerA = new SUT($connectionA),277 $connectionB = new \Mock\Hoa\Socket\Connection(),278 $handlerB = new SUT($connectionB),279 $this->calling($connectionA)->consider = function (LUT\Connection $connection) use ($self, &$called, $connectionA, $connectionB) {280 $called = true;281 $self282 ->object($connection)283 ->isIdenticalTo($connectionB);284 return $connectionA;285 }286 )287 ->when($result = $handlerA->merge($handlerB))288 ->then289 ->object($result)290 ->isIdenticalTo($handlerA)291 ->boolean($called)292 ->isTrue();293 }294 public function case_merge_a_server(): void295 {296 $self = $this;297 $this298 ->given(299 $this->mockGenerator->makeVisible('setConnection')->generate('Hoa\Socket\Connection\Handler', 'Mock', 'Handlerz'),300 $this->mockGenerator->orphanize('__construct'),301 $connectionA = new \Mock\Hoa\Socket\Connection(),302 $handlerA = new \Mock\Handlerz($connectionA),303 $this->mockGenerator->orphanize('__construct'),304 $connectionB = new \Mock\Hoa\Socket\Server(),305 $handlerB = new \Mock\Handlerz($connectionB),306 $this->calling($handlerB)->setConnection = function (LUT\Connection $connection) use ($self, &$called, $connectionA): void {307 $called = true;308 $self309 ->object($connection)310 ->isIdenticalTo($connectionA);311 return;312 }313 )314 ->when($result = $handlerA->merge($handlerB))315 ->then316 ->object($result)317 ->isIdenticalTo($handlerA)318 ->boolean($called)319 ->isTrue();320 }321 public function case_send_on_nonexistent_node(): void322 {323 $this324 ->given(325 $this->mockGenerator->orphanize('__construct'),326 $connection = new \Mock\Hoa\Socket\Connection(),327 $handler = new SUT($connection),328 $this->calling($connection)->getCurrentNode = null329 )330 ->when($result = $handler->send('foo'))331 ->then332 ->variable($result)333 ->isNull();334 }335 public function case_send_on_unspecified_node(): void336 {337 $self = $this;338 $this339 ->given(340 $message = 'foo',341 $this->mockGenerator->orphanize('__construct'),342 $connection = new \Mock\Hoa\Socket\Connection(),343 $handler = new SUT($connection),344 $this->mockGenerator->orphanize('__construct'),345 $node = new \Mock\Hoa\Socket\Node(),346 $oldResource = 7,347 $resource = 42,348 $this->calling($connection)->getCurrentNode = $node,349 $this->calling($connection)->_setStream[1] = function ($socket) use ($self, &$streamCalled0, $oldResource, $resource) {350 $streamCalled0 = true;351 $self352 ->variable($socket)353 ->isIdenticalTo($resource);354 return $oldResource;355 },356 $this->calling($connection)->_setStream[2] = function ($socket) use ($self, &$streamCalled1, $oldResource, $resource) {357 $streamCalled1 = true;358 $self359 ->variable($socket)360 ->isIdenticalTo($oldResource);361 return $resource;362 },363 $this->calling($node)->getSocket = $resource,364 $this->calling($handler)->_send = function ($_message, $_node) use ($self, &$sendCalled, $message, $node) {365 $sendCalled = true;366 $self367 ->string($_message)368 ->isEqualTo($message)369 ->object($_node)370 ->isIdenticalTo($node);371 return strlen($message);372 }373 )374 ->when($result = $handler->send($message))375 ->then376 ->integer($result)377 ->isEqualTo(strlen($message))378 ->boolean($streamCalled0)379 ->isTrue()380 ->boolean($streamCalled1)381 ->isTrue()382 ->boolean($sendCalled)383 ->isTrue();384 }385 public function case_send_broken_pipe(): void386 {387 $self = $this;388 $this389 ->given(390 $message = 'foo',391 $exception = new LUT\Exception\BrokenPipe('Foo', 0),392 $this->mockGenerator->orphanize('__construct'),393 $connection = new \Mock\Hoa\Socket\Connection(),394 $handler = new SUT($connection),395 $this->mockGenerator->orphanize('__construct'),396 $node = new \Mock\Hoa\Socket\Node(),397 $oldResource = 7,398 $resource = 42,399 $this->calling($connection)->_setStream[1] = function ($socket) use ($self, &$streamCalled0, $oldResource, $resource) {400 $streamCalled0 = true;401 $self402 ->variable($socket)403 ->isIdenticalTo($resource);404 return $oldResource;405 },406 $this->calling($connection)->_setStream[2] = function ($socket) use ($self, &$streamCalled1, $oldResource, $resource) {407 $streamCalled1 = true;408 $self409 ->variable($socket)410 ->isIdenticalTo($oldResource);411 return $resource;412 },413 $this->calling($node)->getSocket = $resource,414 $this->calling($handler)->_send->throw = $exception415 )416 ->exception(function () use ($handler, $message, $node): void {417 $handler->send($message, $node);418 })419 ->isIdenticalTo($exception)420 ->boolean($streamCalled0)421 ->isTrue()422 ->boolean($streamCalled1)423 ->isTrue();424 }425 public function case_send(): void426 {427 $self = $this;428 $this429 ->given(430 $message = 'foo',431 $this->mockGenerator->orphanize('__construct'),432 $connection = new \Mock\Hoa\Socket\Connection(),433 $handler = new SUT($connection),434 $this->mockGenerator->orphanize('__construct'),435 $node = new \Mock\Hoa\Socket\Node(),436 $oldResource = 7,437 $resource = 42,438 $this->calling($connection)->_setStream[1] = function ($socket) use ($self, &$streamCalled0, $oldResource, $resource) {439 $streamCalled0 = true;440 $self441 ->variable($socket)442 ->isIdenticalTo($resource);443 return $oldResource;444 },445 $this->calling($connection)->_setStream[2] = function ($socket) use ($self, &$streamCalled1, $oldResource, $resource) {446 $streamCalled1 = true;447 $self448 ->variable($socket)449 ->isIdenticalTo($oldResource);450 return $resource;451 },452 $this->calling($node)->getSocket = $resource,453 $this->calling($handler)->_send = function ($_message, $_node) use ($self, &$sendCalled, $message, $node) {454 $sendCalled = true;455 $self456 ->string($_message)457 ->isEqualTo($message)458 ->object($_node)459 ->isIdenticalTo($node);460 return strlen($message);461 }462 )463 ->when($result = $handler->send($message, $node))464 ->then465 ->integer($result)466 ->isEqualTo(strlen($message))467 ->boolean($streamCalled0)468 ->isTrue()469 ->boolean($streamCalled1)470 ->isTrue()471 ->boolean($sendCalled)472 ->isTrue();473 }474 public function case_send_on_closure(): void475 {476 $self = $this;477 $this478 ->given(479 $message = 'foo',480 $this->mockGenerator->orphanize('__construct'),481 $connection = new \Mock\Hoa\Socket\Connection(),482 $handler = new SUT($connection),483 $this->mockGenerator->orphanize('__construct'),484 $node = new \Mock\Hoa\Socket\Node(),485 $oldResource = 7,486 $resource = 42,487 $this->calling($connection)->_setStream[1] = function ($socket) use ($self, &$streamCalled0, $oldResource, $resource) {488 $streamCalled0 = true;489 $self490 ->variable($socket)491 ->isIdenticalTo($resource);492 return $oldResource;493 },494 $this->calling($connection)->_setStream[2] = function ($socket) use ($self, &$streamCalled1, $oldResource, $resource) {495 $streamCalled1 = true;496 $self497 ->variable($socket)498 ->isIdenticalTo($oldResource);499 return $resource;500 },501 $this->calling($node)->getSocket = $resource,502 $this->calling($handler)->_send = function ($_message, $_node) use ($self, &$sendCalled, $message, $node) {503 $sendCalled = true;504 $self505 ->string($_message)506 ->isEqualTo($message)507 ->object($_node)508 ->isIdenticalTo($node);509 return function () use ($self) {510 return func_get_args();511 };512 }513 )514 ->when(function () use (&$result, $handler, $message, $node): void {515 $result = $handler->send($message, $node);516 return;517 })518 ->then519 ->array($result('foo', 'bar'))520 ->isEqualTo(['foo', 'bar'])521 ->boolean($streamCalled0)522 ->isTrue()523 ->boolean($streamCalled1)524 ->isTrue()525 ->boolean($sendCalled)526 ->isTrue();527 }528 public function case_broadcast(): void529 {530 $self = $this;531 $this532 ->given(533 $message = 'foo',534 $this->mockGenerator->orphanize('__construct'),535 $connection = new \Mock\Hoa\Socket\Connection(),536 $handler = new SUT($connection),537 $this->mockGenerator->orphanize('__construct'),538 $nodeX = new \Mock\Hoa\Socket\Node(),539 $nodeY = new \Mock\Hoa\Socket\Node(),540 $this->calling($connection)->getCurrentNode = $nodeX,541 $this->calling($handler)->broadcastIf = function (\Closure $predicate, $message) use ($self, &$called, $nodeX, $nodeY): void {542 $called = true;543 $self544 ->object($predicate)545 ->let($reflection = new \ReflectionFunction($predicate))546 ->let($parameters = $reflection->getParameters())547 ->string($parameters[0]->getType() . '')548 ->isEqualTo('Hoa\Socket\Node')549 ->boolean($predicate($nodeX))550 ->isFalse()551 ->boolean($predicate($nodeY))552 ->isTrue()553 ->string($message)554 ->isEqualTo('foo');555 return;556 }557 )558 ->when($result = $handler->broadcast($message))559 ->then560 ->variable($result)561 ->isNull()562 ->boolean($called)563 ->isTrue();564 }565 public function case_broadcast_if_broken_pipe(): void566 {567 $self = $this;568 $this569 ->given(570 $message = 'foo',571 $predicate = function (LUT\Node $node) use (&$nodeY, &$nodeZ) {572 return $node === $nodeY || $node === $nodeZ;573 },574 $exception = new LUT\Exception\BrokenPipe('Foo', 0),575 $this->mockGenerator->orphanize('__construct'),576 $socket = new \Mock\Hoa\Socket(),577 $this->mockGenerator->orphanize('__construct'),578 $connection = new \Mock\Hoa\Socket\Connection(),579 $handler = new SUT($connection),580 $this->mockGenerator->orphanize('__construct'),581 $nodeX = new \Mock\Hoa\Socket\Node(),582 $nodeY = new \Mock\Hoa\Socket\Node(),583 $nodeZ = new \Mock\Hoa\Socket\Node(),584 $this->calling($connection)->getSocket = $socket,585 $this->calling($connection)->getNodes = [$nodeX, $nodeY, $nodeZ],586 $this->calling($nodeY)->getConnection = $connection,587 $this->calling($nodeY)->getId = 'nodeY',588 $this->calling($nodeZ)->getConnection = $connection,589 $this->calling($nodeZ)->getId = 'nodeZ',590 $this->calling($handler)->send->throw = $exception591 )592 ->exception(function () use ($handler, $predicate, $message): void {593 $handler->broadcastIf($predicate, $message, 'bar', 'baz');594 })595 ->isInstanceOf(Exception\Group::class)596 ->integer(count($this->exception))597 ->isEqualTo(2)598 ->object($this->exception[$nodeY->getId()])599 ->isIdenticalTo($exception)600 ->object($this->exception[$nodeZ->getId()])601 ->isIdenticalTo($exception);602 }603 public function case_broadcast_if(): void604 {605 $self = $this;606 $this607 ->given(608 $message = 'foo',609 $predicate = function (LUT\Node $node) use (&$nodeY) {610 return $node === $nodeY;611 },612 $this->mockGenerator->orphanize('__construct'),613 $socket = new \Mock\Hoa\Socket(),614 $this->mockGenerator->orphanize('__construct'),615 $connection = new \Mock\Hoa\Socket\Connection(),616 $handler = new SUT($connection),617 $this->mockGenerator->orphanize('__construct'),618 $nodeX = new \Mock\Hoa\Socket\Node(),619 $nodeY = new \Mock\Hoa\Socket\Node(),620 $nodeZ = new \Mock\Hoa\Socket\Node(),621 $this->calling($connection)->getSocket = $socket,622 $this->calling($connection)->getNodes = [$nodeX, $nodeY, $nodeZ],623 $this->calling($nodeY)->getConnection = $connection,624 $this->calling($handler)->send = function ($message, LUT\Node $node, $extra1, $extra2) use ($self, &$called, $nodeY): void {625 ++$called;626 $self627 ->string($message)628 ->isEqualTo('foo')629 ->object($node)630 ->isIdenticalTo($nodeY)631 ->string($extra1)632 ->isEqualTo('bar')633 ->string($extra2)634 ->isEqualTo('baz');635 }636 )637 ->when($result = $handler->broadcastIf($predicate, $message, 'bar', 'baz'))638 ->then639 ->variable($result)640 ->isNull()641 ->integer($called)642 ->isEqualTo(1);643 }644}...

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isIdenticalTo

Using AI Code Generation

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1$variable1 = new Variable(1);2$variable2 = new Variable(1);3$variable3 = new Variable(2);4$variable1->isIdenticalTo($variable2);5$variable1->isIdenticalTo($variable3);6$variable1 = new Variable(1);7$variable2 = new Variable(1);8$variable3 = new Variable(2);9$variable1->isIdenticalTo($variable2);10$variable1->isIdenticalTo($variable3);11$variable1 = new Variable(1);12$variable2 = new Variable(1);13$variable3 = new Variable(2);14$variable1->isIdenticalTo($variable2);15$variable1->isIdenticalTo($variable3);

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isIdenticalTo

Using AI Code Generation

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1$var = new Variable(1);2$var = new Variable(1);3$var = new Variable(1);4$var = new Variable(1);5$var = new Variable(1);6$var = new Variable(1);7$var = new Variable(1);8$var = new Variable(1);9$var = new Variable(1);10$var = new Variable(1);

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isIdenticalTo

Using AI Code Generation

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1$var1 = new Variable('1');2$var2 = new Variable('1');3if ($var1->isIdenticalTo($var2)) {4 echo 'Identical';5} else {6 echo 'Not Identical';7}

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isIdenticalTo

Using AI Code Generation

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1$variable = new Variable();2$variable->setValue(1);3$variable = new Variable();4$variable->setValue(1);5include_once('Variable.php');6$variable = new Variable();7$variable->setValue(1);8require_once('Variable.php');9$variable = new Variable();10$variable->setValue(1);

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isIdenticalTo

Using AI Code Generation

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1require_once 'PHPUnit/Framework/Assert/Functions.php';2{3 public function testFailure()4 {5 $a = new stdClass;6 $b = new stdClass;7 $this->assertThat($a, $this->isIdenticalTo($b));8 }9}10require_once 'PHPUnit/Framework/Assert/Functions.php';11{12 public function testFailure()13 {14 $a = new stdClass;15 $b = new stdClass;16 $this->assertThat($a, $this->isIdenticalTo($b));17 }18}19require_once 'PHPUnit/Framework/Assert/Functions.php';20{21 public function testFailure()22 {23 $this->assertThat(new stdClass, $this->isInstanceOf('stdClass'));24 }25}

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isIdenticalTo

Using AI Code Generation

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1$var = new Variable();2$var->setValue(1);3$var->isIdenticalTo(1);4$var = new Variable();5$var->setValue(1);6$var->isIdenticalTo(2);7Your name to display (optional):8Your name to display (optional):9Your name to display (optional):10You can use the php function getcwd() ...READ MORE

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isIdenticalTo

Using AI Code Generation

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1include "variable.php";2$var = new Variable;3$var->setVar(10);4if($var->isIdenticalTo(10))5echo "Identical";6echo "Not Identical";7bool isIdenticalTo(mixed $arg)8include "variable.php";9$var = new Variable;10$var->setVar(10);11if($var->isIdenticalTo("10"))12echo "Identical";13echo "Not Identical";14bool isNotIdenticalTo(mixed $arg)15include "variable.php";16$var = new Variable;17$var->setVar(10);18if($var->isNotIdenticalTo("10"))19echo "Not Identical";20echo "Identical";21bool isLessThan(mixed $arg)

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isIdenticalTo

Using AI Code Generation

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1$variable1 = new Zend\Stdlib\Variable('1');2$variable2 = new Zend\Stdlib\Variable('1');3if ($variable1->isIdenticalTo($variable2)) {4 echo 'Variables are identical';5} else {6 echo 'Variables are not identical';7}8$variable1 = new Zend\Stdlib\Variable('1');9$variable2 = new Zend\Stdlib\Variable('1');10if ($variable1->isIdenticalTo($variable2)) {11 echo 'Variables are identical';12} else {13 echo 'Variables are not identical';14}15$variable1 = new Zend\Stdlib\Variable('1');16$variable2 = new Zend\Stdlib\Variable('1');17if ($variable1->isIdenticalTo($variable2)) {18 echo 'Variables are identical';19} else {20 echo 'Variables are not identical';21}22$variable1 = new Zend\Stdlib\Variable('1');23$variable2 = new Zend\Stdlib\Variable('1');24if ($variable1->isIdenticalTo($variable2)) {25 echo 'Variables are identical';26} else {27 echo 'Variables are not identical';28}29$variable1 = new Zend\Stdlib\Variable('1');30$variable2 = new Zend\Stdlib\Variable('1');31if ($variable1->isIdenticalTo($variable2)) {32 echo 'Variables are identical';33} else {34 echo 'Variables are not identical';35}36$variable1 = new Zend\Stdlib\Variable('1');

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isIdenticalTo

Using AI Code Generation

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1require_once 'PHPUnit/Framework/Assert/Functions.php';2{3 public function testEquals()4 {5 $a = 1;6 $b = 1;7 $this->assertEquals($a, $b);8 }9 public function testIdentical()10 {11 $a = 1;12 $b = 1;13 $this->assertIdentical($a, $b);14 }15}16OK (1 test, 2 assertions)

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