Best Atoum code snippet using controller.movePointer
controller.php
Source:controller.php
...220 $this->eof = ($this->pointer < 0 || $this->pointer >= $this->stat['size']);221 if ($this->read === true && $this->pointer >= 0 && $this->eof === false)222 {223 $data = substr($this->contents, $this->pointer, $count) ?: '';224 $this->movePointer(strlen($data) ?: $count);225 }226 return $data;227 }228 }229 public function stream_write($data)230 {231 if ($this->nextCallIsOverloaded(__FUNCTION__) === true)232 {233 return $this->invoke(__FUNCTION__, func_get_args());234 }235 else236 {237 $this->addCall(__FUNCTION__, func_get_args());238 $bytesWrited = 0;239 if ($this->write === true)240 {241 $contents = $this->getContents();242 if ($this->append === true)243 {244 if ($contents !== '')245 {246 $contents .= PHP_EOL;247 $this->movePointer(1);248 }249 $this->append = false;250 }251 $this252 ->setContents($contents . $data)253 ->movePointer($bytesWrited = strlen($data))254 ;255 }256 return $bytesWrited;257 }258 }259 public function stream_flush()260 {261 return true;262 }263 public function stream_metadata($path, $option, $value)264 {265 if ($this->nextCallIsOverloaded(__FUNCTION__) === true)266 {267 return $this->invoke(__FUNCTION__, func_get_args());268 }269 else270 {271 $this->addCall(__FUNCTION__, func_get_args());272 switch ($option)273 {274 case STREAM_META_TOUCH:275 case STREAM_META_OWNER_NAME:276 case STREAM_META_OWNER:277 case STREAM_META_GROUP_NAME:278 case STREAM_META_GROUP:279 return true;280 case STREAM_META_ACCESS:281 $this->setPermissions($value);282 return true;283 default:284 return false;285 }286 }287 }288 public function stream_truncate($newSize)289 {290 if ($this->nextCallIsOverloaded(__FUNCTION__) === true)291 {292 return $this->invoke(__FUNCTION__, func_get_args());293 }294 else295 {296 $this->addCall(__FUNCTION__, func_get_args());297 return $this->truncate($newSize);298 }299 }300 public function stream_lock($mode)301 {302 if ($this->nextCallIsOverloaded(__FUNCTION__) === true)303 {304 return $this->invoke(__FUNCTION__, func_get_args());305 }306 else307 {308 $this->addCall(__FUNCTION__, func_get_args());309 return true;310 }311 }312 public function stream_close()313 {314 if ($this->nextCallIsOverloaded(__FUNCTION__) === true)315 {316 return $this->invoke(__FUNCTION__, array());317 }318 else319 {320 $this->addCall(__FUNCTION__, array());321 return true;322 }323 }324 public function unlink($path)325 {326 if ($this->nextCallIsOverloaded(__FUNCTION__) === true)327 {328 return $this->invoke(__FUNCTION__, func_get_args());329 }330 else331 {332 $this->addCall(__FUNCTION__, func_get_args());333 if ($this->exists === false || $this->checkIfWritable() === false)334 {335 return false;336 }337 else338 {339 $this->exists = false;340 return true;341 }342 }343 }344 public function rename($from, $to)345 {346 if ($this->nextCallIsOverloaded(__FUNCTION__) === true)347 {348 return $this->invoke(__FUNCTION__, func_get_args());349 }350 else351 {352 $this->addCall(__FUNCTION__, func_get_args());353 $this->setPath($to);354 return true;355 }356 }357 public function mkdir($path, $mode, $options)358 {359 return false;360 }361 public function dir_opendir($path, $options)362 {363 return false;364 }365 public function dir_readdir()366 {367 return false;368 }369 public function dir_rewinddir()370 {371 return false;372 }373 public function dir_closedir()374 {375 return false;376 }377 public function rmdir($path, $options)378 {379 return false;380 }381 protected function truncate($newSize)382 {383 $this->setContents(str_pad(substr($this->contents, 0, $newSize), $newSize, "\0"));384 return true;385 }386 protected function seek($offset, $whence = SEEK_SET)387 {388 switch ($whence)389 {390 case SEEK_CUR:391 $offset = $this->pointer + $offset;392 break;393 case SEEK_END:394 $offset = strlen($this->getContents()) + $offset;395 }396 if ($this->offset !== null && $offset < $this->offset)397 {398 $offset = $this->offset;399 }400 $this->setPointer($offset);401 return true;402 }403 protected function setOpenMode($mode)404 {405 $this->read = false;406 $this->write = false;407 switch (str_replace(array('b', 't'), '', $mode))408 {409 case 'r':410 case 'x':411 $this->read = true;412 break;413 case 'w':414 case 'a':415 case 'c':416 $this->write = true;417 break;418 case 'r+':419 case 'x+':420 case 'w+':421 case 'a+':422 case 'c+':423 $this->read = $this->write = true;424 }425 return $this;426 }427 protected function setPointer($pointer)428 {429 $this->pointer = $pointer;430 $this->eof = false;431 return $this;432 }433 protected function movePointer($offset)434 {435 return $this->setPointer($this->pointer + $offset);436 }437 protected static function getRawOpenMode($mode)438 {439 return str_replace(array('b', 't', '+'), '', $mode);440 }441 protected static function checkOpenMode($mode)442 {443 switch (self::getRawOpenMode($mode))444 {445 case 'r':446 case 'w':447 case 'a':...
movePointer
Using AI Code Generation
1$controller->movePointer(2);2$controller->movePointer(3);3$controller->movePointer(4);4$controller->movePointer(5);5$controller->movePointer(6);6$controller->movePointer(7);7$controller->movePointer(8);8$controller->movePointer(9);9$controller->movePointer(10);10$controller->movePointer(11);11$controller->movePointer(12);12$controller->movePointer(13);13$controller->movePointer(14);14$controller->movePointer(15);15$controller->movePointer(16);
movePointer
Using AI Code Generation
1require_once 'controller.php';2$controller = new controller();3$controller->movePointer(1);4require_once 'controller.php';5$controller = new controller();6$controller->movePointer(2);7require_once 'controller.php';8$controller = new controller();9$controller->movePointer(3);10require_once 'controller.php';11$controller = new controller();12$controller->movePointer(4);13require_once 'controller.php';14$controller = new controller();15$controller->movePointer(5);16require_once 'controller.php';17$controller = new controller();18$controller->movePointer(6);19require_once 'controller.php';20$controller = new controller();21$controller->movePointer(7);22require_once 'controller.php';23$controller = new controller();24$controller->movePointer(8);25require_once 'controller.php';26$controller = new controller();27$controller->movePointer(9);28require_once 'controller.php';29$controller = new controller();30$controller->movePointer(10);31require_once 'controller.php';32$controller = new controller();33$controller->movePointer(11);34require_once 'controller.php';35$controller = new controller();36$controller->movePointer(12);
movePointer
Using AI Code Generation
1$controller = new controller();2$controller->movePointer(20, 20);3$controller = new controller();4$controller->movePointer(40, 40);5$controller = new controller();6$controller->movePointer(60, 60);7$controller = new controller();8$controller->movePointer(80, 80);9$controller = new controller();10$controller->movePointer(100, 100);11$controller = new controller();12$controller->movePointer(120, 120);13$controller = new controller();14$controller->movePointer(140, 140);15$controller = new controller();16$controller->movePointer(160, 160);17$controller = new controller();18$controller->movePointer(180, 180);19$controller = new controller();20$controller->movePointer(200, 200);21$controller = new controller();22$controller->movePointer(220, 220
movePointer
Using AI Code Generation
1$controller = new Controller();2$controller->movePointer(10, 10);3$controller = new Controller();4$controller->movePointer(10, 10, true);5$controller = new Controller();6$controller->clickAndHold();7$controller->release();8$controller = new Controller();9$controller->dragAndDrop(10, 10);10$controller = new Controller();11$controller->doubleClick();12$controller = new Controller();13$controller->click();
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