Best Atoum code snippet using aliaser.offsetExists
Container.php
Source:Container.php
...761 * Alias has()762 *763 * @param string $type764 */765 public function offsetExists($type): bool766 {767 return $this->has($type);768 }769 /**770 * Alias remove()771 *772 * @param string $type773 */774 public function offsetUnset($type): void775 {776 $this->remove($type);777 }778 /**779 * Normalize for dump...
aliaser.php
Source:aliaser.php
...62 unset($this->aliases[$contextKey]);63 }64 return $this;65 }66 public function offsetExists($context)67 {68 return (isset($this->aliases[$this->getContextKey($context)]) === true);69 }70 public function setResolver(asserter\resolver $resolver = null)71 {72 $this->resolver = $resolver ?: new asserter\resolver();73 return $this;74 }75 public function getResolver()76 {77 return $this->resolver;78 }79 public function from($context)80 {...
offsetExists
Using AI Code Generation
1$aliaser = new Aliaser();2var_dump($aliaser->offsetExists('a'));3var_dump($aliaser->offsetExists('b'));4var_dump($aliaser->offsetExists('c'));5var_dump($aliaser->offsetExists('d'));6var_dump($aliaser->offsetExists('e'));7var_dump($aliaser->offsetExists('f'));8var_dump($aliaser->offsetExists('g'));9var_dump($aliaser->offsetExists('h'));10var_dump($aliaser->offsetExists('i'));11var_dump($aliaser->offsetExists('j'));12var_dump($aliaser->offsetExists('k'));13var_dump($aliaser->offsetExists('l'));14var_dump($aliaser->offsetExists('m'));15var_dump($aliaser->offsetExists('n'));16var_dump($aliaser->offsetExists('o'));17var_dump($aliaser->offsetExists('p'));18var_dump($aliaser->offsetExists('q'));19var_dump($aliaser->offsetExists('r'));20var_dump($aliaser->offsetExists('s'));21var_dump($aliaser->offsetExists('t'));22var_dump($aliaser->offsetExists('u'));23var_dump($aliaser->offsetExists('v'));24var_dump($aliaser->offsetExists('w'));25var_dump($aliaser->offsetExists('x'));26var_dump($aliaser->offsetExists('y'));27var_dump($aliaser->offsetExists('z'));28var_dump($aliaser->offsetExists('aa'));29var_dump($aliaser->offsetExists('ab'));30var_dump($aliaser->offsetExists('ac'));31var_dump($aliaser->offsetExists('ad'));32var_dump($aliaser->offsetExists('ae'));33var_dump($aliaser->offsetExists('af'));34var_dump($aliaser->offsetExists('ag'));35var_dump($aliaser->offsetExists('ah'));36var_dump($aliaser->offsetExists('ai'));37var_dump($aliaser->offsetExists('aj'));38var_dump($aliaser->offsetExists('ak'));39var_dump($aliaser->offsetExists('al'));40var_dump($aliaser->offsetExists('am'));41var_dump($aliaser->offsetExists('an'));42var_dump($aliaser->offsetExists('ao'));43var_dump($aliaser->offsetExists('ap'));44var_dump($aliaser->offsetExists('aq'));45var_dump($aliaser->offsetExists('ar'));46var_dump($aliaser->
offsetExists
Using AI Code Generation
1$aliaser = new Aliaser();2$aliaser->offsetExists('a');3$aliaser->offsetExists('b');4$aliaser->offsetExists('c');5$aliaser->offsetExists('d');6$aliaser->offsetExists('e');7$aliaser->offsetExists('f');8$aliaser->offsetExists('g');9$aliaser->offsetExists('h');10$aliaser->offsetExists('i');11$aliaser->offsetExists('j');12$aliaser->offsetExists('k');13$aliaser->offsetExists('l');14$aliaser->offsetExists('m');15$aliaser->offsetExists('n');16$aliaser->offsetExists('o');17$aliaser->offsetExists('p');18$aliaser->offsetExists('q');19$aliaser->offsetExists('r');20$aliaser->offsetExists('s');21$aliaser->offsetExists('t');22$aliaser->offsetExists('u');23$aliaser->offsetExists('v');24$aliaser->offsetExists('w');25$aliaser->offsetExists('x');26$aliaser->offsetExists('y');27$aliaser->offsetExists('z');28$aliaser->offsetExists('aa');29$aliaser->offsetExists('ab');30$aliaser->offsetExists('ac');31$aliaser->offsetExists('ad');32$aliaser->offsetExists('ae');33$aliaser->offsetExists('af');34$aliaser->offsetExists('ag');35$aliaser->offsetExists('ah');36$aliaser->offsetExists('ai');37$aliaser->offsetExists('aj');38$aliaser->offsetExists('ak');39$aliaser->offsetExists('al');40$aliaser->offsetExists('am');41$aliaser->offsetExists('an');42$aliaser->offsetExists('ao');43$aliaser->offsetExists('ap');44$aliaser->offsetExists('aq');45$aliaser->offsetExists('ar');46$aliaser->offsetExists('as');47$aliaser->offsetExists('at');48$aliaser->offsetExists('au');49$aliaser->offsetExists('av');50$aliaser->offsetExists('aw');51$aliaser->offsetExists('ax');52$aliaser->offsetExists('ay');53$aliaser->offsetExists('az');54$aliaser->offsetExists('ba');55$aliaser->offsetExists('bb');
offsetExists
Using AI Code Generation
1$aliaser = new Aliaser();2$aliaser->offsetExists('alias1');3$aliaser = new Aliaser();4$aliaser->offsetExists('alias1');5Aliaser::offsetExists('alias1');6Aliaser::offsetExists('alias1');
offsetExists
Using AI Code Generation
1$aliaser = new Aliaser();2$aliaser->offsetExists('name');3$aliaser->offsetGet('name');4$aliaser->offsetSet('name','value');5$aliaser->offsetUnset('name');6bool(true)7string(5) "value"8PHP | ArrayAccess::offsetUnset() Function9PHP | ArrayAccess::offsetSet() Function10PHP | ArrayAccess::offsetGet() Function11PHP | ArrayAccess::offsetExists() Function12PHP | ArrayAccess::offsetUnset() Function13PHP | ArrayAccess::offsetSet() Function14PHP | ArrayAccess::offsetGet() Function15PHP | ArrayAccess::offsetExists() Function16PHP | ArrayAccess::offsetUnset() Function17PHP | ArrayAccess::offsetSet() Function18PHP | ArrayAccess::offsetGet() Function19PHP | ArrayAccess::offsetExists() Function20PHP | ArrayAccess::offsetUnset() Function21PHP | ArrayAccess::offsetSet() Function22PHP | ArrayAccess::offsetGet() Function23PHP | ArrayAccess::offsetExists() Function24PHP | ArrayAccess::offsetUnset() Function25PHP | ArrayAccess::offsetSet() Function26PHP | ArrayAccess::offsetGet() Function27PHP | ArrayAccess::offsetExists() Function28PHP | ArrayAccess::offsetUnset() Function29PHP | ArrayAccess::offsetSet() Function30PHP | ArrayAccess::offsetGet() Function31PHP | ArrayAccess::offsetExists() Function32PHP | ArrayAccess::offsetUnset() Function33PHP | ArrayAccess::offsetSet() Function34PHP | ArrayAccess::offsetGet() Function35PHP | ArrayAccess::offsetExists() Function36PHP | ArrayAccess::offsetUnset() Function37PHP | ArrayAccess::offsetSet() Function38PHP | ArrayAccess::offsetGet() Function39PHP | ArrayAccess::offsetExists() Function40PHP | ArrayAccess::offsetUnset() Function41PHP | ArrayAccess::offsetSet() Function42PHP | ArrayAccess::offsetGet() Function43PHP | ArrayAccess::offsetExists() Function
offsetExists
Using AI Code Generation
1$aliaser = new Aliaser();2$aliaser->offsetSet('foo', 'bar');3var_dump($aliaser->offsetExists('foo'));4var_dump($aliaser->offsetExists('bar'));5$aliaser = new Aliaser();6$aliaser->offsetSet('foo', 'bar');7var_dump($aliaser->offsetGet('foo'));8var_dump($aliaser->offsetGet('bar'));9$aliaser = new Aliaser();10$aliaser->offsetSet('foo', 'bar');11var_dump($aliaser->offsetGet('foo'));12var_dump($aliaser->offsetGet('bar'));13$aliaser = new Aliaser();14$aliaser->offsetSet('foo', 'bar');15$aliaser->offsetUnset('foo');16var_dump($aliaser->offsetGet('foo'));17var_dump($aliaser->offsetGet('bar'));18$aliaser = new Aliaser();19$aliaser->offsetSet('foo', 'bar');20var_dump($aliaser->offsetExists('foo'));21var_dump($aliaser->offsetExists('bar'));22$aliaser = new Aliaser();23$aliaser->offsetSet('foo', 'bar');24var_dump($aliaser->offsetGet('foo'));25var_dump($aliaser->offsetGet('bar'));26$aliaser = new Aliaser();27$aliaser->offsetSet('foo', 'bar');28var_dump($aliaser->offsetGet('foo'));29var_dump($aliaser->offsetGet('bar'));30$aliaser = new Aliaser();31$aliaser->offsetSet('foo', 'bar');32$aliaser->offsetUnset('foo');33var_dump($aliaser->offsetGet('foo'));34var_dump($aliaser->offsetGet('bar'));
offsetExists
Using AI Code Generation
1$aliaser = new Aliaser();2if($aliaser->offsetExists('test')) {3 echo 'Alias exists';4} else {5 echo 'Alias does not exist';6}72. offsetGet() method8public mixed offsetGet ( mixed $offset )9$aliaser = new Aliaser();10if($aliaser->offsetExists('test')) {11 echo 'Alias exists';12 echo $aliaser->offsetGet('test');13} else {14 echo 'Alias does not exist';15}163. offsetSet() method17public void offsetSet ( mixed $offset , mixed $value )18$aliaser = new Aliaser();19$aliaser->offsetSet('test', 'value');20if($aliaser->offsetExists('test')) {21 echo 'Alias exists';22 echo $aliaser->offsetGet('test');23} else {24 echo 'Alias does not exist';25}264. offsetUnset() method27public void offsetUnset ( mixed $offset )28$aliaser = new Aliaser();29$aliaser->offsetSet('test', 'value');30if($aliaser->offsetExists('test')) {31 echo 'Alias exists';32 echo $aliaser->offsetGet('test');33 $aliaser->offsetUnset('test');
offsetExists
Using AI Code Generation
1require_once 'aliaser.php';2$aliaser = new Aliaser();3$aliaser->setAlias('test', 'test.php');4if ($aliaser->offsetExists('test')) {5 echo "Alias is set";6} else {7 echo "Alias is not set";8}9require_once 'aliaser.php';10$aliaser = new Aliaser();11$aliaser->setAlias('test', 'test.php');12$aliaser->offsetUnset('test');13if ($aliaser->offsetExists('test')) {14 echo "Alias is set";15} else {16 echo "Alias is not set";17}18require_once 'aliaser.php';19$aliaser = new Aliaser();20$aliaser->setAlias('test', 'test.php');21echo $aliaser->offsetGet('test');22require_once 'aliaser.php';23$aliaser = new Aliaser();24$aliaser->offsetSet('test', 'test.php');25if ($aliaser->offsetExists('test')) {26 echo "Alias is set";27} else {28 echo "Alias is not set";29}30require_once 'aliaser.php';31$aliaser = new Aliaser();32$aliaser->setAlias('test', 'test.php');33$aliaser->setAlias('test1', 'test1.php');34echo $aliaser->count();35require_once 'aliaser.php';36$aliaser = new Aliaser();37$aliaser->setAlias('test', 'test.php');38$aliaser->setAlias('test1', 'test1.php');39$iterator = $aliaser->getIterator();40foreach ($iterator as $key => $value) {41";42}43require_once 'aliaser.php';44$aliaser = new Aliaser();45$aliaser->setAlias('test', 'test.php');
offsetExists
Using AI Code Generation
1function testOffsetExists($al)2{3 echo $al->offsetExists('key1') ? 'true' : 'false';4}5function testOffsetGet($al)6{7 echo $al->offsetGet('key1');8}9function testOffsetSet($al)10{11 $al->offsetSet('key1', 'value1');12 echo $al->offsetGet('key1');13}14function testOffsetUnset($al)15{16 $al->offsetUnset('key1');17 echo $al->offsetExists('key1') ? 'true' : 'false';18}19function testGetIterator($al)20{21 foreach ($al->getIterator() as $key => $value) {22 echo "$key => $value";23 }24}25function testGetAliases($al)26{27 print_r($al->getAliases());28}29function testGetAlias($al)30{31 echo $al->getAlias('key1');32}33function testSetAlias($al)34{35 $al->setAlias('key1', 'value1');36 echo $al->getAlias('key1');37}38function testRemoveAlias($al)39{40 $al->removeAlias('key1');41 echo $al->getAlias('key1');42}43function testHasAlias($al)44{45 echo $al->hasAlias('key1') ? 'true' : 'false';46}47function testGetAliasNames($al)48{49 print_r($al->getAliasNames());
offsetExists
Using AI Code Generation
1require_once("aliaser.php");2$aliaser = new Aliaser();3$aliaser->setAlias("hello","world");4if($aliaser->offsetExists("hello")) {5echo "Alias 'hello' is set";6} else {7echo "Alias 'hello' is not set";8}
offsetExists
Using AI Code Generation
1require_once 'aliaser.php';2$alias = new Aliaser;3$alias->setAlias('path', '1.php');4echo $alias->offsetExists('path');5require_once 'aliaser.php';6$alias = new Aliaser;7$alias->setAlias('path', '2.php');8echo $alias->offsetGet('path');9require_once 'aliaser.php';10$alias = new Aliaser;11$alias->offsetSet('path', '3.php');12echo $alias->offsetGet('path');13require_once 'aliaser.php';14$alias = new Aliaser;15$alias->setAlias('path', '4.php');16echo $alias->offsetGet('path');17$alias->offsetUnset('path');18echo $alias->offsetExists('path');19require_once 'aliaser.php';20$alias = new Aliaser;21echo $alias->offsetExists('path');22require_once 'aliaser.php';23$alias = new Aliaser;24echo $alias->offsetGet('path');25require_once 'aliaser.php';26$alias = new Aliaser;27$alias->offsetSet('path', '7.php');28echo $alias->offsetGet('path');29require_once 'aliaser.php';30$alias = new Aliaser;31$alias->offsetUnset('path');32echo $alias->offsetExists('path');
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