Best JavaScript code snippet using wpt
videoFrame-texImage.any.js
Source:videoFrame-texImage.any.js
1// META: global=window,dedicatedworker2// META: script=/webcodecs/utils.js3// META: script=/webcodecs/webgl-test-utils.js4function testGLCanvas(gl, width, height, expectedPixel, assertCompares) {5 var colorData =6 new Uint8Array(gl.drawingBufferWidth * gl.drawingBufferHeight * 4);7 gl.readPixels(8 0, 0, gl.drawingBufferWidth, gl.drawingBufferHeight, gl.RGBA,9 gl.UNSIGNED_BYTE, colorData);10 assertCompares(gl.getError(), gl.NO_ERROR);11 const kMaxPixelToCheck = 128 * 96;12 let step = width * height / kMaxPixelToCheck;13 step = Math.round(step);14 step = (step < 1) ? 1 : step;15 for (let i = 0; i < 4 * width * height; i += (4 * step)) {16 assertCompares(colorData[i], expectedPixel[0]);17 assertCompares(colorData[i + 1], expectedPixel[1]);18 assertCompares(colorData[i + 2], expectedPixel[2]);19 assertCompares(colorData[i + 3], expectedPixel[3]);20 }21}22function testTexImage2DFromVideoFrame(23 width, height, useTexSubImage2D, expectedPixel) {24 let vfInit = {format: 'RGBA', timestamp: 0, codedWidth: width,25 codedHeight: height};26 let argbData = new Uint32Array(vfInit.codedWidth * vfInit.codedHeight);27 argbData.fill(0xFF966432); // 'rgb(50, 100, 150)';28 let frame = new VideoFrame(argbData, vfInit);29 let gl_canvas = new OffscreenCanvas(width, height);30 let gl = gl_canvas.getContext('webgl');31 let program = WebGLTestUtils.setupTexturedQuad(gl);32 gl.clearColor(0, 0, 0, 1);33 gl.clearDepth(1);34 gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);35 gl.colorMask(1, 1, 1, 0); // Disable any writes to the alpha channel.36 let textureLoc = gl.getUniformLocation(program, 'tex');37 let texture = gl.createTexture();38 // Bind the texture to texture unit 0.39 gl.bindTexture(gl.TEXTURE_2D, texture);40 // Set up texture parameters.41 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);42 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);43 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);44 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);45 // Set up pixel store parameters.46 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);47 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);48 // Upload the videoElement into the texture49 if (useTexSubImage2D) {50 // Initialize the texture to black first51 gl.texImage2D(52 gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE,53 null);54 gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, frame);55 } else {56 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, frame);57 }58 frame.close();59 assert_equals(gl.getError(), gl.NO_ERROR);60 // Point the uniform sampler to texture unit 061 gl.uniform1i(textureLoc, 0);62 // Draw the triangles63 WebGLTestUtils.drawQuad(gl, [0, 0, 0, 255]);64 // Wait for drawing to complete.65 gl.finish();66 testGLCanvas(gl, width, height, expectedPixel, assert_equals);67}68test(() => {69 return testTexImage2DFromVideoFrame(48, 36, false, kSRGBPixel);70}, 'drawImage(VideoFrame) with texImage2D (48x36) srgb.');71test(() => {72 return testTexImage2DFromVideoFrame(48, 36, true, kSRGBPixel);73}, 'drawImage(VideoFrame) with texSubImage2D (48x36) srgb.');74test(() => {75 return testTexImage2DFromVideoFrame(480, 360, false, kSRGBPixel);76}, 'drawImage(VideoFrame) with texImage2D (480x360) srgb.');77test(() => {78 return testTexImage2DFromVideoFrame(480, 360, true, kSRGBPixel);...
Using AI Code Generation
1var canvas = document.getElementById('canvas');2var gl = canvas.getContext('webgl');3if (gl == null) {4 gl = canvas.getContext('experimental-webgl');5}6if (gl == null) {7 testFailed('WebGL not supported');8} else {9 var result = testGLCanvas(gl);10 testPassed('WebGL supported');11 testPassed('WebGL context successfully created');12 testPassed('WebGL canvas successfully initialized');13}14)HTML");15 RunWebGLTest("test.html", "WebGL supported");16}17TEST_F(WebGLTest, WebGL2Supported) {18 SetBodyInnerHTML(R"HTML(19var canvas = document.getElementById('canvas');20var gl = canvas.getContext('webgl2');21if (gl == null) {22 gl = canvas.getContext('experimental-webgl2');23}24if (gl == null) {25 testFailed('WebGL 2.0 not supported');26} else {27 var result = testGLCanvas(gl);28 testPassed('WebGL 2.0 supported');29 testPassed('WebGL 2.0 context successfully created');30 testPassed('WebGL 2.0 canvas successfully initialized');31}32)HTML");33 RunWebGLTest("test.html", "WebGL 2.0 supported");34}35TEST_F(WebGLTest, WebGL2SupportedWithWebGL1Context) {36 SetBodyInnerHTML(R"HTML(37var canvas = document.getElementById('canvas');38var gl = canvas.getContext('webgl');39if (gl == null) {40 gl = canvas.getContext('experimental-webgl');41}42if (gl == null) {43 testFailed('WebGL not supported');44} else {45 var result = testGLCanvas(gl);46 testPassed('WebGL supported');47 testPassed('WebGL context successfully created');48 testPassed('WebGL canvas successfully initialized');49}50)HTML");51 RunWebGLTest("test.html", "WebGL supported");52}53TEST_F(WebGLTest, WebGL2SupportedWithWebGL2Context) {
Using AI Code Generation
1testGLCanvas("canvas", "webgl", "rgba(0, 0, 255, 1)", "rgba(0, 0, 0, 0)");2)HTML");3 NavigateToURL(shell(), url);4 EXPECT_TRUE(WaitForLoadStop(shell()->web_contents()));5 EXPECT_EQ("PASS", EvalJs(shell(), "window.glResult"));6}7IN_PROC_BROWSER_TEST_F(WebGLBrowserTest, HiddenCanvas) {8 GURL url(embedded_test_server()->GetURL(9 "/webgl/conformance-1.0.3/conformance/attribs/gl-viewport.html"));10 NavigateToURL(shell(), url);11 EXPECT_TRUE(WaitForLoadStop(shell()->web_contents()));12 EXPECT_EQ("PASS", EvalJs(shell(), "document.getElementById('hidden').style."13 "visibility = 'hidden';"14 "window.glResult"));15 EXPECT_EQ("PASS", EvalJs(shell(), "document.getElementById('hidden').style."16 "visibility = 'visible';"17 "window.glResult"));18}19IN_PROC_BROWSER_TEST_F(WebGLBrowserTest, HiddenCanvasWithWebGLContext) {20 GURL url(embedded_test_server()->GetURL(21 "/webgl/conformance-1.0.3/conformance/attribs/gl-viewport.html"));22 NavigateToURL(shell(), url);23 EXPECT_TRUE(WaitForLoadStop(shell()->web_contents()));24 EXPECT_EQ("PASS", EvalJs(shell(), "window.glResult"));25 EXPECT_EQ("PASS", EvalJs(shell(), "document.getElementById('hidden').style."26 "visibility = 'hidden';"27 "window.glResult"));28 EXPECT_EQ("PASS", EvalJs(shell(), "document.getElementById('hidden').style."29 "visibility = 'visible';"30 "window.glResult"));31}32IN_PROC_BROWSER_TEST_F(WebGLBrowserTest, HiddenCanvasWithWebGLContext2) {33 GURL url(embedded_test_server()->GetURL(
Using AI Code Generation
1testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');2testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');3testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');4testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');5testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');6testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');7testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');8testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');9testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');10testGLCanvas('canvas', '2d', 'webgl', 'webgl2', 'webgl-experimental', 'webgl2-experimental');11testGLCanvas('canvas', '2d',
Using AI Code Generation
1var canvas = document.getElementById("canvas");2var gl = canvas.getContext("experimental-webgl");3var wpt = new WebGLPerfTest();4var test = wpt.testGLCanvas(gl, canvas);5if (test) {6 console.log('Test Pass');7} else {8 console.log('Test Fail');9}10### WebGLPerfTest()11### WebGLPerfTest.testGLCanvas(gl, canvas)12WebGLPerfTest is available under the [Apache 2.0 license](
Using AI Code Generation
1var wpt = require('wpt');2wpt.testGLCanvas(function(err, result) {3 console.log("testGLCanvas result: " + result);4});5var wpt = require('wpt');6wpt.testVideo(function(err, result) {7 console.log("testVideo result: " + result);8});9var wpt = require('wpt');10wpt.testWebAudio(function(err, result) {11 console.log("testWebAudio result: " + result);12});13var wpt = require('wpt');14wpt.testWebSockets(function(err, result) {15 console.log("testWebSockets result: " + result);16});17var wpt = require('wpt');18wpt.testWebGL(function(err, result) {19 console.log("testWebGL result: " + result);20});21var wpt = require('wpt');22wpt.testWebRTC(function(err, result) {23 console.log("testWebRTC result: " + result);24});25var wpt = require('wpt');26wpt.testWebSQL(function(err, result) {27 console.log("testWebSQL result: " + result);28});29var wpt = require('wpt');30wpt.testWebSocket(function(err, result) {31 console.log("testWebSocket result: " + result);32});33var wpt = require('
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