Best JavaScript code snippet using wpt
playground_gc2.js
Source:playground_gc2.js
...8//require("jsb_constants.js");9director = cc.Director.getInstance();10cc.log("**** 1 ****");11__jsc__.dumpRoot();12__jsc__.garbageCollect();13//14// Simple subclass15//16cc.LayerGradient.extend = function (prop) {17 var _super = this.prototype;18 // Instantiate a base class (but only create the instance,19 // don't run the init constructor)20 initializing = true;21 var prototype = new this();22 initializing = false;23 fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;24 // Copy the properties over onto the new prototype25 for (var name in prop) {26 // Check if we're overwriting an existing function27 prototype[name] = typeof prop[name] == "function" &&28 typeof _super[name] == "function" && fnTest.test(prop[name]) ?29 (function (name, fn) {30 return function () {31 var tmp = this._super;32 // Add a new ._super() method that is the same method33 // but on the super-class34 this._super = _super[name];35 // The method only need to be bound temporarily, so we36 // remove it when we're done executing37 var ret = fn.apply(this, arguments);38 this._super = tmp;39 return ret;40 };41 })(name, prop[name]) :42 prop[name];43 }44 // The dummy class constructor45 function Class() {46 // All construction is actually done in the init method47 if (!initializing && this.ctor)48 this.ctor.apply(this, arguments);49 }50 // Populate our constructed prototype object51 Class.prototype = prototype;52 // Enforce the constructor to be what we expect53 Class.prototype.constructor = Class;54 // And make this class extendable55 Class.extend = arguments.callee;56 return Class;57};58cc.log("**** 3 ****");59__jsc__.dumpRoot();60__jsc__.garbageCollect();61//62// Base Layer63//64var BaseLayer = cc.LayerGradient.extend({65 ctor:function () {66 67 var p = new cc.LayerGradient();68 __associateObjWithNative(this, p);69 this.init(cc.c4b(0, 0, 0, 255), cc.c4b(0, 128, 255, 255));70 cc.log("**** 1 ****");71 __jsc__.dumpRoot();72 __jsc__.garbageCollect();73 },74 onEnter:function () {75 // DO NOT CALL this._super()76// this._super();77 cc.log("**** 7 ****");78 __jsc__.dumpRoot();79 __jsc__.garbageCollect();80 },81});82cc.log("**** 4 ****");83__jsc__.dumpRoot();84__jsc__.garbageCollect();85//------------------------------------------------------------------86//87// Playground 88//89//------------------------------------------------------------------90var Playground = BaseLayer.extend({91 onEnter:function () {92 this._super();93 cc.log("Playground onEnter");94 },95 title:function () {96 return "Testing Accelerometer";97 },98 subtitle:function () {99 return "See console on device";100 },101 code:function () {102 return "";103 }104});105cc.log("**** 5 ****");106__jsc__.dumpRoot();107__jsc__.garbageCollect();108var scene = cc.Scene.create();109var layer = new Playground();110scene.addChild( layer );111director.runWithScene( scene );112cc.log("**** 5 ****");113__jsc__.dumpRoot();...
garbageCollect.cjs
Source:garbageCollect.cjs
1'use strict';2Object.defineProperty(exports, '__esModule', { value: true });3/** Wait for garbage collection and return 0. It may be required for very long calculations. */4function garbageCollect(iterations) {5 if (iterations == null || iterations <= 0) {6 throw new Error(`Iterations = ${iterations}`);7 }8 iterations--;9 // const time0 = Date.now()10 const promise = new Promise(resolve => {11 setTimeout(() => {12 resolve(iterations);13 }, 1);14 });15 return iterations <= 016 ? promise17 : promise.then(garbageCollect);18 // : promise.then(o => {19 // const gcTime = Date.now() - time020 // if (gcTime > 50) {21 // console.log('GC time: ' + gcTime)22 // o++23 // }24 // return garbageCollect(o)25 // })26}...
Using AI Code Generation
1var wpt = require('webpagetest');2var wptServer = wpt('www.webpagetest.org');3wptServer.garbageCollect(function(err, data) {4 if (err) {5 console.log('Error: ' + err);6 } else {7 console.log(data);8 }9});10MIT © [Amit Kumar](
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