Best JavaScript code snippet using wpt
math-pow-basics.js
Source:math-pow-basics.js
1function valuesAreClose(a, b) {2 return Math.abs(a / b) - 1 < 1e-10;3}4// Some random values.5function mathPowDoubleDouble1(x, y) {6 return Math.pow(x, y)7}8noInline(mathPowDoubleDouble1);9function mathPowDoubleInt1(x, y) {10 return Math.pow(x, y)11}12noInline(mathPowDoubleInt1);13function test1(x, y, expected1, expected2) {14 for (var i = 0; i < 10000; ++i) {15 var result = mathPowDoubleDouble1(x, y);16 if (!valuesAreClose(result, expected1))17 throw "Error: bad result, mathPowDoubleDouble1(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;18 }19 var integerY = y | 0;20 for (var i = 0; i < 10000; ++i) {21 var result = mathPowDoubleInt1(x, integerY);22 if (!valuesAreClose(result, expected2))23 throw "Error: bad result, mathPowDoubleInt1(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;24 }25}26noInline(test1);27test1(376.76522764377296, 10.81699226051569, 7.333951929109252e+27, 5.76378989575089e+25);28function mathPowDoubleDouble2(x, y) {29 return Math.pow(x, y)30}31noInline(mathPowDoubleDouble2);32function mathPowDoubleInt2(x, y) {33 return Math.pow(x, y)34}35noInline(mathPowDoubleInt2);36function test2(x, y, expected1, expected2) {37 for (var i = 0; i < 10000; ++i) {38 var result = mathPowDoubleDouble2(x, y);39 if (!valuesAreClose(result, expected1))40 throw "Error: bad result, mathPowDoubleDouble2(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;41 }42 var integerY = y | 0;43 for (var i = 0; i < 10000; ++i) {44 var result = mathPowDoubleInt2(x, integerY);45 if (!valuesAreClose(result, expected2))46 throw "Error: bad result, mathPowDoubleInt2(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;47 }48}49noInline(test2);50test2(376.76522764377296, -5.81699226051569, 1.035180331187579e-15, 1.3171824310400265e-13);51function mathPowDoubleDouble3(x, y) {52 return Math.pow(x, y)53}54noInline(mathPowDoubleDouble3);55function mathPowDoubleInt3(x, y) {56 return Math.pow(x, y)57}58noInline(mathPowDoubleInt3);59function test3(x, y, expected1, expected2) {60 for (var i = 0; i < 10000; ++i) {61 var result = mathPowDoubleDouble3(x, y);62 if (!valuesAreClose(result, expected1))63 throw "Error: bad result, mathPowDoubleDouble3(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;64 }65 var integerY = y | 0;66 for (var i = 0; i < 10000; ++i) {67 var result = mathPowDoubleInt3(x, integerY);68 if (!valuesAreClose(result, expected2))69 throw "Error: bad result, mathPowDoubleInt3(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;70 }71}72noInline(test3);73test3(-37.676522764377296, 10.0, 5763789895750892, 5763789895750892);74// Exponent zero.75function mathPowDoubleDouble4(x, y) {76 return Math.pow(x, y)77}78noInline(mathPowDoubleDouble4);79function mathPowDoubleInt4(x, y) {80 return Math.pow(x, y)81}82noInline(mathPowDoubleInt4);83function test4(x, y, expected1, expected2) {84 for (var i = 0; i < 10000; ++i) {85 var result = mathPowDoubleDouble4(x, y);86 if (!valuesAreClose(result, expected1))87 throw "Error: bad result, mathPowDoubleDouble4(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;88 }89 var integerY = y | 0;90 for (var i = 0; i < 10000; ++i) {91 var result = mathPowDoubleInt4(x, integerY);92 if (!valuesAreClose(result, expected2))93 throw "Error: bad result, mathPowDoubleInt4(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;94 }95}96noInline(test4);97test4(-37.676522764377296, 0, 1, 1);98// Exponent minus zero.99function mathPowDoubleDouble5(x, y) {100 return Math.pow(x, y)101}102noInline(mathPowDoubleDouble5);103function mathPowDoubleInt5(x, y) {104 return Math.pow(x, y)105}106noInline(mathPowDoubleInt5);107function test5(x, y, expected1, expected2) {108 for (var i = 0; i < 10000; ++i) {109 var result = mathPowDoubleDouble5(x, y);110 if (!valuesAreClose(result, expected1))111 throw "Error: bad result, mathPowDoubleDouble5(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;112 }113 var integerY = y | 0;114 for (var i = 0; i < 10000; ++i) {115 var result = mathPowDoubleInt5(x, integerY);116 if (!valuesAreClose(result, expected2))117 throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;118 }119}120noInline(test5);121test5(-37.676522764377296, -0, 1, 1);122// Exponent 1.123function mathPowDoubleDouble6(x, y) {124 return Math.pow(x, y)125}126noInline(mathPowDoubleDouble6);127function mathPowDoubleInt6(x, y) {128 return Math.pow(x, y)129}130noInline(mathPowDoubleInt6);131function test6(x, y, expected1, expected2) {132 for (var i = 0; i < 10000; ++i) {133 var result = mathPowDoubleDouble6(x, y);134 if (!valuesAreClose(result, expected1))135 throw "Error: bad result, mathPowDoubleDouble6(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;136 }137 var integerY = y | 0;138 for (var i = 0; i < 10000; ++i) {139 var result = mathPowDoubleInt6(x, integerY);140 if (!valuesAreClose(result, expected2))141 throw "Error: bad result, mathPowDoubleInt6(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;142 }143}144noInline(test6);145test6(-37.676522764377296, 1.0, -37.676522764377296, -37.676522764377296);146// Exponent -1.147function mathPowDoubleDouble7(x, y) {148 return Math.pow(x, y)149}150noInline(mathPowDoubleDouble7);151function mathPowDoubleInt7(x, y) {152 return Math.pow(x, y)153}154noInline(mathPowDoubleInt7);155function test7(x, y, expected1, expected2) {156 for (var i = 0; i < 10000; ++i) {157 var result = mathPowDoubleDouble7(x, y);158 if (!valuesAreClose(result, expected1))159 throw "Error: bad result, mathPowDoubleDouble7(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;160 }161 var integerY = y | 0;162 for (var i = 0; i < 10000; ++i) {163 var result = mathPowDoubleDouble7(x, integerY);164 if (!valuesAreClose(result, expected2))165 throw "Error: bad result, mathPowDoubleDouble7(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;166 }167}168noInline(test7);169test6(-37.676522764377296, -1.0, -0.026541727490454296, -0.026541727490454296);170// Let's square things.171function mathPowDoubleDouble8(x, y) {172 return Math.pow(x, y)173}174noInline(mathPowDoubleDouble8);175function mathPowDoubleInt8(x, y) {176 return Math.pow(x, y)177}178noInline(mathPowDoubleInt8);179function test8(x, y, expected1, expected2) {180 for (var i = 0; i < 10000; ++i) {181 var result = mathPowDoubleDouble8(x, y);182 if (!valuesAreClose(result, expected1))183 throw "Error: bad result, mathPowDoubleDouble8(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;184 }185 var integerY = y | 0;186 for (var i = 0; i < 10000; ++i) {187 var result = mathPowDoubleInt8(x, integerY);188 if (!valuesAreClose(result, expected2))189 throw "Error: bad result, mathPowDoubleInt8(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;190 }191}192noInline(test8);193test7(-37.676522764377296, 2.0, 1419.5203676146407, 1419.5203676146407);194function mathPowDoubleDouble9(x, y) {195 return Math.pow(x, y)196}197noInline(mathPowDoubleDouble9);198function mathPowDoubleInt9(x, y) {199 return Math.pow(x, y)200}201noInline(mathPowDoubleInt9);202function test9(x, y, expected1, expected2) {203 for (var i = 0; i < 10000; ++i) {204 var result = mathPowDoubleDouble9(x, y);205 if (!valuesAreClose(result, expected1))206 throw "Error: bad result, mathPowDoubleDouble9(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;207 }208 var integerY = y | 0;209 for (var i = 0; i < 10000; ++i) {210 var result = mathPowDoubleInt9(x, integerY);211 if (!valuesAreClose(result, expected2))212 throw "Error: bad result, mathPowDoubleInt9(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;213 }214}215noInline(test9);216test8(37.676522764377296, 2.0, 1419.5203676146407, 1419.5203676146407);217// Let's cube things.218function mathPowDoubleDouble10(x, y) {219 return Math.pow(x, y)220}221noInline(mathPowDoubleDouble10);222function mathPowDoubleInt10(x, y) {223 return Math.pow(x, y)224}225noInline(mathPowDoubleInt10);226function test10(x, y, expected1, expected2) {227 for (var i = 0; i < 10000; ++i) {228 var result = mathPowDoubleDouble10(x, y);229 if (!valuesAreClose(result, expected1))230 throw "Error: bad result, mathPowDoubleDouble(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;231 }232 var integerY = y | 0;233 for (var i = 0; i < 10000; ++i) {234 var result = mathPowDoubleInt10(x, integerY);235 if (!valuesAreClose(result, expected2))236 throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;237 }238}239noInline(test9);240test9(-37.676522764377296, 3.0, -53482.591444930236, -53482.591444930236);241function mathPowDoubleDouble11(x, y) {242 return Math.pow(x, y)243}244noInline(mathPowDoubleDouble11);245function mathPowDoubleInt11(x, y) {246 return Math.pow(x, y)247}248noInline(mathPowDoubleInt11);249function test11(x, y, expected1, expected2) {250 for (var i = 0; i < 10000; ++i) {251 var result = mathPowDoubleDouble11(x, y);252 if (!valuesAreClose(result, expected1))253 throw "Error: bad result, mathPowDoubleDouble(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;254 }255 var integerY = y | 0;256 for (var i = 0; i < 10000; ++i) {257 var result = mathPowDoubleInt11(x, integerY);258 if (!valuesAreClose(result, expected2))259 throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;260 }261}262noInline(test10);...
pow-basics.js
Source:pow-basics.js
1function valuesAreClose(a, b) {2 return Math.abs(a / b) - 1 < 1e-10;3}4// Some random values.5function mathPowDoubleDouble1(x, y) {6 return x ** y;7}8noInline(mathPowDoubleDouble1);9function mathPowDoubleInt1(x, y) {10 return x ** y;11}12noInline(mathPowDoubleInt1);13function test1(x, y, expected1, expected2) {14 for (var i = 0; i < 10000; ++i) {15 var result = mathPowDoubleDouble1(x, y);16 if (!valuesAreClose(result, expected1))17 throw "Error: bad result, mathPowDoubleDouble1(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;18 }19 var integerY = y | 0;20 for (var i = 0; i < 10000; ++i) {21 var result = mathPowDoubleInt1(x, integerY);22 if (!valuesAreClose(result, expected2))23 throw "Error: bad result, mathPowDoubleInt1(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;24 }25}26noInline(test1);27test1(376.76522764377296, 10.81699226051569, 7.333951929109252e+27, 5.76378989575089e+25);28function mathPowDoubleDouble2(x, y) {29 return x ** y;30}31noInline(mathPowDoubleDouble2);32function mathPowDoubleInt2(x, y) {33 return x ** y;34}35noInline(mathPowDoubleInt2);36function test2(x, y, expected1, expected2) {37 for (var i = 0; i < 10000; ++i) {38 var result = mathPowDoubleDouble2(x, y);39 if (!valuesAreClose(result, expected1))40 throw "Error: bad result, mathPowDoubleDouble2(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;41 }42 var integerY = y | 0;43 for (var i = 0; i < 10000; ++i) {44 var result = mathPowDoubleInt2(x, integerY);45 if (!valuesAreClose(result, expected2))46 throw "Error: bad result, mathPowDoubleInt2(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;47 }48}49noInline(test2);50test2(376.76522764377296, -5.81699226051569, 1.035180331187579e-15, 1.3171824310400265e-13);51function mathPowDoubleDouble3(x, y) {52 return x ** y;53}54noInline(mathPowDoubleDouble3);55function mathPowDoubleInt3(x, y) {56 return x ** y;57}58noInline(mathPowDoubleInt3);59function test3(x, y, expected1, expected2) {60 for (var i = 0; i < 10000; ++i) {61 var result = mathPowDoubleDouble3(x, y);62 if (!valuesAreClose(result, expected1))63 throw "Error: bad result, mathPowDoubleDouble3(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;64 }65 var integerY = y | 0;66 for (var i = 0; i < 10000; ++i) {67 var result = mathPowDoubleInt3(x, integerY);68 if (!valuesAreClose(result, expected2))69 throw "Error: bad result, mathPowDoubleInt3(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;70 }71}72noInline(test3);73test3(-37.676522764377296, 10.0, 5763789895750892, 5763789895750892);74// Exponent zero.75function mathPowDoubleDouble4(x, y) {76 return x ** y;77}78noInline(mathPowDoubleDouble4);79function mathPowDoubleInt4(x, y) {80 return x ** y;81}82noInline(mathPowDoubleInt4);83function test4(x, y, expected1, expected2) {84 for (var i = 0; i < 10000; ++i) {85 var result = mathPowDoubleDouble4(x, y);86 if (!valuesAreClose(result, expected1))87 throw "Error: bad result, mathPowDoubleDouble4(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;88 }89 var integerY = y | 0;90 for (var i = 0; i < 10000; ++i) {91 var result = mathPowDoubleInt4(x, integerY);92 if (!valuesAreClose(result, expected2))93 throw "Error: bad result, mathPowDoubleInt4(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;94 }95}96noInline(test4);97test4(-37.676522764377296, 0, 1, 1);98// Exponent minus zero.99function mathPowDoubleDouble5(x, y) {100 return x ** y;101}102noInline(mathPowDoubleDouble5);103function mathPowDoubleInt5(x, y) {104 return x ** y;105}106noInline(mathPowDoubleInt5);107function test5(x, y, expected1, expected2) {108 for (var i = 0; i < 10000; ++i) {109 var result = mathPowDoubleDouble5(x, y);110 if (!valuesAreClose(result, expected1))111 throw "Error: bad result, mathPowDoubleDouble5(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;112 }113 var integerY = y | 0;114 for (var i = 0; i < 10000; ++i) {115 var result = mathPowDoubleInt5(x, integerY);116 if (!valuesAreClose(result, expected2))117 throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;118 }119}120noInline(test5);121test5(-37.676522764377296, -0, 1, 1);122// Exponent 1.123function mathPowDoubleDouble6(x, y) {124 return x ** y;125}126noInline(mathPowDoubleDouble6);127function mathPowDoubleInt6(x, y) {128 return x ** y;129}130noInline(mathPowDoubleInt6);131function test6(x, y, expected1, expected2) {132 for (var i = 0; i < 10000; ++i) {133 var result = mathPowDoubleDouble6(x, y);134 if (!valuesAreClose(result, expected1))135 throw "Error: bad result, mathPowDoubleDouble6(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;136 }137 var integerY = y | 0;138 for (var i = 0; i < 10000; ++i) {139 var result = mathPowDoubleInt6(x, integerY);140 if (!valuesAreClose(result, expected2))141 throw "Error: bad result, mathPowDoubleInt6(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;142 }143}144noInline(test6);145test6(-37.676522764377296, 1.0, -37.676522764377296, -37.676522764377296);146// Exponent -1.147function mathPowDoubleDouble7(x, y) {148 return x ** y;149}150noInline(mathPowDoubleDouble7);151function mathPowDoubleInt7(x, y) {152 return x ** y;153}154noInline(mathPowDoubleInt7);155function test7(x, y, expected1, expected2) {156 for (var i = 0; i < 10000; ++i) {157 var result = mathPowDoubleDouble7(x, y);158 if (!valuesAreClose(result, expected1))159 throw "Error: bad result, mathPowDoubleDouble7(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;160 }161 var integerY = y | 0;162 for (var i = 0; i < 10000; ++i) {163 var result = mathPowDoubleDouble7(x, integerY);164 if (!valuesAreClose(result, expected2))165 throw "Error: bad result, mathPowDoubleDouble7(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;166 }167}168noInline(test7);169test7(-37.676522764377296, -1.0, -0.026541727490454296, -0.026541727490454296);170// Let's square things.171function mathPowDoubleDouble8(x, y) {172 return x ** y;173}174noInline(mathPowDoubleDouble8);175function mathPowDoubleInt8(x, y) {176 return x ** y;177}178noInline(mathPowDoubleInt8);179function test8(x, y, expected1, expected2) {180 for (var i = 0; i < 10000; ++i) {181 var result = mathPowDoubleDouble8(x, y);182 if (!valuesAreClose(result, expected1))183 throw "Error: bad result, mathPowDoubleDouble8(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;184 }185 var integerY = y | 0;186 for (var i = 0; i < 10000; ++i) {187 var result = mathPowDoubleInt8(x, integerY);188 if (!valuesAreClose(result, expected2))189 throw "Error: bad result, mathPowDoubleInt8(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;190 }191}192noInline(test8);193test8(-37.676522764377296, 2.0, 1419.5203676146407, 1419.5203676146407);194function mathPowDoubleDouble9(x, y) {195 return x ** y;196}197noInline(mathPowDoubleDouble9);198function mathPowDoubleInt9(x, y) {199 return x ** y;200}201noInline(mathPowDoubleInt9);202function test9(x, y, expected1, expected2) {203 for (var i = 0; i < 10000; ++i) {204 var result = mathPowDoubleDouble9(x, y);205 if (!valuesAreClose(result, expected1))206 throw "Error: bad result, mathPowDoubleDouble9(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;207 }208 var integerY = y | 0;209 for (var i = 0; i < 10000; ++i) {210 var result = mathPowDoubleInt9(x, integerY);211 if (!valuesAreClose(result, expected2))212 throw "Error: bad result, mathPowDoubleInt9(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;213 }214}215noInline(test9);216test9(37.676522764377296, 2.0, 1419.5203676146407, 1419.5203676146407);217// Let's cube things.218function mathPowDoubleDouble10(x, y) {219 return x ** y;220}221noInline(mathPowDoubleDouble10);222function mathPowDoubleInt10(x, y) {223 return x ** y;224}225noInline(mathPowDoubleInt10);226function test10(x, y, expected1, expected2) {227 for (var i = 0; i < 10000; ++i) {228 var result = mathPowDoubleDouble10(x, y);229 if (!valuesAreClose(result, expected1))230 throw "Error: bad result, mathPowDoubleDouble(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;231 }232 var integerY = y | 0;233 for (var i = 0; i < 10000; ++i) {234 var result = mathPowDoubleInt10(x, integerY);235 if (!valuesAreClose(result, expected2))236 throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;237 }238}239noInline(test10);240test10(-37.676522764377296, 3.0, -53482.591444930236, -53482.591444930236);241function mathPowDoubleDouble11(x, y) {242 return x ** y;243}244noInline(mathPowDoubleDouble11);245function mathPowDoubleInt11(x, y) {246 return x ** y;247}248noInline(mathPowDoubleInt11);249function test11(x, y, expected1, expected2) {250 for (var i = 0; i < 10000; ++i) {251 var result = mathPowDoubleDouble11(x, y);252 if (!valuesAreClose(result, expected1))253 throw "Error: bad result, mathPowDoubleDouble(" + x + ", " + y + ") = " + result + " expected a value close to " + expected1;254 }255 var integerY = y | 0;256 for (var i = 0; i < 10000; ++i) {257 var result = mathPowDoubleInt11(x, integerY);258 if (!valuesAreClose(result, expected2))259 throw "Error: bad result, mathPowDoubleInt(" + x + ", " + integerY + ") = " + result + " expected a value close to " + expected2;260 }261}262noInline(test11);...
Using AI Code Generation
1var wpt1 = require('wpt1');2wpt1.expected1();3var wpt2 = require('wpt2');4wpt2.expected2();5var wpt3 = require('wpt3');6wpt3.expected3();7var wpt4 = require('wpt4');8wpt4.expected4();9var wpt5 = require('wpt5');10wpt5.expected5();11var wpt6 = require('wpt6');12wpt6.expected6();13var wpt7 = require('wpt7');14wpt7.expected7();15var wpt8 = require('wpt8');16wpt8.expected8();17var wpt9 = require('wpt9');18wpt9.expected9();19var wpt10 = require('wpt10');20wpt10.expected10();21var wpt11 = require('wpt11');22wpt11.expected11();23var wpt12 = require('wpt12');24wpt12.expected12();25var wpt13 = require('wpt13');26wpt13.expected13();27var wpt14 = require('wpt14');28wpt14.expected14();29var wpt15 = require('wpt15');30wpt15.expected15();31var wpt16 = require('wpt16');32wpt16.expected16();33var wpt17 = require('wpt17');
Using AI Code Generation
1var wpt = require('wpt');2 if (err) {3 console.log(err);4 } else {5 console.log(data);6 }7});8 if (err) {9 console.log(err);10 } else {11 console.log(data);12 }13});14 if (err) {15 console.log(err);16 } else {17 console.log(data);18 }19});20 if (err) {21 console.log(err);22 } else {23 console.log(data);24 }25});26 if (err) {27 console.log(err);28 } else {29 console.log(data);30 }31});32 if (err) {33 console.log(err);34 } else {35 console.log(data);36 }37});38 if (err) {39 console.log(err);40 } else {41 console.log(data);42 }43});44 if (err) {45 console.log(err);46 } else {47 console.log(data);48 }49});50 if (err) {51 console.log(err);52 } else {53 console.log(data);54 }55});56 if (
Using AI Code Generation
1var wpt = require('wpt');2 if (err) {3 console.log(err);4 } else {5 console.log(data);6 }7});8var wpt = require('wpt');9 if (err) {10 console.log(err);11 } else {12 console.log(data);13 }14});15var wpt = require('wpt');16 if (err) {17 console.log(err);18 } else {19 console.log(data);20 }21});22var wpt = require('wpt');23 if (err) {24 console.log(err);25 } else {26 console.log(data);27 }28});29var wpt = require('wpt');30 if (err) {31 console.log(err);32 } else {33 console.log(data);34 }35});36var wpt = require('wpt');37 if (err) {38 console.log(err);39 } else {40 console.log(data);41 }42});43var wpt = require('wpt');44 if (err) {45 console.log(err);46 } else {47 console.log(data);48 }49});50var wpt = require('wpt');
Using AI Code Generation
1var wpt = require('wpt');2var wpt = new WebPageTest('www.webpagetest.org', 'A.1234567890abcdef1234567890abcdef');3 if (err) {4 console.log(err);5 } else {6 console.log(data);7 }8});9var options = {10};11 if (err) {12 console.log(err);13 } else {14 console.log(data);15 }16});17wpt.getTestResult('160204_2T_8X', function(err, data) {18 if (err) {19 console.log(err);
Using AI Code Generation
1var wpt = require('wpt');2wpt.expected1('www.webpagetest.org', function(err, data) {3 console.log(data);4});5var wpt = require('wpt');6wpt.expected2('www.webpagetest.org', function(err, data) {7 console.log(data);8});9var wpt = require('wpt');10wpt.expected3('www.webpagetest.org', function(err, data) {11 console.log(data);12});13var wpt = require('wpt');14wpt.expected4('www.webpagetest.org', function(err, data) {15 console.log(data);16});17var wpt = require('wpt');18wpt.expected5('www.webpagetest.org', function(err, data) {19 console.log(data);20});21var wpt = require('wpt');22wpt.expected6('www.webpagetest.org', function(err, data) {23 console.log(data);24});25var wpt = require('wpt');26wpt.expected7('www.webpagetest.org', function(err, data) {27 console.log(data);28});29var wpt = require('wpt');30wpt.expected8('www.webpagetest.org', function(err, data) {31 console.log(data);32});33var wpt = require('wpt');34wpt.expected9('www.webpagetest.org', function(err, data) {35 console.log(data);36});37var wpt = require('wpt');38wpt.expected10('www.webpagetest.org', function(err, data) {39 console.log(data);40});
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