How to use emptyCells method in wpt

Best JavaScript code snippet using wpt

Melkon.js

Source:Melkon.js Github

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1let LivingCreature = require('./LivingCreature');23module.exports = class Melkon extends LivingCreature {45 constructor(x, y) {6 super(x, y);7 this.energy = 20;8 }9 newcoordinates() {10 this.directions = [11 [this.x - 1, this.y - 1],12 [this.x, this.y - 1],13 [this.x + 1, this.y - 1],14 [this.x - 1, this.y],15 [this.x + 1, this.y],16 [this.x - 1, this.y + 1],17 [this.x, this.y + 1],18 [this.x + 1, this.y + 1]19 ];20 };21 chooseCell(character) {22 this.newcoordinates();23 return super.chooseCell(character);24 }252627 mul() {28 var emptyCells = this.chooseCell(0);29 var empty = emptyCells[Math.floor(Math.random() * emptyCells.length)]3031 if (empty) {3233 let x = empty[0];34 let y = empty[1];3536 matrix[y][x] = 4;37 melkon.push(new Melkon(x, y))3839 }404142 }4344 move() {45 var emptyCells = this.chooseCell(0);46 var empty = emptyCells[Math.floor(Math.random() * emptyCells.length)]4748 if (empty) {4950 let x = empty[0];51 let y = empty[1];5253 matrix[y][x] = 4;54 matrix[this.y][this.x] = 0;55 this.x = x;56 this.y = y;57 this.energy = 205859 }60616263 };64 eat() {65 var emptyCells = this.chooseCell(3);66 var food = emptyCells[Math.floor(Math.random() * emptyCells.length)]676869 if (food) {70 let x = food[0];71 let y = food[1];7273 matrix[y][x] = 4;74 matrix[this.y][this.x] = 0;7576 for (let i = 0; i < davajan.length; i++) {77 if (davajan[i].x == x && davajan[i].y == y) {78 davajan.splice(i, 1);79 }8081 }828384 this.x = x85 this.y = y86 this.energy += 2878889 if (this.energy > 15) {90 this.mul()91 }9293 } else {94 this.move()959697 }9899100101 };102 eat1() {103 var emptyCells = this.chooseCell(2);104 var food = emptyCells[Math.floor(Math.random() * emptyCells.length)]105106107 if (food) {108 let x = food[0];109 let y = food[1];110111 matrix[y][x] = 4;112 matrix[this.y][this.x] = 0;113114 for (let i = 0; i < grasseaterArr.length; i++) {115 if (grasseaterArr[i].x == x && grasseaterArr[i].y == y) {116 grasseaterArr.splice(i, 1);117 }118119 }120121122 this.x = x123 this.y = y124125 this.energy++126127 if (this.energy > 15) {128 this.mul()129 }130131 } else {132 this.move()133134135 }136137138139 };140 eat2() {141 var emptyCells = this.chooseCell(1);142 var food = emptyCells[Math.floor(Math.random() * emptyCells.length)]143144 if (food) {145 let x = food[0];146 let y = food[1];147148 matrix[y][x] = 4;149 matrix[this.y][this.x] = 0;150151 for (let i = 0; i < grasssses.length; i++) {152 if (grasssses[i].x == x && grasssses[i].y == y) {153 grasssses.splice(i, 1);154 }155156 }157158159 this.x = x160 this.y = y161162 this.energy++163164165 if (this.energy > 15) {166 this.mul()167 }168169 } else {170 this.move()171172 }173174175176 };177 eat3() {178 var emptyCells = this.chooseCell(5);179 var food = emptyCells[Math.floor(Math.random() * emptyCells.length)]180181 if (food) {182 let x = food[0];183 let y = food[1];184185 matrix[y][x] = 4;186 matrix[this.y][this.x] = 0;187188 for (let i = 0; i < girl.length; i++) {189 if (girl[i].x == x && girl[i].y == y) {190 girl.splice(i, 1);191 }192193 }194195196 this.x = x197 this.y = y198199 this.energy++200201202 if (this.energy > 15) {203 this.mul()204 }205206 } else {207 this.move()208209 }210211212213 }; eat4() {214 var emptyCells = this.chooseCell(6);215 var food = emptyCells[Math.floor(Math.random() * emptyCells.length)]216217 if (food) {218 let x = food[0];219 let y = food[1];220221 matrix[y][x] = 4;222 matrix[this.y][this.x] = 0;223224 for (let i = 0; i < boy.length; i++) {225 if (boy[i].x == x && boy[i].y == y) {226 boy.splice(i, 1);227 }228229 }230 this.x = x231 this.y = y232233 this.energy++234235236 if (this.energy > 15) {237 this.mul()238 }239240 } else {241 this.move()242243 }244 }; ...

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Davajan.js

Source:Davajan.js Github

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1let LivingCreature = require('./LivingCreature');23module.exports = class Davajan extends LivingCreature {4 constructor(x, y) {5 super(x, y);6 this.energy = 15;7 }8 newcoordinates() {9 this.directions = [10 [this.x - 1, this.y - 1],11 [this.x, this.y - 1],12 [this.x + 1, this.y - 1],13 [this.x - 1, this.y],14 [this.x + 1, this.y],15 [this.x - 1, this.y + 1],16 [this.x, this.y + 1],17 [this.x + 1, this.y + 1]18 ];19 };2021 chooseCell(character) {22 this.newcoordinates();23 return super.chooseCell(character);2425 }2627 mul() {28 let emptyCells = this.chooseCell(0);29 let empty = emptyCells[Math.floor(Math.random() * emptyCells.length)]3031 if (empty) {32 let x = empty[0];33 let y = empty[1];3435 matrix[y][x] = 3;36 davajan.push(new Davajan(x, y))37 }383940 }41 move() {4243 let emptyCells = this.chooseCell(0);44 let empty = emptyCells[Math.floor(Math.random() * emptyCells.length)]4546 if (empty) {4748 let x = empty[0];49 let y = empty[1];5051 matrix[y][x] = 3;52 matrix[this.y][this.x] = 0;53 this.x = x;54 this.y = y;5556 }57 };58 eat() {59 var emptyCells = this.chooseCell(2);60 var food = emptyCells[Math.floor(Math.random() * emptyCells.length)]6162 if (food) {63 let x = food[0];64 let y = food[1];6566 matrix[y][x] = 3;67 matrix[this.y][this.x] = 0;6869 for (let i = 0; i < grasseaterArr.length; i++) {70 if (grasseaterArr[i].x == x && grasseaterArr[i].y == y) {71 grasseaterArr.splice(i, 1);72 }7374 }7576 this.x = x77 this.y = y78 this.energy++7980 if (this.energy > 13) {81 this.mul()82 }8384 } else {85 this.move()86 this.energy--87 if (this.energy <= 0) {88 this.die()8990 }9192 }93949596 };9798 die() {99 matrix[this.y][this.x] = 0100 for (let i = 0; i < davajan.length; i++) {101 if (davajan[i].x === this.x && davajan[i].y === this.y) {102 davajan.splice(i, 1)103104 }105 }106107 } ...

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randomPicker.js

Source:randomPicker.js Github

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1var emptyCells = [];2var loc;3const randomPicker = () => {4 for (let i = 0; i < 3; i++) {5 for (let j = 0; j < 3; j++) {6 if (board[i][j] == "") {7 loc = { i, j };8 emptyCells.push(loc);9 }10 }11 }12 if (emptyCells.length > 0) {13 let randomCell = Math.floor(Math.random() * emptyCells.length);14 board[emptyCells[randomCell].i][emptyCells[randomCell].j] = ai;15 updateBoard("c" + emptyCells[randomCell].i + emptyCells[randomCell].j, ai);16 emptyCells = [];17 }...

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Using AI Code Generation

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1var wptoolkit = require('wptoolkit');2var emptyCells = wptoolkit.emptyCells;3];4var emptyCells = emptyCells(data);5console.log(emptyCells);6## emptyCells(data, options)7];8var emptyCells = emptyCells(data);9console.log(emptyCells);10];11var options = {12};13var emptyCells = emptyCells(data, options);14console.log(emptyCells);15[MIT](

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Using AI Code Generation

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1var wptree = require('wptree');2var tree = new wptree();3tree.insert(2);4tree.insert(1);5tree.insert(3);6console.log(tree.emptyCells());7### insert(value)8### remove(value)9### emptyCells()10### toObject()

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Using AI Code Generation

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1var wpt = require('./wpt.js');2var mywpt = new wpt();3var myarray = [1,2,3,4,5,6,7,8,9,10];4var empty = mywpt.emptyCells(myarray);5console.log(empty);6module.exports = function() {7 this.emptyCells = function(myarray) {8 var empty = [];9 for (var i = 0; i < myarray.length; i++) {10 if (myarray[i] == 0) {11 empty.push(i);12 }13 }14 return empty;15 }16}17var wpt = require('./wpt.js');18var mywpt = new wpt();19var myarray = [1,2,3,4,5,6,7,8,9,10];20var empty = mywpt.emptyCells(myarray);21console.log(empty);22module.exports = function() {23 this.emptyCells = function(myarray) {24 var empty = [];25 for (var i = 0; i < myarray.length; i++) {26 if (myarray[i] == 0) {27 empty.push(i);28 }29 }30 return empty;31 }32}33var wpt = require('./wpt.js');34var mywpt = new wpt();35var myarray = [1,2,3,4,5,6,7,8,9,10];36var empty = mywpt.emptyCells(myarray);37console.log(empty);38module.exports = function() {39 this.emptyCells = function(myarray) {40 var empty = [];41 for (var i = 0; i < myarray.length; i++) {42 if (myarray[i] == 0) {43 empty.push(i);44 }45 }46 return empty;47 }48}49var wpt = require('./wpt.js');50var mywpt = new wpt();

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Using AI Code Generation

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1function emptyCells() {2 var result = wpt.emptyCells();3 console.log("emptyCells: " + result);4}5emptyCells();6function getCell() {7 var result = wpt.getCell(0, 0);8 console.log("getCell: " + result);9}10getCell();11function getCell() {12 var result = wpt.getCell(0, 0);13 console.log("getCell: " + result);14}15getCell();16function getCell() {17 var result = wpt.getCell(0, 0);18 console.log("getCell: " + result);19}20getCell();21function getCell() {22 var result = wpt.getCell(0, 0);23 console.log("getCell: " + result);24}25getCell();26function getCell() {27 var result = wpt.getCell(0, 0);28 console.log("getCell: " + result);29}30getCell();31function getCell() {32 var result = wpt.getCell(0, 0);33 console.log("getCell: " + result);34}35getCell();36function getCell() {37 var result = wpt.getCell(0, 0);38 console.log("getCell: " + result);39}40getCell();41function getCell() {42 var result = wpt.getCell(0, 0);43 console.log("getCell: " + result);44}45getCell();46function getCell() {47 var result = wpt.getCell(0, 0);48 console.log("getCell: " + result);49}50getCell();51function getCell() {52 var result = wpt.getCell(0, 0);

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Using AI Code Generation

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1var wpt = require('webpagetest');2var options = {3 additionalOptions: {4 }5};6var webpagetest = new wpt(options);7webpagetest.runTest(options.additionalOptions.url, options.additionalOptions, function(err, data) {8 if (err) {9 console.log(err);10 } else {11 console.log(data);12 }13});

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