How to use drawFigures method in wpt

Best JavaScript code snippet using wpt

script.js

Source: script.js Github

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...31 }32 })33 figures.splice(0, 1, { ...initialState[0] }, { ...initialState[1] })34} else figures = [{ ...initialState[0] }, { ...initialState[1] }]35drawFigures();36function canvasClick(event) {37 let clickX = event.pageX - canvas.offsetLeft;38 let clickY = event.pageY - canvas.offsetTop;39 for (let i = figures.length - 1; i >= 0; i--) {40 let figure = figures[i];41 if (figure.figure == 'elipse') {42 let e = Math.sqrt(1 - Math.pow(figure.radiusY, 2) /​ Math.pow(figure.radiusX, 2))43 let clickDistanceFromCenter = Math.sqrt(Math.pow(figure.x - clickX, 2) + Math.pow(figure.y - clickY, 2))44 let accessDistanceFromCenter = figure.radiusY /​ Math.sqrt(1 - Math.pow(e, 2) * Math.pow((figure.x - clickX) /​ clickDistanceFromCenter, 2))45 if (clickDistanceFromCenter <= accessDistanceFromCenter) {46 isDragging = true;47 if (previousSelectedFigure != null) previousSelectedFigure.isSelected = false;48 previousSelectedFigure = figure;49 previousSelectedFigure.isSelected = true;50 figures = figures.filter(item => item.isSelected == false)51 figures.push(figure)52 if (i == 0) {53 figures.splice(0, 1, { ...initialState[0] }, { ...initialState[1] })54 }55 drawFigures();56 return;57 }58 } else {59 if (clickX > figure.x && figure.x + figure.w > clickX && clickY > figure.y && figure.y + figure.h > clickY) {60 isDragging = true;61 if (previousSelectedFigure != null) previousSelectedFigure.isSelected = false;62 previousSelectedFigure = figure;63 previousSelectedFigure.isSelected = true;64 figures = figures.filter(item => item.isSelected == false)65 figures.push(figure)66 if (i == 1) {67 figures.splice(0, 1, { ...initialState[0] }, { ...initialState[1] })68 }69 console.log(figures)70 drawFigures();71 return;72 }73 }74 }75}76function mouseUp() {77 isDragging = false;78 if (isEnter == false) {79 figures = figures.filter(item => item.isSelected == false)80 drawFigures();81 }82}83document.addEventListener('keydown', event => {84 if (event.key == 'Delete') {85 figures = figures.filter(item => item.isSelected == false)86 drawFigures();87 }88})89function dragFigure(event) {90 if (previousSelectedFigure != null) {91 if (previousSelectedFigure.figure == 'elipse') {92 if (event.pageX - canvas.offsetLeft < window.innerWidth * 0.3 + previousSelectedFigure.radiusX ||93 event.pageX - canvas.offsetLeft > window.innerWidth * 0.9 - previousSelectedFigure.radiusX ||94 event.pageY - canvas.offsetTop < window.innerHeight * 0.15 + previousSelectedFigure.radiusY ||95 event.pageY - canvas.offsetTop > window.innerHeight * 0.9 - previousSelectedFigure.radiusY) {96 isEnter = false;97 } else isEnter = true;98 } else {99 if (event.pageX - canvas.offsetLeft < window.innerWidth * 0.3 ||100 event.pageX - canvas.offsetLeft > window.innerWidth * 0.9 - previousSelectedFigure.w ||101 event.pageY - canvas.offsetTop < window.innerHeight * 0.15 ||102 event.pageY - canvas.offsetTop > window.innerHeight * 0.9 - previousSelectedFigure.h) {103 isEnter = false;104 } else isEnter = true;105 }106 }107 if (isDragging == true) {108 if (previousSelectedFigure != null) {109 const x = event.pageX - canvas.offsetLeft;110 const y = event.pageY - canvas.offsetTop;111 previousSelectedFigure.x = x;112 previousSelectedFigure.y = y;113 drawFigures();114 }115 }116}117function drawFigures() {118 ctx.clearRect(0, 0, canvas.width, canvas.height);119 frame();120 figures.forEach(figure => {121 if (figure.figure == 'elipse') {122 ctx.beginPath();123 ctx.ellipse(figure.x, figure.y, figure.radiusX, figure.radiusY, 0, Math.PI * 2, false);124 ctx.fillStyle = 'blue';125 ctx.strokeStyle = "black";126 if (figure.isSelected) {127 ctx.lineWidth = 5;128 }129 else {130 ctx.lineWidth = 1;131 }...

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Main.js

Source: Main.js Github

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...17 let color = randomRGBA();18 let circle = new Circle(posX, posY, FIGURE_SIZE/​2, color, context);19 figures.push(circle);20}21function drawFigures() {22 clearCanvas('#F8F8FF', canvas);23 for (let i = 0; i < figures.length; i++) {24 figures[i].draw();25 }26}27function drawFigures() {28 clearCanvas('#F8F8FF', canvas);29 for (let i = 0; i < figures.length; i++) {30 figures[i].draw();31 }32}33function findClickedFigure(x, y) {34 for (let index = 0; index < figures.length; index++) {35 const element = figures[index];36 if (element.isPointInside(x, y)) {37 return element;38 } 39 }40}41function initExample() {42 /​/​ Inicializar figuras de forma aleatoria43 for (let index = 0; index < NUM_FIGURES; index++) {44 if (Math.random() > 0.5) {45 addRectangle();46 } else {47 addCircle();48 }49 }50 /​/​dibujar figuras51 drawFigures();52 /​/​ Inicializar listeners53 canvas.addEventListener('click', event => {54 /​/​ Se limpia la propiedad highlighted de la ultima figura clickedad para buscar la nueva55 if (lastClickedFigure != null) {56 lastClickedFigure.setHighlighted(false);57 lastClickedFigure = null;58 }59 let clickedFigure = findClickedFigure(event.layerX, event.layerY);60 if (clickedFigure != null) { 61 clickedFigure.setHighlighted(true);62 lastClickedFigure = clickedFigure; 63 }64 65 drawFigures();66 });67}...

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Using AI Code Generation

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1var wpt = require('./​wpt.js');2var figures = wpt.drawFigures(5);3console.log(figures);4var drawFigures = function (n) {5 var figures = [];6 for (var i = 0; i < n; i++) {7 figures.push('Figure ' + i);8 }9 return figures;10}11module.exports.drawFigures = drawFigures;12var wpt = require('./​wpt.js');13var figures = wpt.drawFigures(5);14console.log(figures);15var drawFigures = function (n) {16 var figures = [];17 for (var i = 0; i < n; i++) {18 figures.push('Figure ' + i);19 }20 return figures;21}22module.exports.drawFigures = drawFigures;23var wpt = require('./​wpt.js');24var figures = wpt.drawFigures(5);25console.log(figures);26var drawFigures = function (n) {27 var figures = [];28 for (var i = 0; i < n; i++) {29 figures.push('Figure ' + i);30 }31 return figures;32}33module.exports.drawFigures = drawFigures;34var wpt = require('./​wpt.js');35var figures = wpt.drawFigures(5);36console.log(figures);37var drawFigures = function (n) {38 var figures = [];39 for (var i = 0; i < n;

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Using AI Code Generation

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1var wpt = require('./​wpt.js');2wpt.drawFigures(1,2,3);3exports.drawFigures = function(a,b,c){4 console.log(a+b+c);5}6In Node.js, we can also use the following syntax to import a file:7var wpt = require('./​wpt');8console.log(__filename);9console.log(__dirname);10console.log(exports);11console.log(module.exports);12{}13{}14(function (exports, require, module, __filename, __dirname) {15});

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Using AI Code Generation

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1var wpt = require('./​wpt');2var figs = require('./​figures');3wpt.drawFigures(figs);4exports.drawFigures = function(figs){5};6var figures = [{},{}];7module.exports = figures;

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Using AI Code Generation

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1var wpt = require("./​wpt.js");2wpt.drawFigures();3exports.drawFigures = function drawFigures(){4 console.log("drawFigures method");5}6var wpt = require("./​wpt.js");7wpt.drawFigures();8exports.drawFigures = function(){9 console.log("drawFigures method");10}11var wpt = require("./​wpt.js");12wpt.drawFigures();13function drawFigures(){14 console.log("drawFigures method");15}16var wpt = require("./​wpt.js");17wpt.drawFigures();18function drawFigures(){19 console.log("drawFigures method");20}

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Using AI Code Generation

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1wpt.drawFigures("figures");2wpt.drawFigures = function (canvasId) {3 var canvas = document.getElementById(canvasId);4 var ctx = canvas.getContext("2d");5 ctx.fillStyle = "rgba(255,0,0,0.5)";6 ctx.fillRect(10, 10, 100, 100);7 ctx.fillStyle = "rgba(0,0,255,0.5)";8 ctx.fillRect(30, 30, 100, 100);9};10wpt.drawFigures("figures");11wpt.drawFigures = function (canvasId) {12 var canvas = document.getElementById(canvasId);13 if (canvas.getContext) {14 var ctx = canvas.getContext("2d");15 ctx.fillStyle = "rgba(255,0,0,0.5)";16 ctx.fillRect(10, 10, 100, 100);17 ctx.fillStyle = "rgba(0,0,255,0.5)";18 ctx.fillRect(30, 30, 100, 100);19 }20};

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Using AI Code Generation

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1var wpt = require('wpt');2wpt.drawFigures();3exports.drawFigures = function () {4 console.log('Draw figures');5};6module.exports.drawFigures = function () {7 console.log('Draw figures');8};9exports.drawFigures = function drawFigures() {10 console.log('Draw figures');11};12module.exports.drawFigures = function drawFigures() {13 console.log('Draw figures');14};15exports.drawFigures = drawFigures;16function drawFigures() {17 console.log('Draw figures');18};19module.exports.drawFigures = drawFigures;20function drawFigures() {21 console.log('Draw figures');22};23exports.drawFigures = function () {24 console.log('Draw figures');25};26exports.drawFigures = function drawFigures() {27 console.log('Draw figures');28};29exports.drawFigures = drawFigures;30module.exports.drawFigures = function () {31 console.log('Draw figures');32};33module.exports.drawFigures = function drawFigures() {34 console.log('Draw figures');35};36module.exports.drawFigures = drawFigures;37exports.drawFigures = function () {38 console.log('Draw figures');39};40exports.drawFigures = function drawFigures() {41 console.log('Draw figures');42};43exports.drawFigures = drawFigures;44module.exports.drawFigures = function () {45 console.log('Draw figures');46};47module.exports.drawFigures = function drawFigures() {48 console.log('Draw figures');49};50module.exports.drawFigures = drawFigures;51exports.drawFigures = function () {52 console.log('Draw figures');53};54exports.drawFigures = function drawFigures() {55 console.log('Draw figures');56};57exports.drawFigures = drawFigures;58module.exports.drawFigures = function () {59 console.log('Draw figures');60};61module.exports.drawFigures = function drawFigures() {62 console.log('Draw figures');63};64module.exports.drawFigures = drawFigures;65exports.drawFigures = function () {66 console.log('Draw figures');67};

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Using AI Code Generation

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1var wpt = require("./​wpt");2var fig = require("./​figures");3var figs = [];4figs.push(new fig.Rectangle(10, 20, 100, 200));5figs.push(new fig.Circle(100, 100, 50));6figs.push(new fig.Rectangle(200, 200, 50, 50));7wpt.drawFigures(figs);8var Rectangle = function (x, y, w, h) {9 this.x = x;10 this.y = y;11 this.width = w;12 this.height = h;13};14var Circle = function (x, y, r) {15 this.x = x;16 this.y = y;17 this.radius = r;18};19exports.Rectangle = Rectangle;20exports.Circle = Circle;21var drawFigures = function (figs) {22 for (var i = 0; i < figs.length; i++) {23 if (figs[i] instanceof Rectangle) {24 console.log("Drawing a rectangle at (" + figs[i].x + ", " + figs[i].y + ") with width " + figs[i].width + " and height " + figs[i].height);25 }26 else if (figs[i] instanceof Circle) {27 console.log("Drawing a circle at (" + figs[i].x + ", " + figs[i].y + ") with radius " + figs[i].radius);28 }29 }30};31exports.drawFigures = drawFigures;32Drawing a rectangle at (10, 20) with width 100 and height 20033Drawing a circle at (100, 100) with radius 5034Drawing a rectangle at (200, 200) with width 50 and height 50

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Using AI Code Generation

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1var wpt = require('./​wpt');2wpt.drawFigures(4);3var wpt = function() {4 this.drawFigures = function(n) {5 for (var i = 1; i <= n; i++) {6 console.log(i);7 }8 }9}10module.exports = new wpt();

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Using AI Code Generation

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1var canvas = document.getElementById("myCanvas");2var ctx = canvas.getContext("2d");3var x = 0;4var y = 0;5var w = 100;6var h = 100;7var r = 50;8ctx.clearRect(0, 0, canvas.width, canvas.height);9ctx.beginPath();10ctx.moveTo(0,0);11ctx.lineTo(100,100);12ctx.stroke();13ctx.closePath();14ctx.beginPath();15ctx.rect(x,y,w,h);16ctx.stroke();17ctx.closePath();18ctx.beginPath();19ctx.arc(x,y,r,0,2*Math.PI);20ctx.stroke();21ctx.closePath();22ctx.beginPath();23ctx.moveTo(100,100);24ctx.lineTo(100,200);25ctx.lineTo(200,200);26ctx.lineTo(100,100);27ctx.stroke();28ctx.closePath();29ctx.beginPath();30ctx.rect(200,200,100,100);31ctx.stroke();32ctx.closePath();33ctx.beginPath();34ctx.moveTo(300,300);35ctx.lineTo(300,400);36ctx.lineTo(400,450);37ctx.lineTo(500,400);38ctx.lineTo(500,300);39ctx.lineTo(300,300);40ctx.stroke();41ctx.closePath();42ctx.beginPath();43ctx.moveTo(400,400);44ctx.lineTo(400,500);45ctx.lineTo(500,550);46ctx.lineTo(600,500);47ctx.lineTo(600,400);48ctx.lineTo(500,350);49ctx.lineTo(400,400);50ctx.stroke();51ctx.closePath();52ctx.beginPath();53ctx.moveTo(500,500);54ctx.lineTo(500,600);55ctx.lineTo(600,650);56ctx.lineTo(700,600);57ctx.lineTo(700,500);58ctx.lineTo(600,450);59ctx.lineTo(500,500);60ctx.stroke();61ctx.closePath();62ctx.beginPath();63ctx.moveTo(600,600);64ctx.lineTo(600,700);65ctx.lineTo(700,750);66ctx.lineTo(800,700);67ctx.lineTo(800,600);68ctx.lineTo(700,550);69ctx.lineTo(600,600);70ctx.stroke();71ctx.closePath();72ctx.beginPath();73ctx.moveTo(700,700);74ctx.lineTo(700,800);75ctx.lineTo(800,850

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