Best JavaScript code snippet using wpt
svg.js
Source: svg.js
...83 return b << 16 | a;84 }85 function deflateSync(literals) {86 if (!(0, _util.isNodeJS)()) {87 return deflateSyncUncompressed(literals);88 }89 try {90 var input;91 if (parseInt(process.versions.node) >= 8) {92 input = literals;93 } else {94 input = new Buffer(literals);95 }96 var output = require('zlib').deflateSync(input, { level: 9 });97 return output instanceof Uint8Array ? output : new Uint8Array(output);98 } catch (e) {99 (0, _util.warn)('Not compressing PNG because zlib.deflateSync is unavailable: ' + e);100 }101 return deflateSyncUncompressed(literals);102 }103 function deflateSyncUncompressed(literals) {104 var len = literals.length;105 var maxBlockLength = 0xFFFF;106 var deflateBlocks = Math.ceil(len / maxBlockLength);107 var idat = new Uint8Array(2 + len + deflateBlocks * 5 + 4);108 var pi = 0;109 idat[pi++] = 0x78;110 idat[pi++] = 0x9c;111 var pos = 0;112 while (len > maxBlockLength) {113 idat[pi++] = 0x00;114 idat[pi++] = 0xff;115 idat[pi++] = 0xff;116 idat[pi++] = 0x00;117 idat[pi++] = 0x00;...
pdfjs.js
Source: pdfjs.js
...70 if (!isNodeJS()) {71 // zlib is certainly not available outside of Node.js. We can either use72 // the pako library for client-side DEFLATE compression, or use the canvas73 // API of the browser to obtain a more optimal PNG file.74 return deflateSyncUncompressed(literals);75 }76 try {77 // NOTE: This implementation is far from perfect, but already way better78 // than not applying any compression.79 //80 // A better algorithm will try to choose a good predictor/filter and81 // then choose a suitable zlib compression strategy (e.g. 3,Z_RLE).82 //83 // Node v0.11.12 zlib.deflateSync is introduced (and returns a Buffer).84 // Node v3.0.0 Buffer inherits from Uint8Array.85 // Node v8.0.0 zlib.deflateSync accepts Uint8Array as input.86 let input;87 // eslint-disable-next-line no-undef88 if (parseInt(process.versions.node) >= 8) {89 input = literals;90 } else {91 // eslint-disable-next-line no-undef92 // input = new Buffer(literals);93 input = Buffer.from(literals);94 }95 // const output = __non_webpack_require__('zlib')96 const output = zlib97 .deflateSync(input, { level: 9 });98 return output instanceof Uint8Array ? output : new Uint8Array(output);99 } catch (e) {100 console.warn('Not compressing PNG because zlib.deflateSync is unavailable: ' + e);101 }102 return deflateSyncUncompressed(literals);103 }104 // An implementation of DEFLATE with compression level 0 (Z_NO_COMPRESSION).105 function deflateSyncUncompressed (literals) {106 let len = literals.length;107 const maxBlockLength = 0xFFFF;108 const deflateBlocks = Math.ceil(len / maxBlockLength);109 const idat = new Uint8Array(2 + len + deflateBlocks * 5 + 4);110 let pi = 0;111 idat[pi++] = 0x78; // compression method and flags112 idat[pi++] = 0x9c; // flags113 let pos = 0;114 while (len > maxBlockLength) {115 // writing non-final DEFLATE blocks type 0 and length of 65535116 idat[pi++] = 0x00;...
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