Best JavaScript code snippet using wpt
convolution-testing.js
Source:convolution-testing.js
...9 for (var i = 0; i < n; ++i)10 data[i] = 1;11 return audioBuffer;12}13function createTrianglePulseBuffer(context, sampleFrameLength) {14 var audioBuffer = context.createBuffer(1, sampleFrameLength, context.sampleRate);15 var n = audioBuffer.length;16 var halfLength = n / 2;17 var data = audioBuffer.getChannelData(0);18 19 for (var i = 0; i < halfLength; ++i)20 data[i] = i + 1;21 for (var i = halfLength; i < n; ++i)22 data[i] = n - i - 1;23 return audioBuffer;24}25function log10(x) {26 return Math.log(x)/Math.LN10;27}...
Using AI Code Generation
1var wptoolkit = require('./wptoolkit.js');2var trianglePulseBuffer = wptoolkit.createTrianglePulseBuffer(100);3console.log(trianglePulseBuffer);4exports.createTrianglePulseBuffer = function (n) {5 var buffer = new ArrayBuffer(n);6 var view = new Uint8Array(buffer);7 for(var i=0; i<n; i++) {8 view[i] = i % 256;9 }10 return buffer;11};
Using AI Code Generation
1var wpt = require('wpt');2var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);3var wpt = require('wpt');4var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);5var wpt = require('wpt');6var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);7var wpt = require('wpt');8var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);9var wpt = require('wpt');10var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);11var wpt = require('wpt');12var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);13var wpt = require('wpt');14var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);15var wpt = require('wpt');16var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);17var wpt = require('wpt');18var trianglePulseBuffer = wpt.createTrianglePulseBuffer(44100, 100, 0.5);19var wpt = require('wpt');
Using AI Code Generation
1var wpt = require('wpt.js');2var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);3var wpt = require('wpt.js');4var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);5var wpt = require('wpt.js');6var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);7var wpt = require('wpt.js');8var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);9var wpt = require('wpt.js');10var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);11var wpt = require('wpt.js');12var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);13var wpt = require('wpt.js');14var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);15var wpt = require('wpt.js');16var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);17var wpt = require('wpt.js');18var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);19var wpt = require('wpt.js');20var trianglePulseBuffer = wpt.createTrianglePulseBuffer(2, 2, 2, 2);
Using AI Code Generation
1var wpt = require('wpt');2var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);3var wpt = require('wpt');4var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);5var wpt = require('wpt');6var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);7var wpt = require('wpt');8var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);9var wpt = require('wpt');10var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);11var wpt = require('wpt');12var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);13var wpt = require('wpt');14var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);15var wpt = require('wpt');16var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);17var wpt = require('wpt');18var trianglePulseBuffer = wpt.createTrianglePulseBuffer(0.5, 0.2, 44100, 0.1);
Using AI Code Generation
1var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1, 1000, 0.5, 0.5, 0.5, 0.5, 0.5);2wpt.console.log(trianglePulseBuffer);3wpt.console.log(trianglePulseBuffer.length);4var sineWaveBuffer = wpt.createSineWaveBuffer(1, 1000, 0.5, 0.5, 0.5, 0.5, 0.5);5wpt.console.log(sineWaveBuffer);6wpt.console.log(sineWaveBuffer.length);7var sawtoothWaveBuffer = wpt.createSawtoothWaveBuffer(1, 1000, 0.5, 0.5, 0.5, 0.5);8wpt.console.log(sawtoothWaveBuffer);9wpt.console.log(sawtoothWaveBuffer.length);10var squareWaveBuffer = wpt.createSquareWaveBuffer(1, 1000, 0.5, 0.5, 0.5, 0.5, 0.5);11wpt.console.log(squareWaveBuffer);12wpt.console.log(squareWaveBuffer.length);13var whiteNoiseBuffer = wpt.createWhiteNoiseBuffer(1, 1000, 0.5, 0.5, 0.5, 0.5, 0.5);14wpt.console.log(whiteNoiseBuffer);15wpt.console.log(whiteNoiseBuffer.length);
Using AI Code Generation
1var wptoolbox = require('wptoolbox');2var pulseBuffer = wptoolbox.createTrianglePulseBuffer(100, 0.1);3console.log(pulseBuffer);4var wptoolbox = require('wptoolbox');5var pulseBuffer = wptoolbox.createTrianglePulseBuffer(100, 0.1);6console.log(pulseBuffer);
Using AI Code Generation
1var triangleBuffer = createTrianglePulseBuffer(44100, 1, 44100, 44100);2var context = new AudioContext();3var source = context.createBufferSource();4var buffer = context.createBuffer(1, 44100, 44100);5buffer.getChannelData(0).set(triangleBuffer);6source.buffer = buffer;7source.connect(context.destination);8source.start();9function createTrianglePulseBuffer(sampleRate, channels, length, period) {10 var buffer = new Float32Array(length * channels);11 var amplitude = 1;12 var slope = 2 * amplitude / period;13 var sample = 0;14 var channel = 0;15 var i = 0;16 var j = 0;17 for (i = 0; i < length; ++i) {18 for (channel = 0; channel < channels; ++channel) {19 if (sample <= amplitude) {20 buffer[j] = sample;21 } else {22 buffer[j] = -sample;23 }24 j++;25 }26 sample = sample + slope;27 if (sample >= amplitude || sample <= -amplitude) {28 slope = -slope;29 }30 }31 return buffer;32}
Using AI Code Generation
1var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1000, 44100, 0.5, 0.5, 2);2wpt.playBuffer(trianglePulseBuffer, 44100, 0.5);3var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1000, 44100, 0.5, 0.5, 2);4wpt.playBuffer(trianglePulseBuffer, 44100, 0.5);5var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1000, 44100, 0.5, 0.5, 2);6wpt.playBuffer(trianglePulseBuffer, 44100, 0.5);7var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1000, 44100, 0.5, 0.5, 2);8wpt.playBuffer(trianglePulseBuffer, 44100, 0.5);9var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1000, 44100, 0.5, 0.5, 2);10wpt.playBuffer(trianglePulseBuffer, 44100, 0.5);11var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1000, 44100, 0.5, 0.5, 2);12wpt.playBuffer(trianglePulseBuffer, 44100, 0.5);13var trianglePulseBuffer = wpt.createTrianglePulseBuffer(1000, 44100, 0.5, 0.5, 2);14wpt.playBuffer(trianglePulseBuffer, 44100, 0.5);
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