Best JavaScript code snippet using wpt
audioparam-testing.js
Source:audioparam-testing.js
...116 // Create a sine wave of the specified duration.117 function createReferenceSineArray(118 startTime, endTime, startValue, endValue, sampleRate) {119 // Ignore |startValue| and |endValue| for the sine wave.120 let curve = createSineWaveArray(121 endTime - startTime, freqHz, sineAmplitude, sampleRate);122 // Sample the curve appropriately.123 let frameInfo = getStartEndFrames(startTime, endTime, sampleRate);124 let startFrame = frameInfo.startFrame;125 let endFrame = frameInfo.endFrame;126 let length = Math.floor(endFrame - startFrame);127 let array = new Array(length);128 // v(t) = linearly interpolate between V[k] and V[k + 1] where k =129 // floor((N-1)/duration*(t - t0))130 let f = (length - 1) / (endTime - startTime);131 for (let k = 0; k < length; ++k) {132 let t = (startFrame + k) / sampleRate;133 let indexFloat = f * (t - startTime);134 let index = Math.floor(indexFloat);135 if (index + 1 < length) {136 let v0 = curve[index];137 let v1 = curve[index + 1];138 array[k] = v0 + (v1 - v0) * (indexFloat - index);139 } else {140 array[k] = curve[length - 1];141 }142 }143 return array;144 }145 // Create a sine wave of the given frequency and amplitude. The sine wave is146 // offset by half the amplitude so that result is always positive.147 function createSineWaveArray(durationSeconds, freqHz, amplitude, sampleRate) {148 let length = timeToSampleFrame(durationSeconds, sampleRate);149 let signal = new Float32Array(length);150 let omega = 2 * Math.PI * freqHz / sampleRate;151 let halfAmplitude = amplitude / 2;152 for (let k = 0; k < length; ++k) {153 signal[k] = halfAmplitude + halfAmplitude * Math.sin(omega * k);154 }155 return signal;156 }157 // Return the difference between the starting value and the ending value for158 // time interval |timeIntervalIndex|. We alternate between an end value that159 // is above or below the starting value.160 function endValueDelta(timeIntervalIndex) {161 if (timeIntervalIndex & 1) {...
Using AI Code Generation
1var wptools = require('./wptools.js');2var wav = require('wav');3var fs = require('fs');4var writer = new wav.FileWriter('test.wav', {5});6var sineWaveArray = wptools.createSineWaveArray(440, 2, 44100);7writer.write(sineWaveArray);8writer.end();9var wptools = (function() {10 var exports = {};11 exports.createSineWaveArray = function(frequency, duration, sampleRate) {12 var arrayLength = duration * sampleRate;13 var sineWaveArray = new Float32Array(arrayLength);14 var period = sampleRate / frequency;15 for (var i = 0; i < arrayLength; i++) {16 var time = i / sampleRate;17 sineWaveArray[i] = Math.sin(2 * Math.PI * frequency * time);18 }19 return sineWaveArray;20 };21 return exports;22}());
Using AI Code Generation
1var wptools = require('wptools');2var data = wptools.createSineWaveArray(100, 1, 0, 100);3console.log(data);4 var data = wptools.createSineWaveArray(100, 1, 0, 100);5 console.log(data);6 require_once('wptools.php');7 $data = wptools::createSineWaveArray(100, 1, 0, 100);8 print_r($data);9 require_once('wptools.php');10 $data = wptools::createSineWaveArray(100, 1, 0, 100);11 print_r($data);12 require_once('wptools.php');13 $data = wptools::createSineWaveArray(100, 1, 0, 100);14 print_r($data);15 require_once('wptools.php');16 $data = wptools::createSineWaveArray(100, 1, 0, 100);17 print_r($data);
Using AI Code Generation
1var wpt = require('wpt');2var sineWaveArray = wpt.createSineWaveArray(10000, 440, 1, 44100);3wpt.play(sineWaveArray);4var wpt = require('wpt');5var sineWaveArray = wpt.createSineWaveArray(10000, 440, 0.5, 44100);6wpt.play(sineWaveArray);7var wpt = require('wpt');8var sineWaveArray = wpt.createSineWaveArray(10000, 440, 1, 44100);9wpt.play(sineWaveArray);10var wpt = require('wpt');11var sineWaveArray = wpt.createSineWaveArray(10000, 440, 1, 44100);12wpt.play(sineWaveArray);
Using AI Code Generation
1var sineWaveArray = wptool.createSineWaveArray(100, 48000, 440, 1);2wptool.playSineWaveArray(sineWaveArray, 48000, 1);3wptool.createSineWaveArray = function (sampleCount, sampleRate, freq, amp) {4 var result = [];5 var period = sampleRate / freq;6 var max = sampleCount * 2;7 var amp = amp * 32767;8 for (var i = 0; i < max; i++) {9 result[i] = Math.floor(amp * Math.sin(i / period));10 }11 return result;12};13wptool.playSineWaveArray = function (sineWaveArray, sampleRate, channels) {14 var buffer = new ArrayBuffer(sineWaveArray.length * 2);15 var view = new DataView(buffer);16 for (var i = 0; i < sineWaveArray.length; i++) {17 view.setInt16(i * 2, sineWaveArray[i], true);18 }19 var wave = new RIFFWAVE();20 wave.header.sampleRate = sampleRate;21 wave.header.numChannels = channels;22 wave.Make(buffer);23 var audio = new Audio(wave.dataURI);24 audio.play();25};
Using AI Code Generation
1var wptd = require('wptd');2var samples = 100;3var frequency = 10;4var samplingFrequency = 1000;5var phase = 0;6var sineWaveArray = wptd.createSineWaveArray(samples, frequency, samplingFrequency, phase);7console.log(sineWaveArray);8var wptd = require('wptd');9var samples = 100;10var frequency = 10;11var samplingFrequency = 1000;12var phase = 90;13var sineWaveArray = wptd.createSineWaveArray(samples, frequency, samplingFrequency, phase);14console.log(sineWaveArray);15var wptd = require('wptd');16var samples = 100;17var frequency = 10;18var samplingFrequency = 1000;19var phase = 180;20var sineWaveArray = wptd.createSineWaveArray(samples, frequency, samplingFrequency, phase);21console.log(sineWaveArray);22var wptd = require('wptd');23var samples = 100;24var frequency = 10;25var samplingFrequency = 1000;26var phase = 270;27var sineWaveArray = wptd.createSineWaveArray(samples, frequency, samplingFrequency, phase);28console.log(sineWaveArray);
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