Best JavaScript code snippet using wpt
touch.js
Source: touch.js
...36}37// Check a TouchList object's attributes and methods for existence and proper type38// Also make sure all of the members of the list are Touch objects39// TA: 1.2.1, 1.2.2, 1.2.5, 1.2.640function check_TouchList_object(tl) {41 assert_equals(Object.prototype.toString.call(tl), "[object TouchList]", "touch list is of type TouchList");42 [43 ["unsigned long", "length"],44 ["function", "item"],45 ].forEach(function(attr) {46 var type = attr[0];47 var name = attr[1];48 // existence check49 assert_true(name in tl, name + " attribute in TouchList");50 // type check51 switch (type) {52 case "unsigned long":53 assert_equals(typeof tl[name], "number", name + " attribute of type long");54 break;...
touch-support.js
Source: touch-support.js
...36}37// Check a TouchList object's attributes and methods for existence and proper type38// Also make sure all of the members of the list are Touch objects39// TA: 1.2.1, 1.2.2, 1.2.5, 1.2.640function check_TouchList_object(tl) {41 assert_equals(Object.prototype.toString.call(tl), "[object TouchList]", "touch list is of type TouchList");42 [43 ["unsigned long", "length"],44 ["function", "item"],45 ].forEach(function(attr) {46 var type = attr[0];47 var name = attr[1];48 // existence check49 assert_true(name in tl, name + " attribute in TouchList");50 // type check51 switch (type) {52 case "unsigned long":53 assert_equals(typeof tl[name], "number", name + " attribute of type long");54 break;...
Using AI Code Generation
1wptb.check_TouchList_object();2wptb.check_Touch_object();3wptb.check_TouchEvent_object();4wptb.check_TouchList_object();5wptb.check_Touch_object();6wptb.check_TouchEvent_object();7wptb.check_TouchList_object();8wptb.check_Touch_object();9wptb.check_TouchEvent_object();10wptb.check_TouchList_object();11wptb.check_Touch_object();12wptb.check_TouchEvent_object();13wptb.check_TouchList_object();14wptb.check_Touch_object();15wptb.check_TouchEvent_object();16wptb.check_TouchList_object();17wptb.check_Touch_object();
Using AI Code Generation
1wpt_test.check_TouchList_object();2wpt_test.check_Touch_object();3wpt_test.check_UIEvent_object();4wpt_test.check_WebGLActiveInfo_object();5wpt_test.check_WebGLBuffer_object();6wpt_test.check_WebGLContextEvent_object();7wpt_test.check_WebGLFramebuffer_object();8wpt_test.check_WebGLProgram_object();9wpt_test.check_WebGLRenderbuffer_object();10wpt_test.check_WebGLRenderingContext_object();11wpt_test.check_WebGLShader_object();12wpt_test.check_WebGLShaderPrecisionFormat_object();13wpt_test.check_WebGLTexture_object();14wpt_test.check_WebGLUniformLocation_object();15wpt_test.check_WebKitAnimationEvent_object();
Using AI Code Generation
1wpt_test.check_TouchList_object();2wpt_test.check_Touch_object();3wpt_test.check_TouchEvent_object();4wpt_test.check_Uint16Array_object();5wpt_test.check_Uint32Array_object();6wpt_test.check_Uint8Array_object();7wpt_test.check_Uint8ClampedArray_object();8wpt_test.check_WebGLActiveInfo_object();9wpt_test.check_WebGLBuffer_object();10wpt_test.check_WebGLContextEvent_object();11wpt_test.check_WebGLFramebuffer_object();12wpt_test.check_WebGLProgram_object();13wpt_test.check_WebGLRenderbuffer_object();14wpt_test.check_WebGLRenderingContext_object();15wpt_test.check_WebGLShader_object();
Using AI Code Generation
1var wpt_test = new WPT_test();2wpt_test.check_TouchList_object();3var wpt_test = new WPT_test();4wpt_test.check_TouchList_object();5var wpt_test = new WPT_test();6wpt_test.check_TouchList_object();7var wpt_test = new WPT_test();8wpt_test.check_TouchList_object();9var wpt_test = new WPT_test();10wpt_test.check_TouchList_object();11var wpt_test = new WPT_test();12wpt_test.check_TouchList_object();13var wpt_test = new WPT_test();14wpt_test.check_TouchList_object();15var wpt_test = new WPT_test();16wpt_test.check_TouchList_object();17var wpt_test = new WPT_test();18wpt_test.check_TouchList_object();19var wpt_test = new WPT_test();20wpt_test.check_TouchList_object();21var wpt_test = new WPT_test();22wpt_test.check_TouchList_object();23var wpt_test = new WPT_test();24wpt_test.check_TouchList_object();25var wpt_test = new WPT_test();26wpt_test.check_TouchList_object();27var wpt_test = new WPT_test();28wpt_test.check_TouchList_object();
Using AI Code Generation
1var wptDriver = require('wptdriver');2wptDriver.check_TouchList_object();3exports.check_TouchList_object = function() {4 var TouchList = window.TouchList;5 if (TouchList) {6 var touchList = new TouchList();7 if (touchList.length == 0) {8 console.log("PASS");9 } else {10 console.log("FAIL");11 }12 } else {13 console.log("FAIL");14 }15};
Using AI Code Generation
1function check_TouchList_object(tlObj, expectedLength, expectedTarget, expectedIdentifier, expectedPageX, expectedPageY, expectedScreenX, expectedScreenY, expectedClientX, expectedClientY, expectedRadiusX, expectedRadiusY, expectedRotationAngle, expectedForce)2{3 if (tlObj.length != expectedLength)4 testFailed("TouchList object length is incorrect. Expected: " + expectedLength + " Actual: " + tlObj.length);5 testPassed("TouchList object length is correct. Expected: " + expectedLength + " Actual: " + tlObj.length);6 for (var i = 0; i < tlObj.length; i++) {7 if (tlObj[i].target != expectedTarget)8 testFailed("TouchList object target is incorrect. Expected: " + expectedTarget + " Actual: " + tlObj[i].target);9 testPassed("TouchList object target is correct. Expected: " + expectedTarget + " Actual: " + tlObj[i].target);10 if (tlObj[i].identifier != expectedIdentifier)11 testFailed("TouchList object identifier is incorrect. Expected: " + expectedIdentifier + " Actual: " + tlObj[i].identifier);12 testPassed("TouchList object identifier is correct. Expected: " + expectedIdentifier + " Actual: " + tlObj[i].identifier);13 if (tlObj[i].pageX != expectedPageX)14 testFailed("TouchList object pageX is incorrect. Expected: " + expectedPageX + " Actual: " + tlObj[i].pageX);15 testPassed("TouchList object pageX is correct. Expected: " + expectedPageX + " Actual: " + tlObj[i].pageX);16 if (tlObj[i].pageY != expectedPageY)17 testFailed("TouchList object pageY is incorrect. Expected: " + expectedPageY + " Actual: " + tlObj[i].pageY);18 testPassed("TouchList object pageY is correct. Expected: " + expectedPageY + " Actual: " + tlObj[i].pageY);19 if (tlObj[i].screenX != expectedScreenX)20 testFailed("TouchList object screenX is incorrect. Expected: " + expectedScreenX + " Actual: " + tlObj[i].screenX
Using AI Code Generation
1var wptdriver = require('wptdriver');2var result = wptdriver.check_TouchList_object();3console.log(result);4var wptdriver = require('./wptdriver');5wptdriver.check_TouchList_object = function() {6}7var wptdriver = {};8wptdriver.check_TouchList_object = function() {9 var result = false;10 if (window.TouchList) {11 result = true;12 }13 return result;14}15module.exports = wptdriver;
Using AI Code Generation
1wpt_test.check_TouchList_object(touchList);2check_TouchList_object: function(touchList) {3 if (touchList instanceof TouchList) {4 test(function() {5 assert_true(touchList instanceof TouchList);6 }, "TouchList object is instanceof TouchList");7 } else {8 test(function() {9 assert_true(touchList instanceof TouchList);10 }, "TouchList object is not instanceof TouchList");11 }12}
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