Best JavaScript code snippet using wpt
param.ts
Source:param.ts
1import { useEffect } from 'react'2export type AudioParamSetValue = [type: 'setValue', value: number, startTime: number];3export type AudioParamLinearRamp = [type: 'linearRamp', value: number, endTime: number];4export type AudioParamExponentialRamp = [type: 'exponentialRamp', value: number, endTime: number];5export type AudioParamSetTarget = [type: 'setTarget', target: number, startTime: number, timeConstant: number];6export type AudioParamSetValueCurve = [type: 'setValueCurve', values: number[] | Float32Array, startTime: number, duration: number];7export type AudioParamT = AudioParamSetValue | AudioParamLinearRamp | AudioParamExponentialRamp | AudioParamSetTarget | AudioParamSetValueCurve;8export type AudioParamSequence = AudioParamT[];9export function scheduleValues(param: AudioParam, sequence: AudioParamSequence): void {10 for (const command of sequence) {11 switch (command[0]) {12 case 'setValue':13 param.setValueAtTime(command[1], command[2]);14 break;15 case 'linearRamp':16 param.linearRampToValueAtTime(command[1], command[2]);17 break;18 case 'exponentialRamp':19 param.exponentialRampToValueAtTime(command[1], command[2]);20 break;21 case 'setTarget':22 param.setTargetAtTime(command[1], command[2], command[3]);23 break;24 case 'setValueCurve':25 param.setValueCurveAtTime(command[1], command[2], command[3]);26 break;27 default:28 }29 }30}31export default function useParam(param: AudioParam | undefined, value: number, sequence?: AudioParamSequence): void {32 useEffect(() => {33 if (!param) return;34 param.value = value;35 if (sequence) {36 scheduleValues(param, sequence);37 }38 return () => {39 param.cancelScheduledValues(0);40 }41 }, [param, value, sequence])...
audio-param.js
Source:audio-param.js
...22}23// AudioParam setValueCurve value at time t for a setValueCurve starting at time24// t0 with curve, curve, and duration duration. The sample rate is sampleRate.25// It is assumed that t0 <= t.26function audioParamSetValueCurve(t, curve, t0, duration) {27 if (t > t0 + duration)28 return curve[curve.length - 1];29 let curvePointsPerSecond = (curve.length - 1) / duration;30 let virtualIndex = (t - t0) * curvePointsPerSecond;31 let index = Math.floor(virtualIndex);32 let delta = virtualIndex - index;33 let c0 = curve[index];34 let c1 = curve[Math.min(index + 1, curve.length - 1)];35 return c0 + (c1 - c0) * delta;...
Using AI Code Generation
1function testLinearRampToValueAtTime(audioParam, value, endTime) {2 audioParam.linearRampToValueAtTime(value, endTime);3}4function testExponentialRampToValueAtTime(audioParam, value, endTime) {5 audioParam.exponentialRampToValueAtTime(value, endTime);6}7function testSetTargetAtTime(audioParam, target, startTime, timeConstant) {8 audioParam.setTargetAtTime(target, startTime, timeConstant);9}10function testSetValueAtTime(audioParam, value, startTime) {11 audioParam.setValueAtTime(value, startTime);12}
Using AI Code Generation
1var audioCtx = new AudioContext();2var osc = audioCtx.createOscillator();3var gain = audioCtx.createGain();4osc.connect(gain);5gain.connect(audioCtx.destination);6osc.start();7var values = new Float32Array(3);8values[0] = 0;9values[1] = 1;10values[2] = 0;11gain.gain.setValueCurveAtTime(values, audioCtx.currentTime, 2);12gain.gain.cancelAndHoldAtTime(audioCtx.currentTime);13gain.gain.setValueAtTime(0.5, audioCtx.currentTime + 2);14gain.gain.linearRampToValueAtTime(1, audioCtx.currentTime + 4);15gain.gain.setValueAtTime(0.5, audioCtx.currentTime + 6);16gain.gain.linearRampToValueAtTime(1, audioCtx.currentTime + 8);17gain.gain.cancelScheduledValues(audioCtx.currentTime + 7);18gain.gain.setTargetAtTime(0.5, audioCtx.currentTime + 10, 0.25);19var values = new Float32Array(3);20values[0] = 0;21values[1] = 1;22values[2] = 0;23gain.gain.setValueCurveAtTime(values, audioCtx.currentTime + 12, 2);24gain.gain.setTargetAtTime(0.5, audioCtx.currentTime + 16, 0.25);25gain.gain.cancelAndHoldAtTime(audioCtx.currentTime + 18);26gain.gain.setValueAtTime(0.5, audioCtx.currentTime + 20);27gain.gain.linearRampToValueAtTime(1, audioCtx.currentTime + 22);28gain.gain.setValueAtTime(0.5, audioCtx.currentTime + 24);29gain.gain.linearRampToValueAtTime(1, audioCtx.currentTime + 26);30gain.gain.cancelScheduledValues(audioCtx.currentTime + 25);
Using AI Code Generation
1var context = new AudioContext();2var osc = context.createOscillator();3var gain = context.createGain();4osc.connect(gain);5gain.connect(context.destination);6osc.start();7var curve = new Float32Array(100);8for (var i = 0; i < curve.length; ++i)9 curve[i] = i / curve.length;10var now = context.currentTime;11gain.gain.setValueCurveAtTime(curve, now, 1);12gain.gain.setValueCurveAtTime(curve, now + 1, 1);13gain.gain.setValueCurveAtTime(curve, now + 2, 1);14gain.gain.cancelScheduledValues(now + 1.5);15gain.gain.setValueCurveAtTime(curve, now + 1.5, 1);16osc.stop(now + 3);
Using AI Code Generation
1var context = new AudioContext();2var gain = context.createGain();3var curve = new Float32Array([0, 0.5, 1, 0.5, 0]);4gain.gain.setValueCurveAtTime(curve, 0, 5);5gain.connect(context.destination);6var context = new AudioContext();7var gain = context.createGain();8gain.gain.setTargetAtTime(0.1, 0, 0.1);9gain.connect(context.destination);10var context = new AudioContext();11var gain = context.createGain();12gain.gain.setValueAtTime(0.1, 0);13gain.connect(context.destination);14var context = new AudioContext();15var gain = context.createGain();16gain.gain.setValueAtTime(0.1, 0);17gain.gain.linearRampToValueAtTime(0.5, 1);18gain.gain.cancelScheduledValues(0.5);19gain.connect(context.destination);20var context = new AudioContext();21var gain = context.createGain();22gain.gain.setValueAtTime(0.1, 0);23gain.gain.linearRampToValueAtTime(0.5, 1);24gain.connect(context.destination);25var context = new AudioContext();26var gain = context.createGain();27gain.gain.setValueAtTime(0.1, 0);28gain.gain.exponentialRampToValueAtTime(0.5, 1);29gain.connect(context.destination);30var context = new AudioContext();31var gain = context.createGain();32gain.gain.setTargetAtTime(0.1, 0, 0.1);33gain.connect(context.destination);34var context = new AudioContext();35var gain = context.createGain();36var curve = new Float32Array([0, 0.5, 1, 0.5, 0]);37gain.gain.setValueCurveAtTime(curve, 0,
Using AI Code Generation
1var context = new AudioContext();2var gainNode = context.createGain();3gainNode.connect(context.destination);4gainNode.gain.setValueCurveAtTime([1, 0, 0, 0, 0, 0, 0, 0, 0, 0], 0, 0.1);5var context = new AudioContext();6var gainNode = context.createGain();7gainNode.connect(context.destination);8gainNode.gain.setValueCurveAtTime([1, 0, 0, 0, 0, 0, 0, 0, 0, 0], 0, 0.1);9var context = new AudioContext();10var gainNode = context.createGain();11gainNode.connect(context.destination);12gainNode.gain.setValueCurveAtTime([1, 0, 0, 0, 0, 0, 0, 0, 0, 0], 0, 0.1);13var context = new AudioContext();14var gainNode = context.createGain();15gainNode.connect(context.destination);16gainNode.gain.setValueCurveAtTime([1, 0, 0, 0, 0, 0, 0, 0, 0, 0], 0, 0.1);17var context = new AudioContext();18var gainNode = context.createGain();19gainNode.connect(context.destination);20gainNode.gain.setValueCurveAtTime([1, 0,
Using AI Code Generation
1var ac = new AudioContext();2var osc = ac.createOscillator();3var gain = ac.createGain();4osc.connect(gain);5gain.connect(ac.destination);6osc.frequency.value = 440;7osc.start();8gain.gain.setValueCurveAtTime(new Float32Array([0, 0.5, 1, 0.5, 0]), ac.currentTime, 1);9gain.gain.cancelScheduledValues(ac.currentTime + 0.5);10osc.stop(ac.currentTime + 1);11ac.close();12var ac = new AudioContext();13var gain = ac.createGain();14gain.gain.value = 0.5;15gain.gain.setValueAtTime(0.5, ac.currentTime);16gain.gain.setValueAtTime(1, ac.currentTime + 0.5);17gain.gain.setValueAtTime(0.5, ac.currentTime + 1);18gain.gain.cancelAndHoldAtTime(ac.currentTime + 0.75);19ac.close();20var ac = new AudioContext();21var gain = ac.createGain();
Using AI Code Generation
1var audioCtx = new (window.AudioContext || window.webkitAudioContext)();2var audioBufferSourceNode = audioCtx.createBufferSource();3var audioBuffer = audioCtx.createBuffer(1, 10, audioCtx.sampleRate);4var audioBufferChannelData = audioBuffer.getChannelData(0);5for(var i = 0; i < audioBufferChannelData.length; i++) {6 audioBufferChannelData[i] = i;7}8audioBufferSourceNode.buffer = audioBuffer;9var audioGainNode = audioCtx.createGain();10audioBufferSourceNode.connect(audioGainNode);11audioGainNode.connect(audioCtx.destination);12audioBufferSourceNode.start();13audioGainNode.gain.setValueCurveAtTime(audioBufferChannelData, 0, 10);14console.log(audioGainNode.gain.value);15window.setTimeout(function() {16 console.log(audioGainNode.gain.value);17}, 5000);
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!