Best JavaScript code snippet using wpt
attachWindows.js
Source:attachWindows.js
...95 var inventoryViewerFeed = new StorageViewer({96 enablePresets: false,97 dataHandler: window.gui.playerData.inventory98 });99 windowsManager.addWindow('breedDetail', new BreedDetailWindow());100 windowsManager.addWindow('breeding', new BreedingWindow(), { fixed: true, group: 'inventory' });101 windowsManager.addWindow('cancel', new CancelWindow());102 windowsManager.addWindow('characterCreation', new CharacterCreationWindow(), { fixed: true });103 windowsManager.addWindow('serverSimpleSelection', new ServerSimpleSelectionWindow(), { fixed: true });104 windowsManager.addWindow('serverListSelection', new ServerListSelectionWindow(), { fixed: true });105 windowsManager.addWindow('serverDetails', new ServerDetailsWindow());106 windowsManager.addWindow('serverSelection', new ServerSelectionWindow(), { fixed: true });107 windowsManager.addWindow('worldMap', new WorldMapWindow());108 windowsManager.addWindow('characteristics', new CharacteristicsWindow(), { group: 'mainGroup' });109 windowsManager.addWindow('characUpdate', new CharacUpdateWindow());110 windowsManager.addWindow('fightEnd', new FightEndWindow());111 windowsManager.addWindow('fightList', new FightListWindow());112 windowsManager.addWindow('itemAppearance', new ItemAppearanceWindow());113 windowsManager.addWindow('itemBox', new ItemBoxWindow());114 windowsManager.addWindow('itemManage', new ItemManageWindow());115 windowsManager.addWindow('itemRecipes', new ItemRecipesWindow());116 windowsManager.addWindow('itemSets', new ItemSetsWindow());117 windowsManager.addWindow('levelUp', new LevelUpWindow());118 windowsManager.addWindow('rewardsPending', new RewardsPendingWindow());119 windowsManager.addWindow('characterSelection', new CharacterSelectionWindow(), { fixed: true });120 windowsManager.addWindow('giftSelection', new GiftSelectionWindow(), { fixed: true });121 windowsManager.addWindow('deleteCharacterConfirm', new DeleteCharacterConfirmWindow(), { fixed: true });122 windowsManager.addWindow('options', new OptionsWindow());123 windowsManager.addWindow('adminConsole', new AdminConsoleWindow());124 windowsManager.addWindow('document', new DocumentWindow());125 windowsManager.addWindow('houseBuySell', new HouseBuySellWindow());126 windowsManager.addWindow('teleporterList', new TeleporterListWindow());127 windowsManager.addWindow(128 'exchangeInventory',129 new ExchangeInventoryWindow(inventoryViewerShared),130 { group: 'inventory' });131 windowsManager.addWindow('exchangeStorage', new ExchangeStorageWindow(inventoryViewerExchangeStorage));132 windowsManager.addWindow('wallet', new WalletWindow());133 windowsManager.addWindow('tradeInventory', new TradeInventoryWindow(inventoryViewerShared), { group: 'inventory' });134 windowsManager.addWindow('tradeStorage', new TradeStorageWindow());135 windowsManager.addWindow('tradeMode', new TradeModeWindow());136 windowsManager.addWindow('tradeItem', new TradeItemWindow());137 windowsManager.addWindow('tradeItemConfirm', new TradeItemConfirmWindow());138 windowsManager.addWindow('bidHouseShop', new BidHouseShopWindow());139 windowsManager.addWindow('padlock', new PadlockWindow());140 windowsManager.addWindow('global', new GlobalWindow());141 windowsManager.addWindow('prismVulnerabilityDate', new PrismVulnerabilityDateWindow());142 windowsManager.addWindow('socialGroupCreation', new SocialGroupCreationWindow());143 windowsManager.addWindow('allianceCard', new AllianceCardWindow());144 windowsManager.addWindow('guildCard', new GuildCardWindow());145 windowsManager.addWindow('guildHouseInfo', new GuildHouseInfoWindow());146 windowsManager.addWindow('guildHouseSetting', new GuildHouseSettingWindow());147 windowsManager.addWindow('equipment', new EquipmentWindow(inventoryViewerShared), { group: 'inventory' });148 windowsManager.addWindow('estateForSale', new EstateForSellWindow());149 windowsManager.addWindow('estateInformation', new EstateInformationWindow());150 windowsManager.addWindow('partyInviteDetails', new PartyInviteDetailsWindow());151 windowsManager.addWindow('presetChooseIcon', new PresetChooseIconWindow());152 windowsManager.addWindow('arena', new ArenaWindow());153 windowsManager.addWindow('grimoire', new GrimoireWindow(), { group: 'mainGroup' });154 windowsManager.addWindow('social', new SocialWindow(), { group: 'mainGroup' });155 windowsManager.addWindow('paddockBuy', new PaddockBuyWindow());156 windowsManager.addWindow('mount', new MountWindow());157 windowsManager.addWindow('feed', new FeedWindow(inventoryViewerFeed));158 windowsManager.addWindow('mountRename', new MountRenameWindow());159 windowsManager.addWindow('familyTree', new FamilyTreeWindow());160 windowsManager.addWindow('jobOptions', new JobOptionsWindow());161 windowsManager.addWindow('spellForget', new SpellForgetWindow());162 windowsManager.addWindow('crafting', new CraftingWindow());163 windowsManager.addWindow('craftingMulti', new CraftingMultiWindow());164 windowsManager.addWindow('craftersList', new CraftersListWindow());165 windowsManager.addWindow('crafter', new CrafterWindow());166 windowsManager.addWindow('craftMagus', new CraftMagusWindow());167 windowsManager.addWindow('craftMagusMulti', new CraftMagusMultiWindow());168 windowsManager.addWindow('craftPayment', new CraftPaymentWindow());169 windowsManager.addWindow('craftInventory', new CraftInventoryWindow(inventoryViewerShared), { group: 'inventory' });170 windowsManager.addWindow('tradeWithNPC', new TradeWithNPCWindow());171 windowsManager.addWindow('tradeWithPlayer', new TradeWithPlayerWindow());172 windowsManager.addWindow(173 'tradeWithPlayerAndNPCInventory',174 new TradeWithPlayerAndNPCInventoryWindow(inventoryViewerShared),175 { group: 'inventory' }176 );177 windowsManager.addWindow('guildMemberRights', new GuildMemberRightsWindow());178 windowsManager.addWindow('fightEndRewards', new FightEndRewardsWindow());179 windowsManager.addWindow('hardcoreDeath', new HardcoreDeathWindow());180 windowsManager.addWindow('purchasesPending', new PurchasesPendingWindow());181 windowsManager.addWindow('buyHardCurrencyConfirm', new BuyHardCurrencyConfirmWindow());182 windowsManager.addWindow('shopConfirm', new ShopConfirmWindow());183 windowsManager.addWindow('market', new MarketWindow());184};185/*****************186 ** WEBPACK FOOTER187 ** ./src/views/ui/Gui/attachWindows.js188 ** module id = 634189 ** module chunks = 0...
main.js
Source:main.js
1const electron = require('electron');2const path = require('path');3const url = require('url');4// SET ENV5process.env.NODE_ENV = 'development';6const { app, BrowserWindow, Menu, ipcMain } = electron;7let mainWindow;8let addWindow;9// Listen for app to be ready10app.on('ready', function() {11 // Create new window12 mainWindow = new BrowserWindow({});13 // Load html in window14 mainWindow.loadURL(15 url.format({16 pathname: path.join(__dirname, 'mainWindow.html'),17 protocol: 'file:',18 slashes: true19 })20 );21 // Quit app when closed22 mainWindow.on('closed', function() {23 app.quit();24 });25 // Build menu from template26 const mainMenu = Menu.buildFromTemplate(mainMenuTemplate);27 // Insert menu28 Menu.setApplicationMenu(mainMenu);29});30// Handle add item window31function createAddWindow() {32 addWindow = new BrowserWindow({33 width: 300,34 height: 200,35 title: 'Add Shopping List Item'36 });37 addWindow.loadURL(38 url.format({39 pathname: path.join(__dirname, 'addWindow.html'),40 protocol: 'file:',41 slashes: true42 })43 );44 // Handle garbage collection45 addWindow.on('close', function() {46 addWindow = null;47 });48}49// Catch item:add50ipcMain.on('item:add', function(e, item) {51 mainWindow.webContents.send('item:add', item);52 addWindow.close();53 // Still have a reference to addWindow in memory. Need to reclaim memory (Grabage collection)54 //addWindow = null;55});56// Create menu template57const mainMenuTemplate = [58 // Each object is a dropdown59 {60 label: 'File',61 submenu: [62 {63 label: 'Add Item',64 click() {65 createAddWindow();66 }67 },68 {69 label: 'Clear Items',70 click() {71 mainWindow.webContents.send('item:clear');72 }73 },74 {75 label: 'Quit',76 accelerator: process.platform == 'darwin' ? 'Command+Q' : 'Ctrl+Q',77 click() {78 app.quit();79 }80 }81 ]82 }83];84// If OSX, add empty object to menu85if (process.platform == 'darwin') {86 mainMenuTemplate.unshift({});87}88// Add developer tools option if in dev89if (process.env.NODE_ENV !== 'production') {90 mainMenuTemplate.push({91 label: 'Developer Tools',92 submenu: [93 {94 role: 'reload'95 },96 {97 label: 'Toggle DevTools',98 accelerator: process.platform == 'darwin' ? 'Command+I' : 'Ctrl+I',99 click(item, focusedWindow) {100 focusedWindow.toggleDevTools();101 }102 }103 ]104 });...
Using AI Code Generation
1var wpt = require('webpagetest');2var wpt = new WebPageTest('www.webpagetest.org');3wpt.addWindow(testUrl, function(err, data) {4 if (err) return console.error(err);5 console.log(data);6});7MIT © [Rajesh Rajendran](
Using AI Code Generation
1var wpt = require('wpt');2var wpt = new WebPageTest('www.webpagetest.org', 'API_KEY');3 if (err) {4 console.log('Error: ' + err);5 } else {6 console.log(data);7 }8});9var wpt = require('wpt');10var wpt = new WebPageTest('www.webpagetest.org', 'API_KEY');11wpt.getLocations(function(err, data) {12 if (err) {13 console.log('Error: ' + err);14 } else {15 console.log(data);16 }17});18var wpt = require('wpt');19var wpt = new WebPageTest('www.webpagetest.org', 'API_KEY');20wpt.getTesters(function(err, data) {21 if (err) {22 console.log('Error: ' + err);23 } else {24 console.log(data);25 }26});27var wpt = require('wpt');28var wpt = new WebPageTest('www.webpagetest.org', 'API_KEY');29wpt.getTesters(function(err, data) {30 if (err) {31 console.log('Error: ' + err);32 } else {33 console.log(data);34 }35});36var wpt = require('wpt');37var wpt = new WebPageTest('www.webpagetest.org', 'API_KEY');38wpt.getTesters(function(err, data) {39 if (err) {40 console.log('Error: ' + err);41 } else {42 console.log(data);43 }44});45var wpt = require('wpt');46var wpt = new WebPageTest('www.webpagetest.org', 'API_KEY');47wpt.getTesters(function(err, data) {48 if (err) {49 console.log('Error: ' + err);50 } else {
Using AI Code Generation
1var wpt = require('wpt');2var instance = new wpt('API_KEY');3 if(err) {4 console.log(err);5 } else {6 console.log(data);7 }8});
Using AI Code Generation
1const wptools = require('wptools');2var tool = wptools.page('Albert Einstein');3tool.addWindow('Albert Einstein');4tool.get(function(err, resp) {5 console.log(resp);6});
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