How to use addFrame method in wpt

Best JavaScript code snippet using wpt

BSKTest.js

Source:BSKTest.js Github

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...20 done();21 });22 test('Game Score', function(done){23 var game = new Game();24 game.addFrame(new Frame(1,5));25 game.addFrame(new Frame(3,6));26 game.addFrame(new Frame(7,2));27 game.addFrame(new Frame(3,6));28 game.addFrame(new Frame(4,4));29 game.addFrame(new Frame(5,3));30 game.addFrame(new Frame(3,3));31 game.addFrame(new Frame(4,5));32 game.addFrame(new Frame(8,1));33 game.addFrame(new Frame(2,6));34 expect(81).to.eql(game.score());35 done();36 });37 test('Identify Strike Frame', function(done){38 var frame = new Frame(10,0);39 expect(frame.isStrike()).to.be.ok();40 frame = new Frame(9,1);41 expect(frame.isStrike()).to.not.be.ok();42 done();43 });44 test('Score A Strike Frame', function(done){45 var game = new Game();46 game.addFrame(new Frame(1,5));47 game.addFrame(new Frame(3,6));48 game.addFrame(new Frame(10,0));49 game.addFrame(new Frame(9,1));50 expect(game.isStrike(3)).to.be.ok();51 expect(20).to.be.eql(game.frameScore(3));52 done();53 });54 test('Identify Spare Frame', function(done){55 var frame = new Frame(1,9);56 expect(frame.isSpare()).to.be.ok();57 frame = new Frame(0,9);58 expect(frame.isSpare()).to.not.be.ok();59 done();60 });61 test('Score A Spare Frame', function(done){62 var game = new Game();63 game.addFrame(new Frame(1,5));64 game.addFrame(new Frame(3,6));65 game.addFrame(new Frame(1,9));66 game.addFrame(new Frame(3,6));67 expect(game.isSpare(3)).to.be.ok();68 expect(13).to.eql(game.frameScore(3));69 done();70 });71 test('Strike Followed By Spare', function(done){72 var game = new Game();73 game.addFrame(new Frame(10,0));74 game.addFrame(new Frame(5,5));75 game.addFrame(new Frame(3,6));76 expect(20).to.eql(game.frameScore(1));77 expect(13).to.eql(game.frameScore(2));78 done();79 });80 test('Identify Multiple Strikes', function(done){81 var game = new Game();82 game.addFrame(new Frame(10,0));83 game.addFrame(new Frame(10,0));84 expect(game.isStrike(1) && game.isStrike(2)).to.be.ok();85 done();86 });87 test('Multiple Strike Score First Strike', function(done){88 var game = new Game();89 game.addFrame(new Frame(10,0));90 game.addFrame(new Frame(10,0));91 game.addFrame(new Frame(7,2));92 expect(27).to.eql(game.frameScore(1));93 done();94 });95 test('MulipleStrikeScoreSecondStrike', function(done){96 var game = new Game();97 game.addFrame(new Frame(10,0));98 game.addFrame(new Frame(10,0));99 game.addFrame(new Frame(7,2));100 expect(19).to.eql(game.frameScore(2));101 done();102 });103 test('Multiple Strikes Game Score', function(done){104 var game = new Game();105 game.addFrame(new Frame(10,0));106 game.addFrame(new Frame(10,0));107 game.addFrame(new Frame(7,2));108 game.addFrame(new Frame(3,6));109 game.addFrame(new Frame(4,4));110 game.addFrame(new Frame(5,3));111 game.addFrame(new Frame(3,3));112 game.addFrame(new Frame(4,5));113 game.addFrame(new Frame(8,1));114 game.addFrame(new Frame(2,6));115 expect(112).to.eql(game.score());116 done();117 });118 test('Multiple Spares', function(done){119 var game = new Game();120 game.addFrame(new Frame(8,2));121 game.addFrame(new Frame(5,5));122 game.addFrame(new Frame(7,2));123 game.addFrame(new Frame(3,6));124 game.addFrame(new Frame(4,4));125 game.addFrame(new Frame(5,3));126 game.addFrame(new Frame(3,3));127 game.addFrame(new Frame(4,5));128 game.addFrame(new Frame(8,1));129 game.addFrame(new Frame(2,6));130 expect(10).to.eql(game.frameScore(1));131 expect(17).to.eql(game.frameScore(2));132 //check later133 expect(93).to.eql(game.score());134 done();135 });136 test('Is Last Spare', function(done){137 var game = new Game();138 game.addFrame(new Frame(1,5));139 game.addFrame(new Frame(3,6));140 game.addFrame(new Frame(7,2));141 game.addFrame(new Frame(3,6));142 game.addFrame(new Frame(4,4));143 game.addFrame(new Frame(5,3));144 game.addFrame(new Frame(3,3));145 game.addFrame(new Frame(4,5));146 game.addFrame(new Frame(8,1));147 game.addFrame(new Frame(2,8));148 expect(game.isSpare(10)).to.be.ok();149 done();150 });151 test('Last Spare Score', function(done){152 var game = new Game();153 game.addFrame(new Frame(1,5));154 game.addFrame(new Frame(3,6));155 game.addFrame(new Frame(7,2));156 game.addFrame(new Frame(3,6));157 game.addFrame(new Frame(4,4));158 game.addFrame(new Frame(5,3));159 game.addFrame(new Frame(3,3));160 game.addFrame(new Frame(4,5));161 game.addFrame(new Frame(8,1));162 game.addFrame(new Frame(2,8));163 game.addBonusThrow(7);164 expect(17).to.eql(game.frameScore(10));165 expect(90).to.eql(game.score());166 done();167 });168 test('Last Frame Strike', function(done){169 var game = new Game();170 game.addFrame(new Frame(1,5));171 game.addFrame(new Frame(3,6));172 game.addFrame(new Frame(7,2));173 game.addFrame(new Frame(3,6));174 game.addFrame(new Frame(4,4));175 game.addFrame(new Frame(5,3));176 game.addFrame(new Frame(3,3));177 game.addFrame(new Frame(4,5));178 game.addFrame(new Frame(8,1));179 game.addFrame(new Frame(10,0));180 game.addBonusThrow(7);181 game.addBonusThrow(2);182 expect(19).to.eql(game.frameScore(10));183 expect(92).to.eql(game.score());184 done();185 });186 test('Bonus is Strike', function(done){187 var game = new Game();188 game.addFrame(new Frame(1,5));189 game.addFrame(new Frame(3,6));190 game.addFrame(new Frame(7,2));191 game.addFrame(new Frame(3,6));192 game.addFrame(new Frame(4,4));193 game.addFrame(new Frame(5,3));194 game.addFrame(new Frame(3,3));195 game.addFrame(new Frame(4,5));196 game.addFrame(new Frame(8,1));197 game.addFrame(new Frame(2,8));198 game.addBonusThrow(10);199 expect(20).to.eql(game.frameScore(10));200 expect(93).to.eql(game.score());201 done();202 });203 test('Best Score', function(done){204 var game = new Game();205 game.addFrame(new Frame(10,0));206 game.addFrame(new Frame(10,0));207 game.addFrame(new Frame(10,0));208 game.addFrame(new Frame(10,0));209 game.addFrame(new Frame(10,0));210 game.addFrame(new Frame(10,0));211 game.addFrame(new Frame(10,0));212 game.addFrame(new Frame(10,0));213 game.addFrame(new Frame(10,0));214 game.addFrame(new Frame(10,0));215 game.addBonusThrow(10);216 game.addBonusThrow(10);217 for(var i=1;i<10;i++){218 expect(30).to.eql(game.frameScore(i));219 }220 expect(300).to.eql(game.score());221 done();222 });223 test('Real Game', function(done){224 var game = new Game();225 game.addFrame(new Frame(6,3));226 game.addFrame(new Frame(7,1));227 game.addFrame(new Frame(8,2));228 game.addFrame(new Frame(7,2));229 game.addFrame(new Frame(10,0));230 game.addFrame(new Frame(6,2));231 game.addFrame(new Frame(7,3));232 game.addFrame(new Frame(10,0));233 game.addFrame(new Frame(8,0));234 game.addFrame(new Frame(7,3));235 game.addBonusThrow(10);236 expect(9).to.eql(game.frameScore(1));237 expect(8).to.eql(game.frameScore(2));238 expect(17).to.eql(game.frameScore(3));239 expect(9).to.eql(game.frameScore(4));240 expect(18).to.eql(game.frameScore(5));241 expect(8).to.eql(game.frameScore(6));242 expect(20).to.eql(game.frameScore(7));243 expect(18).to.eql(game.frameScore(8));244 expect(8).to.eql(game.frameScore(9));245 expect(20).to.eql(game.frameScore(10));246 expect(135).to.eql(game.score());247 done();248 });...

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BSK.test.js

Source:BSK.test.js Github

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...17 expect(frame.sum()).toBe(8);18 });19 test('Game Score', () => {20 const game = new Game();21 game.addFrame(new Frame(1,5));22 game.addFrame(new Frame(3,6));23 game.addFrame(new Frame(7,2));24 game.addFrame(new Frame(3,6));25 game.addFrame(new Frame(4,4));26 game.addFrame(new Frame(5,3));27 game.addFrame(new Frame(3,3));28 game.addFrame(new Frame(4,5));29 game.addFrame(new Frame(8,1));30 game.addFrame(new Frame(2,6));31 expect(game.score()).toBe(81);32 });33 test('Identify Strike Frame', () => {34 const frame = new Frame(10,0);35 expect(frame.isStrike()).toBeTruthy();36 const anotherFrame = new Frame(9,1);37 expect(anotherFrame.isStrike()).toBeFalsy();38 });39 test('Score A Strike Frame', () => {40 const game = new Game();41 game.addFrame(new Frame(1,5));42 game.addFrame(new Frame(3,6));43 game.addFrame(new Frame(10,0));44 game.addFrame(new Frame(9,1));45 expect(game.isStrike(3)).toBeTruthy();46 expect(game.frameScore(3)).toBe(20);47 });48 test('Identify Spare Frame', () => {49 const frame = new Frame(1,9);50 expect(frame.isSpare()).toBeTruthy();51 const anotherFrame = new Frame(0,9);52 expect(anotherFrame.isSpare()).toBeFalsy();53 });54 test('Score A Spare Frame', () => {55 const game = new Game();56 game.addFrame(new Frame(1,5));57 game.addFrame(new Frame(3,6));58 game.addFrame(new Frame(1,9));59 game.addFrame(new Frame(3,6));60 expect(game.isSpare(3)).toBeTruthy();61 expect(game.frameScore(3)).toBe(13);62 });63 test('Strike Followed By Spare', () => {64 const game = new Game();65 game.addFrame(new Frame(10,0));66 game.addFrame(new Frame(5,5));67 game.addFrame(new Frame(3,6));68 expect(game.frameScore(1)).toBe(20);69 expect(game.frameScore(2)).toBe(13);70 });71 test('Identify Multiple Strikes', () => {72 const game = new Game();73 game.addFrame(new Frame(10,0));74 game.addFrame(new Frame(10,0));75 expect(game.isStrike(1) && game.isStrike(2)).toBeTruthy();76 });77 test('Multiple Strike Score First Strike', () => {78 const game = new Game();79 game.addFrame(new Frame(10,0));80 game.addFrame(new Frame(10,0));81 game.addFrame(new Frame(7,2));82 expect(game.frameScore(1)).toBe(27);83 });84 test('MulipleStrikeScoreSecondStrike', () => {85 const game = new Game();86 game.addFrame(new Frame(10,0));87 game.addFrame(new Frame(10,0));88 game.addFrame(new Frame(7,2));89 expect(game.frameScore(2)).toBe(19);90 });91 test('Multiple Strikes Game Score', () => {92 const game = new Game();93 game.addFrame(new Frame(10,0));94 game.addFrame(new Frame(10,0));95 game.addFrame(new Frame(7,2));96 game.addFrame(new Frame(3,6));97 game.addFrame(new Frame(4,4));98 game.addFrame(new Frame(5,3));99 game.addFrame(new Frame(3,3));100 game.addFrame(new Frame(4,5));101 game.addFrame(new Frame(8,1));102 game.addFrame(new Frame(2,6));103 expect(game.score()).toBe(112);104 });105 test('Multiple Spares', () => {106 const game = new Game();107 game.addFrame(new Frame(8,2));108 game.addFrame(new Frame(5,5));109 game.addFrame(new Frame(7,2));110 game.addFrame(new Frame(3,6));111 game.addFrame(new Frame(4,4));112 game.addFrame(new Frame(5,3));113 game.addFrame(new Frame(3,3));114 game.addFrame(new Frame(4,5));115 game.addFrame(new Frame(8,1));116 game.addFrame(new Frame(2,6));117 expect(game.frameScore(1)).toBe(10);118 expect(game.frameScore(2)).toBe(17);119 //check later120 expect(game.score()).toBe(93);121 });122 test('Is Last Spare', () => {123 const game = new Game();124 game.addFrame(new Frame(1,5));125 game.addFrame(new Frame(3,6));126 game.addFrame(new Frame(7,2));127 game.addFrame(new Frame(3,6));128 game.addFrame(new Frame(4,4));129 game.addFrame(new Frame(5,3));130 game.addFrame(new Frame(3,3));131 game.addFrame(new Frame(4,5));132 game.addFrame(new Frame(8,1));133 game.addFrame(new Frame(2,8));134 expect(game.isSpare(10)).toBeTruthy();135 });136 test('Last Spare Score', () => {137 const game = new Game();138 game.addFrame(new Frame(1,5));139 game.addFrame(new Frame(3,6));140 game.addFrame(new Frame(7,2));141 game.addFrame(new Frame(3,6));142 game.addFrame(new Frame(4,4));143 game.addFrame(new Frame(5,3));144 game.addFrame(new Frame(3,3));145 game.addFrame(new Frame(4,5));146 game.addFrame(new Frame(8,1));147 game.addFrame(new Frame(2,8));148 game.addBonusThrow(7);149 expect(game.frameScore(10)).toBe(17);150 expect(game.score()).toBe(90);151 });152 test('Last Frame Strike', () => {153 const game = new Game();154 game.addFrame(new Frame(1,5));155 game.addFrame(new Frame(3,6));156 game.addFrame(new Frame(7,2));157 game.addFrame(new Frame(3,6));158 game.addFrame(new Frame(4,4));159 game.addFrame(new Frame(5,3));160 game.addFrame(new Frame(3,3));161 game.addFrame(new Frame(4,5));162 game.addFrame(new Frame(8,1));163 game.addFrame(new Frame(10,0));164 game.addBonusThrow(7);165 game.addBonusThrow(2);166 expect(game.frameScore(10)).toBe(19);167 expect(game.score()).toBe(92);168 });169 test('Bonus is Strike', () => {170 const game = new Game();171 game.addFrame(new Frame(1,5));172 game.addFrame(new Frame(3,6));173 game.addFrame(new Frame(7,2));174 game.addFrame(new Frame(3,6));175 game.addFrame(new Frame(4,4));176 game.addFrame(new Frame(5,3));177 game.addFrame(new Frame(3,3));178 game.addFrame(new Frame(4,5));179 game.addFrame(new Frame(8,1));180 game.addFrame(new Frame(2,8));181 game.addBonusThrow(10);182 expect(game.frameScore(10)).toBe(20);183 expect(game.score()).toBe(93);184 });185 test('Best Score', () => {186 const game = new Game();187 game.addFrame(new Frame(10,0));188 game.addFrame(new Frame(10,0));189 game.addFrame(new Frame(10,0));190 game.addFrame(new Frame(10,0));191 game.addFrame(new Frame(10,0));192 game.addFrame(new Frame(10,0));193 game.addFrame(new Frame(10,0));194 game.addFrame(new Frame(10,0));195 game.addFrame(new Frame(10,0));196 game.addFrame(new Frame(10,0));197 game.addBonusThrow(10);198 game.addBonusThrow(10);199 for(let i = 1; i < 10; i += 1){200 expect(game.frameScore(i)).toBe(30);201 }202 expect(game.score()).toBe(300);203 });204 test('Real Game', () => {205 const game = new Game();206 game.addFrame(new Frame(6,3));207 game.addFrame(new Frame(7,1));208 game.addFrame(new Frame(8,2));209 game.addFrame(new Frame(7,2));210 game.addFrame(new Frame(10,0));211 game.addFrame(new Frame(6,2));212 game.addFrame(new Frame(7,3));213 game.addFrame(new Frame(10,0));214 game.addFrame(new Frame(8,0));215 game.addFrame(new Frame(7,3));216 game.addBonusThrow(10);217 expect(game.frameScore(1)).toBe(9);218 expect(game.frameScore(2)).toBe(8);219 expect(game.frameScore(3)).toBe(17);220 expect(game.frameScore(4)).toBe(9);221 expect(game.frameScore(5)).toBe(18);222 expect(game.frameScore(6)).toBe(8);223 expect(game.frameScore(7)).toBe(20);224 expect(game.frameScore(8)).toBe(18);225 expect(game.frameScore(9)).toBe(8);226 expect(game.frameScore(10)).toBe(20);227 expect(game.score()).toBe(135);228 });229 test('Throw Can Not Be Negative', () => {...

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Using AI Code Generation

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1var wpt = require('webpagetest');2var wpt = new WebPageTest('www.webpagetest.org');3 console.log(data);4});5var wpt = require('webpagetest');6var wpt = new WebPageTest('www.webpagetest.org');7wpt.getLocations(function(err, data) {8 console.log(data);9});10var wpt = require('webpagetest');11var wpt = new WebPageTest('www.webpagetest.org');12wpt.getTesters(function(err, data) {13 console.log(data);14});15var wpt = require('webpagetest');16var wpt = new WebPageTest('www.webpagetest.org');17wpt.getTesters(function(err, data) {18 console.log(data);19});20var wpt = require('webpagetest');21var wpt = new WebPageTest('www.webpagetest.org');22wpt.getTesters(function(err, data) {23 console.log(data);24});25var wpt = require('webpagetest');26var wpt = new WebPageTest('www.webpagetest.org');27wpt.getTesters(function(err, data) {28 console.log(data);29});30var wpt = require('webpagetest');31var wpt = new WebPageTest('www.webpagetest.org');32wpt.getTesters(function(err, data) {33 console.log(data);34});35var wpt = require('webpagetest');36var wpt = new WebPageTest('www.webpagetest.org');37wpt.getTesters(function(err, data) {38 console.log(data);39});40var wpt = require('webpagetest');

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Using AI Code Generation

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1var wpt = require('webpagetest');2var wpt = new WebPageTest('www.webpagetest.org');3var wptOptions = {4};5wpt.runTest(testUrl, wptOptions, function(err, data) {6 if (err) return console.log(err);7 var testId = data.data.testId;8 console.log('Test ID: ' + testId);9 wpt.getTestStatus(testId, function(err, data) {10 if (err) return console.log(err);11 console.log(data);12 if (data.statusCode == 200) {13 console.log('Test completed');14 wpt.getTestResults(testId, function(err, data) {15 if (err) return console.log(err);16 console.log(data);17 });18 }19 });20});21var wpt = require('webpagetest');22var wpt = new WebPageTest('www.webpagetest.org');23var wptOptions = {24};25wpt.runTest(testUrl, wptOptions, function(err, data) {26 if (err) return console.log(err);27 var testId = data.data.testId;28 console.log('Test ID: ' + testId);29 wpt.getTestStatus(testId, function(err, data) {30 if (err) return console.log(err);31 console.log(data);32 if (data.statusCode == 200) {33 console.log('Test completed');34 wpt.getTestResults(testId, function(err, data) {35 if (err) return console.log(err);36 console.log(data);37 });38 }39 });40});41var wpt = require('webpagetest');42var wpt = new WebPageTest('www.webpagetest.org');

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