Best JavaScript code snippet using wpt
webxr-test.js
Source:webxr-test.js
...686 return [];687 }688 const result = [];689 for (const face of region.faces) {690 const maybe_hit = this._hitTestFace(face, origin, direction);691 if (maybe_hit) {692 result.push(maybe_hit);693 }694 }695 // The results should be sorted by distance and there should be no 2 entries with696 // the same distance from ray origin - that would mean they are the same point.697 // This situation is possible when a ray intersects the region through an edge shared698 // by 2 faces.699 return result.sort((lhs, rhs) => lhs.distance - rhs.distance)700 .filter((val, index, array) => index === 0 || val.distance !== array[index - 1].distance);701 }702 // Hit tests the passed in ray (expressed as origin and direction) against a single face.703 // |face|, |origin|, and |direction| are specified in world (aka mojo) coordinates.704 // |face| is an array of DOMPointInits.705 // Returns null if the face does not intersect with the ray, otherwise the result is706 // an XRHitResult with matrix describing the pose of the intersection point.707 _hitTestFace(face, origin, direction) {708 const add = XRMathHelper.add;709 const sub = XRMathHelper.sub;710 const mul = XRMathHelper.mul;711 const normalize = XRMathHelper.normalize;712 const dot = XRMathHelper.dot;713 const cross = XRMathHelper.cross;714 const neg = XRMathHelper.neg;715 //1. Calculate plane normal in world coordinates.716 const point_A = face[0];717 const point_B = face[1];718 const point_C = face[2];719 const edge_AB = sub(point_B, point_A);720 const edge_AC = sub(point_C, point_A);721 const normal = normalize(cross(edge_AB, edge_AC));...
Using AI Code Generation
1var wptoolkit = require('wptoolkit');2var wp = new wptoolkit();3var wp1 = new wptoolkit();4var wp2 = new wptoolkit();5var wp3 = new wptoolkit();6var wp4 = new wptoolkit();7var wp5 = new wptoolkit();8var wp6 = new wptoolkit();9var wp7 = new wptoolkit();10var wp8 = new wptoolkit();11var wp9 = new wptoolkit();12var wp10 = new wptoolkit();13var wp11 = new wptoolkit();14var wp12 = new wptoolkit();15var wp13 = new wptoolkit();16var wp14 = new wptoolkit();17var wp15 = new wptoolkit();18var wp16 = new wptoolkit();19var wp17 = new wptoolkit();20var wp18 = new wptoolkit();21var wp19 = new wptoolkit();22var wp20 = new wptoolkit();23var wp21 = new wptoolkit();24var wp22 = new wptoolkit();25var wp23 = new wptoolkit();26var wp24 = new wptoolkit();27var wp25 = new wptoolkit();28var wp26 = new wptoolkit();29var wp27 = new wptoolkit();30var wp28 = new wptoolkit();31var wp29 = new wptoolkit();32var wp30 = new wptoolkit();33var wp31 = new wptoolkit();34var wp32 = new wptoolkit();35var wp33 = new wptoolkit();36var wp34 = new wptoolkit();37var wp35 = new wptoolkit();38var wp36 = new wptoolkit();39var wp37 = new wptoolkit();40var wp38 = new wptoolkit();41var wp39 = new wptoolkit();42var wp40 = new wptoolkit();43var wp41 = new wptoolkit();44var wp42 = new wptoolkit();45var wp43 = new wptoolkit();46var wp44 = new wptoolkit();47var wp45 = new wptoolkit();48var wp46 = new wptoolkit();49var wp47 = new wptoolkit();
Using AI Code Generation
1var wpt = require('wptoolkit');2var wp = new wpt();3var pt = wp._hitTestFace(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);4console.log(pt);5var wpt = require('wptoolkit');6var wp = new wpt();7var pt = wp.hitTestFace(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);8console.log(pt);9var wpt = require('wptoolkit');10var wp = new wpt();11var pt = wp._hitTestEdge(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);12console.log(pt);13var wpt = require('wptoolkit');14var wp = new wpt();15var pt = wp.hitTestEdge(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);16console.log(pt);17var wpt = require('wptoolkit');18var wp = new wpt();19var pt = wp._hitTestVertex(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);20console.log(pt);21var wpt = require('wptoolkit');22var wp = new wpt();23var pt = wp.hitTestVertex(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);24console.log(pt);25var wpt = require('wptoolkit');
Using AI Code Generation
1var myTool = new Tool();2myTool.maxDistance = 10;3myTool.onMouseDown = function(event) {4 var hit = _hitTestFace(event.point);5 if (hit) {6 console.log(hit);7 }8};9var _hitTestFace = function(point) {10 var hitOptions = {11 };12 return project.hitTest(point, hitOptions);13};14var hitTest = function(point, options) {15 halfSize = size.divide(2),16 hitResult, tolerancePadding;17 function checkPoint(point) {18 var pt = point.subtract(halfSize);19 if (pt.isInside(size.add(epsilon))) {20 hitResult = new HitResult('fill', that, {21 });22 return true;23 }24 }25 if (options && options.fill && checkPoint(point))26 return hitResult;27 if (options && options.stroke) {28 || (options.strokeWidth || 1) / 2;29 if (checkPoint(point.add(halfSize).add(tolerancePadding)))30 return hitResult;31 }32};
Using AI Code Generation
1var wptoolkit = require("wptoolkit");2var wp = wptoolkit.createWorldPainter();3var map = wp.getMap();4var world = map.getWorld();5var layer = world.getLayer(0);6var tile = layer.getTile(0, 0);7var face = tile._hitTestFace(0, 0, 0);8print(face);
Using AI Code Generation
1var wptk = require('wptoolkit');2var wptk = new wptk();3var hit = wptk._hitTestFace(pt, tri);4console.log(hit);5var wptk = require('wptoolkit');6var wptk = new wptk();7var hit = wptk._hitTestFace(pt, tri);8console.log(hit);9var wptk = require('wptoolkit');10var wptk = new wptk();11var hit = wptk._hitTestFace(pt, tri);12console.log(hit);13var wptk = require('wptoolkit');14var wptk = new wptk();15var hit = wptk._hitTestFace(pt, tri);16console.log(hit);17var wptk = require('wptoolkit');
Using AI Code Generation
1var wptoolkit = require('wptoolkit');2var myObj = wptoolkit.loadObj('test.obj');3console.log(myObj._hitTestFace(0,0,0));4console.log(myObj._hitTestFace(0,0,1));5console.log(myObj._hitTestFace(0,0,2));6console.log(myObj._hitTestFace(0,0,3));7console.log(myObj._hitTestFace(0,0,4));8console.log(myObj._hitTestFace(0,0,5));9console.log(myObj._hitTestFace(0,0,6));10console.log(myObj._hitTestFace(0,0,7));11console.log(myObj._hitTestFace(0,0,8));12console.log(myObj._hitTestFace(0,0,9));13console.log(myObj._hitTestFace(0,0,10));14console.log(myObj._hitTestFace(0,0,11));15console.log(myObj._hitTestFace(0,0,12));16console.log(myObj._hitTestFace(0,0,13));17console.log(myObj._hitTestFace(0,0,14));18console.log(myObj._hitTestFace(0,0,15));19console.log(myObj._hitTestFace(0,0,16));20console.log(myObj._hitTestFace(0,0,17));21console.log(myObj._hitTestFace(0,0,18));
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