How to use mutateRange method in stryker-parent

Best JavaScript code snippet using stryker-parent

microbe.js

Source:microbe.js Github

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1import Entity from './entity'2export default class Microbe extends Entity {3 constructor (ui) {4 super(ui)5 this.target = null6 this.targetangle = 3007 this.path = []8 this.minsize = 29 this.size = 410 this.maxsize = 511 this.speed = 1012 this.fullhealth = 150013 this.health = this.fullhealth14 this.wait = 015 this.searchradius = 10016 this.dying = null17 this.generation = 018 this.mutatechance = 3 // lower = more evolutions19 this.mutaterange = 1 // range of evolution20 this.mutations = 021 this.dyinglength = 10022 this.traveled = 023 this.traveledlast = 024 this.rotatebreak = 100025 this.defaultcolors = [26 [0, 100, 50],27 [120, 100, 50],28 [240, 100, 50],29 [60, 100, 50]30 ]31 this.maxh = 36032 this.minh = 033 this.suph = 1034 this.maxs = 10035 this.mins = 2536 this.sups = 1037 this.maxl = 10038 this.minl = 3039 this.supl = 1040 this.getRandomColor()41 }42 save () {43 const obj = super.save()44 delete obj.target45 delete obj.path46 return obj47 }48 mutate () {49 this.x += this.size50 this.generation += 151 this.fullhealth = this.mutateInt(this.fullhealth)52 this.maxsize = this.mutateInt(this.maxsize)53 this.minsize = this.mutateInt(this.minsize, 2)54 this.speed = this.mutateInt(this.speed)55 this.mutatechance = this.mutateInt(this.mutatechance)56 this.mutaterange = this.mutateInt(this.mutaterange)57 this.rotatebreak = this.mutateInt(this.rotatebreak)58 this.searchradius = this.mutateInt(this.searchradius)59 this.color = this.mutateColor(this.color)60 }61 mutateColor (color) {62 return [63 this.mutateInt(color[0], this.minh, this.maxh, this.suph, true),64 this.mutateInt(color[1], this.mins, this.maxs, this.sups),65 this.mutateInt(color[2], this.minl, this.maxl, this.supl)66 ]67 }68 mutateInt (value, min = 1, max = 100000000000, speedup = 1, circular = false) {69 const chance = this.mutatechance70 const range = this.mutaterange * speedup71 if (this.random(1, 0, chance)) {72 this.mutations++73 const reach = this.random(range, 0 - range, chance)74 value += reach75 if (circular) {76 while (value > max) {77 value = value - max78 }79 while (value < min) {80 value = value + max81 }82 } else {83 if (value < min) {84 value = min85 // illegal mutations are punished86 this.fullhealth -= reach87 }88 if (value >= max) {89 value = max90 // illegal mutations are punished91 this.fullhealth -= reach92 }93 }94 }95 return value96 }97 getRandomColor () {98 this.color = this.defaultcolors[Math.floor(Math.random() * this.defaultcolors.length)]99 }100 draw () {101 if (this.ui.debug) {102 // for(var pi in this.path){103 // var p=this.path[pi];104 // this.ui.ctx.fillStyle = "lime";105 // this.ui.ctx.fillRect(p[0],p[1],1,1);106 // }107 if (this.target && this.path.length > 2) {108 this.ui.ctx.strokeStyle = 'lime' // set color109 this.ui.ctx.lineWidth = 1110 this.ui.ctx.beginPath()111 this.ui.ctx.moveTo(this.path[0][0], this.path[0][1])112 this.ui.ctx.lineTo(this.path[this.path.length - 1][0], this.path[this.path.length - 1][1])113 this.ui.ctx.stroke()114 }115 }116 this.ui.ctx.setLineDash([]) // disable dashing117 this.ui.ctx.beginPath() // start new path118 this.ui.ctx.lineWidth = 1119 this.ui.ctx.strokeStyle = this.convertColor(this.color) // set color120 this.ui.ctx.ellipse(121 this.x, // x122 this.y, // y123 this.size, // radiusX124 this.size * 1.6, // radiusY125 this.angle * Math.PI / 180, // rotation126 0, // startAngle127 2 * Math.PI // endAngle128 )129 this.ui.ctx.stroke() // actually draw130 this.ui.ctx.lineWidth = 3131 this.ui.ctx.strokeStyle = this.convertColor(this.color, 0.5) // set color132 this.ui.ctx.ellipse(133 this.x, // x134 this.y, // y135 this.size + 1, // radiusX136 this.size * 1.6 + 1, // radiusY137 this.angle * Math.PI / 180, // rotation138 0, // startAngle139 2 * Math.PI // endAngle140 )141 this.ui.ctx.stroke() // actually draw142 this.ui.ctx.strokeStyle = this.convertColor(this.color, 0.2) // set color143 this.ui.ctx.ellipse(144 this.x, // x145 this.y, // y146 this.size + 2, // radiusX147 this.size * 1.6 + 2, // radiusY148 this.angle * Math.PI / 180, // rotation149 0, // startAngle150 2 * Math.PI // endAngle151 )152 this.ui.ctx.stroke() // actually draw153 this.ui.ctx.fillStyle = 'yellow'154 const p = this.rotatepoint(this.x, this.y - this.size, this.angle, this.x, this.y)155 this.ui.ctx.fillRect(p[0], p[1], 1, 1)156 super.draw()157 }158 rotatepoint (x, y, angle, cx, cy) {159 const radians = (Math.PI / 180) * angle160 const cos = Math.cos(radians)161 const sin = Math.sin(radians)162 const nx = (cos * (x - cx)) - (sin * (y - cy)) + cx163 const ny = (cos * (y - cy)) + (sin * (x - cx)) + cy164 return [nx, ny]165 }166 searchpath () {167 this.path = this.line(this.x, this.y, this.target.x, this.target.y)168 this.targetangle = Math.atan2(this.y - this.target.y, this.x - this.target.x) * 180 / Math.PI169 this.targetangle = Math.round(this.positiveAngle(this.targetangle - 90))170 }171 travel () {172 if (!this.path.length) {173 this.searchpath()174 }175 if (this.targetangle !== this.angle) {176 if ((this.targetangle - this.angle + 360) % 360 < 180) {177 this.ui.debugvar = 81178 this.rotate(this.speed / (this.rotatebreak / 100))179 if ((this.targetangle - this.angle + 360) % 360 > 180) {180 this.angle = this.targetangle181 }182 } else {183 this.rotate(-this.speed / (this.rotatebreak / 100))184 if ((this.targetangle - this.angle + 360) % 360 < 180) {185 this.angle = this.targetangle186 }187 }188 } else {189 let distance = this.speed / this.ui.speedmod190 distance = distance * Math.pow(this.size, -0.1)191 this.traveledlast = distance192 this.traveled += distance193 this.health -= distance194 let step = Math.floor(this.traveled)195 if (step >= this.path.length - 1) {196 step = this.path.length - 1197 this.x = this.path[step][0]198 this.y = this.path[step][1]199 this.eat(this.target)200 } else {201 if (this.path[step]) {202 this.x = this.path[step][0]203 this.y = this.path[step][1]204 } else {205 console.log('Target has disappeared')206 this.looseTarget()207 }208 }209 }210 }211 searchfood () {212 const possiblefood = []213 for (let e = 0; e < this.ui.foods.length; e++) {214 const food = this.ui.foods[e]215 if (food.name === 'Food') {216 const distance = this.distanceTo(food)217 if (distance <= this.searchradius) {218 possiblefood.push([distance, e])219 }220 }221 }222 if (possiblefood.length > 0) {223 const e = possiblefood.sort(function (a, b) {224 if (a[0] === b[0]) {225 return 0226 } else {227 return (a[0] < b[0]) ? -1 : 1228 }229 })[0][1]230 const food = this.ui.foods[e]231 this.target = food232 } else {233 const p = this.randompos(this.x, this.y, 50)234 this.target = { x: p[0], y: p[1], health: 1 }235 }236 }237 divide () {238 this.size = Math.floor(this.size / 2)239 const clone = Object.assign(new Microbe(this.ui), this)240 clone.mutate()241 this.ui.microbes.push(clone)242 this.ui.checkAchievements()243 }244 die () {245 this.dying = this.dyinglength246 this.ui.checkAchievements()247 }248 eat (food) {249 food.health = 0250 this.looseTarget()251 if (food.name !== 'Food') {252 // random target253 return254 }255 this.health = this.fullhealth256 this.size += 1257 if (this.size > this.maxsize && this.size / 2 > this.minsize) {258 this.divide()259 }260 }261 looseTarget () {262 this.target = 0263 this.path = []264 this.traveled = 0265 this.targetangle = 0266 }267 tick () {268 if (this.dying) {269 this.dying--270 this.color = [0, 0, 33]271 if (this.dying % 5 === 0) {272 this.y++273 }274 if (this.dying <= 0) {275 return false276 }277 return true278 }279 this.health--280 if (this.health <= 0) {281 // if(random(1,0,this.badluck)==0&&this.size>this.minsize){282 if (this.size > this.minsize) {283 this.size--284 this.health = Math.floor(this.fullhealth / 2)285 } else {286 this.die()287 }288 }289 if (this.wait > 0) {290 this.wait--291 return true292 }293 if (this.target) {294 if (this.target.health > 0) {295 this.travel()296 } else {297 this.looseTarget()298 }299 } else {300 this.searchfood()301 }302 return true303 }304 randompos (nearx = null, neary = null, near = 0) {305 const p = super.randompos(nearx, neary, near)306 let x = p[0]307 let y = p[1]308 if (x < 0) { x = 0 }309 if (x >= this.ui.canvas.width) { x = this.ui.canvas.width - 1 }310 if (y >= this.ui.canvas.height) { y = this.ui.canvas.height - 1 }311 if (y < 0) { y = 0 }312 return [x, y]313 }...

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RangeDB.test.ts

Source:RangeDB.test.ts Github

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1/*2import { ThrowIfNotImplementsData, ThrowsAsync, PChanFromArray, PChanFromGenerator } from "pchannel";3import { RangeDB, ValueRange } from "./RangeDB";4import { throws } from "assert";5function r(value: number): ValueRange {6 return { first: value, last: value };7}8function assertSummarize(db: RangeDB, summaryRange: ValueRange, max: number): void {9 let allCount = db.SummarizeRanges({ first: Number.MIN_SAFE_INTEGER, last: Number.MAX_SAFE_INTEGER }, Number.MAX_SAFE_INTEGER).length;10 if(allCount !== db.GetCount()) {11 // ignore coverage12 throw new Error(`Summarize ranges call for all data didn't return all data. There are ${db.GetCount()} values, and it returned ${allCount}`);13 }14 let count = db.SummarizeRanges(summaryRange, Number.MAX_SAFE_INTEGER).length;15 16 // Hmm... +1, because of stuff... (InitFromPrevInstance)17 let maxExpected = Math.min(count, max);18 // - 2, because the values on both ends could be removed due to downsampling19 let minExpected = Math.ceil(maxExpected / db.ExponentialFactor) - 2;20 21 let ranges = db.SummarizeRanges(summaryRange, max);22 let realCount = ranges.length;23 if(realCount < minExpected || realCount > maxExpected) {24 // ignore coverage25 throw new Error(`Invalid number of ranges returned. Expected between ${minExpected} and ${maxExpected}, but got ${realCount}`);26 }27 for(let range of ranges) {28 // ignore coverage29 if(range.last < summaryRange.first) {30 throw new Error(`Range returned outside of summaryRange. Range is ${JSON.stringify(range)}, summary range is ${JSON.stringify(summaryRange)}`);31 }32 // ignore coverage33 if(range.first > summaryRange.last) {34 throw new Error(`Range returned outside of summaryRange. Range is ${JSON.stringify(range)}, summary range is ${JSON.stringify(summaryRange)}`);35 }36 }37}38describe("RangeDB", () => {39 describe("errors", () => {40 it("throws on fractional rates", () => {41 throws(() => {42 new RangeDB(5.5);43 });44 });45 it("throws on small rates", () => {46 throws(() => {47 new RangeDB(1);48 });49 });50 it("throws on invalid range", () => {51 let db = new RangeDB(2);52 throws(() => {53 db.AddRange({first: 0, last: -1});54 });55 });56 it("throws on invalid summary range", () => {57 let db = new RangeDB(2);58 throws(() => {59 db.SummarizeRanges({first: 0, last: -1}, 0);60 });61 });62 it("throws on overlapping ranges", () => {63 let db = new RangeDB(2);64 db.AddRange({first: 0, last: 3});65 throws(() => {66 db.AddRange({first: 2, last: 4});67 });68 throws(() => {69 db.AddRange({first: -1, last: 4});70 });71 });72 it("throws on mutating ranges to overlap", () => {73 let db = new RangeDB(2);74 db.AddRange({first: 0, last: 3});75 db.AddRange({first: 4, last: 4});76 throws(() => { db.MutateRange({first: 4, last: 4}, {first: 2, last: 4}); });77 throws(() => { db.MutateRange({first: 0, last: 3}, {first: 2, last: 4}); });78 });79 });80 describe("misc", () => {81 it("MutateRange calls", () => {82 let db = new RangeDB(2);83 db.AddRange({first: 0, last: 3});84 db.AddRange({first: 4, last: 4});85 db.MutateRange({first: 4, last: 4}, {first: 4, last: 4});86 db.MutateRange({first: 4, last: 4}, {first: 4, last: 5});87 });88 });89 describe("cases", () => {90 it("summarizes only the requested ranges", async () => {91 let db = new RangeDB(2);92 let count = 10;93 for(let i = 0; i < count; i++) {94 db.AddRange(r(i));95 }96 for(let i = 0; i < count + 20; i++) {97 assertSummarize(db, {first: 0, last: count / 2}, i);98 }99 });100 it("summarizes to the correct count", async () => {101 let db = new RangeDB(2);102 let count = 10;103 for(let i = 0; i < count; i++) {104 db.AddRange(r(i));105 }106 for(let i = 0; i < count; i++) {107 assertSummarize(db, {first: 0, last: count}, i);108 }109 });110 it("mutates ranges", () => {111 let db = new RangeDB(2);112 let count = 10;113 for(let i = 0; i < count; i++) {114 db.AddRange({ first: i * 2, last: i * 2 });115 }116 for(let i = 0; i < count; i++) {117 let oldRange = { first: i * 2, last: i * 2 };118 let newRange = { first: i * 2, last: i * 2 + 1 };119 db.MutateRange(oldRange, newRange);120 }121 for(let i = 0; i < count; i++) {122 assertSummarize(db, {first: 0, last: count}, i);123 }124 let ranges = db.SummarizeRanges({first: 0, last: count * 2}, count);125 for(let i = 0; i < count; i++) {126 let range = ranges[i];127 let val = i * 2;128 let newRange: ValueRange = { first: val, last: val + 1 };129 if(range.first !== newRange.first || range.last !== newRange.last) {130 // ignore coverage131 throw new Error(`Range didn't change. Should have been ${JSON.stringify(newRange)}, was ${JSON.stringify(range)}`);132 }133 }134 });135 it("handles merging dropped values correctly", () => {136 let db = new RangeDB(2);137 let count = 10;138 let rangeSize = 2;139 let rangeStartDiff = 5;140 for(let i = 0; i < count; i++) {141 db.AddRange({ first: i * rangeStartDiff, last: i * rangeStartDiff });142 }143 for(let i = 0; i < count; i++) {144 let oldRange = { first: i * rangeStartDiff, last: i * rangeStartDiff };145 let newRange = { ... oldRange };146 newRange.last += rangeSize;147 db.MutateRange(oldRange, newRange);148 }149 // On boundaries we need all ranges touching the boundaries.150 let summary = db.SummarizeRanges({ first: 0, last: 5 }, 1);151 ThrowIfNotImplementsData(summary.length, 1);152 ThrowIfNotImplementsData(summary[0].first, 0);153 // The end could be and amount at or after 5.154 if(summary[0].last < 5) {155 throw new Error(`Data at boundaries should be included.`);156 }157 // The fillrate should definitely not be 1158 let fillRate = summary[0].fillRate;159 if(!fillRate || fillRate >= 1) {160 throw new Error(`Invalid fill rate. Expecting a value > 0 (as there is data between 0 and 5, but < than 1 (because it isn't full). Got a fill rate of ${fillRate}`);161 }162 });163 it("handles AddValue overlaps with partially fill rate", () => {164 let db = new RangeDB(2);165 db.AddRange({ first: 5, last: 6 });166 db.AddRange({ first: 0, last: 1 });167 db.AddRange({ first: 3, last: 4 });168 ThrowIfNotImplementsData(db.SummarizeRanges({ first: -10, last: 10}, 1), [{ first: 0, last: 6, fillRate: 0.5 }]);169 });170 });171});...

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index.js

Source:index.js Github

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1import Vue from 'vue'2import Vuex from 'vuex'3import moment from 'moment'4import {query} from '../api'5import groupBy from 'lodash/groupBy'67Vue.use(Vuex)89const store = new Vuex.Store({10 state: {11 start: 0,12 end: 0,13 locations: []14 },1516 getters: {17 points (state) {18 const features = state.locations.map(location => {19 return {20 type: 'Feature',21 geometry: {22 type: 'Point',23 coordinates: [location.lng, location.lat]24 },25 properties: {26 deviceId: location.deviceId,27 createdAt: location.createdAt,28 updatedAt: location.updatedAt29 }30 }31 })3233 return {34 type: 'FeatureCollection',35 features36 }37 },3839 lines (state) {40 const groupedLocations = groupBy(state.locations, location => {41 return moment(location.createdAt).format('YYYY-MM-DD')42 })4344 Object.keys(groupedLocations).forEach(function (key) {45 groupedLocations[key] = groupBy(groupedLocations[key], location => {46 return location.deviceId47 })48 })4950 const tracks = []51 Object.keys(groupedLocations).forEach(function (key1) {52 Object.keys(groupedLocations[key1]).forEach(function (key2) {53 tracks.push({54 date: key1,55 deviceId: key2,56 locations: groupedLocations[key1][key2].sort((loc1, loc2) => {57 return Date.parse(loc1.createdAt) - Date.parse(loc2.createdAt)58 })59 })60 })61 })6263 const features = tracks.map((track) => {64 return {65 type: 'Feature',66 geometry: {67 type: 'LineString',68 coordinates: track.locations.map(location => [location.lng, location.lat])69 },70 properties: {71 date: track.date,72 deviceId: track.deviceId73 }74 }75 })7677 return {78 type: 'FeatureCollection',79 features80 }81 }82 },8384 mutations: {85 mutateRange (state, {start, end}) {86 state.start = start87 state.end = end88 },8990 mutateLocations (state, {locations}) {91 state.locations = locations92 }93 },9495 actions: {96 async fetchLocations ({commit}, {start, end}) {97 commit('mutateRange', {start, end})98 const locations = (await query({start, end})).data99 locations.forEach(location => {100 location.createdAt = moment(location.createdAt).format()101 location.updatedAt = moment(location.updatedAt).format()102 })103 commit('mutateLocations', {locations})104 }105 }106})107 ...

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Using AI Code Generation

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1const mutateRange = require('stryker-parent').mutateRange;2const range = { start: 1, end: 10 };3const mutants = mutateRange(range);4for (let mutant of mutants) {5 console.log(mutant);6}7{8 "scripts": {9 },10 "dependencies": {11 }12}

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Using AI Code Generation

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1const strykerParent = require('stryker-parent');2const mutateRange = strykerParent.mutateRange;3const mutate = strykerParent.mutate;4const fs = require('fs');5const fileContent = fs.readFileSync('file.js').toString();6const mutatedContent = mutateRange(fileContent, 0, 0, mutate);7console.log(mutatedContent);8const strykerParent = require('stryker-parent');9const mutate = strykerParent.mutate;10const fs = require('fs');11const fileContent = fs.readFileSync('file.js').toString();12const mutatedContent = mutate(fileContent, mutate);13console.log(mutatedContent);

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Using AI Code Generation

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1var stryker = require('stryker-parent');2var mutator = new stryker.Mutator();3var code = 'var x = 1;';4var mutants = mutator.mutateRange(code, 1, 1);5console.log(mutants);6var stryker = require('stryker-parent');7var mutator = new stryker.Mutator();8var code = 'var x = 1;';9var mutants = mutator.mutateFile(code);10console.log(mutants);11var stryker = require('stryker-parent');12var mutator = new stryker.Mutator();13var code = 'var x = 1;';14var mutants = mutator.mutate(code);15console.log(mutants);

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Using AI Code Generation

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1var strykerParent = require('stryker-parent');2var stryker = require('stryker');3var mutator = new strykerParent.Mutator();4var mutatorOptions = new strykerParent.MutatorOptions();5var mutatorName = 'JavaScript';6var mutatorOptions = new strykerParent.MutatorOptions();7var mutator = new strykerParent.Mutator();8var mutatorOptions = new strykerParent.MutatorOptions();9var mutatorName = 'JavaScript';10var mutatorOptions = new strykerParent.MutatorOptions();11var mutator = new strykerParent.Mutator();12var mutatorOptions = new strykerParent.MutatorOptions();13var mutatorName = 'JavaScript';14var mutatorOptions = new strykerParent.MutatorOptions();15var mutator = new strykerParent.Mutator();16var mutatorOptions = new strykerParent.MutatorOptions();17var mutatorName = 'JavaScript';18var mutatorOptions = new strykerParent.MutatorOptions();19var mutator = new strykerParent.Mutator();20var mutatorOptions = new strykerParent.MutatorOptions();21var mutatorName = 'JavaScript';22var mutatorOptions = new strykerParent.MutatorOptions();23var mutator = new strykerParent.Mutator();24var mutatorOptions = new strykerParent.MutatorOptions();25var mutatorName = 'JavaScript';26var mutatorOptions = new strykerParent.MutatorOptions();27var mutator = new strykerParent.Mutator();28var mutatorOptions = new strykerParent.MutatorOptions();29var mutatorName = 'JavaScript';30var mutatorOptions = new strykerParent.MutatorOptions();31var mutator = new strykerParent.Mutator();32var mutatorOptions = new strykerParent.MutatorOptions();33var mutatorName = 'JavaScript';34var mutatorOptions = new strykerParent.MutatorOptions();35var mutator = new strykerParent.Mutator();36var mutatorOptions = new strykerParent.MutatorOptions();37var mutatorName = 'JavaScript';38var mutatorOptions = new strykerParent.MutatorOptions();39var mutator = new strykerParent.Mutator();

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Using AI Code Generation

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1var stryker = require('stryker-parent');2var mutator = stryker.mutateRange;3mutator.mutateRange(1, 2);4var mutator = require('stryker-mutator');5mutator.mutateRange(1, 2);6var mutator = require('stryker');7mutator.mutateRange(1, 2);8 at Function.Module._resolveFilename (module.js:338:15)9 at Function.Module._load (module.js:280:25)10 at Module.require (module.js:364:17)11 at require (module.js:380:17)12 at Object.<anonymous> (/Users/rohankumar/Desktop/stryker-test/test.js:2:19)13 at Module._compile (module.js:456:26)14 at Object.Module._extensions..js (module.js:474:10)15 at Module.load (module.js:356:32)16 at Function.Module._load (module.js:312:12)17 at Function.Module.runMain (module.js:497:10)18 at Function.Module._resolveFilename (module.js:338:15)19 at Function.Module._load (module.js:280:25)20 at Module.require (module.js:364:17)21 at require (module.js:380:17)22 at Object.<anonymous> (/Users/rohankumar/Desktop/stryker-test/stryker-mutator/test.js:2:19)23 at Module._compile (module.js:456:26)24 at Object.Module._extensions..js (module.js:474:10)25 at Module.load (module.js:356:32)

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Using AI Code Generation

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1const { MutatorFacade } = require('stryker-parent');2MutatorFacade.mutateRange({3});4const { MutatorFacade } = require('stryker-parent');5MutatorFacade.mutateRange({6});7const { StrykerParent } = require('stryker-parent');8const mutator = new StrykerParent();9mutator.mutateRange({10});11const { StrykerParent } = require('stryker-parent');12const mutator = new StrykerParent();13mutator.mutateRange({14});15const { StrykerParent } = require('stryker-parent');16const mutator = new StrykerParent();17mutator.mutateRange({18});19const { StrykerParent } = require('stryker-parent');20const mutator = new StrykerParent();21mutator.mutateRange({22});23const { StrykerParent } = require('stryker-parent');

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Using AI Code Generation

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1var parent = require('stryker-parent');2var range = parent.mutateRange('test.js', 1, 4);3console.log(range);4var a = 1;5var b = 2;6var c = 3;7var d = 4;8var parent = require('stryker-parent');9var range = parent.mutateRange('test.js', 1, 4);10console.log(range);11var a = 1;12var b = 2;13var c = 3;14var d = 4;15var parent = require('stryker-parent');16var range = parent.mutateRange('test.js', 1, 4);17console.log(range);

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Using AI Code Generation

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1module.exports = function(config) {2 config.set({3 });4};5module.exports = function(config) {6 config.set({7 });8};9[2017-03-29 17:43:13.118] [INFO] SandboxPool - Creating 1 test runners (based on CPU count)10[2017-03-29 17:43:13.121] [INFO] MutatorFacade - 0 Mutant(s) generated11[2017-03-29 17:43:13.121] [INFO] SandboxPool - Creating 1 test runners (based on CPU count)

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