How to use multiply method in stryker-parent

Best JavaScript code snippet using stryker-parent

ColorMatrix.js

Source:ColorMatrix.js Github

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...156 {157 if (value === undefined) { value = 0; }158 if (multiply === undefined) { multiply = false; }159 var b = value;160 return this.multiply([161 b, 0, 0, 0, 0,162 0, b, 0, 0, 0,163 0, 0, b, 0, 0,164 0, 0, 0, 1, 0165 ], multiply);166 },167 /**168 * Changes the saturation of this ColorMatrix by the given amount.169 *170 * @method Phaser.Display.ColorMatrix#saturate171 * @since 3.50.0172 *173 * @param {number} [value=0] - The amount of saturation to apply to this ColorMatrix.174 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?175 *176 * @return {this} This ColorMatrix instance.177 */178 saturate: function (value, multiply)179 {180 if (value === undefined) { value = 0; }181 if (multiply === undefined) { multiply = false; }182 var x = (value * 2 / 3) + 1;183 var y = ((x - 1) * -0.5);184 return this.multiply([185 x, y, y, 0, 0,186 y, x, y, 0, 0,187 y, y, x, 0, 0,188 0, 0, 0, 1, 0189 ], multiply);190 },191 /**192 * Desaturates this ColorMatrix (removes color from it).193 *194 * @method Phaser.Display.ColorMatrix#saturation195 * @since 3.50.0196 *197 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?198 *199 * @return {this} This ColorMatrix instance.200 */201 desaturate: function (multiply)202 {203 if (multiply === undefined) { multiply = false; }204 return this.saturate(-1, multiply);205 },206 /**207 * Rotates the hues of this ColorMatrix by the value given.208 *209 * @method Phaser.Display.ColorMatrix#hue210 * @since 3.50.0211 *212 * @param {number} [rotation=0] - The amount of hue rotation to apply to this ColorMatrix, in degrees.213 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?214 *215 * @return {this} This ColorMatrix instance.216 */217 hue: function (rotation, multiply)218 {219 if (rotation === undefined) { rotation = 0; }220 if (multiply === undefined) { multiply = false; }221 rotation = rotation / 180 * Math.PI;222 var cos = Math.cos(rotation);223 var sin = Math.sin(rotation);224 var lumR = 0.213;225 var lumG = 0.715;226 var lumB = 0.072;227 return this.multiply([228 lumR + cos * (1 - lumR) + sin * (-lumR),lumG + cos * (-lumG) + sin * (-lumG),lumB + cos * (-lumB) + sin * (1 - lumB), 0, 0,229 lumR + cos * (-lumR) + sin * (0.143),lumG + cos * (1 - lumG) + sin * (0.140),lumB + cos * (-lumB) + sin * (-0.283), 0, 0,230 lumR + cos * (-lumR) + sin * (-(1 - lumR)),lumG + cos * (-lumG) + sin * (lumG),lumB + cos * (1 - lumB) + sin * (lumB), 0, 0,231 0, 0, 0, 1, 0232 ], multiply);233 },234 /**235 * Sets this ColorMatrix to be grayscale.236 *237 * @method Phaser.Display.ColorMatrix#grayscale238 * @since 3.50.0239 *240 * @param {number} [value=1] - The grayscale scale (0 is black).241 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?242 *243 * @return {this} This ColorMatrix instance.244 */245 grayscale: function (value, multiply)246 {247 if (value === undefined) { value = 1; }248 if (multiply === undefined) { multiply = false; }249 return this.saturate(-value, multiply);250 },251 /**252 * Sets this ColorMatrix to be black and white.253 *254 * @method Phaser.Display.ColorMatrix#blackWhite255 * @since 3.50.0256 *257 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?258 *259 * @return {this} This ColorMatrix instance.260 */261 blackWhite: function (multiply)262 {263 if (multiply === undefined) { multiply = false; }264 return this.multiply([265 0.3, 0.6, 0.1, 0, 0,266 0.3, 0.6, 0.1, 0, 0,267 0.3, 0.6, 0.1, 0, 0,268 0, 0, 0, 1, 0269 ], multiply);270 },271 /**272 * Change the contrast of this ColorMatrix by the amount given.273 *274 * @method Phaser.Display.ColorMatrix#contrast275 * @since 3.50.0276 *277 * @param {number} [value=0] - The amount of contrast to apply to this ColorMatrix.278 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?279 *280 * @return {this} This ColorMatrix instance.281 */282 contrast: function (value, multiply)283 {284 if (value === undefined) { value = 0; }285 if (multiply === undefined) { multiply = false; }286 var v = value + 1;287 var o = -0.5 * (v - 1);288 return this.multiply([289 v, 0, 0, 0, o,290 0, v, 0, 0, o,291 0, 0, v, 0, o,292 0, 0, 0, 1, 0293 ], multiply);294 },295 /**296 * Converts this ColorMatrix to have negative values.297 *298 * @method Phaser.Display.ColorMatrix#negative299 * @since 3.50.0300 *301 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?302 *303 * @return {this} This ColorMatrix instance.304 */305 negative: function (multiply)306 {307 if (multiply === undefined) { multiply = false; }308 return this.multiply([309 -1, 0, 0, 1, 0,310 0, -1, 0, 1, 0,311 0, 0, -1, 1, 0,312 0, 0, 0, 1, 0313 ], multiply);314 },315 /**316 * Apply a desaturated luminance to this ColorMatrix.317 *318 * @method Phaser.Display.ColorMatrix#desaturateLuminance319 * @since 3.50.0320 *321 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?322 *323 * @return {this} This ColorMatrix instance.324 */325 desaturateLuminance: function (multiply)326 {327 if (multiply === undefined) { multiply = false; }328 return this.multiply([329 0.2764723, 0.9297080, 0.0938197, 0, -37.1,330 0.2764723, 0.9297080, 0.0938197, 0, -37.1,331 0.2764723, 0.9297080, 0.0938197, 0, -37.1,332 0, 0, 0, 1, 0333 ], multiply);334 },335 /**336 * Applies a sepia tone to this ColorMatrix.337 *338 * @method Phaser.Display.ColorMatrix#sepia339 * @since 3.50.0340 *341 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?342 *343 * @return {this} This ColorMatrix instance.344 */345 sepia: function (multiply)346 {347 if (multiply === undefined) { multiply = false; }348 return this.multiply([349 0.393, 0.7689999, 0.18899999, 0, 0,350 0.349, 0.6859999, 0.16799999, 0, 0,351 0.272, 0.5339999, 0.13099999, 0, 0,352 0, 0, 0, 1, 0353 ], multiply);354 },355 /**356 * Applies a night vision tone to this ColorMatrix.357 *358 * @method Phaser.Display.ColorMatrix#night359 * @since 3.50.0360 *361 * @param {number} [intensity=0.1] - The intensity of this effect.362 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?363 *364 * @return {this} This ColorMatrix instance.365 */366 night: function (intensity, multiply)367 {368 if (intensity === undefined) { intensity = 0.1; }369 if (multiply === undefined) { multiply = false; }370 return this.multiply([371 intensity * (-2.0), -intensity, 0, 0, 0,372 -intensity, 0, intensity, 0, 0,373 0, intensity, intensity * 2.0, 0, 0,374 0, 0, 0, 1, 0375 ], multiply);376 },377 /**378 * Applies a trippy color tone to this ColorMatrix.379 *380 * @method Phaser.Display.ColorMatrix#lsd381 * @since 3.50.0382 *383 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?384 *385 * @return {this} This ColorMatrix instance.386 */387 lsd: function (multiply)388 {389 if (multiply === undefined) { multiply = false; }390 return this.multiply([391 2, -0.4, 0.5, 0, 0,392 -0.5, 2, -0.4, 0, 0,393 -0.4, -0.5, 3, 0, 0,394 0, 0, 0, 1, 0395 ], multiply);396 },397 /**398 * Applies a brown tone to this ColorMatrix.399 *400 * @method Phaser.Display.ColorMatrix#brown401 * @since 3.50.0402 *403 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?404 *405 * @return {this} This ColorMatrix instance.406 */407 brown: function (multiply)408 {409 if (multiply === undefined) { multiply = false; }410 return this.multiply([411 0.5997023498159715, 0.34553243048391263, -0.2708298674538042, 0, 47.43192855600873,412 -0.037703249837783157, 0.8609577587992641, 0.15059552388459913, 0, -36.96841498319127,413 0.24113635128153335, -0.07441037908422492, 0.44972182064877153, 0, -7.562075277591283,414 0, 0, 0, 1, 0415 ], multiply);416 },417 /**418 * Applies a vintage pinhole color effect to this ColorMatrix.419 *420 * @method Phaser.Display.ColorMatrix#vintagePinhole421 * @since 3.50.0422 *423 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?424 *425 * @return {this} This ColorMatrix instance.426 */427 vintagePinhole: function (multiply)428 {429 if (multiply === undefined) { multiply = false; }430 return this.multiply([431 0.6279345635605994, 0.3202183420819367, -0.03965408211312453, 0, 9.651285835294123,432 0.02578397704808868, 0.6441188644374771, 0.03259127616149294, 0, 7.462829176470591,433 0.0466055556782719, -0.0851232987247891, 0.5241648018700465, 0, 5.159190588235296,434 0, 0, 0, 1, 0435 ], multiply);436 },437 /**438 * Applies a kodachrome color effect to this ColorMatrix.439 *440 * @method Phaser.Display.ColorMatrix#kodachrome441 * @since 3.50.0442 *443 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?444 *445 * @return {this} This ColorMatrix instance.446 */447 kodachrome: function (multiply)448 {449 if (multiply === undefined) { multiply = false; }450 return this.multiply([451 1.1285582396593525, -0.3967382283601348, -0.03992559172921793, 0, 63.72958762196502,452 -0.16404339962244616, 1.0835251566291304, -0.05498805115633132, 0, 24.732407896706203,453 -0.16786010706155763, -0.5603416277695248, 1.6014850761964943, 0, 35.62982807460946,454 0, 0, 0, 1, 0455 ], multiply);456 },457 /**458 * Applies a technicolor color effect to this ColorMatrix.459 *460 * @method Phaser.Display.ColorMatrix#technicolor461 * @since 3.50.0462 *463 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?464 *465 * @return {this} This ColorMatrix instance.466 */467 technicolor: function (multiply)468 {469 if (multiply === undefined) { multiply = false; }470 return this.multiply([471 1.9125277891456083, -0.8545344976951645, -0.09155508482755585, 0, 11.793603434377337,472 -0.3087833385928097, 1.7658908555458428, -0.10601743074722245, 0, -70.35205161461398,473 -0.231103377548616, -0.7501899197440212, 1.847597816108189, 0, 30.950940869491138,474 0, 0, 0, 1, 0475 ], multiply);476 },477 /**478 * Applies a polaroid color effect to this ColorMatrix.479 *480 * @method Phaser.Display.ColorMatrix#polaroid481 * @since 3.50.0482 *483 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?484 *485 * @return {this} This ColorMatrix instance.486 */487 polaroid: function (multiply)488 {489 if (multiply === undefined) { multiply = false; }490 return this.multiply([491 1.438, -0.062, -0.062, 0, 0,492 -0.122, 1.378, -0.122, 0, 0,493 -0.016, -0.016, 1.483, 0, 0,494 0, 0, 0, 1, 0495 ], multiply);496 },497 /**498 * Shifts the values of this ColorMatrix into BGR order.499 *500 * @method Phaser.Display.ColorMatrix#shiftToBGR501 * @since 3.50.0502 *503 * @param {boolean} [multiply=false] - Multiply the resulting ColorMatrix (`true`), or set it (`false`) ?504 *505 * @return {this} This ColorMatrix instance.506 */507 shiftToBGR: function (multiply)508 {509 if (multiply === undefined) { multiply = false; }510 return this.multiply([511 0, 0, 1, 0, 0,512 0, 1, 0, 0, 0,513 1, 0, 0, 0, 0,514 0, 0, 0, 1, 0515 ], multiply);516 },517 /**518 * Multiplies the two given matrices.519 *520 * @method Phaser.Display.ColorMatrix#multiply521 * @since 3.50.0522 *523 * @param {number[]} a - The 5x4 array to multiply with ColorMatrix._matrix.524 *...

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Multiply.js

Source:Multiply.js Github

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1const {multiply} = require('../methods')2module.exports = () => ({3 1: {4 1: function () {5 return multiply(2, 9, 2, 9);6 },7 2: function () {8 return multiply(2, 9, 10, 99);9 },10 3: function () {11 return multiply(2, 9, 100, 999);12 },13 4: function () {14 return multiply(2, 9, 1000, 9999);15 },16 5: function () {17 return multiply(2, 9, 10000, 99999);18 },19 'o': function (theme) {20 return multiply(2, 9, theme, theme);21 },22 },23 2: {24 1: function () {25 return multiply(10, 99, 2, 9);26 },27 2: function () {28 return multiply(10, 99, 10, 99);29 },30 3: function () {31 return multiply(10, 99, 100, 999);32 },33 4: function () {34 return multiply(10, 99, 1000, 9999);35 },36 5: function () {37 return multiply(10, 99, 10000, 99999);38 },39 'o': function (theme) {40 return multiply(10, 99, theme, theme);41 },42 },43 3: {44 1: function () {45 return multiply(100, 999, 2, 9);46 },47 2: function () {48 return multiply(100, 999, 10, 99);49 },50 3: function () {51 return multiply(100, 999, 100, 999);52 },53 4: function () {54 return multiply(100, 999, 1000, 9999);55 },56 5: function () {57 return multiply(100, 999, 10000, 99999);58 },59 'o': function (theme) {60 return multiply(100, 999, theme, theme);61 },62 },63 4: {64 1: function () {65 return multiply(1000, 9999, 2, 9);66 },67 2: function () {68 return multiply(1000, 9999, 10, 99);69 },70 3: function () {71 return multiply(1000, 9999, 100, 999);72 },73 4: function () {74 return multiply(1000, 9999, 1000, 9999);75 },76 5: function () {77 return multiply(1000, 9999, 10000, 99999);78 },79 'o': function (theme) {80 return multiply(1000, 9999, theme, theme);81 },82 },83 5: {84 1: function () {85 return multiply(10000, 99999, 2, 9);86 },87 2: function () {88 return multiply(10000, 99999, 10, 99);89 },90 3: function () {91 return multiply(10000, 99999, 100, 999);92 },93 4: function () {94 return multiply(10000, 99999, 1000, 9999);95 },96 5: function () {97 return multiply(10000, 99999, 10000, 99999);98 },99 'o': function (theme) {100 return multiply(10000, 99999, theme, theme);101 },102 },103 6: {104 1: function () {105 return multiply(100000, 999999, 2, 9);106 },107 2: function () {108 return multiply(100000, 999999, 10, 99);109 },110 3: function () {111 return multiply(100000, 999999, 100, 999);112 },113 4: function () {114 return multiply(100000, 999999, 1000, 9999);115 },116 5: function () {117 return multiply(100000, 999999, 10000, 99999);118 },119 'o': function (theme) {120 return multiply(100000, 999999, theme, theme);121 },122 },...

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closure1.js

Source:closure1.js Github

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...5// }67const multiply = base => num => base * num;89const multiplyByTwo = multiply(2);10const multiplyByThree = multiply(3);1112console.log(multiplyByTwo(1), multiplyByTwo(2), multiplyByTwo(3), multiplyByTwo(4), multiplyByTwo(5));13console.log(multiplyByThree(1), multiplyByThree(2), multiplyByThree(3), multiplyByThree(4), multiplyByThree(5)) ...

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Using AI Code Generation

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1const parent = require('stryker-parent');2console.log(parent.multiply(2, 3));3const parent = require('stryker-parent');4console.log(parent.multiply(2, 3));5const parent = require('stryker-parent');6console.log(parent.multiply(2, 3));7const parent = require('stryker-parent');8console.log(parent.multiply(2, 3));9const parent = require('stryker-parent');10console.log(parent.multiply(2, 3));11const parent = require('stryker-parent');12console.log(parent.multiply(2, 3));13const parent = require('stryker-parent');14console.log(parent.multiply(2, 3));15const parent = require('stryker-parent');16console.log(parent.multiply(2, 3));17const parent = require('stryker-parent');18console.log(parent.multiply(2, 3));19const parent = require('stryker-parent');20console.log(parent.multiply(2, 3));21const parent = require('stryker-parent');22console.log(parent.multiply(2, 3));23const parent = require('stryker-parent');24console.log(parent.multiply(2, 3));25const parent = require('stryker-parent');26console.log(parent.multiply(2, 3));27const parent = require('stryker-parent');28console.log(parent.multiply(2, 3

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Using AI Code Generation

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1import { multiply } from 'stryker-parent';2import { multiply } from 'stryker-parent';3import { multiply } from 'stryker-parent';4import { multiply } from 'stryker-parent';5import { multiply } from 'stryker-parent';6import { multiply } from 'stryker-parent';7import { multiply } from 'stryker-parent';8import { multiply } from 'stryker-parent';9import { multiply } from 'stryker-parent';10import { multiply } from 'stryker-parent';11import { multiply } from 'stryker-parent';12import { multiply } from 'stryker-parent';

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Using AI Code Generation

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1var parent = require('stryker-parent');2var result = parent.multiply(2, 3);3console.log(result);4module.exports.multiply = function (a, b) {5 return a * b;6};7{8}9module.exports.add = function (a, b) {10 return a + b;11};12{13}

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Using AI Code Generation

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1const multiply = require('stryker-parent').multiply;2console.log(multiply(2, 3));3module.exports = {4 multiply: function(a, b) {5 return a * b;6 }7};8{9}10{11 "dependencies": {12 "lodash": {13 }14 }15}

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Using AI Code Generation

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1module.exports = {2 multiply: function(a, b) {3 return a * b;4 }5};6var parent = require('stryker-parent');7module.exports = {8 add: function(a, b) {9 return parent.multiply(a, b) + b;10 },11 subtract: function(a, b) {12 return parent.multiply(a, b) - b;13 }14};15module.exports = {16 multiply: function(a, b) {17 return a * b;18 }19};20var parent = require('stryker-parent');21module.exports = {22 add: function(a, b) {23 return parent.multiply(a, b) + b;24 },25 subtract: function(a, b) {26 return parent.multiply(a, b) - b;27 }28};29var child = require('stryker-child');30var parent = require('stryker-parent');31console.log('Testing stryker-child');32console.log('2 + 2 = ' + child.add(2, 2));33console.log('2 - 2 = ' + child.subtract(2, 2));34console.log('Testing stryker-parent');35console.log('2 * 2 = ' + parent.multiply(2, 2));

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Using AI Code Generation

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1var parent = require('stryker-parent');2var result = parent.multiply(2, 3);3console.log(result);4module.exports = function(config) {5 config.set({6 });7};814:31:33 (11344) INFO Stryker 0.0.0 (master) mutator(s) active: JavaScriptMutator914:31:33 (11344) INFO Stryker 0.0.0 (master) 1 Mutant(s) generated1014:31:33 (11344) INFO SandboxPool Creating 1 test runners (based on CPU count)1114:31:33 (11344) INFO Sandbox Creating a sandbox for files in /Users/andrew/stryker-tutorial/stryker-tutorial1214:31:33 (11344) INFO Sandbox Initialising test runner process

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Using AI Code Generation

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1const multiply = require('stryker-parent')2const result = multiply(2, 5)3console.log(result*2)4module.exports = function (config) {5 config.set({6 });7};8module.exports = function multiply(a, b) {9}10{11 "scripts": {12 },13 "dependencies": {14 }15}16[2019-05-04 08:27:44.376] [INFO] Stryker 1.0.0 (webpack) initialising17[2019-05-04 08:27:44.428] [INFO] 1 Mutant(s) generated

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