How to use isStatic method in stryker-parent

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test_parser.js

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1/// <reference path="../../qunit/qunit-2.4.0.js" />2/// <reference path="../../../Client/pocketCode/scripts/core.js" />3/// <reference path="../../../Client/pocketCode/scripts/components/publishSubscribe.js" />4/// <reference path="../../../Client/pocketCode/scripts/components/device.js" />5/// <reference path="../../../Client/pocketCode/scripts/components/parser.js" />6/// <reference path="../../../Client/pocketCode/scripts/components/soundManager.js" />7/// <reference path="../../../Client/pocketCode/scripts/model/bricksCore.js" />8/// <reference path="../../../Client/pocketCode/scripts/model/bricksControl.js" />9/// <reference path="../../../Client/pocketCode/scripts/model/bricksLook.js" />10/// <reference path="../../../Client/pocketCode/scripts/model/bricksMotion.js" />11/// <reference path="../../../Client/pocketCode/scripts/model/bricksSound.js" />12/// <reference path="../../../Client/pocketCode/scripts/model/bricksData.js" />13/// <reference path="../../../Client/pocketCode/scripts/model/userVariableHost.js" />14/// <reference path="../../../Client/pocketCode/scripts/components/gameEngine.js" />15/// <reference path="../../../Client/pocketCode/scripts/components/sprite.js" />16/// <reference path="../../../Client/pocketCode/scripts/components/formula.js" />17/// <reference path="../../../Client/pocketCode/scripts/components/soundManager.js" />18/// <reference path="../../../Client/pocketCode/scripts/components/device.js" />19/// <reference path="../_resources/testDataProjects.js" />20'use strict';21QUnit.module("components/parser.js");22QUnit.test("SpriteFactory", function (assert) {23 var allBricksProject = project1; //using tests_testData.js24 //^^ includes all types of bricks 25 var broadcastMgr = new PocketCode.BroadcastManager([{ id: "s23" }]);26 var device = new PocketCode.MediaDevice();27 var gameEngine = new PocketCode.GameEngine(allBricksProject.id);28 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);29 //var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });30 var sf = new PocketCode.SpriteFactory(device, gameEngine, 25);31 assert.ok(sf instanceof PocketCode.SpriteFactory, "instance check");32 assert.equal(sf._device, device, "device set correctly");33 assert.equal(sf._gameEngine, gameEngine, "gameEngine set correctly");34 //create35 assert.throws(function () { sf.create("scene", broadcastMgr, {}); }, Error, "ERROR: create: invalid argument: scene");36 assert.throws(function () { sf.create(scene, "broadcastMgr", {}); }, Error, "ERROR: create: invalid argument: broadcast manager");37 assert.throws(function () { sf.create(scene, broadcastMgr, []); }, Error, "ERROR: create: invalid argument: array");38 assert.throws(function () { sf.create(scene, broadcastMgr, ""); }, Error, "ERROR: create: invalid argument: no object");39 sf.dispose();40 assert.equal(sf.onProgressChange, undefined, "dispose: properties removed");41 assert.equal(sf._disposed, true, "disposed: true");42 //recreate after dispose43 sf = new PocketCode.SpriteFactory(device, gameEngine, 18);44 var sprite2 = sf.create(scene, broadcastMgr, spriteTest2);45 assert.ok(sprite2 instanceof PocketCode.Model.Sprite, "Sprite successfully created");46 //events47 assert.ok(sf.onUnsupportedBricksFound instanceof SmartJs.Event.Event && sf.onSpriteLoaded instanceof SmartJs.Event.Event, "event check");48 //allBricksProject.sprites = []; //delete all sprites.. keep background49 var spritesLoaded = 0,50 bricksLoaded = 0,51 onSpriteLoadedHandler = function (e) {52 spritesLoaded++;53 bricksLoaded += e.bricksLoaded;54 },55 spriteLoadedListener = new SmartJs.Event.EventListener(onSpriteLoadedHandler, this),56 unsupportedBricks = 0,57 unsupportedBricksFoundHandler = function (e) {58 unsupportedBricks += e.unsupportedBricks.length;59 },60 unsupportedBricksFoundListener = new SmartJs.Event.EventListener(unsupportedBricksFoundHandler, this);61 sf.onUnsupportedBricksFound.addEventListener(unsupportedBricksFoundListener);62 sf.onSpriteLoaded.addEventListener(spriteLoadedListener);63 var bg = sf.create(scene, broadcastMgr, spriteTest, true);64 assert.ok(bg instanceof PocketCode.Model.BackgroundSprite, "background sprite created");65 assert.equal(spritesLoaded, 1, "spritesLoaded event called including event args");66 assert.equal(unsupportedBricks, 0, "no unsupported bricks found");67 sprite2 = sf.create(scene, broadcastMgr, spriteTest_unsupported);68 assert.equal(unsupportedBricks, 1, "unsuppoted event fired including args");69 //createClone70 bricksLoaded = 0;71 unsupportedBricks = 0;72 assert.throws(function () { sf.createClone("scene", broadcastMgr, {}); }, Error, "ERROR: create: invalid argument: scene");73 assert.throws(function () { sf.createClone(scene, "broadcastMgr", {}); }, Error, "ERROR: create: invalid argument: broadcast manager");74 assert.throws(function () { sf.createClone(scene, broadcastMgr, []); }, Error, "ERROR: create: invalid argument: array");75 assert.throws(function () { sf.createClone(scene, broadcastMgr, ""); }, Error, "ERROR: create: invalid argument: no object");76 var clone = sprite2.clone(device, broadcastMgr);77 assert.ok(clone instanceof PocketCode.Model.SpriteClone, "clone created");78 assert.ok(bricksLoaded == 0 && unsupportedBricks == 0, "no events dispatched");79 clone.dispose();80 assert.ok(!sprite2._disposed, "clone created without references"); //detaild tests for setting clone parameters can be found in the sprite tests81});82QUnit.test("BrickFactory", function (assert) {83 var allBricksProject = project1; //using _resources/testDataProjects.js84 //^^ includes all types of bricks (once!!! take care if this is still correct)85 var broadcastMgr = new PocketCode.BroadcastManager(allBricksProject.broadcasts);86 var device = new PocketCode.MediaDevice();87 var gameEngine = new PocketCode.GameEngine(allBricksProject.id);88 gameEngine._variables = allBricksProject.variables;89 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);90 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });91 var minLoopCycleTime = 14;92 var bf = new PocketCode.BrickFactory(device, scene, broadcastMgr, minLoopCycleTime); //TODO: check loadedCount93 assert.ok(bf instanceof PocketCode.BrickFactory, "instance created");94 assert.ok(bf._device === device && bf._scene === scene && bf._broadcastMgr === broadcastMgr && bf._minLoopCycleTime === 14, "properties set correctly");95 var unsupportedBricks = [];96 var unsupportedCalled = 0;97 var unsupportedHandler = function (e) {98 unsupportedCalled++;99 unsupportedBricks = e.unsupportedBricks;100 };101 assert.ok(bf.onUnsupportedBrickFound instanceof SmartJs.Event.Event, "event check");102 bf.onUnsupportedBrickFound.addEventListener(new SmartJs.Event.EventListener(unsupportedHandler, this));103 var controlBricks = [];104 var soundBricks = [];105 var motionBricks = [];106 var lookBricks = [];107 var dataBricks = [];108 var otherBricks = [];109 //background:110 sprite._variables = allBricksProject.background.variables;111 var count = 0;112 var bricks = allBricksProject.background.scripts;113 for (var i = 0, l = bricks.length; i < l; i++) {114 controlBricks.push(bf.create(sprite, bricks[i]));115 count++;116 }117 //all other sprites118 //we add all bricks to the same sprite as this makes no difference in this bricks factory test119 var currentSprite;120 for (var i = 0, l = allBricksProject.sprites.length; i < l; i++) {121 currentSprite = allBricksProject.sprites[i];122 var bricks = otherBricks;123 switch (i) {124 case 0:125 bricks = soundBricks;126 break;127 case 1:128 bricks = motionBricks;129 break;130 case 2:131 bricks = lookBricks;132 break;133 case 3:134 bricks = dataBricks;135 break;136 }137 for (var j = 0, k = currentSprite.scripts.length; j < k; j++) {138 bricks.push(bf.create(sprite, currentSprite.scripts[j]));139 count++;140 }141 }142 assert.equal(bf._parsed, allBricksProject.header.bricksCount, "all bricks created");143 assert.equal(unsupportedCalled, 0, "unsupported bricks not found, handler not called");144 assert.equal(unsupportedBricks.length, 0, "no unsupported found");145 //TEST INCLUDING UNSUPPORTED146 var allBricksProject = project1; //using tests_testData.js147 //^^ includes all types of bricks 148 //adding unsupported brick149 //{"broadcastMsgId":"s50","type":"BroadcastAndWaitUnknown"} //client detect150 //{"broadcastMsgId":"s50","type":"Unsupported"} //server detect151 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);152 sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });153 allBricksProject.background.scripts.push({ "broadcastMsgId": "s50", "type": "BroadcastAndWaitUnknown" });154 allBricksProject.background.scripts.push({ "broadcastMsgId": "s51", "type": "Unsupported" });155 allBricksProject.header.bricksCount += 2;156 var broadcastMgr = new PocketCode.BroadcastManager(allBricksProject.broadcasts);157 var device = new PocketCode.MediaDevice();158 var gameEngine = new PocketCode.GameEngine(allBricksProject.id);159 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);160 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });161 var bf = new PocketCode.BrickFactory(device, scene, broadcastMgr, 26);//allBricksProject.header.bricksCount, 26);162 assert.ok(bf instanceof PocketCode.BrickFactory, "instance created");163 assert.ok(bf._device === device && bf._broadcastMgr === broadcastMgr && bf._minLoopCycleTime === 26, "properties set correctly");164 var unsupportedBricks = [];165 var unsupportedCalled = 0;166 var unsupportedHandler = function (e) {167 unsupportedCalled++;168 unsupportedBricks.push(e.unsupportedBricks);169 };170 //events171 bf.onUnsupportedBrickFound.addEventListener(new SmartJs.Event.EventListener(unsupportedHandler, this));172 var controlBricks = [];173 var soundBricks = [];174 var motionBricks = [];175 var lookBricks = [];176 var dataBricks = [];177 var otherBricks = [];178 //background:179 var count = 0;180 var bricks = allBricksProject.background.scripts;181 for (var i = 0, l = bricks.length; i < l; i++) {182 controlBricks.push(bf.create(sprite, bricks[i]));183 count++;184 }185 //all other sprites186 //we add all bricks to the same sprite as this makes no difference in this bricks factory test187 var currentSprite;188 for (var i = 0, l = allBricksProject.sprites.length; i < l; i++) {189 currentSprite = allBricksProject.sprites[i];190 var bricks = otherBricks;191 switch (i) {192 case 0:193 bricks = soundBricks;194 break;195 case 1:196 bricks = motionBricks;197 break;198 case 2:199 bricks = lookBricks;200 break;201 case 3:202 bricks = dataBricks;203 break;204 }205 for (var j = 0, k = currentSprite.scripts.length; j < k; j++) {206 bricks.push(bf.create(sprite, currentSprite.scripts[j]));207 count++;208 }209 }210 assert.equal(bf.bricksParsed, allBricksProject.header.bricksCount, "unsupported: all bricks created");211 assert.equal(unsupportedCalled, 2, "unsupported: unsupported bricks found, handler called once");212 assert.equal(unsupportedBricks.length, 2, "unsupported: 2 found");213 bf.dispose();214 assert.ok(bf._disposed, "disposed");215 assert.ok(device && gameEngine && scene && broadcastMgr, "dispose without disposing other (shared) objects");216});217QUnit.test("FormulaParser: operators", function (assert) {218 var testParser = new PocketCode._FormulaParser(); //recreate the static class to avoid side effects in test framework219 assert.throws(function () { testParser.getUiString(plus); }, Error, "ERROR: accessing uiString without providing variable names");220 assert.throws(function () { testParser.getUiString(plus, ""); }, Error, "ERROR: accessing uiString without providing variable names as object");221 assert.throws(function () { testParser.getUiString(plus, {}); }, Error, "ERROR: accessing uiString without providing list names");222 assert.throws(function () { testParser.getUiString(plus, {}, ""); }, Error, "ERROR: accessing uiString without providing list names as object");223 assert.throws(function () { var parser = new testParser(); }, Error, "ERROR: static, no class definition/constructor");224 assert.throws(function () { testParser instanceof PocketCode.FormulaParser }, Error, "ERROR: static class: no instanceof allowed");225 //disposing without effect on the object226 var isStatic = testParser._isStatic;227 testParser.dispose();228 assert.ok(testParser._isStatic != undefined && testParser._isStatic === isStatic, "dispose: no effect");229 assert.notEqual((testParser.parseJson(null)).calculate, undefined, "check created function on null value");230 assert.equal((testParser.parseJson(null)).calculate(), undefined, "return 'undefined' for null values (json)");231 var device = new PocketCode.MediaDevice();232 var gameEngine = new PocketCode.GameEngine();233 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);234 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });235 scene._sprites.push(sprite);236 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });237 assert.throws(function () { f.json = unknown_type; }, Error, "ERROR: unknown type");238 assert.throws(function () { f.json = unknown_operator; }, Error, "ERROR: unknown operator");239 assert.throws(function () { f.json = unknown_function; }, Error, "ERROR: unknown function");240 assert.throws(function () { f.json = unknown_sensor; }, Error, "ERROR: unknown sensor");241 //interfaces: device + sprite242 assert.ok(device.accelerationX !== undefined && device.accelerationY !== undefined && device.accelerationZ !== undefined &&243 device.compassDirection !== undefined && device.inclinationX !== undefined && device.inclinationY !== undefined &&244 device.faceDetected !== undefined && device.faceSize !== undefined && device.facePositionX !== undefined && device.facePositionY !== undefined, "interface: device");245 assert.ok(sprite.brightness !== undefined && sprite.transparency !== undefined && sprite.layer !== undefined &&246 sprite.direction !== undefined && sprite.size !== undefined && sprite.positionX !== undefined && sprite.positionY !== undefined &&247 sprite.volume !== undefined, "interface: sprite");248 //string to number conversion249 f.json = number2;250 assert.equal(f.calculate(), 5, "test with invalid number: string to number conversion");251 //operators252 f.json = plus;253 assert.deepEqual(f.json, plus, "json getter using property setter");254 f = new PocketCode.Formula(device, sprite, plus); //using ctr setter255 assert.deepEqual(f.json, plus, "json getter using ctr setter");256 assert.equal(f.calculate(), 3, "calc plus: int");257 assert.equal(f.isStatic, true, "calc plus: isStatic");258 assert.equal(f.toString(), "1 + 2", "string plus: int");259 f.json = plus2;260 assert.equal(Math.round(f.calculate() * 100) / 100, 3.6, "plus: float");261 assert.equal(f.toString(), "1 + 2.6", "string plus: float");262 f.json = signed;263 assert.equal(Math.round(f.calculate() * 100) / 100, -3.6, "signed (negative)");264 assert.equal(f.toString(), "-1 + -2.6", "string: signed");265 f.json = minus;266 assert.equal(f.calculate(), 1, "calc minus: int");267 assert.equal(f.isStatic, true, "calc minus: isStatic");268 assert.equal(f.toString(), "2 - 1", "string minus: int");269 f.json = minus2;270 assert.equal(Math.round(f.calculate() * 100) / 100, 1.2, "calc minus: float");271 assert.equal(f.toString(), "2.2 - 1", "string minus: float");272 f.json = divide;273 assert.equal(f.calculate(), 2, "calc divide");274 assert.equal(f.isStatic, true, "calc divide: isStatic");275 assert.equal(f.toString(), "5 ÷ 2.5", "string divide: int"); //string compare does not work- parsed correctly276 //assert.ok(f.toString().substr(0,2), "5 ", "string divide: int");277 f.json = mult;278 assert.equal(f.calculate(), 1, "calc mult");279 assert.equal(f.isStatic, true, "calc mult: isStatic");280 assert.equal(f.toString(), "0.5 x 2", "string mult");281 f.json = mult2; //here, a number is embedded as string which leads to converion inside of the JSON on influencing the string as well282 assert.equal(f.calculate(), 1.5, "calc mult with brackets");283 assert.equal(f.toString(), "0.5 x (-1 + 2 x 2)", "string mult with brackets");284});285QUnit.test("FormulaParser: functions", function (assert) {286 var device = new PocketCode.MediaDevice();287 var gameEngine = new PocketCode.GameEngine();288 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);289 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });290 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });291 f.json = sin;292 assert.equal(Math.round(f.calculate() * 100) / 100, 1, "calc sin (deg)");293 assert.equal(f.isStatic, true, "calc sin (deg): isStatic");294 assert.equal(f.toString(), "sin(90)", "string sin");295 f.json = cos;296 assert.equal(Math.round(f.calculate() * 100) / 100, -0.07, "calc cos (rad)");297 assert.equal(f.isStatic, true, "calc cos (rad): isStatic");298 assert.equal(f.toString(), "cos(pi x 30)", "string cos");299 f.json = cos2;300 assert.equal(f.calculate(), -1, "calc cos (deg)");301 assert.equal(f.toString(), "cos(180)", "string cos");302 f.json = tan;303 assert.equal(Math.round(f.calculate() * 100) / 100, 0.03, "calc tan (rad)");304 assert.equal(f.isStatic, true, "calc tan (rad): isStatic");305 assert.equal(f.toString(), "tan(pi ÷ 2)", "string tan"); //checked and ok-> ÷ compare failed306 assert.ok(f.toString().substr(0, 7), "tan(pi ", "string tan");307 f.json = tan2;308 assert.equal(Math.round(f.calculate() * 100) / 100, 0.03, "calc tan (deg)");309 assert.equal(f.toString(), "tan(1.57)", "string tan");310 f.json = arcsin;311 assert.equal(Math.round(f.calculate() * 100) / 100, 80.06, "calc arcsin");312 assert.equal(f.isStatic, true, "calc arcsin: isStatic");313 assert.equal(f.toString(), "arcsin(0.985)", "string arcsin");314 f.json = arccos;315 assert.equal(Math.round(f.calculate() * 100) / 100, 60, "calc arccos");316 assert.equal(f.isStatic, true, "calc arccos: isStatic");317 assert.equal(f.toString(), "arccos(0.5)", "string arccos");318 f.json = arctan;319 assert.equal(Math.round(f.calculate() * 100) / 100, 14.04, "calc arctan");320 assert.equal(f.isStatic, true, "calc arctan: isStatic");321 assert.equal(f.toString(), "arctan(0.25 x 1 + (2 - 3 + 1))", "string arctan");322 f.json = ln;323 assert.equal(Math.round(f.calculate() * 100) / 100, 2.3, "calc ln");324 assert.equal(f.isStatic, true, "calc ln: isStatic");325 assert.equal(f.toString(), "ln(10)", "string ln");326 f.json = log;327 assert.equal(Math.round(f.calculate() * 100) / 100, 2, "calc log");328 assert.equal(f.isStatic, true, "calc log: isStatic");329 assert.equal(f.toString(), "log(10 x 10)", "string log");330 f.json = pi;331 assert.equal(f.calculate(), Math.PI, "calc pi");332 assert.equal(f.isStatic, true, "calc pi: isStatic");333 assert.equal(f.toString(), "pi", "string pi");334 f.json = sqrt;335 assert.equal(Math.round(f.calculate() * 100) / 100, 3, "calc sqrt");336 assert.equal(f.isStatic, true, "calc sqrt: isStatic");337 assert.equal(f.toString(), "sqrt(3 x 3 - 3 + 1.5 x 2)", "string sqrt");338 f.json = random;339 var val = f.calculate();340 assert.ok(val >= 0.8 && val <= 3.2, "calc random");341 assert.equal(f.isStatic, false, "calc random: isStatic");342 assert.equal(f.toString(), "random(0.8, 3.2)", "string random");343 f.json = random2;344 val = f.calculate();345 assert.ok(val === 5 || val === 6 || val === 7 || val === 8, "val=" + val + ", calc random (switched arguments)");346 assert.equal(f.isStatic, false, "calc random (switched arguments): isStatic");347 assert.equal(f.toString(), "random(8, 5)", "string random (switched arguments)");348 f.json = random3;349 val = f.calculate();350 assert.ok(val >= 1 && val <= 1.01, "calc random (float)");351 assert.equal(f.isStatic, false, "calc random (float): isStatic");352 assert.equal(f.toString(), "random(1, 1.01)", "string random (float)");353 f.json = randomCombined;354 val = f.calculate();355 assert.ok(val === 1 || val === 3 || val === 7 || val === 9, "val=" + val + ", multiple random values added together");356 assert.equal(f.toString(), "2 x random(0, 1) + 1 + 6 x random(0, 1)");357 f.json = abs;358 assert.equal(f.calculate(), 3.2, "calc abs");359 assert.equal(f.isStatic, true, "calc abs: isStatic");360 assert.equal(f.toString(), "abs(-3.2)", "string abs");361 f.json = round;362 assert.equal(f.calculate(), -3, "calc round");363 assert.equal(f.isStatic, true, "calc round: isStatic");364 assert.equal(f.toString(), "round(-3.025)", "string round");365 f.json = mod;366 assert.equal(Math.round(f.calculate() * 100) / 100, 0.2, "calc mod");367 assert.equal(f.isStatic, true, "calc mod: isStatic");368 assert.equal(f.toString(), "mod(9, 2.2)", "string mod");369 f.json = exp;370 assert.equal(Math.round(f.calculate() * 100) / 100, 1.65, "calc exp");371 assert.equal(f.isStatic, true, "calc exp: isStatic");372 assert.equal(f.toString(), "exp(0.5)", "string exp");373 f.json = floor;374 assert.equal(f.calculate(), -4, "calc floor");375 assert.equal(f.isStatic, true, "calc floor: isStatic");376 assert.equal(f.toString(), "floor(-3.025)", "string floor");377 f.json = ceil;378 assert.equal(f.calculate(), -3, "calc ceil");379 assert.equal(f.isStatic, true, "calc ceil: isStatic");380 assert.equal(f.toString(), "ceil(-3.825)", "string ceil");381 f.json = max;382 assert.equal(f.calculate(), 18, "calc max");383 assert.equal(f.isStatic, true, "calc max: isStatic");384 assert.equal(f.toString(), "max(2 x (1 + 8), 17)", "string max");385 f.json = max_NaN_left;386 assert.equal(f.calculate(), 1, "calc max: left = NaN");387 f.json = max_NaN_right;388 assert.equal(f.calculate(), 1, "calc max: right = NaN");389 f.json = max_NaN;390 assert.equal(f.calculate(), undefined, "calc max: both arguments are NaN");391 //f.json = exp2;392 //assert.equal(f.calculate(), 1, "calc exp");393 //assert.equal(f.isStatic, true, "calc exp: isStatic");394 //assert.equal(f.toString(), "2 - 1", "string exp");395 f.json = min;396 assert.equal(f.calculate(), -1, "calc min");397 assert.equal(f.isStatic, true, "calc min: isStatic");398 assert.equal(f.toString(), "min(0, -1 + 1 - 1)", "string min");399 f.json = min_NaN_left;400 assert.equal(f.calculate(), 2, "calc min: left = NaN");401 f.json = min_NaN_right;402 assert.equal(f.calculate(), 2, "calc min: right = NaN");403 f.json = min_NaN;404 assert.equal(f.calculate(), undefined, "calc min: both arguments are NaN");405 f.json = arduino_analog_pin;406 assert.equal(f.calculate(), 0, "calc arduino_analog_pin");407 assert.equal(f.isStatic, false, "calc arduino_analog_pin: isStatic");408 assert.equal(f.toString(), "arduino_analog_pin( 1 )", "string arduino_analog_pin");409 f.json = arduino_digital_pin;410 assert.equal(f.calculate(), 0, "calc arduino_digital_pin");411 assert.equal(f.isStatic, false, "calc arduino_digital_pin: isStatic");412 assert.equal(f.toString(), "arduino_digital_pin( 2 )", "string arduino_digital_pin");413});414QUnit.test("FormulaParser: functions (strings)", function (assert) {415 var device = new PocketCode.MediaDevice();416 var gameEngine = new PocketCode.GameEngine();417 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);418 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });419 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });420 f.json = stringPlus; //TODO: catrobat does not allow a string cocatenation using a + operator showing an error but allowing to save this421 //unless this isn't changes we allow this operation on strings too422 assert.equal(f.calculate(), 0, "string concat using + operator: not allowed (casted to number)");423 assert.equal(f.isStatic, true, "string concat using + operator: isStatic");424 assert.equal(f.toString(), "'fgh' + 'fghw'", "string concat using + operator: toString");425 f.json = string; //simple definition426 assert.equal(f.calculate(), "test length operation", "string definition");427 assert.equal(f.isStatic, true, "string definition: isStatic");428 assert.equal(f.toString(), "'test length operation'", "string definition: toString");429 var s11 = f.calculate(); //store in var to enable access430 sprite._variables = [{ id: "s11", name: "variableName" }];431 sprite.getVariable("s11").value = s11;432 f.json = length; //hello world433 assert.equal(f.calculate(), 11, "string length");434 assert.equal(f.isStatic, true, "string length: isStatic");435 assert.equal(f.toString(), "length('hello world')", "string length: toString");436 f.json = length2; //now we use s11 = "test length operation"437 assert.equal(f.calculate(), 21, "string length from variable: " + f.calculate());438 assert.equal(f.isStatic, false, "string length from variable: isStatic");439 assert.equal(f.toString(), "length(\"variableName\")", "string length from variable: toString");440 f.json = length3;441 assert.equal(f.calculate(), 0, "string length from empty string: " + f.calculate());442 assert.equal(f.isStatic, true, "string length from empty string: isStatic");443 assert.equal(f.toString(), "length()", "string length from empty string: toString");444 f.json = letter;445 assert.equal(f.calculate(), "w", "letter");446 assert.equal(f.isStatic, true, "letter: isStatic");447 assert.equal(f.toString(), "letter(7, 'hello world')", "letter: toString");448 f.json = letter2;449 assert.equal(f.calculate(), "t", "letter from var");450 assert.equal(f.isStatic, false, "letter from var: isStatic");451 assert.equal(f.toString(), "letter(10, \"variableName\")", "letter from var: toString");452 f.json = stringJoin;453 assert.equal(f.calculate(), "hello-work", "string join");454 assert.equal(f.isStatic, true, "string join: isStatic");455 assert.equal(f.toString(), "join('hello', '-work')", "string join toString");456 f.json = stringJoin2;457 assert.equal(f.calculate(), "hello20", "string join: including formula");458 assert.equal(f.isStatic, true, "string join: including formula: isStatic");459 assert.equal(f.toString(), "join('hello', 3 x 6 + 2)", "string join: including formula: toString");460 f.json = number;461 var nr = f.calculate();462 var lst = [];463 lst.push(nr);464 sprite._lists = [{ id: "s22", name: "listName" }];465 sprite.getList("s22")._value = lst;466 f.json = numberOfItems;467 assert.equal(f.calculate(), 1, "number of list elements");468 assert.equal(f.isStatic, false, "number of elements: isStatic");469 assert.equal(f.toString(), "number_of_items(*listName*)", "get number elements of list: toString");470 f.json = listItem;471 assert.equal(f.calculate(), 1.0, "get list element at position");472 assert.equal(f.isStatic, false, "get list element: isStatic");473 assert.equal(f.toString(), "element(1, *listName*)", "get list element at position: toString");474 f.json = contains;475 assert.equal(f.calculate(), true, "check if list contains element");476 assert.equal(f.isStatic, false, "list contains: isStatic");477 assert.equal(f.toString(), "contains(*listName*, 1)", "check if list contains element: toString");478 //lookup variable names479 //global480 gameEngine._variables = [{ id: "s11", name: "global1" }, { id: "s12", name: "global2" }]; //global481 gameEngine.getVariable("s11").value = "global";482 sprite._variables = [{ id: "s13", name: "local1" }, { id: "s14", name: "local2" }]; //local483 var uvh = new PocketCode.Model.UserVariableHost(PocketCode.UserVariableScope.PROCEDURE, sprite);484 uvh._variables = [{ id: "s15", name: "proc1" }, { id: "s16", name: "proc2" }]; //procedure485 f.json = length2; //use s11486 assert.equal(f.toString(), "length(\"global1\")", "global var lookup (from sprite): string length from variable: toString");487 assert.equal(f.calculate(), 6, "call calculate local with global lookup");488 assert.equal(f.toString(uvh), "length(\"global1\")", "global var lookup (from procedure): string length from variable: toString");489 assert.equal(f.calculate(uvh), 6, "call calculate with procedure uvh: global lookup");490 sprite._variables = [{ id: "s11", name: "local1" }, { id: "s12", name: "global2" }]; //local491 uvh.getVariable("s11").value = "local";492 assert.equal(f.toString(), "length(\"local1\")", "local var lookup (from sprite): string length from variable: toString");493 assert.equal(f.calculate(), 5, "call calculate local");494 assert.equal(f.toString(uvh), "length(\"local1\")", "local var lookup (from procedure): string length from variable: toString");495 assert.equal(f.calculate(uvh), 5, "call calculate with procedure uvh with locallookup");496 uvh._variables = [{ id: "s11", name: "procedure1" }, { id: "s12", name: "global2" }]; //procedure497 uvh.getVariable("s11").value = "procedure";498 assert.equal(f.toString(uvh), "length(\"procedure1\")", "procedure var lookup (from procedure): string length from variable: toString");499 assert.equal(f.calculate(uvh), 9, "call calculate with procedure uvh: get variable from parameters");500});501QUnit.test("FormulaParser: object (sprite)", function (assert) {502 var device = new PocketCode.MediaDevice();503 var gameEngine = new PocketCode.GameEngine();504 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);505 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });506 scene._sprites.push(sprite);507 //init sprite: test data508 sprite._positionX = 3;509 sprite._positionY = 4;510 sprite._transparency = 46;511 sprite._brightness = 123;512 sprite._colorEffect = 126;513 sprite._scaling = 0.84;514 sprite._direction = 34;515 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });516 f.json = object_x;517 assert.equal(f.calculate(), 6, "OBJECT_X: formula");518 assert.equal(f.isStatic, false, "OBJECT_X: isStatic");519 assert.equal(f.toString(), "position_x x (1 + 1)", "OBJECT_X: toString");520 f.json = object_y;521 assert.equal(f.calculate(), 6, "OBJECT_Y: formula");522 assert.equal(f.isStatic, false, "OBJECT_Y: isStatic");523 assert.equal(f.toString(), "position_y + 2", "OBJECT_Y: toString");524 f.json = ghostEffect;525 assert.equal(f.calculate(), 0.46, "transparency: formula");526 assert.equal(f.isStatic, false, "transparency: isStatic");527 assert.equal(f.toString(), "transparency ÷ 100", "transparency: toString");528 f.json = colorEffect;529 assert.equal(f.calculate(), 126, "colorEffect: formula");530 assert.equal(f.isStatic, false, "transparency: isStatic");531 assert.equal(f.toString(), "color", "color: toString");532 f.json = brightness;533 assert.equal(f.calculate(), 246, "brightness: formula");534 assert.equal(f.isStatic, false, "brightness: isStatic");535 assert.equal(f.toString(), "brightness x 2", "brightness: toString");536 f.json = object_size;537 assert.equal(f.calculate(), 0.84, "object_size: formula");538 assert.equal(f.isStatic, false, "object_size: isStatic");539 assert.equal(f.toString(), "size ÷ 100", "object_size: toString");540 f.json = object_rotation;541 assert.equal(f.calculate(), -56, "object_rotation: formula");542 assert.equal(f.isStatic, false, "object_rotation: isStatic");543 assert.equal(f.toString(), "direction - 90", "object_rotation: toString");544 f.json = object_rotation2;545 assert.equal(f.calculate(), 394, "object_rotation > 360: formula");546 assert.equal(f.isStatic, false, "object_rotation > 360: isStatic");547 assert.equal(f.toString(), "direction + 360", "object_rotation > 360: toString");548 f.json = object_layer;549 assert.equal(f.calculate(), 1.5, "object_layer: formula");550 assert.equal(f.isStatic, false, "object_layer: isStatic");551 assert.equal(f.toString(), "layer x 1.5", "object_layer: toString");552});553QUnit.test("FormulaParser: sensors", function (assert) {554 var device = new PocketCode.MediaDevice();555 var gameEngine = new PocketCode.GameEngine();556 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);557 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });558 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });559 //manual tests required as values cannot be compared (change at any time if supported)560 //tests check on numeric values only, but tests should fail on uiString if properties are not available (wrong mapping) 561 f.json = acceleration_x;562 assert.ok(typeof f.calculate() === 'number', "X_ACCELERATION: formula return type");563 assert.equal(f.isStatic, false, "X_ACCELERATION: isStatic");564 assert.equal(f.toString(), "acceleration_x x (1 + 1 - 1)", "X_ACCELERATION: toString");565 f.json = acceleration_y;566 assert.ok(typeof f.calculate() === 'number', "Y_ACCELERATION: formula return type");567 assert.equal(f.isStatic, false, "Y_ACCELERATION: isStatic");568 assert.equal(f.toString(), "acceleration_y x 1", "Y_ACCELERATION: toString");569 f.json = acceleration_z;570 assert.ok(typeof f.calculate() === 'number', "Z_ACCELERATION: formula return type");571 assert.equal(f.isStatic, false, "Z_ACCELERATION: isStatic");572 assert.equal(f.toString(), "acceleration_z x 1", "Z_ACCELERATION: toString");573 f.json = compass;574 assert.ok(typeof f.calculate() === 'number', "COMPASS_DIRECTION: formula return type");575 assert.equal(f.isStatic, false, "COMPASS_DIRECTION: isStatic");576 assert.equal(f.toString(), "compass_direction x 1", "COMPASS_DIRECTION: toString");577 f.json = inclination_x;578 assert.ok(typeof f.calculate() === 'number', "X_INCLINATION: formula return type");579 assert.equal(f.isStatic, false, "X_INCLINATION: isStatic");580 assert.equal(f.toString(), "inclination_x x 1 + 2", "X_INCLINATION: toString");581 f.json = inclination_y;582 assert.ok(typeof f.calculate() === 'number', "Y_INCLINATION: formula return type");583 assert.equal(f.isStatic, false, "Y_INCLINATION: isStatic");584 assert.equal(f.toString(), "inclination_y x (1 + 2.5)", "Y_INCLINATION: toString");585 f.json = loudness;586 assert.ok(typeof f.calculate() === 'number', "LOUDNESS: formula return type");587 assert.equal(f.isStatic, false, "LOUDNESS: isStatic");588 assert.equal(f.toString(), "loudness x (1 - 0.5)", "LOUDNESS: toString");589 //face detection590 f.json = face_detect;591 assert.ok(typeof f.calculate() === 'boolean', "FACE_DETECTED: formula return type");592 assert.equal(f.isStatic, false, "FACE_DETECTED: isStatic");593 assert.equal(f.toString(), "is_face_detected AND TRUE", "FACE_DETECTED: toString");594 f.json = face_size;595 assert.ok(typeof f.calculate() === 'number', "FACE_SIZE: formula return type");596 assert.equal(f.isStatic, false, "FACE_SIZE: isStatic");597 assert.equal(f.toString(), "face_size x 1", "FACE_SIZE: toString");598 f.json = face_pos_x;599 assert.ok(typeof f.calculate() === 'number', "FACE_X_POSITION: formula return type");600 assert.equal(f.isStatic, false, "FACE_X_POSITION: isStatic");601 assert.equal(f.toString(), "face_x_position x 1", "FACE_X_POSITION: toString");602 f.json = face_pos_y;603 assert.ok(typeof f.calculate() === 'number', "FACE_Y_POSITION: formula return type");604 assert.equal(f.isStatic, false, "FACE_Y_POSITION: isStatic");605 assert.equal(f.toString(), "face_y_position + (3 x 3 - 9)", "FACE_Y_POSITION: toString");606 //nxt, phiro607 f.json = NXT_1;608 assert.equal(f.calculate(), 0, "NXT_1: formula return type");609 assert.equal(f.isStatic, false, "NXT_1: isStatic");610 assert.equal(f.toString(), "NXT_sensor_1", "NXT_1: toString");611 f.json = NXT_2;612 assert.equal(f.calculate(), 0, "NXT_2: formula return type");613 assert.equal(f.isStatic, false, "NXT_2: isStatic");614 assert.equal(f.toString(), "NXT_sensor_2", "NXT_2: toString");615 f.json = NXT_3;616 assert.equal(f.calculate(), 0, "NXT_3: formula return type");617 assert.equal(f.isStatic, false, "NXT_3: isStatic");618 assert.equal(f.toString(), "NXT_sensor_3", "NXT_3: toString");619 f.json = NXT_4;620 assert.equal(f.calculate(), 0, "NXT_4: formula return type");621 assert.equal(f.isStatic, false, "NXT_4: isStatic");622 assert.equal(f.toString(), "NXT_sensor_4", "NXT_4: toString");623 f.json = phiro_front_left;624 assert.equal(f.calculate(), 0, "phiro_front_left: formula return type");625 assert.equal(f.isStatic, false, "phiro_front_left: isStatic");626 assert.equal(f.toString(), "phiro_front_left_sensor", "phiro_front_left: toString");627 f.json = phiro_front_right;628 assert.equal(f.calculate(), 0, "phiro_front_right: formula return type");629 assert.equal(f.isStatic, false, "phiro_front_right: isStatic");630 assert.equal(f.toString(), "phiro_front_right_sensor", "phiro_front_right: toString");631 f.json = phiro_side_left;632 assert.equal(f.calculate(), 0, "phiro_side_left: formula return type");633 assert.equal(f.isStatic, false, "phiro_side_left: isStatic");634 assert.equal(f.toString(), "phiro_side_left_sensor", "phiro_side_left: toString");635 f.json = phiro_side_right;636 assert.equal(f.calculate(), 0, "phiro_side_right: formula return type");637 assert.equal(f.isStatic, false, "phiro_side_right: isStatic");638 assert.equal(f.toString(), "phiro_side_right_sensor", "phiro_side_right: toString");639 f.json = phiro_bottom_left;640 assert.equal(f.calculate(), 0, "phiro_bottom_left: formula return type");641 assert.equal(f.isStatic, false, "phiro_bottom_left: isStatic");642 assert.equal(f.toString(), "phiro_bottom_left_sensor", "phiro_bottom_left: toString");643 f.json = phiro_bottom_right;644 assert.equal(f.calculate(), 0, "phiro_bottom_right: formula return type");645 assert.equal(f.isStatic, false, "phiro_bottom_right: isStatic");646 assert.equal(f.toString(), "phiro_bottom_right_sensor", "phiro_bottom_right: toString");647 //TODO: assert.ok(false, "MISSING: led on/of + vibration?");648 //TODO: recheck sensor strings649});650QUnit.test("FormulaParser: sensors: timer", function (assert) {651 var device = new PocketCode.MediaDevice();652 var gameEngine = new PocketCode.GameEngine();653 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);654 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });655 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });656 assert.ok(false, "TODO: sensors: timer");657});658QUnit.test("FormulaParser: sensors: touch", function (assert) {659 var device = new PocketCode.MediaDevice();660 var gameEngine = new PocketCode.GameEngine();661 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);662 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });663 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });664 f.json = finger_x;665 assert.ok(typeof f.calculate() === 'number', "FINGER_X: formula return type");666 assert.equal(f.isStatic, false, "FINGER_X: isStatic");667 assert.equal(f.toString(), "screen_touch_x", "FINGER_X: toString");668 f.json = finger_y;669 assert.ok(typeof f.calculate() === 'number', "FINGER_Y: formula return type");670 assert.equal(f.isStatic, false, "FINGER_Y: isStatic");671 assert.equal(f.toString(), "screen_touch_y", "FINGER_Y: toString");672 f.json = finger_touched;673 assert.ok(typeof f.calculate() === 'boolean', "FINGER_TOUCHED: formula return type");674 assert.equal(f.isStatic, false, "FINGER_TOUCHED: isStatic");675 assert.equal(f.toString(), "screen_is_touched", "FINGER_TOUCHED: toString");676 f.json = multi_finger_x;677 assert.ok(typeof f.calculate() === 'number', "MULTI_FINGER_X: formula return type");678 assert.equal(f.isStatic, false, "MULTI_FINGER_X: isStatic");679 assert.equal(f.toString(), "screen_touch_x( 1 )", "MULTI_FINGER_X: toString");680 f.json = multi_finger_y;681 assert.ok(typeof f.calculate() === 'number', "MULTI_FINGER_Y: formula return type");682 assert.equal(f.isStatic, false, "MULTI_FINGER_Y: isStatic");683 assert.equal(f.toString(), "screen_touch_y( 1 )", "MULTI_FINGER_Y: toString");684 f.json = multi_finger_touched;685 assert.ok(typeof f.calculate() === 'boolean', "MULTI_FINGER_TOUCHED: formula return type");686 assert.equal(f.isStatic, false, "MULTI_FINGER_TOUCHED: isStatic");687 assert.equal(f.toString(), "screen_is_touched( 8 )", "MULTI_FINGER_TOUCHED: toString");688 f.json = last_finger_index;689 assert.ok(typeof f.calculate() === 'number', "LAST_FINGER_INDEX: formula return type");690 assert.equal(f.isStatic, false, "LAST_FINGER_INDEX: isStatic");691 assert.equal(f.toString(), "last_screen_touch_index", "LAST_FINGER_INDEX: toString");692});693QUnit.test("FormulaParser: sensors: geo location", function (assert) {694 var device = new PocketCode.MediaDevice();695 var gameEngine = new PocketCode.GameEngine();696 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);697 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });698 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });699 f.json = latitude;700 assert.ok(typeof f.calculate() === 'number', "LATITUDE: formula return type");701 assert.equal(f.isStatic, false, "LATITUDE: isStatic");702 assert.equal(f.toString(), "latitude", "LATITUDE: toString");703 f.json = longitude;704 assert.ok(typeof f.calculate() === 'number', "LONGITUDE: formula return type");705 assert.equal(f.isStatic, false, "LONGITUDE: isStatic");706 assert.equal(f.toString(), "longitude", "LONGITUDE: toString");707 f.json = altitude;708 assert.ok(typeof f.calculate() === 'number', "ALTITUDE: formula return type");709 assert.equal(f.isStatic, false, "ALTITUDE: isStatic");710 assert.equal(f.toString(), "altitude", "ALTITUDE: toString");711 f.json = location_accuracy;712 assert.ok(typeof f.calculate() === 'number', "LOCATION_ACCURACY: formula return type");713 assert.equal(f.isStatic, false, "LOCATION_ACCURACY: isStatic");714 assert.equal(f.toString(), "location_accuracy", "LOCATION_ACCURACY: toString");715});716QUnit.test("FormulaParser: sensors: physics", function (assert) {717 var device = new PocketCode.MediaDevice();718 var gameEngine = new PocketCode.GameEngine();719 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);720 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });721 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });722 assert.ok(false, "TODO: sensors: physics");723});724QUnit.test("FormulaParser: logic", function (assert) {725 var device = new PocketCode.MediaDevice();726 var gameEngine = new PocketCode.GameEngine();727 var scene = new PocketCode.Model.Scene(gameEngine, undefined, []);728 var sprite = new PocketCode.Model.Sprite(gameEngine, scene, { id: "spriteId", name: "spriteName" });729 var f = new PocketCode.Formula(device, sprite);//, { "type": "NUMBER", "value": "20", "right": null, "left": null });730 f.json = equal;731 assert.equal(f.calculate(), true, "EQUAL int: formula");732 assert.equal(f.isStatic, true, "EQUAL int: isStatic");733 assert.equal(f.toString(), "2 = (2 x 1)", "EQUAL int: toString");734 f.json = equal2;735 assert.equal(f.calculate(), false, "EQUAL float: formula");736 //assert.equal(f.isStatic, false, "EQUAL float: isStatic");737 assert.equal(f.toString(), "2 = (2 x 2.02 - 2)", "EQUAL float: toString");738 f.json = equal3;739 assert.equal(f.calculate(), false, "EQUAL bool: formula");740 //assert.equal(f.isStatic, false, "EQUAL bool: isStatic");741 assert.equal(f.toString(), "TRUE = FALSE", "EQUAL bool: toString");742 f.json = not_equal;743 assert.equal(f.calculate(), true, "NOT_EQUAL: formula");744 assert.equal(f.isStatic, true, "NOT_EQUAL: isStatic");745 assert.equal(f.toString(), "TRUE ≠ FALSE", "NOT_EQUAL: toString");746 f.json = greater_than;747 assert.equal(f.calculate(), true, "GREATER_THAN: formula");748 assert.equal(f.isStatic, true, "GREATER_THAN: isStatic");749 assert.equal(f.toString(), "1.0001 > 1", "GREATER_THAN: toString");750 f.json = smaller_than;751 assert.equal(f.calculate(), false, "SMALLER_THAN: formula");752 assert.equal(f.isStatic, true, "SMALLER_THAN: isStatic");753 assert.equal(f.toString(), "1.0001 < 1", "SMALLER_THAN: toString");754 f.json = smallerOrEqual;755 assert.equal(f.calculate(), true, "SMALLER_OR_EQUAL: formula");756 assert.equal(f.isStatic, true, "SMALLER_OR_EQUAL: isStatic");757 assert.equal(f.toString(), "0 ≤ 0", "SMALLER_OR_EQUAL: toString");758 f.json = logicalAnd;759 assert.equal(f.calculate(), false, "LOGICAL_AND: formula");760 assert.equal(f.isStatic, true, "LOGICAL_AND: isStatic");761 assert.equal(f.toString(), "FALSE AND FALSE", "LOGICAL_AND: toString");762 f.json = logicalOr;763 assert.equal(f.calculate(), true, "LOGICAL_OR: formula");764 assert.equal(f.isStatic, true, "LOGICAL_OR: isStatic");765 assert.equal(f.toString(), "TRUE OR TRUE", "LOGICAL_OR: toString");766 f.json = not;767 assert.equal(f.calculate(), true, "LOGICAL_NOT: formula");768 assert.equal(f.isStatic, true, "LOGICAL_NOT: isStatic");769 assert.equal(f.toString(), "TRUE ≠ NOT TRUE", "LOGICAL_NOT: toString");770 f.json = greaterOrEqual;771 assert.equal(f.calculate(), true, "GREATER_OR_EQUAL: formula");772 assert.equal(f.isStatic, true, "GREATER_OR_EQUAL: isStatic");773 assert.equal(f.toString(), "6 ≥ 3", "GREATER_OR_EQUAL: toString");...

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vModel.spec.js

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1"use strict";2var __assign = (this && this.__assign) || function () {3 __assign = Object.assign || function(t) {4 for (var s, i = 1, n = arguments.length; i < n; i++) {5 s = arguments[i];6 for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))7 t[p] = s[p];8 }9 return t;10 };11 return __assign.apply(this, arguments);12};13Object.defineProperty(exports, "__esModule", { value: true });14var src_1 = require("../../src");15var vModel_1 = require("../../src/transforms/vModel");16var transformElement_1 = require("../../src/transforms/transformElement");17var transformExpression_1 = require("../../src/transforms/transformExpression");18var vFor_1 = require("../../src/transforms/vFor");19var vSlot_1 = require("../../src/transforms/vSlot");20function parseWithVModel(template, options) {21 if (options === void 0) { options = {}; }22 var ast = src_1.parse(template);23 src_1.transform(ast, __assign({ nodeTransforms: [24 vFor_1.transformFor,25 transformExpression_1.transformExpression,26 transformElement_1.transformElement,27 vSlot_1.trackSlotScopes28 ], directiveTransforms: __assign(__assign({}, options.directiveTransforms), { model: vModel_1.transformModel }) }, options));29 return ast;30}31describe('compiler: transform v-model', function () {32 test('simple exprssion', function () {33 var root = parseWithVModel('<input v-model="model" />');34 var node = root.children[0];35 var props = node.codegenNode36 .arguments[1].properties;37 expect(props[0]).toMatchObject({38 key: {39 content: 'modelValue',40 isStatic: true41 },42 value: {43 content: 'model',44 isStatic: false45 }46 });47 expect(props[1]).toMatchObject({48 key: {49 content: 'onUpdate:modelValue',50 isStatic: true51 },52 value: {53 children: [54 '$event => (',55 {56 content: 'model',57 isStatic: false58 },59 ' = $event)'60 ]61 }62 });63 expect(src_1.generate(root).code).toMatchSnapshot();64 });65 test('simple exprssion (with prefixIdentifiers)', function () {66 var root = parseWithVModel('<input v-model="model" />', {67 prefixIdentifiers: true68 });69 var node = root.children[0];70 var props = node.codegenNode71 .arguments[1].properties;72 expect(props[0]).toMatchObject({73 key: {74 content: 'modelValue',75 isStatic: true76 },77 value: {78 content: '_ctx.model',79 isStatic: false80 }81 });82 expect(props[1]).toMatchObject({83 key: {84 content: 'onUpdate:modelValue',85 isStatic: true86 },87 value: {88 children: [89 '$event => (',90 {91 content: '_ctx.model',92 isStatic: false93 },94 ' = $event)'95 ]96 }97 });98 expect(src_1.generate(root, { mode: 'module' }).code).toMatchSnapshot();99 });100 test('compound expression', function () {101 var root = parseWithVModel('<input v-model="model[index]" />');102 var node = root.children[0];103 var props = node.codegenNode104 .arguments[1].properties;105 expect(props[0]).toMatchObject({106 key: {107 content: 'modelValue',108 isStatic: true109 },110 value: {111 content: 'model[index]',112 isStatic: false113 }114 });115 expect(props[1]).toMatchObject({116 key: {117 content: 'onUpdate:modelValue',118 isStatic: true119 },120 value: {121 children: [122 '$event => (',123 {124 content: 'model[index]',125 isStatic: false126 },127 ' = $event)'128 ]129 }130 });131 expect(src_1.generate(root).code).toMatchSnapshot();132 });133 test('compound expression (with prefixIdentifiers)', function () {134 var root = parseWithVModel('<input v-model="model[index]" />', {135 prefixIdentifiers: true136 });137 var node = root.children[0];138 var props = node.codegenNode139 .arguments[1].properties;140 expect(props[0]).toMatchObject({141 key: {142 content: 'modelValue',143 isStatic: true144 },145 value: {146 children: [147 {148 content: '_ctx.model',149 isStatic: false150 },151 '[',152 {153 content: '_ctx.index',154 isStatic: false155 },156 ']'157 ]158 }159 });160 expect(props[1]).toMatchObject({161 key: {162 content: 'onUpdate:modelValue',163 isStatic: true164 },165 value: {166 children: [167 '$event => (',168 {169 content: '_ctx.model',170 isStatic: false171 },172 '[',173 {174 content: '_ctx.index',175 isStatic: false176 },177 ']',178 ' = $event)'179 ]180 }181 });182 expect(src_1.generate(root, { mode: 'module' }).code).toMatchSnapshot();183 });184 test('with argument', function () {185 var root = parseWithVModel('<input v-model:value="model" />');186 var node = root.children[0];187 var props = node.codegenNode188 .arguments[1].properties;189 expect(props[0]).toMatchObject({190 key: {191 content: 'value',192 isStatic: true193 },194 value: {195 content: 'model',196 isStatic: false197 }198 });199 expect(props[1]).toMatchObject({200 key: {201 content: 'onUpdate:value',202 isStatic: true203 },204 value: {205 children: [206 '$event => (',207 {208 content: 'model',209 isStatic: false210 },211 ' = $event)'212 ]213 }214 });215 expect(src_1.generate(root).code).toMatchSnapshot();216 });217 test('with dynamic argument', function () {218 var root = parseWithVModel('<input v-model:[value]="model" />');219 var node = root.children[0];220 var props = node.codegenNode221 .arguments[1].properties;222 expect(props[0]).toMatchObject({223 key: {224 content: 'value',225 isStatic: false226 },227 value: {228 content: 'model',229 isStatic: false230 }231 });232 expect(props[1]).toMatchObject({233 key: {234 children: [235 {236 content: 'onUpdate:',237 isStatic: true238 },239 '+',240 {241 content: 'value',242 isStatic: false243 }244 ]245 },246 value: {247 children: [248 '$event => (',249 {250 content: 'model',251 isStatic: false252 },253 ' = $event)'254 ]255 }256 });257 expect(src_1.generate(root).code).toMatchSnapshot();258 });259 test('with dynamic argument (with prefixIdentifiers)', function () {260 var root = parseWithVModel('<input v-model:[value]="model" />', {261 prefixIdentifiers: true262 });263 var node = root.children[0];264 var props = node.codegenNode265 .arguments[1].properties;266 expect(props[0]).toMatchObject({267 key: {268 content: '_ctx.value',269 isStatic: false270 },271 value: {272 content: '_ctx.model',273 isStatic: false274 }275 });276 expect(props[1]).toMatchObject({277 key: {278 children: [279 {280 content: 'onUpdate:',281 isStatic: true282 },283 '+',284 {285 content: '_ctx.value',286 isStatic: false287 }288 ]289 },290 value: {291 children: [292 '$event => (',293 {294 content: '_ctx.model',295 isStatic: false296 },297 ' = $event)'298 ]299 }300 });301 expect(src_1.generate(root, { mode: 'module' }).code).toMatchSnapshot();302 });303 test('should cache update handler w/ cacheHandlers: true', function () {304 var root = parseWithVModel('<input v-model="foo" />', {305 prefixIdentifiers: true,306 cacheHandlers: true307 });308 expect(root.cached).toBe(1);309 var codegen = root.children[0]310 .codegenNode;311 expect(codegen.arguments[4]).toBe("[\"modelValue\"]");312 expect(codegen.arguments[1].properties[1].value.type).toBe(20);313 });314 test('should not cache update handler if it refers v-for scope variables', function () {315 var root = parseWithVModel('<input v-for="i in list" v-model="foo[i]" />', {316 prefixIdentifiers: true,317 cacheHandlers: true318 });319 expect(root.cached).toBe(0);320 var codegen = root.children[0]321 .children[0].codegenNode;322 expect(codegen.arguments[4]).toBe("[\"modelValue\", \"onUpdate:modelValue\"]");323 expect(codegen.arguments[1].properties[1].value.type).not.toBe(20);324 });325 test('should mark update handler dynamic if it refers slot scope variables', function () {326 var root = parseWithVModel('<Comp v-slot="{ foo }"><input v-model="foo.bar"/></Comp>', {327 prefixIdentifiers: true328 });329 var codegen = root.children[0]330 .children[0].codegenNode;331 expect(codegen.arguments[4]).toBe("[\"modelValue\", \"onUpdate:modelValue\"]");332 });333 test('should generate modelModifers for component v-model', function () {334 var root = parseWithVModel('<Comp v-model.trim.bar-baz="foo" />', {335 prefixIdentifiers: true336 });337 var args = root.children[0]338 .codegenNode.arguments;339 expect(args[1]).toMatchObject({340 properties: [341 { key: { content: "modelValue" } },342 { key: { content: "onUpdate:modelValue" } },343 {344 key: { content: 'modelModifiers' },345 value: { content: "{ trim: true, \"bar-baz\": true }", isStatic: false }346 }347 ]348 });349 expect(args[4]).toBe("[\"modelValue\", \"onUpdate:modelValue\"]");350 });351 describe('errors', function () {352 test('missing expression', function () {353 var onError = jest.fn();354 parseWithVModel('<span v-model />', { onError: onError });355 expect(onError).toHaveBeenCalledTimes(1);356 expect(onError).toHaveBeenCalledWith(expect.objectContaining({357 code: 47358 }));359 });360 test('empty expression', function () {361 var onError = jest.fn();362 parseWithVModel('<span v-model="" />', { onError: onError });363 expect(onError).toHaveBeenCalledTimes(1);364 expect(onError).toHaveBeenCalledWith(expect.objectContaining({365 code: 48366 }));367 });368 test('mal-formed expression', function () {369 var onError = jest.fn();370 parseWithVModel('<span v-model="a + b" />', { onError: onError });371 expect(onError).toHaveBeenCalledTimes(1);372 expect(onError).toHaveBeenCalledWith(expect.objectContaining({373 code: 48374 }));375 });376 test('used on scope variable', function () {377 var onError = jest.fn();378 parseWithVModel('<span v-for="i in list" v-model="i" />', {379 onError: onError,380 prefixIdentifiers: true381 });382 expect(onError).toHaveBeenCalledTimes(1);383 expect(onError).toHaveBeenCalledWith(expect.objectContaining({384 code: 49385 }));386 });387 });...

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stages.js

Source:stages.js Github

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1/*------------- STAGES ---------------*/2var scene = {3 curr: null,4 w: window.innerWidth,5 h: window.innerHeight,6 thickness: 20,7 center: [this.w / 2, this.h / 2],8 worldEl: [],9 blackholeEl: [],10 spin: [],11 tutorial: function() {12 console.log('rendering tutorial');13 this.curr = '> tutorial';14 $('#stageTitle').html('TUTORIAL').css('color', 'black');15 $('#stageInfo').html('Easy mode!<br>Take the ball to any side to score!').css('color', 'black');16 },17 blackhole: function() {18 console.log('rendering blackhole');19 this.curr = '> blackhole';20 $('#textWrapper').css('opacity', 1);21 $('#stageTitle').html('PLANETS!').css('color', 'black');22 var pos = { x: ~~ ((Math.random() * this.w)),23 y: ~~ ((Math.random() * this.h)) };24 $('#stageInfo').html('They are getting in your way!').css('color', 'black');25 var side = ~~ ((Math.random() * 20) + 6),26 size = ~~ ((Math.random() * 100) + 40);27 var planet = Bodies.polygon(pos.x, pos.x, side, size, {28 isStatic: false,29 friction: 0.00001,30 restitution: 0.5,31 density: 0.0000132 });33 console.log(planet);34 planet.render.fillStyle = 'hsl(100, 100%, 100%)';35 planet.render.strokeStyle = getRandColor();36 World.add(engine.world, planet);37 },38 jungle: function() {39 console.log('rendering jungle');40 this.curr = '> jungle';41 $('#textWrapper').css('opacity', 1);42 $('#stageTitle').html('THE JUNGLE!').css('color', 'black');43 $('#stageInfo').html('Welcome to the Jungle.').css('color', 'black');44 var x = ~~ ((Math.random() * this.w)),45 y = ~~ ((Math.random() * this.h)),46 w = 10,47 h = ~~ ((Math.random() * 200));48 var spin = Bodies.rectangle(x, y, w, h, {49 isStatic: true50 });51 spin.render.fillStyle = 'white';52 spin.render.strokeStyle = getRandColor();53 World.add(engine.world, spin);54 scene.spin.push(spin);55 },56 random: function() {57 this.curr = '> random';58 },59 render: function(things) {60 console.log('rendering scenes');61 // render goals62 scene.worldEl = [63 Bodies.rectangle(0, this.h / 2, scene.thickness, this.h, {64 isStatic: true65 }),66 Bodies.rectangle(this.w, this.h / 2, scene.thickness, this.h, {67 isStatic: true68 }),69 Bodies.rectangle(this.w / 2, 0, this.w, scene.thickness, {70 isStatic: true71 }),72 Bodies.rectangle(this.w / 2, this.h, this.w, scene.thickness, {73 isStatic: true74 }),75 Bodies.rectangle(0, this.h / 2, 40, 131, {76 isStatic: true,77 friction: 1078 }),79 Bodies.rectangle(this.w, this.h / 2, 40, 131, {80 isStatic: true,81 friction: 1082 }),83 Bodies.polygon(0, this.h / 2 - 85, 3, 40, {84 isStatic: true85 }),86 Bodies.polygon(0, this.h / 2 + 85, 3, 40, {87 isStatic: true88 }),89 Bodies.polygon(this.w, this.h / 2 - 85, 3, 40, {90 isStatic: true91 }),92 Bodies.polygon(this.w, this.h / 2 + 85, 3, 40, {93 isStatic: true94 }),95 // corners96 Bodies.polygon(0, 10, 3, 50, {97 isStatic: true98 }),99 Bodies.polygon(0, this.h - 8, 3, 50, {100 isStatic: true101 }),102 Bodies.polygon(this.w, 10, 3, 50, {103 isStatic: true104 }),105 Bodies.polygon(this.w, this.h - 10, 3, 50, {106 isStatic: true107 }),108 ];109 World.add(engine.world, scene.worldEl);110 var rand = getRandColor();111 scene.worldEl.forEach(function(v, i) {112 if (i < 4) {113 scene.worldEl[i].render.fillStyle = rand;114 scene.worldEl[i].render.strokeStyle = rand;115 } else if (i == 4 || i < 6) {116 scene.worldEl[i].render.fillStyle = 'white';117 scene.worldEl[i].render.strokeStyle = 'white';118 } else if (i == 6 || i < 10) {119 if (i == 6 || i == 7) {120 Body.rotate(scene.worldEl[i], 45);121 } else {122 Body.rotate(scene.worldEl[i], 0);123 }124 scene.worldEl[i].render.fillStyle = rand;125 scene.worldEl[i].render.strokeStyle = rand;126 } else if (i == 10) {127 Body.rotate(scene.worldEl[i], 3.1);128 scene.worldEl[i].render.fillStyle = rand;129 scene.worldEl[i].render.strokeStyle = rand;130 } else if (i == 11) {131 Body.rotate(scene.worldEl[i], 45);132 scene.worldEl[i].render.fillStyle = rand;133 scene.worldEl[i].render.strokeStyle = rand;134 } else {135 scene.worldEl[i].render.fillStyle = rand;136 scene.worldEl[i].render.strokeStyle = rand;137 }138 });139 }140};141var r = 0;142setInterval(function() {143 r += 0.01;144 scene.spin.forEach(function(v, i) {145 Body.rotate(scene.spin[i], r);146 });147 if (r >= 0.1) {148 r = 0;149 }150}, 1000 / 60);151function getRandColor() {152 var hsl;153 return 'hsl(' + ~~(Math.random() * 360) + ', 75%, 50%)';...

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Overlay.component.js

Source:Overlay.component.js Github

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1/* eslint-disable react/no-unused-prop-types */2/**3 * ScandiPWA - Progressive Web App for Magento4 *5 * Copyright © Scandiweb, Inc. All rights reserved.6 * See LICENSE for license details.7 *8 * @license OSL-3.0 (Open Software License ("OSL") v. 3.0)9 * @package scandipwa/base-theme10 * @link https://github.com/scandipwa/base-theme11 */12import PropTypes from 'prop-types';13import { createRef, PureComponent } from 'react';14import { createPortal } from 'react-dom';15import { ChildrenType, MixType } from 'Type/Common';16import { DeviceType } from 'Type/Device';17import { toggleScroll } from 'Util/Browser';18import './Overlay.style';19/** @namespace Component/Overlay/Component */20export class Overlay extends PureComponent {21 static propTypes = {22 mix: MixType,23 id: PropTypes.string.isRequired,24 onVisible: PropTypes.func,25 onHide: PropTypes.func,26 activeOverlay: PropTypes.string.isRequired,27 areOtherOverlaysOpen: PropTypes.bool.isRequired,28 isStatic: PropTypes.bool,29 isRenderInPortal: PropTypes.bool,30 children: ChildrenType,31 device: DeviceType.isRequired32 };33 static defaultProps = {34 mix: {},35 children: [],36 onVisible: () => {},37 isStatic: false,38 onHide: () => {},39 isRenderInPortal: true40 };41 overlayRef = createRef();42 componentDidUpdate(prevProps) {43 const prevWasVisible = this.getIsVisible(prevProps);44 const isVisible = this.getIsVisible();45 if (isVisible && !prevWasVisible) {46 this.onVisible();47 }48 if (!isVisible && prevWasVisible) {49 this.onHide();50 }51 }52 onVisible() {53 const { onVisible, isStatic, device } = this.props;54 if (isStatic) {55 return;56 }57 if (device.isMobile) {58 this.freezeScroll();59 }60 this.overlayRef.current.focus();61 onVisible();62 }63 onHide() {64 const { onHide, isStatic, device } = this.props;65 if (isStatic) {66 return;67 }68 if (device.isMobile) {69 this.unfreezeScroll();70 }71 onHide();72 }73 getIsVisible(props = this.props) {74 const { id, activeOverlay, isStatic } = props;75 return isStatic || id === activeOverlay;76 }77 freezeScroll() {78 this.YoffsetWhenScrollDisabled = window.pageYOffset || document.body.scrollTop;79 toggleScroll(false);80 document.body.style.marginTop = `${-this.YoffsetWhenScrollDisabled}px`;81 }82 unfreezeScroll() {83 toggleScroll(true);84 document.body.style.marginTop = 0;85 window.scrollTo(0, this.YoffsetWhenScrollDisabled);86 }87 renderInMobilePortal(content) {88 const { isStatic, isRenderInPortal, device } = this.props;89 if (!isStatic && device.isMobile && isRenderInPortal) {90 return createPortal(content, document.body);91 }92 return content;93 }94 render() {95 const {96 children,97 mix,98 areOtherOverlaysOpen,99 isStatic100 } = this.props;101 const isVisible = this.getIsVisible();102 return this.renderInMobilePortal(103 <div104 block="Overlay"105 ref={ this.overlayRef }106 mods={ { isVisible, isStatic, isInstant: areOtherOverlaysOpen } }107 mix={ { ...mix, mods: { ...mix.mods, isVisible } } }108 >109 { children && children }110 </div>111 );112 }113}...

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disableAllMethods.js

Source:disableAllMethods.js Github

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1const relTypeMethods = {2 'belongsTo': [3 'get'4 ],5 'hasOne': [6 'create',7 'get',8 'update',9 'destroy'10 ],11 'hasMany': [12 'count',13 'create',14 'delete',15 'destroyById',16 'findById',17 'get',18 'updateById'19 ],20 'hasManyThrough': [21 'count',22 'create',23 'delete',24 'destroyById',25 'exists',26 'findById',27 'get',28 'link',29 'updateById',30 'unlink'31 ]32};33module.exports = (model, methodsToExpose) => {34 if (model && model.sharedClass) {35 methodsToExpose = methodsToExpose || [];36 let rootAllowedMethods = model.definition.settings['allowedMethods'] ? model.definition.settings['allowedMethods'] : [];37 let modelName = model.sharedClass.name;38 let methodsObj = model.sharedClass.methods();39 let methods = [];40 for (let method of methodsObj) {41 let methodName = !method.isStatic ? 'prototype.' : '';42 methodName += method.name;43 if (rootAllowedMethods.indexOf(methodName) < 0) {44 methods.push({name: method.name, isStatic: method.isStatic});45 }46 }47 //48 // console.log('Methods');49 // console.log(methods);50 let relationMethods = [];51 let hiddenMethods = [];52 try {53 //console.log(model.definition);54 // console.log('Relations');55 // console.log(Object.keys(model.definition.settings.relations));56 Object.keys(model.definition.settings.relations).forEach((relationName) => {57 let relation = model.definition.settings.relations[relationName];58 let allowedMethods = relation['allowedMethods'] ? relation['allowedMethods'] : [];59 let relMethods = relTypeMethods[relation.type];60 for (let methodName of relMethods) {61 if (allowedMethods.indexOf(methodName) < 0) {62 relationMethods.push({ name: '__' + methodName + '__' + relationName, isStatic: false });63 }64 }65 //relationMethods.push({ name: '__findById__' + relation, isStatic: false });66 // relationMethods.push({ name: '__destroyById__' + relation, isStatic: false });67 // relationMethods.push({ name: '__updateById__' + relation, isStatic: false });68 // relationMethods.push({ name: '__exists__' + relation, isStatic: false });69 // relationMethods.push({ name: '__link__' + relation, isStatic: false });70 // //relationMethods.push({ name: '__get__' + relation, isStatic: false });71 // relationMethods.push({ name: '__create__' + relation, isStatic: false });72 // relationMethods.push({ name: '__update__' + relation, isStatic: false });73 // relationMethods.push({ name: '__destroy__' + relation, isStatic: false });74 // relationMethods.push({ name: '__unlink__' + relation, isStatic: false });75 // //relationMethods.push({ name: '__count__' + relation, isStatic: false });76 // relationMethods.push({ name: '__delete__' + relation, isStatic: false });77 // relationMethods.push({ name: '__rel__' + relation, isStatic: false });78 });79 } catch(err) {80 // console.log(err);81 }82 methods.concat(relationMethods).forEach((method) => {83 let methodName = !method.isStatic ? 'prototype.' : '';84 methodName += method.name;85 //console.log(methodName);86 if (methodsToExpose.indexOf(methodName) < 0) {87 hiddenMethods.push(methodName);88 model.disableRemoteMethodByName(methodName);89 }90 });91 // if(hiddenMethods.length > 0) {92 // console.log('\nRemote mehtods hidden for', modelName, ':', hiddenMethods.join(', '), '\n');93 // }94 }...

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hideRelationsMethods.js

Source:hideRelationsMethods.js Github

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1module.exports = function (Model, options) {2 if (Model && Model.sharedClass) {3 var methodsToExpose = options.expose || [];4 var modelName = Model.sharedClass.name;5 var relationMethods = [];6 7 try {8 Object.keys(Model.definition.settings.relations).forEach(function (relation) {9 relationMethods.push({ name: '__findById__' + relation, isStatic: false });10 relationMethods.push({ name: '__destroyById__' + relation, isStatic: false });11 relationMethods.push({ name: '__updateById__' + relation, isStatic: false });12 relationMethods.push({ name: '__exists__' + relation, isStatic: false });13 relationMethods.push({ name: '__link__' + relation, isStatic: false });14 relationMethods.push({ name: '__get__' + relation, isStatic: false });15 relationMethods.push({ name: '__create__' + relation, isStatic: false });16 relationMethods.push({ name: '__update__' + relation, isStatic: false });17 relationMethods.push({ name: '__destroy__' + relation, isStatic: false });18 relationMethods.push({ name: '__unlink__' + relation, isStatic: false });19 relationMethods.push({ name: '__count__' + relation, isStatic: false });20 relationMethods.push({ name: '__delete__' + relation, isStatic: false });21 relationMethods.push({ name: 'prototype.__findById__' + relation, isStatic: false });22 relationMethods.push({ name: 'prototype.__destroyById__' + relation, isStatic: false });23 relationMethods.push({ name: 'prototype.__updateById__' + relation, isStatic: false });24 relationMethods.push({ name: 'prototype.__exists__' + relation, isStatic: false });25 relationMethods.push({ name: 'prototype.__link__' + relation, isStatic: false });26 relationMethods.push({ name: 'prototype.__get__' + relation, isStatic: false });27 relationMethods.push({ name: 'prototype.__create__' + relation, isStatic: false });28 relationMethods.push({ name: 'prototype.__update__' + relation, isStatic: false });29 relationMethods.push({ name: 'prototype.__destroy__' + relation, isStatic: false });30 relationMethods.push({ name: 'prototype.__unlink__' + relation, isStatic: false });31 relationMethods.push({ name: 'prototype.__count__' + relation, isStatic: false });32 relationMethods.push({ name: 'prototype.__delete__' + relation, isStatic: false });33 relationMethods.push({ name: 'prototype.patchAttributes', isStatic: false });34 });35 } catch (err) {36 console.log(err); // TODO: log!37 throw err;38 }39 relationMethods.forEach(function (method) {40 var methodName = method.name;41 if (methodsToExpose.indexOf(methodName) < 0) {42 Model.disableRemoteMethodByName(methodName);43 }44 });45 }...

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sketch.js

Source:sketch.js Github

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1const Engine = Matter.Engine;2const World= Matter.World;3const Bodies = Matter.Bodies;4var partical15var engine,world6function setup() {7 createCanvas(800,400);8 engine = Engine.create();9 world = engine.world;10}11function draw() {12 background(0,0,0); 13 drawSprites();14 Engine.update(engine);15 //walls16 wallSprite=createSprite(800,300,10,200,isStatic=true)17 wallSprite=createSprite(700,300,10,200,isStatic=true)18 wallSprite=createSprite(600,300,10,200,isStatic=true)19 wallSprite=createSprite(500,300,10,200,isStatic=true)20 wallSprite=createSprite(400,300,10,200,isStatic=true)21 wallSprite=createSprite(300,300,10,200,isStatic=true)22 wallSprite=createSprite(200,300,10,200,isStatic=true)23 wallSprite=createSprite(100,300,10,200,isStatic=true)24 wallSprite=createSprite(0,300,10,200,isStatic=true)25 26 //top line of balls27 ballSprite1=createSprite(0,50,10,10,isStatic=true)28 ballSprite2=createSprite(80,50,10,10,isStatic=true)29 ballSprite3=createSprite(160,50,10,10,isStatic=true)30 ballSprite4=createSprite(240,50,10,10,isStatic=true)31 ballSprite5=createSprite(320,50,10,10,isStatic=true)32 ballSprite6=createSprite(400,50,10,10,isStatic=true)33 ballSprite7=createSprite(480,50,10,10,isStatic=true)34 ballSprite8=createSprite(560,50,10,10,isStatic=true)35 ballSprite9=createSprite(640,50,10,10,isStatic=true)36 ballSprite10=createSprite(720,50,10,10,isStatic=true)37 ballSprite11=createSprite(800,50,10,10,isStatic=true)38 //middle Line of balls39 ballSprite12=createSprite(40,100,10,10,isStatic=true)40 ballSprite13=createSprite(120,100,10,10,isStatic=true)41 ballSprite14=createSprite(200,100,10,10,isStatic=true)42 ballSprite15=createSprite(280,100,10,10,isStatic=true)43 ballSprite16=createSprite(360,100,10,10,isStatic=true)44 ballSprite17=createSprite(440,100,10,10,isStatic=true)45 ballSprite18=createSprite(520,100,10,10,isStatic=true)46 ballSprite19=createSprite(600,100,10,10,isStatic=true)47 ballSprite20=createSprite(680,100,10,10,isStatic=true)48 ballSprite21=createSprite(760,100,10,10,isStatic=true)49 //bottem line of balls50 ballSprite1=createSprite(0,150,10,10,isStatic=true)51 ballSprite1=createSprite(80,150,10,10,isStatic=true)52 ballSprite1=createSprite(160,150,10,10,isStatic=true)53 ballSprite1=createSprite(240,150,10,10,isStatic=true)54 ballSprite1=createSprite(320,150,10,10,isStatic=true)55 ballSprite1=createSprite(400,150,10,10,isStatic=true)56 ballSprite1=createSprite(480,150,10,10,isStatic=true)57 ballSprite1=createSprite(560,150,10,10,isStatic=true)58 ballSprite1=createSprite(640,150,10,10,isStatic=true)59 ballSprite1=createSprite(720,150,10,10,isStatic=true)60 ballSprite1=createSprite(800,150,10,10,isStatic=true)61 partical1 = new partical(400,20,10)...

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remoteWhitelist.js

Source:remoteWhitelist.js Github

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1/**2 * This disables all remotes for the given model except remotes in the white list3 *4 * @param model the model to disable remotes for5 * @param methodsToExpose the method white list6 */7module.exports = function (model, methodsToExpose) {8 if (model && model.sharedClass) {9 methodsToExpose = methodsToExpose || [];10 var modelName = model.sharedClass.name;11 var methods = model.sharedClass.methods();12 var relationMethods = [];13 var hiddenMethods = [];14 try {15 Object.keys(model.definition.settings.relations).forEach(function (relation) {16 relationMethods.push({name: '__findById__' + relation, isStatic: false});17 relationMethods.push({name: '__destroyById__' + relation, isStatic: false});18 relationMethods.push({name: '__updateById__' + relation, isStatic: false});19 relationMethods.push({name: '__exists__' + relation, isStatic: false});20 relationMethods.push({name: '__link__' + relation, isStatic: false});21 relationMethods.push({name: '__get__' + relation, isStatic: false});22 relationMethods.push({name: '__create__' + relation, isStatic: false});23 relationMethods.push({name: '__update__' + relation, isStatic: false});24 relationMethods.push({name: '__destroy__' + relation, isStatic: false});25 relationMethods.push({name: '__unlink__' + relation, isStatic: false});26 relationMethods.push({name: '__count__' + relation, isStatic: false});27 relationMethods.push({name: '__delete__' + relation, isStatic: false});28 });29 } catch (err) {30 }31 methods.concat(relationMethods).forEach(function (method) {32 var methodName = method.name;33 if (methodsToExpose.indexOf(methodName) < 0) {34 hiddenMethods.push(methodName);35 model.disableRemoteMethod(methodName, method.isStatic);36 }37 });38 //if (hiddenMethods.length > 0) {39 // console.log('\nRemote mehtods hidden for', modelName, ':', hiddenMethods.join(', '), '\n');40 //}41 }...

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Using AI Code Generation

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1const strykerParent = require('stryker-parent');2console.log(strykerParent.isStatic());3const stryker = require('stryker');4console.log(stryker.isStatic());5const strykerApi = require('stryker-api');6console.log(strykerApi.isStatic());7const strykerParent = require('stryker-parent');8console.log(strykerParent.isStatic());9const stryker = require('stryker');10console.log(stryker.isStatic());11const strykerApi = require('stryker-api');12console.log(strykerApi.isStatic());13const strykerMochaRunner = require('stryker-mocha-runner');14console.log(strykerMochaRunner.isStatic());

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Using AI Code Generation

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1const strykerParent = require('stryker-parent');2const isStatic = strykerParent.isStatic;3const isStatic = require('stryker-parent').isStatic;4const isStatic = require('stryker-parent').isStatic;5const strykerParent = require('stryker-parent');6const strykerParent = require('stryker-parent');7const isStatic = strykerParent.isStatic;8const strykerParent = require('stryker-parent');9const isStatic = strykerParent.isStatic;10const isStatic = require('stryker-parent').isStatic;11const strykerParent = require('stryker-parent');12const isStatic = require('stryker-parent').isStatic;13const strykerParent = require('stryker-parent');14const isStatic = require('stryker-parent').isStatic;15const strykerParent = require('stryker-parent');16const isStatic = require('stryker-parent').isStatic;17const strykerParent = require('stryker-parent');18const strykerParent = require('stryker-parent');19const isStatic = strykerParent.isStatic;20const isStatic = require('stryker-parent').isStatic;21const strykerParent = require('stryker-parent');22const strykerParent = require('stryker-parent');23const isStatic = strykerParent.isStatic;24const isStatic = require('stryker-parent').isStatic;25const strykerParent = require('stryker-parent');26const strykerParent = require('stryker-parent');27const isStatic = strykerParent.isStatic;28const isStatic = require('stryker-parent').isStatic;29const strykerParent = require('stryker-parent');30const isStatic = require('stryker-parent').isStatic;31const strykerParent = require('stryker-parent');32const strykerParent = require('stryker-parent');

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Using AI Code Generation

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1const strykerParent = require("stryker-parent");2console.log(strykerParent.isStatic());3const strykerParent = require("stryker-parent");4console.log(strykerParent.isStatic());5const strykerParent = require("stryker-parent");6console.log(strykerParent.isStatic());7const strykerParent = require("stryker-parent");8console.log(strykerParent.isStatic());9const strykerParent = require("stryker-parent");10console.log(strykerParent.isStatic());11const strykerParent = require("stryker-parent");12console.log(strykerParent.isStatic());13const strykerParent = require("stryker-parent");14console.log(strykerParent.isStatic());15const strykerParent = require("stryker-parent");16console.log(strykerParent.isStatic());17const strykerParent = require("stryker-parent");18console.log(strykerParent.isStatic());19const strykerParent = require("stryker-parent");20console.log(strykerParent.isStatic());21const strykerParent = require("stryker-parent");22console.log(strykerParent.isStatic());23const strykerParent = require("stryker-parent");24console.log(strykerParent.isStatic());25const strykerParent = require("stryker-parent");26console.log(strykerParent.is

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Using AI Code Generation

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1const { isStatic } = require('stryker-parent');2console.log(isStatic('foo'));3const { isStatic } = require('stryker-parent');4console.log(isStatic('foo'));5const { isStatic } = require('stryker-parent');6console.log(isStatic('foo'));7const { isStatic } = require('stryker-parent');8console.log(isStatic('foo'));9const { isStatic } = require('stryker-parent');10console.log(isStatic('foo'));11const { isStatic } = require('stryker-parent');12console.log(isStatic('foo'));13const { isStatic } = require('stryker-parent');14console.log(isStatic('foo'));15const { isStatic } = require('stryker-parent');16console.log(isStatic('foo'));17const { isStatic } = require('stryker-parent');18console.log(isStatic('foo'));19const { isStatic } = require('stryker-parent');20console.log(isStatic('foo'));21const { isStatic } = require('stryker-parent');22console.log(isStatic('foo'));23const { isStatic } = require('stryker-parent');24console.log(isStatic('foo'));

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Using AI Code Generation

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1const { isStatic } = require('stryker-parent');2console.log(isStatic);3{4 "dependencies": {5 }6}7{8}9module.exports = {10}

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Using AI Code Generation

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1var isStatic = require('stryker-parent').isStatic;2var foo = require('test.js');3var bar = require('bar');4var foo = require('test.js');5var bar = require('bar');6var foo = require('test.js');7var bar = require('bar');8var foo = require('test.js');9var bar = require('bar');10var foo = require('test.js');11var bar = require('bar');12var foo = require('test.js');13var bar = require('bar');14var foo = require('test.js');15var bar = require('bar');16var foo = require('test.js');17var bar = require('bar');18var foo = require('test.js');19var bar = require('bar');20var foo = require('test.js');21var bar = require('bar');22var foo = require('test.js');23var bar = require('bar');24var foo = require('test.js');25var bar = require('bar');26var foo = require('test.js');27var bar = require('bar');28var foo = require('test.js');29var bar = require('bar');30var foo = require('test.js');31var bar = require('bar');32var foo = require('test.js');33var bar = require('bar');34var foo = require('test.js');35var bar = require('bar');36var foo = require('test.js');37var bar = require('bar');38var foo = require('test.js');39var bar = require('bar');40var foo = require('test.js');41var bar = require('bar');

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