How to use setHandler method in storybook-root

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DrXama_multiplayerLocal.js

Source:DrXama_multiplayerLocal.js Github

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...665 };666667 Scene_menuMultiplayerLocal.prototype.createMenuWindow = function () {668 this._menuWindow = new Window_menuMultiplayerLocal();669 this._menuWindow.setHandler('gamepadConfig', this.showSelectGamepad.bind(this));670 this._menuWindow.setHandler('keyboardConfig', this.showKeyboardSettings.bind(this));671 this._menuWindow.setHandler('cancel', this.popScene.bind(this));672 this.addWindow(this._menuWindow);673 };674675 Scene_menuMultiplayerLocal.prototype.createSelectGamepadWindow = function () {676 this._selectGamepadWindow = new Window_selectGamePadMultiplayerLocal();677 this.addWindow(this._selectGamepadWindow);678 };679680 Scene_menuMultiplayerLocal.prototype.createKeyboardSettingsWindow = function () {681 this._keyboardSettingsWindow = new Window_keyboardSettings(this._menuWindow.standardPadding() * 2, this._menuWindow.itemHeight() * 2 + this._menuWindow.standardPadding() * 4);682 this._menuWindow.addChild(this._keyboardSettingsWindow);683 };684685 Scene_menuMultiplayerLocal.prototype.showSelectGamepad = function () {686 this._menuWindow.hide();687 this._selectGamepadWindow.refresh();688 this._selectGamepadWindow.show();689 };690691 Scene_menuMultiplayerLocal.prototype.hideSelectGamepad = function () {692 this._selectGamepadWindow.hide();693 this._menuWindow.activate();694 this._menuWindow.show();695 };696697 Scene_menuMultiplayerLocal.prototype.showKeyboardSettings = function () {698 this._keyboardSettingsWindow.show();699 this._keyboardSettingsWindow.activate();700 };701702 Scene_menuMultiplayerLocal.prototype.hideKeyboardSettings = function () {703 this._keyboardSettingsWindow.deactivate();704 this._keyboardSettingsWindow.hide();705 this._menuWindow.activate();706 };707708 //-----------------------------------------------------------------------------709 // Window_menuMultiplayerLocal710 //711 function Window_menuMultiplayerLocal() {712 this.initialize.apply(this, arguments);713 }714715 Window_menuMultiplayerLocal.prototype = Object.create(Window_Command.prototype);716 Window_menuMultiplayerLocal.prototype.constructor = Window_menuMultiplayerLocal;717718 Window_menuMultiplayerLocal.prototype.initialize = function () {719 Window_Command.prototype.initialize.call(this, 0, 0);720 this.loadImages();721 };722723 Window_menuMultiplayerLocal.prototype.loadImages = function () {724 ImageManager.reserveMultiplayerLocalIMG('menu');725 };726727 Window_menuMultiplayerLocal.prototype.windowWidth = function () {728 return Graphics.boxWidth;729 };730731 Window_menuMultiplayerLocal.prototype.windowHeight = function () {732 return Graphics.boxHeight;733 };734735 Window_menuMultiplayerLocal.prototype.numVisibleRows = function () {736 return 4;737 };738739 Window_menuMultiplayerLocal.prototype.itemHeight = function () {740 var clientHeight = this.windowHeight() - (this.standardPadding() - 12) * 2;741 return Math.floor(clientHeight / this.numVisibleRows());742 };743744 Window_menuMultiplayerLocal.prototype.makeCommandList = function () {745 this.addMainCommands();746 };747748 Window_menuMultiplayerLocal.prototype.addMainCommands = function () {749 this.addCommand('Configurar os controles', 'gamepadConfig');750 this.addCommand('Configurar o teclado', 'keyboardConfig');751 };752753 Window_menuMultiplayerLocal.prototype.drawItem = function (index) {754 this.drawItemImage(index);755 this.drawItemText(index);756 };757758 Window_menuMultiplayerLocal.prototype.drawItemImage = function (index) {759 var rect = this.itemRect(index);760 this.drawIMG('menu', index, rect.x + 12, rect.y + 5);761 };762763 Window_menuMultiplayerLocal.prototype.drawItemText = function (index) {764 var rect = this.itemRectForText(index);765 var align = this.itemTextAlign();766 this.resetTextColor();767 this.changePaintOpacity(this.isCommandEnabled(index));768 this.drawText(this.commandName(index), rect.x + 155, rect.y + 25, rect.width, align);769 };770771 Window_menuMultiplayerLocal.prototype.drawIMG = function (file, index, x, y, width, height) {772 width = width || 144;773 height = height || 144;774 var bitmap = ImageManager.loadMultiplayerLocalIMG(file);775 var pw = 144;776 var ph = 144;777 var sw = Math.min(width, pw);778 var sh = Math.min(height, ph);779 var dx = Math.floor(x + Math.max(width - pw, 0) / 2);780 var dy = Math.floor(y + Math.max(height - ph, 0) / 2);781 var sx = index % 4 * pw + (pw - sw) / 2;782 var sy = Math.floor(index / 4) * ph + (ph - sh) / 2;783 this.contents.blt(bitmap, sx, sy, sw, sh, dx, dy);784 };785786 //-----------------------------------------------------------------------------787 // Window_selectGamePadMultiplayerLocal788 //789 function Window_selectGamePadMultiplayerLocal() {790 this.initialize.apply(this, arguments);791 }792793 Window_selectGamePadMultiplayerLocal.prototype = Object.create(Window_Base.prototype);794 Window_selectGamePadMultiplayerLocal.prototype.constructor = Window_selectGamePadMultiplayerLocal;795796 Window_selectGamePadMultiplayerLocal.prototype.initialize = function () {797 Window_Base.prototype.initialize.call(this, 0, 0, this.windowWidth(), this.windowHeight());798 this.deactivate();799 this.hide();800 this.loadImages();801 };802803 Window_selectGamePadMultiplayerLocal.prototype.loadImages = function () {804 ImageManager.reserveMultiplayerLocalIMG('selectGamepad');805 };806807 Window_selectGamePadMultiplayerLocal.prototype.windowWidth = function () {808 return Graphics.boxWidth;809 };810811 Window_selectGamePadMultiplayerLocal.prototype.windowHeight = function () {812 return Graphics.boxHeight;813 };814815 Window_selectGamePadMultiplayerLocal.prototype.refresh = function () {816 this.contents.clear();817 this.changeTextColor(this.systemColor());818 var fontSize = this.contents.fontSize;819 // CONTROLE 1820 this.drawIMG('selectGamepad', 0, 5, 5);821 this.contents.fontSize = 18;822 this.drawText('Controle', 39, 17, this.windowWidth(), 'left');823 this.contents.fontSize = fontSize;824 this.drawText('1', 70, 68, this.windowWidth(), 'left');825 this.drawText(this.commandGamepad(Input._gamepadOrder[0]), 162, 62, this.windowWidth(), 'left');826 // CONTROLE 2827 this.drawIMG('selectGamepad', 1, 5, 162);828 this.contents.fontSize = 18;829 this.drawText('Controle', 39, 174, this.windowWidth(), 'left');830 this.contents.fontSize = fontSize;831 this.drawText('2', 70, 225, this.windowWidth(), 'left');832 this.drawText(this.commandGamepad(Input._gamepadOrder[1]), 162, 222, this.windowWidth(), 'left');833 // CONTROLE 3834 this.drawIMG('selectGamepad', 2, this.windowWidth() - 192, 5);835 this.contents.fontSize = 18;836 this.drawText('Controle', -87, 17, this.windowWidth(), 'right');837 this.contents.fontSize = fontSize;838 this.drawText('3', -112, 68, this.windowWidth(), 'right');839 this.drawText(this.commandGamepad(Input._gamepadOrder[2]), -206, 62, this.windowWidth(), 'right');840 // CONTROLE 4841 this.drawIMG('selectGamepad', 3, this.windowWidth() - 192, 162);842 this.contents.fontSize = 18;843 this.drawText('Controle', -87, 174, this.windowWidth(), 'right');844 this.contents.fontSize = fontSize;845 this.drawText('4', -112, 225, this.windowWidth(), 'right');846 this.drawText(this.commandGamepad(Input._gamepadOrder[3]), -206, 222, this.windowWidth(), 'right');847 // Divisor Vertical848 this.changePaintOpacity(false);849 this.contents.fillRect(this.windowWidth() / 2 - this.standardPadding(), 5, 1, 312, 'white');850 this.changePaintOpacity(true);851 // Divisor Horizontal852 this.changePaintOpacity(false);853 this.contents.fillRect(5, 335, this.windowWidth() - (this.standardPadding() * 2 + this.textPadding() * 2), 1, 'white');854 this.changePaintOpacity(true);855 this.createWindowOptions();856 };857858 Window_selectGamePadMultiplayerLocal.prototype.commandGamepad = function (gamepadIndex) {859 switch (String(gamepadIndex).toLowerCase()) {860 case 'player_1':861 return 'JOGADOR 1';862 case 'player_2':863 return 'JOGADOR 2';864 case 'player_3':865 return 'JOGADOR 3';866 case 'player_4':867 return 'JOGADOR 4';868 };869 };870871 Window_selectGamePadMultiplayerLocal.prototype.drawIMG = function (file, index, x, y, width, height) {872 width = width || 144;873 height = height || 144;874 var bitmap = ImageManager.loadMultiplayerLocalIMG(file);875 var pw = 144;876 var ph = 144;877 var sw = Math.min(width, pw);878 var sh = Math.min(height, ph);879 var dx = Math.floor(x + Math.max(width - pw, 0) / 2);880 var dy = Math.floor(y + Math.max(height - ph, 0) / 2);881 var sx = index % 4 * pw + (pw - sw) / 2;882 var sy = Math.floor(index / 4) * ph + (ph - sh) / 2;883 this.contents.blt(bitmap, sx, sy, sw, sh, dx, dy);884 };885886 Window_selectGamePadMultiplayerLocal.prototype.createWindowOptions = function () {887 if (!this._windowOptions) {888 this._windowOptions = new Window_selectGamePadMultiplayerLocal_Options();889 this._windowOptions.setHandler('cancel', SceneManager._scene.hideSelectGamepad.bind(SceneManager._scene));890 this.addChild(this._windowOptions);891 } else {892 this._windowOptions.activate();893 this._windowOptions.show();894 }895 };896897 //-----------------------------------------------------------------------------898 // Window_selectGamePadMultiplayerLocal_Options899 //900 function Window_selectGamePadMultiplayerLocal_Options() {901 this.initialize.apply(this, arguments);902 }903904 Window_selectGamePadMultiplayerLocal_Options.prototype = Object.create(Window_Command.prototype);905 Window_selectGamePadMultiplayerLocal_Options.prototype.constructor = Window_selectGamePadMultiplayerLocal_Options;906907 Window_selectGamePadMultiplayerLocal_Options.prototype.initialize = function () {908 Window_Command.prototype.initialize.call(this, 25, 368);909 this.deactivate();910 this.hide();911 this.setBackgroundType(3);912 this.setHandlerMainCommands();913 this.createWindowButtonsChange();914 this.createWindowSetGamepad();915 };916917 Window_selectGamePadMultiplayerLocal_Options.prototype.windowWidth = function () {918 return Graphics.boxWidth - (this.standardPadding() * 2 + this.textPadding() * 2);919 };920921 Window_selectGamePadMultiplayerLocal_Options.prototype.windowHeight = function () {922 return 242;923 };924925 Window_selectGamePadMultiplayerLocal_Options.prototype.itemHeight = function () {926 var clientHeight = this.windowHeight() - this.standardPadding() * 2;927 return Math.floor(clientHeight / this.numVisibleRows());928 };929930 Window_selectGamePadMultiplayerLocal_Options.prototype.numVisibleRows = function () {931 return this.maxItems() > 1 ? 2 : 1;932 };933934 Window_selectGamePadMultiplayerLocal_Options.prototype.activate = function () {935 Window_Base.prototype.activate.call(this);936 this.select(0);937 };938939 Window_selectGamePadMultiplayerLocal_Options.prototype.makeCommandList = function () {940 this.addMainCommands();941 };942943 Window_selectGamePadMultiplayerLocal_Options.prototype.addMainCommands = function () {944 this.addCommand('Configuração de botões', 'buttonsChange');945 this.addCommand('Atribuir Controles', 'setGamepad');946 };947948 Window_selectGamePadMultiplayerLocal_Options.prototype.drawItem = function (index) {949 this.drawItemText(index);950 };951952 Window_selectGamePadMultiplayerLocal_Options.prototype.drawItemText = function (index) {953 var rect = this.itemRectForText(index);954 var align = this.itemTextAlign();955 this.resetTextColor();956 this.changeTextColor(this.systemColor());957 this.changePaintOpacity(this.isCommandEnabled(index));958 this.drawText(this.commandName(index), rect.x + 1, rect.y + (rect.height / 2) - 20, rect.width, align);959 };960961 Window_selectGamePadMultiplayerLocal_Options.prototype.setHandlerMainCommands = function () {962 this.setHandler('buttonsChange', this.showWindowButtonsChange.bind(this));963 this.setHandler('setGamepad', this.showWindowSetGamepad.bind(this));964 };965966 Window_selectGamePadMultiplayerLocal_Options.prototype.createWindowButtonsChange = function () {967 this._windowButtonsChange = new Window_selectGamePadMultiplayerLocal_Options_buttonsChange();968 this._windowButtonsChange.setHandler('cancel', this.hideWindowButtonsChange.bind(this));969 SceneManager._scene.addChild(this._windowButtonsChange);970 };971972 Window_selectGamePadMultiplayerLocal_Options.prototype.showWindowButtonsChange = function () {973 this._windowButtonsChange.show();974 this._windowButtonsChange.refresh();975 this.parent.hide();976 };977978 Window_selectGamePadMultiplayerLocal_Options.prototype.hideWindowButtonsChange = function () {979 this._windowButtonsChange.hide();980 this.parent.refresh();981 this.parent.show();982 this.activate();983 };984985 Window_selectGamePadMultiplayerLocal_Options.prototype.createWindowSetGamepad = function () {986 this._windowSetGamepad = new Window_selectGamePadMultiplayerLocal_Options_setGamepad();987 this._windowSetGamepad.setHandler('cancel', this.hideWindowSetGamepad.bind(this));988 SceneManager._scene.addChild(this._windowSetGamepad);989 };990991 Window_selectGamePadMultiplayerLocal_Options.prototype.showWindowSetGamepad = function () {992 this._windowSetGamepad.show();993 this._windowSetGamepad.refresh();994 this.parent.hide();995 };996997 Window_selectGamePadMultiplayerLocal_Options.prototype.hideWindowSetGamepad = function () {998 this._windowSetGamepad.hide();999 this.parent.refresh();1000 this.parent.show();1001 this.activate();1002 };10031004 //-----------------------------------------------------------------------------1005 // Window_selectGamePadMultiplayerLocal_Options_buttonsChange1006 //1007 function Window_selectGamePadMultiplayerLocal_Options_buttonsChange() {1008 this.initialize.apply(this, arguments);1009 }10101011 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype = Object.create(Window_Command.prototype);1012 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.constructor = Window_selectGamePadMultiplayerLocal_Options_buttonsChange;10131014 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.initialize = function () {1015 Window_Command.prototype.initialize.call(this, 0, 0);1016 this.deactivate();1017 this.hide();1018 this.loadImages();1019 this.setHandlerMainCommands();1020 };10211022 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.loadImages = function () {1023 ImageManager.reserveMultiplayerLocalIMG('selectGamepadButtons');1024 };10251026 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.refresh = function () {1027 Window_Command.prototype.refresh.call(this);1028 this.activate();1029 this.drawHelpText();1030 this.createWindowSetValue();1031 this._cursorRectHide = null;1032 };10331034 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.update = function () {1035 Window_Command.prototype.update.call(this);1036 this.updateHelpText();1037 };10381039 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.windowWidth = function () {1040 return Graphics.boxWidth;1041 };10421043 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.windowHeight = function () {1044 return Graphics.boxHeight;1045 };10461047 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.numVisibleRows = function () {1048 return 4;1049 };10501051 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.itemHeight = function () {1052 var clientHeight = this.windowHeight() - (this.standardPadding() - 12) * 2;1053 return Math.floor(clientHeight / this.numVisibleRows());1054 };10551056 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.makeCommandList = function () {1057 this.addMainCommands();1058 };10591060 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.addMainCommands = function () {1061 var textMenuSpecial = String(Input.gamepadMapper[11]).toLocaleLowerCase() === 'menumultiplayerlocal' ? 'MENU ESPECIAL' : String(Input.gamepadMapper[11]).toUpperCase();1062 this.addCommand(`Botão A - VALOR(${String(Input.gamepadMapper[0]).toUpperCase()})`, 'button_A');1063 this.addCommand(`Botão B - VALOR(${String(Input.gamepadMapper[1]).toUpperCase()})`, 'button_B');1064 this.addCommand(`Botão X - VALOR(${String(Input.gamepadMapper[2]).toUpperCase()})`, 'button_X');1065 this.addCommand(`Botão Y - VALOR(${String(Input.gamepadMapper[3]).toUpperCase()})`, 'button_Y');1066 this.addCommand(`Botão LB - VALOR(${String(Input.gamepadMapper[4]).toUpperCase()})`, 'button_LB');1067 this.addCommand(`Botão LT - VALOR(${String(Input.gamepadMapper[6]).toUpperCase()})`, 'button_LT');1068 this.addCommand(`Botão RB - VALOR(${String(Input.gamepadMapper[5]).toUpperCase()})`, 'button_RB');1069 this.addCommand(`Botão RT - VALOR(${String(Input.gamepadMapper[7]).toUpperCase()})`, 'button_RT');1070 this.addCommand(`Botão SELECT - VALOR(${String(Input.gamepadMapper[8]).toUpperCase()})`, 'button_SELECT');1071 this.addCommand(`Botão START - VALOR(${String(Input.gamepadMapper[9]).toUpperCase()})`, 'button_START');1072 this.addCommand(`A. Esquerdo Clique - VALOR(${String(Input.gamepadMapper[10]).toUpperCase()})`, 'button_ANALOGICO_ESQUERDO_CLIQUE');1073 this.addCommand(`A. Direito Clique - VALOR(${textMenuSpecial})`, 'button_ANALOGICO_DIREITO_CLIQUE');1074 this.addCommand(`D-pad Cima - VALOR(${String(Input.gamepadMapper[12]).toUpperCase()})`, 'button_DPAD_CIMA');1075 this.addCommand(`D-pad Baixo - VALOR(${String(Input.gamepadMapper[13]).toUpperCase()})`, 'button_DPAD_BAIXO');1076 this.addCommand(`D-pad Esquerda - VALOR(${String(Input.gamepadMapper[14]).toUpperCase()})`, 'button_DPAD_ESQUERDA');1077 this.addCommand(`D-pad Direita - VALOR(${String(Input.gamepadMapper[15]).toUpperCase()})`, 'button_DPAD_DIREITA');1078 this.addCommand(`A. Esquerdo Cima - VALOR(${String(Input.gamepadMapper[16]).toUpperCase()})`, 'button_ANALOGICO_ESQUERDO_CIMA');1079 this.addCommand(`A. Esquerdo Baixo - VALOR(${String(Input.gamepadMapper[17]).toUpperCase()})`, 'button_ANALOGICO_ESQUERDO_BAIXO');1080 this.addCommand(`A. Esquerdo Esquerda - VALOR(${String(Input.gamepadMapper[18]).toUpperCase()})`, 'button_ANALOGICO_ESQUERDO_ESQUERDA');1081 this.addCommand(`A. Esquerdo Direita - VALOR(${String(Input.gamepadMapper[19]).toUpperCase()})`, 'button_ANALOGICO_ESQUERDO_DIREITA');1082 this.addCommand(`A. Direito Cima - VALOR(${String(Input.gamepadMapper[20]).toUpperCase()})`, 'button_ANALOGICO_DIREITO_CIMA');1083 this.addCommand(`A. Direito Baixo - VALOR(${String(Input.gamepadMapper[21]).toUpperCase()})`, 'button_ANALOGICO_DIREITO_BAIXO');1084 this.addCommand(`A. Direito Esquerda - VALOR(${String(Input.gamepadMapper[22]).toUpperCase()})`, 'button_ANALOGICO_DIREITO_ESQUERDA');1085 this.addCommand(`A. Direito Direita - VALOR(${String(Input.gamepadMapper[23]).toUpperCase()})`, 'button_ANALOGICO_DIREITO_DIREITA');1086 };10871088 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.setHandlerMainCommands = function () {1089 this.setHandler('button_A', this.showWindowSetValue.bind(this, 0));1090 this.setHandler('button_B', this.showWindowSetValue.bind(this, 1));1091 this.setHandler('button_X', this.showWindowSetValue.bind(this, 2));1092 this.setHandler('button_Y', this.showWindowSetValue.bind(this, 3));1093 this.setHandler('button_LB', this.showWindowSetValue.bind(this, 4));1094 this.setHandler('button_LT', this.showWindowSetValue.bind(this, 6));1095 this.setHandler('button_RB', this.showWindowSetValue.bind(this, 5));1096 this.setHandler('button_RT', this.showWindowSetValue.bind(this, 7));1097 this.setHandler('button_SELECT', this.showWindowSetValue.bind(this, 8));1098 this.setHandler('button_START', this.showWindowSetValue.bind(this, 9));1099 this.setHandler('button_ANALOGICO_ESQUERDO_CLIQUE', this.showWindowSetValue.bind(this, 10));1100 this.setHandler('button_ANALOGICO_DIREITO_CLIQUE', this.showWindowSetValue.bind(this, 11));1101 this.setHandler('button_DPAD_CIMA', this.showWindowSetValue.bind(this, 12));1102 this.setHandler('button_DPAD_BAIXO', this.showWindowSetValue.bind(this, 13));1103 this.setHandler('button_DPAD_ESQUERDA', this.showWindowSetValue.bind(this, 14));1104 this.setHandler('button_DPAD_DIREITA', this.showWindowSetValue.bind(this, 15));1105 this.setHandler('button_ANALOGICO_ESQUERDO_CIMA', this.showWindowSetValue.bind(this, 16));1106 this.setHandler('button_ANALOGICO_ESQUERDO_BAIXO', this.showWindowSetValue.bind(this, 17));1107 this.setHandler('button_ANALOGICO_ESQUERDO_ESQUERDA', this.showWindowSetValue.bind(this, 18));1108 this.setHandler('button_ANALOGICO_ESQUERDO_DIREITA', this.showWindowSetValue.bind(this, 19));1109 this.setHandler('button_ANALOGICO_DIREITO_CIMA', this.showWindowSetValue.bind(this, 20));1110 this.setHandler('button_ANALOGICO_DIREITO_BAIXO', this.showWindowSetValue.bind(this, 21));1111 this.setHandler('button_ANALOGICO_DIREITO_ESQUERDA', this.showWindowSetValue.bind(this, 22));1112 this.setHandler('button_ANALOGICO_DIREITO_DIREITA', this.showWindowSetValue.bind(this, 23));1113 };11141115 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.drawItem = function (index) {1116 var rect = this.itemRect(index);1117 this.drawIMG('selectGamepadButtons', index, rect.x + 12, rect.y + 5);1118 this.drawItemText(index);1119 };11201121 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.drawIMG = function (file, index, x, y, width, height) {1122 width = width || 144;1123 height = height || 144;1124 var bitmap = ImageManager.loadMultiplayerLocalIMG(file);1125 var pw = 144;1126 var ph = 144;1127 var sw = Math.min(width, pw);1128 var sh = Math.min(height, ph);1129 var dx = Math.floor(x + Math.max(width - pw, 0) / 2);1130 var dy = Math.floor(y + Math.max(height - ph, 0) / 2);1131 var sx = index % 4 * pw + (pw - sw) / 2;1132 var sy = Math.floor(index / 4) * ph + (ph - sh) / 2;1133 this.contents.blt(bitmap, sx, sy, sw, sh, dx, dy);1134 };11351136 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.drawItemText = function (index) {1137 var rect = this.itemRectForText(index);1138 var align = this.itemTextAlign();1139 this.resetTextColor();1140 this.changeTextColor(this.systemColor());1141 this.changePaintOpacity(this.isCommandEnabled(index));1142 this.drawText(this.commandName(index), rect.x + 162, rect.y + (rect.height / 2) - 20, rect.width, align);1143 };11441145 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.drawHelpText = function (text_1, text_2) {1146 if (text_1 === undefined) text_1 = 0;1147 if (text_2 === undefined) text_2 = 1;1148 if (!this._textsToHelp) {1149 this._textsToHelp = [1150 'Escolha um botão e aperte(OK) para trocar seu valor,',1151 'tome cuidado com botões com o mesmo valor.',1152 'Alguns botões não podem ter os valores retirados, para',1153 'retirar o valor você precisa atribuir o valor a outro botão.'1154 ]1155 }1156 var width = this.contentsWidth(),1157 height = this.contentsHeight(),1158 x = 5,1159 y1 = this.windowHeight() - 100 - (this.standardPadding() * 2 + this.textPadding() * 2),1160 y2 = this.windowHeight() - 60 - (this.standardPadding() * 2 + this.textPadding() * 2);1161 this.contents.clearRect(x, y1, width, height);1162 this.drawText(this._textsToHelp[text_1], x, y1, width, 'left');1163 this.drawText(this._textsToHelp[text_2], x, y2, width, 'left');1164 };11651166 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.updateHelpText = function () {1167 if (!this._textHelp_times) {1168 this._textHelp_times = [180, 180];1169 this._textHelp_change = false;1170 }1171 if (this._textHelp_times[0] > 0) {1172 this._textHelp_times[0] -= .60;1173 } else {1174 if (!this._textHelp_change) {1175 this._textHelp_change = true;1176 this.drawHelpText(2, 3);1177 }1178 if (this._textHelp_times[1] > 0) {1179 this._textHelp_times[1] -= .60;1180 } else {1181 this.drawHelpText(0, 1);1182 this._textHelp_times = null;1183 }1184 }1185 };11861187 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.createWindowSetValue = function () {1188 if (!this._windowSetValue) {1189 this._windowSetValue = new Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue();1190 }1191 this.addChild(this._windowSetValue);1192 };11931194 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype.showWindowSetValue = function (buttonId) {1195 this._windowSetValue.show();1196 this._windowSetValue.activate();1197 this._windowSetValue._buttonId = buttonId;1198 this._windowSetValue._winParent = this;1199 this._cursorRectHide = true;1200 };12011202 Window_selectGamePadMultiplayerLocal_Options_buttonsChange.prototype._updateCursor = function () {1203 var blinkCount = this._animationCount % 40;1204 var cursorOpacity = this.contentsOpacity;1205 if (this.active) {1206 if (blinkCount < 20) {1207 cursorOpacity -= blinkCount * 8;1208 } else {1209 cursorOpacity -= (40 - blinkCount) * 8;1210 }1211 }1212 this._windowCursorSprite.alpha = cursorOpacity / 255;1213 this._windowCursorSprite.visible = this._cursorRectHide ? false : this.isOpen();1214 };12151216 //-----------------------------------------------------------------------------1217 // Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue1218 //1219 function Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue() {1220 this.initialize.apply(this, arguments);1221 }12221223 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype = Object.create(Window_Command.prototype);1224 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.constructor = Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue;12251226 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.initialize = function () {1227 Window_Command.prototype.initialize.call(this, Graphics.boxWidth / 4, Graphics.boxHeight / 4);1228 this.deactivate();1229 this.hide();1230 this.setHandlerMainCommands();1231 this._buttonId = null;1232 this._winParent = null;1233 };12341235 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.windowWidth = function () {1236 return 420;1237 };12381239 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.windowHeight = function () {1240 return 280;1241 };12421243 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.standardBackOpacity = function () {1244 return 100;1245 };12461247 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.numVisibleRows = function () {1248 return 1;1249 };12501251 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.itemHeight = function () {1252 return this.windowHeight() - this.standardPadding() * 2;1253 };12541255 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.makeCommandList = function () {1256 this.addMainCommands();1257 };12581259 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.addMainCommands = function () {1260 this.addCommand('OK', '_ok');1261 this.addCommand('CANCEL', '_cancel');1262 this.addCommand('MENU', '_menu');1263 this.addCommand('M. ESPECIAL', '_menuEspecial');1264 this.addCommand('TAB', '_tab');1265 this.addCommand('SHIFT', '_shift');1266 this.addCommand('CONTROL', '_control');1267 this.addCommand('ESCAPE', '_escape');1268 this.addCommand('PAGEUP', '_pageup');1269 this.addCommand('PAGEDOWN', '_pagedown');1270 this.addCommand('LEFT', '_left');1271 this.addCommand('UP', '_up');1272 this.addCommand('RIGHT', '_right');1273 this.addCommand('DOWN', '_down');1274 this.addCommand('DEBUG', '_debug');1275 };12761277 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.drawItem = function (index) {1278 var rect = this.itemRectForText(index);1279 var align = 'center';1280 this.changeTextColor(this.systemColor());1281 this.contents.fontSize = 132;1282 this.changePaintOpacity(this.isCommandEnabled(index));1283 this.drawText(this.commandName(index), rect.x, (rect.height / 4) + (rect.y + this.standardPadding() * 2), rect.width, align);1284 };12851286 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.setHandlerMainCommands = function () {1287 this.setHandler('_ok', this.setButtonValue.bind(this, 'ok'));1288 this.setHandler('_cancel', this.setButtonValue.bind(this, 'cancel'));1289 this.setHandler('_menu', this.setButtonValue.bind(this, 'menu'));1290 this.setHandler('_menuEspecial', this.setButtonValue.bind(this, 'menuMultiplayerLocal'));1291 this.setHandler('_tab', this.setButtonValue.bind(this, 'tab'));1292 this.setHandler('_shift', this.setButtonValue.bind(this, 'shift'));1293 this.setHandler('_control', this.setButtonValue.bind(this, 'control'));1294 this.setHandler('_escape', this.setButtonValue.bind(this, 'escape'));1295 this.setHandler('_pageup', this.setButtonValue.bind(this, 'pageup'));1296 this.setHandler('_pagedown', this.setButtonValue.bind(this, 'pagedown'));1297 this.setHandler('_left', this.setButtonValue.bind(this, 'left'));1298 this.setHandler('_up', this.setButtonValue.bind(this, 'up'));1299 this.setHandler('_right', this.setButtonValue.bind(this, 'right'));1300 this.setHandler('_down', this.setButtonValue.bind(this, 'down'));1301 this.setHandler('_debug', this.setButtonValue.bind(this, 'debug'));1302 this.setHandler('cancel', this.closeWin.bind(this));1303 };13041305 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.setButtonValue = function (value) {1306 if (this._buttonId != null && this._winParent != null) {1307 var buttonsEssentials = ['ok', 'cancel', 'menu', 'menuMultiplayerLocal'];1308 if (buttonsEssentials.filter(function (button) {1309 return Input.gamepadMapper[this._buttonId] === button;1310 }, this).length > 0 && !this.buttonAlradyExist(buttonsEssentials, [this._buttonId, Input.gamepadMapper[this._buttonId]])) {1311 SoundManager.playBuzzer();1312 this.activate();1313 return;1314 }1315 Input.gamepadMapper[this._buttonId] = value;1316 Input._fileSettingsUpdate();1317 this.closeWin();1318 }1319 };13201321 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.buttonAlradyExist = function (values, exclude) {1322 var buttons = [];1323 Object.keys(Input.gamepadMapper).filter(function (key) {1324 if (exclude[0] != key)1325 if (values.indexOf(Input.gamepadMapper[key]) != -1)1326 buttons.push(Input.gamepadMapper[key]);1327 });1328 return buttons.length >= 0 && buttons.indexOf(exclude[1]) != -1;1329 };13301331 Window_selectGamePadMultiplayerLocal_Options_buttonsChange_setValue.prototype.closeWin = function () {1332 if (this._winParent) {1333 this._winParent.refresh();1334 this._winParent._cursorRectHide = false;1335 }1336 this.hide();1337 };13381339 //-----------------------------------------------------------------------------1340 // Window_selectGamePadMultiplayerLocal_Options_setGamepad1341 //1342 function Window_selectGamePadMultiplayerLocal_Options_setGamepad() {1343 this.initialize.apply(this, arguments);1344 }13451346 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype = Object.create(Window_Command.prototype);1347 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.constructor = Window_selectGamePadMultiplayerLocal_Options_setGamepad;13481349 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.initialize = function (x, y) {1350 Window_Command.prototype.initialize.call(this, 0, 0);1351 this.deactivate();1352 this.hide();1353 this.loadImages();1354 this.setHandlerMainCommands();1355 this._cursorRectHide = null;1356 };13571358 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.loadImages = function () {1359 ImageManager.reserveMultiplayerLocalIMG('selectGamepad');1360 };13611362 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.refresh = function () {1363 Window_Command.prototype.refresh.call(this);1364 this.activate();1365 this.createWindowSetValue();1366 };13671368 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.windowWidth = function () {1369 return Graphics.boxWidth;1370 };13711372 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.windowHeight = function () {1373 return Graphics.boxHeight;1374 };13751376 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.itemHeight = function () {1377 var clientHeight = this.windowHeight() - this.standardPadding() * 2;1378 return Math.floor(clientHeight / 4);1379 };13801381 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.makeCommandList = function () {1382 this.addMainCommands();1383 };13841385 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.addMainCommands = function () {1386 this.addCommand('Controle 1', 'gamepad_1');1387 this.addCommand('Controle 2', 'gamepad_2');1388 this.addCommand('Controle 3', 'gamepad_3');1389 this.addCommand('Controle 4', 'gamepad_4');1390 };13911392 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.setHandlerMainCommands = function () {1393 this.setHandler('gamepad_1', this.showWindowSetGamepad.bind(this, 0));1394 this.setHandler('gamepad_2', this.showWindowSetGamepad.bind(this, 1));1395 this.setHandler('gamepad_3', this.showWindowSetGamepad.bind(this, 2));1396 this.setHandler('gamepad_4', this.showWindowSetGamepad.bind(this, 3));1397 };13981399 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.drawItem = function (index) {1400 this.drawItemImage(index);1401 this.drawItemText(index);1402 };14031404 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.drawItemImage = function (index) {1405 var rect = this.itemRect(index),1406 fontSize = this.contents.fontSize;1407 this.drawIMG('selectGamepad', index, rect.x + 12, rect.y + 5);1408 this.changeTextColor(this.systemColor());1409 this.contents.fontSize = 18;1410 this.drawText('Controle', rect.x + 43, rect.y + 16, rect.width, 'left');1411 this.contents.fontSize = fontSize;1412 this.drawText(`${index + 1}`, rect.x + 74, rect.y + 66, rect.width, 'left');1413 };14141415 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.drawItemText = function (index) {1416 var rect = this.itemRectForText(index);1417 var align = this.itemTextAlign();1418 this.resetFontSettings();1419 this.changeTextColor(this.systemColor());1420 this.changePaintOpacity(this.isCommandEnabled(index));1421 this.contents.fontSize = 26;1422 this.drawText(`${this.commandGamepad(Input._gamepadOrder[index])} - Aperte('OK') para trocar o jogador`, rect.x + 160, rect.y + 60, rect.width, align);1423 };14241425 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.commandGamepad = function (gamepadIndex) {1426 switch (String(gamepadIndex).toLowerCase()) {1427 case 'player_1':1428 return 'JOGADOR 1';1429 case 'player_2':1430 return 'JOGADOR 2';1431 case 'player_3':1432 return 'JOGADOR 3';1433 case 'player_4':1434 return 'JOGADOR 4';1435 };1436 };14371438 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.drawIMG = function (file, index, x, y, width, height) {1439 width = width || 144;1440 height = height || 144;1441 var bitmap = ImageManager.loadMultiplayerLocalIMG(file);1442 var pw = 144;1443 var ph = 144;1444 var sw = Math.min(width, pw);1445 var sh = Math.min(height, ph);1446 var dx = Math.floor(x + Math.max(width - pw, 0) / 2);1447 var dy = Math.floor(y + Math.max(height - ph, 0) / 2);1448 var sx = index % 4 * pw + (pw - sw) / 2;1449 var sy = Math.floor(index / 4) * ph + (ph - sh) / 2;1450 this.contents.blt(bitmap, sx, sy, sw, sh, dx, dy, 140, 140);1451 };14521453 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.createWindowSetValue = function () {1454 if (!this._windowSetGamepad) {1455 this._windowSetGamepad = new Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad();1456 }1457 this.addChild(this._windowSetGamepad);1458 };14591460 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype.showWindowSetGamepad = function (gamepadId) {1461 this._windowSetGamepad.show();1462 this._windowSetGamepad.activate();1463 this._windowSetGamepad._gamepadId = gamepadId;1464 this._windowSetGamepad._winParent = this;1465 this._cursorRectHide = true;1466 };14671468 Window_selectGamePadMultiplayerLocal_Options_setGamepad.prototype._updateCursor = function () {1469 var blinkCount = this._animationCount % 40;1470 var cursorOpacity = this.contentsOpacity;1471 if (this.active) {1472 if (blinkCount < 20) {1473 cursorOpacity -= blinkCount * 8;1474 } else {1475 cursorOpacity -= (40 - blinkCount) * 8;1476 }1477 }1478 this._windowCursorSprite.alpha = cursorOpacity / 255;1479 this._windowCursorSprite.visible = this._cursorRectHide ? false : this.isOpen();1480 };14811482 //-----------------------------------------------------------------------------1483 // Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad1484 //14851486 function Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad() {1487 this.initialize.apply(this, arguments);1488 }14891490 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype = Object.create(Window_Command.prototype);1491 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.constructor = Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad;14921493 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.initialize = function () {1494 var x = Graphics.boxWidth / 4,1495 y = Graphics.boxHeight / 4;1496 Window_Command.prototype.initialize.call(this, x, y);1497 this.deactivate();1498 this.hide();1499 this.setHandlerMainCommands();1500 this._gamepadId = null;1501 this._winParent = null;1502 };15031504 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.windowWidth = function () {1505 return 420;1506 };15071508 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.windowHeight = function () {1509 return 280;1510 };15111512 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.standardBackOpacity = function () {1513 return 100;1514 };15151516 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.numVisibleRows = function () {1517 return 1;1518 };15191520 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.itemHeight = function () {1521 return this.windowHeight() - this.standardPadding() * 2;1522 };15231524 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.makeCommandList = function () {1525 this.addMainCommands();1526 };15271528 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.addMainCommands = function () {1529 this.addCommand('JOGADOR 1', 'player_1');1530 this.addCommand('JOGADOR 2', 'player_2');1531 this.addCommand('JOGADOR 3', 'player_3');1532 this.addCommand('JOGADOR 4', 'player_4');1533 };15341535 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.drawItem = function (index) {1536 var rect = this.itemRectForText(index);1537 var align = 'center';1538 this.changeTextColor(this.systemColor());1539 this.contents.fontSize = 132;1540 this.changePaintOpacity(this.isCommandEnabled(index));1541 this.drawText(this.commandName(index), rect.x, (rect.height / 4) + (rect.y + this.standardPadding() * 2), rect.width, align);1542 };15431544 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.setHandlerMainCommands = function () {1545 this.setHandler('player_1', this.setGamepad.bind(this, 'player_1'));1546 this.setHandler('player_2', this.setGamepad.bind(this, 'player_2'));1547 this.setHandler('player_3', this.setGamepad.bind(this, 'player_3'));1548 this.setHandler('player_4', this.setGamepad.bind(this, 'player_4'));1549 this.setHandler('cancel', this.closeWin.bind(this));1550 };15511552 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.setGamepad = function (player) {1553 if (this._gamepadId != null && this._winParent != null) {1554 for (var i in Input._gamepadOrder) {1555 if (Input._gamepadOrder[i] === player) {1556 Input._gamepadOrder[i] = Input._gamepadOrder[this._gamepadId];1557 break;1558 }1559 };1560 Input._gamepadOrder[this._gamepadId] = player;1561 Input._fileSettingsUpdate();1562 this.closeWin();1563 }1564 };15651566 Window_selectGamePadMultiplayerLocal_Options_setGamepad_changePad.prototype.closeWin = function () {1567 if (this._winParent) {1568 this._winParent.refresh();1569 this._winParent._cursorRectHide = false;1570 }1571 this.hide();1572 };15731574 //-----------------------------------------------------------------------------1575 // Window_keyboardSettings1576 //1577 function Window_keyboardSettings() {1578 this.initialize.apply(this, arguments);1579 }15801581 Window_keyboardSettings.prototype = Object.create(Window_Command.prototype);1582 Window_keyboardSettings.prototype.constructor = Window_keyboardSettings;15831584 Window_keyboardSettings.prototype.initialize = function (x, y) {1585 Window_Command.prototype.initialize.call(this, x, y);1586 this.deactivate();1587 this.hide();1588 this.setHandlerMainCommands();1589 this.createWindowSetKeyBoard();1590 this.createWindowDefineOwnerKeyBoard();1591 };15921593 Window_keyboardSettings.prototype.windowWidth = function () {1594 return Graphics.boxWidth - this.standardPadding() * 4;1595 };15961597 Window_keyboardSettings.prototype.windowHeight = function () {1598 return 192;1599 };16001601 Window_keyboardSettings.prototype.numVisibleRows = function () {1602 return 1;1603 };16041605 Window_keyboardSettings.prototype.standardBackOpacity = function () {1606 return 100;1607 };16081609 Window_keyboardSettings.prototype.itemHeight = function () {1610 var clientHeight = this.windowHeight() - this.standardPadding() * 2;1611 return Math.floor(clientHeight / this.numVisibleRows());1612 };16131614 Window_keyboardSettings.prototype.makeCommandList = function () {1615 this.addMainCommands();1616 };16171618 Window_keyboardSettings.prototype.addMainCommands = function () {1619 this.addCommand('Definir Teclas', 'setKeys');1620 this.addCommand('Atribuir Teclado', 'setKeyboard');1621 };16221623 Window_keyboardSettings.prototype.drawItem = function (index) {1624 var rect = this.itemRectForText(index);1625 var align = 'center';1626 this.changeTextColor(this.systemColor());1627 this.contents.fontSize = 64;1628 this.changePaintOpacity(this.isCommandEnabled(index));1629 this.drawText(this.commandName(index), rect.x, (rect.height / 4) + (rect.y + this.standardPadding()), rect.width, align);1630 };16311632 Window_keyboardSettings.prototype.setHandlerMainCommands = function () {1633 this.setHandler('setKeys', this.showWindowSetKeyBoard.bind(this));1634 this.setHandler('setKeyboard', this.showWindowDefineOwnerKeyBoard.bind(this));1635 this.setHandler('cancel', SceneManager._scene.hideKeyboardSettings.bind(SceneManager._scene));1636 };16371638 Window_keyboardSettings.prototype.createWindowSetKeyBoard = function () {1639 this._windowSetKeyBoard = new Window_keyboardSettings_setKeyBoard();1640 this._windowSetKeyBoard.setHandler('cancel', this.hideWindowSetKeyBoard.bind(this));1641 SceneManager._scene.addChild(this._windowSetKeyBoard);1642 };16431644 Window_keyboardSettings.prototype.showWindowSetKeyBoard = function () {1645 SceneManager._scene._menuWindow.hide();1646 this._windowSetKeyBoard.activate();1647 this._windowSetKeyBoard.show();1648 };16491650 Window_keyboardSettings.prototype.hideWindowSetKeyBoard = function () {1651 this._windowSetKeyBoard.deactivate();1652 this._windowSetKeyBoard.hide();1653 SceneManager._scene._menuWindow.show();1654 this.activate();1655 };16561657 Window_keyboardSettings.prototype.createWindowDefineOwnerKeyBoard = function () {1658 this._windowDefineOwnerKeyBoard = new Window_keyboardSettings_defineOwnerKeyBoard();1659 this._windowDefineOwnerKeyBoard.setHandler('cancel', this.hideWindowDefineOwnerKeyBoard.bind(this));1660 SceneManager._scene.addChild(this._windowDefineOwnerKeyBoard);1661 };16621663 Window_keyboardSettings.prototype.showWindowDefineOwnerKeyBoard = function () {1664 SceneManager._scene._menuWindow.hide();1665 this._windowDefineOwnerKeyBoard.activate();1666 this._windowDefineOwnerKeyBoard.refresh();1667 this._windowDefineOwnerKeyBoard.show();1668 };16691670 Window_keyboardSettings.prototype.hideWindowDefineOwnerKeyBoard = function () {1671 this._windowDefineOwnerKeyBoard.deactivate();1672 this._windowDefineOwnerKeyBoard.hide();1673 SceneManager._scene._menuWindow.show();1674 this.activate();1675 };16761677 //-----------------------------------------------------------------------------1678 // Window_keyboardSettings_setKeyBoard1679 //1680 function Window_keyboardSettings_setKeyBoard() {1681 this.initialize.apply(this, arguments);1682 }16831684 Window_keyboardSettings_setKeyBoard.prototype = Object.create(Window_Command.prototype);1685 Window_keyboardSettings_setKeyBoard.prototype.constructor = Window_keyboardSettings_setKeyBoard;16861687 Window_keyboardSettings_setKeyBoard.prototype.initialize = function () {1688 Window_Command.prototype.initialize.call(this, 0, 0);1689 this.deactivate();1690 this.hide();1691 this.setHandlerMainCommands();1692 this.createSetButtonWindow();1693 this._cursorRectHide = null;1694 };16951696 Window_keyboardSettings_setKeyBoard.prototype.refresh = function () {1697 Window_Command.prototype.refresh.call(this);1698 this.activate();1699 };17001701 Window_keyboardSettings_setKeyBoard.prototype.windowWidth = function () {1702 return Graphics.boxWidth;1703 };17041705 Window_keyboardSettings_setKeyBoard.prototype.windowHeight = function () {1706 return Graphics.boxHeight;1707 };17081709 Window_keyboardSettings_setKeyBoard.prototype.numVisibleRows = function () {1710 return 4;1711 };17121713 Window_keyboardSettings_setKeyBoard.prototype.itemHeight = function () {1714 var clientHeight = this.windowHeight() - this.standardPadding() * 2;1715 return Math.floor(clientHeight / this.numVisibleRows());1716 };17171718 Window_keyboardSettings_setKeyBoard.prototype.makeCommandList = function () {1719 this.addMainCommands();1720 };17211722 Window_keyboardSettings_setKeyBoard.prototype.addMainCommands = function () {1723 this.addCommand(`TECLA A VALOR(${this.textCommandConfigure(Input.keyMapper[65])})`, '_key_A');1724 this.addCommand(`TECLA B VALOR(${this.textCommandConfigure(Input.keyMapper[66])})`, '_key_B');1725 this.addCommand(`TECLA C VALOR(${this.textCommandConfigure(Input.keyMapper[67])})`, '_key_C');1726 this.addCommand(`TECLA D VALOR(${this.textCommandConfigure(Input.keyMapper[68])})`, '_key_D');1727 this.addCommand(`TECLA E VALOR(${this.textCommandConfigure(Input.keyMapper[69])})`, '_key_E');1728 this.addCommand(`TECLA F VALOR(${this.textCommandConfigure(Input.keyMapper[70])})`, '_key_F');1729 this.addCommand(`TECLA G VALOR(${this.textCommandConfigure(Input.keyMapper[71])})`, '_key_G');1730 this.addCommand(`TECLA H VALOR(${this.textCommandConfigure(Input.keyMapper[72])})`, '_key_H');1731 this.addCommand(`TECLA I VALOR(${this.textCommandConfigure(Input.keyMapper[73])})`, '_key_I');1732 this.addCommand(`TECLA J VALOR(${this.textCommandConfigure(Input.keyMapper[74])})`, '_key_J');1733 this.addCommand(`TECLA K VALOR(${this.textCommandConfigure(Input.keyMapper[75])})`, '_key_K');1734 this.addCommand(`TECLA L VALOR(${this.textCommandConfigure(Input.keyMapper[76])})`, '_key_L');1735 this.addCommand(`TECLA M VALOR(${this.textCommandConfigure(Input.keyMapper[77])})`, '_key_M');1736 this.addCommand(`TECLA N VALOR(${this.textCommandConfigure(Input.keyMapper[78])})`, '_key_N');1737 this.addCommand(`TECLA O VALOR(${this.textCommandConfigure(Input.keyMapper[79])})`, '_key_O');1738 this.addCommand(`TECLA P VALOR(${this.textCommandConfigure(Input.keyMapper[80])})`, '_key_P');1739 this.addCommand(`TECLA Q VALOR(${this.textCommandConfigure(Input.keyMapper[81])})`, '_key_Q');1740 this.addCommand(`TECLA R VALOR(${this.textCommandConfigure(Input.keyMapper[82])})`, '_key_R');1741 this.addCommand(`TECLA S VALOR(${this.textCommandConfigure(Input.keyMapper[83])})`, '_key_S');1742 this.addCommand(`TECLA T VALOR(${this.textCommandConfigure(Input.keyMapper[84])})`, '_key_T');1743 this.addCommand(`TECLA U VALOR(${this.textCommandConfigure(Input.keyMapper[85])})`, '_key_U');1744 this.addCommand(`TECLA V VALOR(${this.textCommandConfigure(Input.keyMapper[86])})`, '_key_V');1745 this.addCommand(`TECLA W VALOR(${this.textCommandConfigure(Input.keyMapper[87])})`, '_key_W');1746 this.addCommand(`TECLA X VALOR(${this.textCommandConfigure(Input.keyMapper[88])})`, '_key_X');1747 this.addCommand(`TECLA Y VALOR(${this.textCommandConfigure(Input.keyMapper[89])})`, '_key_Y');1748 this.addCommand(`TECLA Z VALOR(${this.textCommandConfigure(Input.keyMapper[90])})`, '_key_Z');1749 this.addCommand(`TECLA TAB VALOR(${this.textCommandConfigure(Input.keyMapper[9])})`, '_key_TAB');1750 this.addCommand(`TECLA ENTER VALOR(${this.textCommandConfigure(Input.keyMapper[13])})`, '_key_ENTER');1751 this.addCommand(`TECLA SHIFT(ESQUERDO/DIREITO) VALOR(${this.textCommandConfigure(Input.keyMapper[16])})`, '_key_SHIFT');1752 this.addCommand(`TECLA CTRL(ESQUERDO/DIREITO) VALOR(${this.textCommandConfigure(Input.keyMapper[17])})`, '_key_CTRL');1753 this.addCommand(`TECLA ALT(ESQUERDO/DIREITO) VALOR(${this.textCommandConfigure(Input.keyMapper[18])})`, '_key_ALT');1754 this.addCommand(`TECLA PAUSE/BREAK VALOR(${this.textCommandConfigure(Input.keyMapper[19])})`, '_key_Pause_Break');1755 this.addCommand(`TECLA CAPS-LOCK VALOR(${this.textCommandConfigure(Input.keyMapper[20])})`, '_key_Caps_Lock');1756 this.addCommand(`TECLA ESC VALOR(${this.textCommandConfigure(Input.keyMapper[27])})`, '_key_ESC');1757 this.addCommand(`TECLA ESPAÇO VALOR(${this.textCommandConfigure(Input.keyMapper[32])})`, '_key_ESPAÇO');1758 this.addCommand(`TECLA PAGE-UP VALOR(${this.textCommandConfigure(Input.keyMapper[33])})`, '_key_PAGE_UP');1759 this.addCommand(`TECLA PAGE-DOWN VALOR(${this.textCommandConfigure(Input.keyMapper[34])})`, '_key_PAGE_DOWN');1760 this.addCommand(`TECLA END VALOR(${this.textCommandConfigure(Input.keyMapper[35])})`, '_key_END');1761 this.addCommand(`TECLA HOME VALOR(${this.textCommandConfigure(Input.keyMapper[36])})`, '_key_HOME');1762 this.addCommand(`TECLA SETA PARA ESQUERDA VALOR(${this.textCommandConfigure(Input.keyMapper[37])})`, '_key_SETA_PARA_ESQUERDA');1763 this.addCommand(`TECLA SETA PARA CIMA VALOR(${this.textCommandConfigure(Input.keyMapper[38])})`, '_key_SETA_PARA_CIMA');1764 this.addCommand(`TECLA SETA PARA DIREITA VALOR(${this.textCommandConfigure(Input.keyMapper[39])})`, '_key_SETA_PARA_DIREITA');1765 this.addCommand(`TECLA SETA PARA BAIXO VALOR(${this.textCommandConfigure(Input.keyMapper[40])})`, '_key_SETA_PARA_BAIXO');1766 this.addCommand(`TECLA INSERT VALOR(${this.textCommandConfigure(Input.keyMapper[45])})`, '_key_INSERT');1767 this.addCommand(`TECLA DELETE VALOR(${this.textCommandConfigure(Input.keyMapper[46])})`, '_key_DELETE');1768 this.addCommand(`TECLA 0 VALOR(${this.textCommandConfigure(Input.keyMapper[48])})`, '_key_0');1769 this.addCommand(`TECLA 1 VALOR(${this.textCommandConfigure(Input.keyMapper[49])})`, '_key_1');1770 this.addCommand(`TECLA 2 VALOR(${this.textCommandConfigure(Input.keyMapper[50])})`, '_key_2');1771 this.addCommand(`TECLA 3 VALOR(${this.textCommandConfigure(Input.keyMapper[51])})`, '_key_3');1772 this.addCommand(`TECLA 4 VALOR(${this.textCommandConfigure(Input.keyMapper[52])})`, '_key_4');1773 this.addCommand(`TECLA 5 VALOR(${this.textCommandConfigure(Input.keyMapper[53])})`, '_key_5');1774 this.addCommand(`TECLA 6 VALOR(${this.textCommandConfigure(Input.keyMapper[54])})`, '_key_6');1775 this.addCommand(`TECLA 7 VALOR(${this.textCommandConfigure(Input.keyMapper[55])})`, '_key_7');1776 this.addCommand(`TECLA 8 VALOR(${this.textCommandConfigure(Input.keyMapper[56])})`, '_key_8');1777 this.addCommand(`TECLA 9 VALOR(${this.textCommandConfigure(Input.keyMapper[57])})`, '_key_9');1778 this.addCommand(`TECLA NUMERICA 0 VALOR(${this.textCommandConfigure(Input.keyMapper[96])})`, '_key_NUM_0');1779 this.addCommand(`TECLA NUMERICA 1 VALOR(${this.textCommandConfigure(Input.keyMapper[97])})`, '_key_NUM_1');1780 this.addCommand(`TECLA NUMERICA 2 VALOR(${this.textCommandConfigure(Input.keyMapper[98])})`, '_key_NUM_2');1781 this.addCommand(`TECLA NUMERICA 3 VALOR(${this.textCommandConfigure(Input.keyMapper[99])})`, '_key_NUM_3');1782 this.addCommand(`TECLA NUMERICA 4 VALOR(${this.textCommandConfigure(Input.keyMapper[100])})`, '_key_NUM_4');1783 this.addCommand(`TECLA NUMERICA 5 VALOR(${this.textCommandConfigure(Input.keyMapper[101])})`, '_key_NUM_5');1784 this.addCommand(`TECLA NUMERICA 6 VALOR(${this.textCommandConfigure(Input.keyMapper[102])})`, '_key_NUM_6');1785 this.addCommand(`TECLA NUMERICA 7 VALOR(${this.textCommandConfigure(Input.keyMapper[103])})`, '_key_NUM_7');1786 this.addCommand(`TECLA NUMERICA 8 VALOR(${this.textCommandConfigure(Input.keyMapper[104])})`, '_key_NUM_8');1787 this.addCommand(`TECLA NUMERICA 9 VALOR(${this.textCommandConfigure(Input.keyMapper[105])})`, '_key_NUM_9');1788 this.addCommand(`TECLA MULTIPLICAÇÃO(*) VALOR(${this.textCommandConfigure(Input.keyMapper[106])})`, '_key_MULTIPLICAÇÃO');1789 this.addCommand(`TECLA ADIÇÃO(+) VALOR(${this.textCommandConfigure(Input.keyMapper[107])})`, '_key_ADIÇÃO');1790 this.addCommand(`TECLA SUBTRAÇÃO(-) VALOR(${this.textCommandConfigure(Input.keyMapper[109])})`, '_key_SUBTRAÇÃO');1791 this.addCommand(`TECLA PONTO DECIMAL(.) VALOR(${this.textCommandConfigure(Input.keyMapper[110])})`, '_key_PONTO_DECIMAL');1792 this.addCommand(`TECLA DIVISÃO(/) VALOR(${this.textCommandConfigure(Input.keyMapper[111])})`, '_key_DIVISÃO');1793 this.addCommand(`TECLA F1 VALOR(${this.textCommandConfigure(Input.keyMapper[112])})`, '_key_F1');1794 this.addCommand(`TECLA F2 VALOR(${this.textCommandConfigure(Input.keyMapper[113])})`, '_key_F2');1795 this.addCommand(`TECLA F3 VALOR(${this.textCommandConfigure(Input.keyMapper[114])})`, '_key_F3');1796 this.addCommand(`TECLA F4 VALOR(${this.textCommandConfigure(Input.keyMapper[115])})`, '_key_F4');1797 this.addCommand(`TECLA F5 VALOR(${this.textCommandConfigure(Input.keyMapper[116])})`, '_key_F5');1798 this.addCommand(`TECLA F6 VALOR(${this.textCommandConfigure(Input.keyMapper[117])})`, '_key_F6');1799 this.addCommand(`TECLA F7 VALOR(${this.textCommandConfigure(Input.keyMapper[118])})`, '_key_F7');1800 this.addCommand(`TECLA F8 VALOR(${this.textCommandConfigure(Input.keyMapper[119])})`, '_key_F8');1801 this.addCommand(`TECLA F9 VALOR(${this.textCommandConfigure(Input.keyMapper[120])})`, '_key_F9');1802 this.addCommand(`TECLA F10 VALOR(${this.textCommandConfigure(Input.keyMapper[121])})`, '_key_F10');1803 this.addCommand(`TECLA F11 VALOR(${this.textCommandConfigure(Input.keyMapper[122])})`, '_key_F11');1804 this.addCommand(`TECLA F12 VALOR(${this.textCommandConfigure(Input.keyMapper[123])})`, '_key_F12');1805 this.addCommand(`TECLA NUM-LOCK VALOR(${this.textCommandConfigure(Input.keyMapper[144])})`, '_key_NUM_LOCK');1806 this.addCommand(`TECLA SCROLL-LOCK VALOR(${this.textCommandConfigure(Input.keyMapper[145])})`, '_key_SCROLL_LOCK');1807 this.addCommand(`TECLA VIRGULA(;) VALOR(${this.textCommandConfigure(Input.keyMapper[186])})`, '_key_PONTO_E_VIRGULA');1808 this.addCommand(`TECLA IGUAL(=) VALOR(${this.textCommandConfigure(Input.keyMapper[187])})`, '_key_IGUAL');1809 this.addCommand(`TECLA VIRGULA(,) VALOR(${this.textCommandConfigure(Input.keyMapper[188])})`, '_key_VIRGULA');1810 this.addCommand(`TECLA TRAÇO(-) VALOR(${this.textCommandConfigure(Input.keyMapper[189])})`, '_key_TRAÇO');1811 this.addCommand(`TECLA PONTO(.) VALOR(${this.textCommandConfigure(Input.keyMapper[190])})`, '_key_PONTO');1812 this.addCommand(`TECLA BARRA(/) VALOR(${this.textCommandConfigure(Input.keyMapper[191])})`, '_key_BARRA_1');1813 this.addCommand(`TECLA Acento Grave(\`) VALOR(${this.textCommandConfigure(Input.keyMapper[192])})`, '_key_ACENTO_GRAVE');1814 this.addCommand(`TECLA COLCHETES([) VALOR(${this.textCommandConfigure(Input.keyMapper[219])})`, '_key_COLCHETES_ABERTO');1815 this.addCommand(`TECLA BARRA(\\) VALOR(${this.textCommandConfigure(Input.keyMapper[220])})`, '_key_BARRA_2');1816 this.addCommand(`TECLA COLCHETES(]) VALOR(${this.textCommandConfigure(Input.keyMapper[221])})`, '_key_COLCHETES_FECHADO');1817 this.addCommand(`TECLA ASPAS(\'|\") VALOR(${this.textCommandConfigure(Input.keyMapper[222])})`, '_key_ASPAS');1818 };18191820 Window_keyboardSettings_setKeyBoard.prototype.textCommandConfigure = function (command) {1821 return String(command).toLocaleLowerCase() === 'menumultiplayerlocal' ? 'MENU ESPECIAL' : String(command).toUpperCase();1822 };18231824 Window_keyboardSettings_setKeyBoard.prototype.drawItem = function (index) {1825 var rect = this.itemRectForText(index);1826 var align = 'center';1827 this.changeTextColor(this.systemColor());1828 this.contents.fontSize = 42;1829 this.drawText(this.commandName(index), rect.x, (rect.height / 4) + (rect.y + this.standardPadding()), rect.width, align);1830 };18311832 Window_keyboardSettings_setKeyBoard.prototype.setHandlerMainCommands = function () {1833 this.setHandler('_key_A', this.showSetButtonWindow.bind(this, 65));1834 this.setHandler('_key_B', this.showSetButtonWindow.bind(this, 66));1835 this.setHandler('_key_C', this.showSetButtonWindow.bind(this, 67));1836 this.setHandler('_key_D', this.showSetButtonWindow.bind(this, 68));1837 this.setHandler('_key_E', this.showSetButtonWindow.bind(this, 69));1838 this.setHandler('_key_F', this.showSetButtonWindow.bind(this, 70));1839 this.setHandler('_key_G', this.showSetButtonWindow.bind(this, 71));1840 this.setHandler('_key_H', this.showSetButtonWindow.bind(this, 72));1841 this.setHandler('_key_I', this.showSetButtonWindow.bind(this, 73));1842 this.setHandler('_key_J', this.showSetButtonWindow.bind(this, 74));1843 this.setHandler('_key_K', this.showSetButtonWindow.bind(this, 75));1844 this.setHandler('_key_L', this.showSetButtonWindow.bind(this, 76));1845 this.setHandler('_key_M', this.showSetButtonWindow.bind(this, 77));1846 this.setHandler('_key_N', this.showSetButtonWindow.bind(this, 78));1847 this.setHandler('_key_O', this.showSetButtonWindow.bind(this, 79));1848 this.setHandler('_key_P', this.showSetButtonWindow.bind(this, 80));1849 this.setHandler('_key_Q', this.showSetButtonWindow.bind(this, 81));1850 this.setHandler('_key_R', this.showSetButtonWindow.bind(this, 82));1851 this.setHandler('_key_S', this.showSetButtonWindow.bind(this, 83));1852 this.setHandler('_key_T', this.showSetButtonWindow.bind(this, 84));1853 this.setHandler('_key_U', this.showSetButtonWindow.bind(this, 85));1854 this.setHandler('_key_V', this.showSetButtonWindow.bind(this, 86));1855 this.setHandler('_key_W', this.showSetButtonWindow.bind(this, 87));1856 this.setHandler('_key_X', this.showSetButtonWindow.bind(this, 88));1857 this.setHandler('_key_Y', this.showSetButtonWindow.bind(this, 89));1858 this.setHandler('_key_Z', this.showSetButtonWindow.bind(this, 90));1859 this.setHandler('_key_TAB', this.showSetButtonWindow.bind(this, 9));1860 this.setHandler('_key_ENTER', this.showSetButtonWindow.bind(this, 13));1861 this.setHandler('_key_SHIFT', this.showSetButtonWindow.bind(this, 16));1862 this.setHandler('_key_CTRL', this.showSetButtonWindow.bind(this, 17));1863 this.setHandler('_key_ALT', this.showSetButtonWindow.bind(this, 18));1864 this.setHandler('_key_Pause_Break', this.showSetButtonWindow.bind(this, 19));1865 this.setHandler('_key_Caps_Lock', this.showSetButtonWindow.bind(this, 20));1866 this.setHandler('_key_ESC', this.showSetButtonWindow.bind(this, 27));1867 this.setHandler('_key_ESPAÇO', this.showSetButtonWindow.bind(this, 32));1868 this.setHandler('_key_PAGE_UP', this.showSetButtonWindow.bind(this, 33));1869 this.setHandler('_key_PAGE_DOWN', this.showSetButtonWindow.bind(this, 34));1870 this.setHandler('_key_END', this.showSetButtonWindow.bind(this, 35));1871 this.setHandler('_key_HOME', this.showSetButtonWindow.bind(this, 36));1872 this.setHandler('_key_SETA_PARA_ESQUERDA', this.showSetButtonWindow.bind(this, 37));1873 this.setHandler('_key_SETA_PARA_CIMA', this.showSetButtonWindow.bind(this, 38));1874 this.setHandler('_key_SETA_PARA_DIREITA', this.showSetButtonWindow.bind(this, 39));1875 this.setHandler('_key_SETA_PARA_BAIXO', this.showSetButtonWindow.bind(this, 40));1876 this.setHandler('_key_INSERT', this.showSetButtonWindow.bind(this, 45));1877 this.setHandler('_key_DELETE', this.showSetButtonWindow.bind(this, 46));1878 this.setHandler('_key_0', this.showSetButtonWindow.bind(this, 48));1879 this.setHandler('_key_1', this.showSetButtonWindow.bind(this, 49));1880 this.setHandler('_key_2', this.showSetButtonWindow.bind(this, 50));1881 this.setHandler('_key_3', this.showSetButtonWindow.bind(this, 51));1882 this.setHandler('_key_4', this.showSetButtonWindow.bind(this, 52));1883 this.setHandler('_key_5', this.showSetButtonWindow.bind(this, 53));1884 this.setHandler('_key_6', this.showSetButtonWindow.bind(this, 54));1885 this.setHandler('_key_7', this.showSetButtonWindow.bind(this, 55));1886 this.setHandler('_key_8', this.showSetButtonWindow.bind(this, 56));1887 this.setHandler('_key_9', this.showSetButtonWindow.bind(this, 57));1888 this.setHandler('_key_NUM_0', this.showSetButtonWindow.bind(this, 96));1889 this.setHandler('_key_NUM_1', this.showSetButtonWindow.bind(this, 97));1890 this.setHandler('_key_NUM_2', this.showSetButtonWindow.bind(this, 98));1891 this.setHandler('_key_NUM_3', this.showSetButtonWindow.bind(this, 99));1892 this.setHandler('_key_NUM_4', this.showSetButtonWindow.bind(this, 100));1893 this.setHandler('_key_NUM_5', this.showSetButtonWindow.bind(this, 101));1894 this.setHandler('_key_NUM_6', this.showSetButtonWindow.bind(this, 102));1895 this.setHandler('_key_NUM_7', this.showSetButtonWindow.bind(this, 103));1896 this.setHandler('_key_NUM_8', this.showSetButtonWindow.bind(this, 104));1897 this.setHandler('_key_NUM_9', this.showSetButtonWindow.bind(this, 105));1898 this.setHandler('_key_MULTIPLICAÇÃO', this.showSetButtonWindow.bind(this, 106));1899 this.setHandler('_key_ADIÇÃO', this.showSetButtonWindow.bind(this, 107));1900 this.setHandler('_key_SUBTRAÇÃO', this.showSetButtonWindow.bind(this, 109));1901 this.setHandler('_key_PONTO_DECIMAL', this.showSetButtonWindow.bind(this, 110));1902 this.setHandler('_key_DIVISÃO', this.showSetButtonWindow.bind(this, 111));1903 this.setHandler('_key_F1', this.showSetButtonWindow.bind(this, 112));1904 this.setHandler('_key_F2', this.showSetButtonWindow.bind(this, 113));1905 this.setHandler('_key_F3', this.showSetButtonWindow.bind(this, 114));1906 this.setHandler('_key_F4', this.showSetButtonWindow.bind(this, 115));1907 this.setHandler('_key_F5', this.showSetButtonWindow.bind(this, 116));1908 this.setHandler('_key_F6', this.showSetButtonWindow.bind(this, 117));1909 this.setHandler('_key_F7', this.showSetButtonWindow.bind(this, 118));1910 this.setHandler('_key_F8', this.showSetButtonWindow.bind(this, 119));1911 this.setHandler('_key_F9', this.showSetButtonWindow.bind(this, 120));1912 this.setHandler('_key_F10', this.showSetButtonWindow.bind(this, 121));1913 this.setHandler('_key_F11', this.showSetButtonWindow.bind(this, 122));1914 this.setHandler('_key_F12', this.showSetButtonWindow.bind(this, 123));1915 this.setHandler('_key_NUM_LOCK', this.showSetButtonWindow.bind(this, 144));1916 this.setHandler('_key_SCROLL_LOCK', this.showSetButtonWindow.bind(this, 145));1917 this.setHandler('_key_PONTO_E_VIRGULA', this.showSetButtonWindow.bind(this, 186));1918 this.setHandler('_key_IGUAL', this.showSetButtonWindow.bind(this, 187));1919 this.setHandler('_key_VIRGULA', this.showSetButtonWindow.bind(this, 188));1920 this.setHandler('_key_TRAÇO', this.showSetButtonWindow.bind(this, 189));1921 this.setHandler('_key_PONTO', this.showSetButtonWindow.bind(this, 190));1922 this.setHandler('_key_BARRA_1', this.showSetButtonWindow.bind(this, 191));1923 this.setHandler('_key_ACENTO_GRAVE', this.showSetButtonWindow.bind(this, 191));1924 this.setHandler('_key_COLCHETES_ABERTO', this.showSetButtonWindow.bind(this, 219));1925 this.setHandler('_key_BARRA_2', this.showSetButtonWindow.bind(this, 220));1926 this.setHandler('_key_COLCHETES_FECHADO', this.showSetButtonWindow.bind(this, 221));1927 this.setHandler('_key_ASPAS', this.showSetButtonWindow.bind(this, 222));1928 };19291930 Window_keyboardSettings_setKeyBoard.prototype.createSetButtonWindow = function () {1931 this._windowSetButtonValue = new Window_keyboardSettings_setButtonValue();1932 this.addChild(this._windowSetButtonValue);1933 };19341935 Window_keyboardSettings_setKeyBoard.prototype.showSetButtonWindow = function (buttonId) {1936 this._windowSetButtonValue.activate();1937 this._windowSetButtonValue.show();1938 this._windowSetButtonValue._buttonId = buttonId;1939 this._windowSetButtonValue._winParent = this;1940 this._cursorRectHide = true;1941 };19421943 Window_keyboardSettings_setKeyBoard.prototype._updateCursor = function () {1944 var blinkCount = this._animationCount % 40;1945 var cursorOpacity = this.contentsOpacity;1946 if (this.active) {1947 if (blinkCount < 20) {1948 cursorOpacity -= blinkCount * 8;1949 } else {1950 cursorOpacity -= (40 - blinkCount) * 8;1951 }1952 }1953 this._windowCursorSprite.alpha = cursorOpacity / 255;1954 this._windowCursorSprite.visible = this._cursorRectHide ? false : this.isOpen();1955 };19561957 //-----------------------------------------------------------------------------1958 // Window_keyboardSettings_setButtonValue1959 //1960 function Window_keyboardSettings_setButtonValue() {1961 this.initialize.apply(this, arguments);1962 }19631964 Window_keyboardSettings_setButtonValue.prototype = Object.create(Window_Command.prototype);1965 Window_keyboardSettings_setButtonValue.prototype.constructor = Window_keyboardSettings_setButtonValue;19661967 Window_keyboardSettings_setButtonValue.prototype.initialize = function () {1968 Window_Command.prototype.initialize.call(this, 25, (Graphics.boxHeight / 8) - 15);1969 this.deactivate();1970 this.hide();1971 this.setHandlerMainCommands();1972 this._buttonId = null;1973 this._winParent = null;1974 };19751976 Window_keyboardSettings_setButtonValue.prototype.windowWidth = function () {1977 return Graphics.boxWidth - 25 * 2;1978 };19791980 Window_keyboardSettings_setButtonValue.prototype.windowHeight = function () {1981 return 490;1982 };19831984 Window_keyboardSettings_setButtonValue.prototype.standardBackOpacity = function () {1985 return 100;1986 };19871988 Window_keyboardSettings_setButtonValue.prototype.numVisibleRows = function () {1989 return 4;1990 };19911992 Window_keyboardSettings_setButtonValue.prototype.itemHeight = function () {1993 var clientHeight = this.windowHeight() - this.standardPadding() * 2;1994 return Math.floor(clientHeight / this.numVisibleRows());1995 };19961997 Window_keyboardSettings_setButtonValue.prototype.drawItem = function (index) {1998 var rect = this.itemRectForText(index);1999 var align = 'center';2000 this.changeTextColor(this.systemColor());2001 this.contents.fontSize = 62;2002 this.changePaintOpacity(this.isCommandEnabled(index));2003 this.drawText(this.commandName(index), rect.x, (rect.height / 2) - this.standardPadding() + rect.y, rect.width, align);2004 };20052006 Window_keyboardSettings_setButtonValue.prototype.makeCommandList = function () {2007 this.addMainCommands();2008 };20092010 Window_keyboardSettings_setButtonValue.prototype.addMainCommands = function () {2011 this.addCommand('OK', '_ok');2012 this.addCommand('CANCEL', '_cancel');2013 this.addCommand('MENU', '_menu');2014 this.addCommand('M. ESPECIAL', '_menuEspecial');2015 this.addCommand('TAB', '_tab');2016 this.addCommand('SHIFT', '_shift');2017 this.addCommand('CONTROL', '_control');2018 this.addCommand('ESCAPE', '_escape');2019 this.addCommand('PAGEUP', '_pageup');2020 this.addCommand('PAGEDOWN', '_pagedown');2021 this.addCommand('LEFT', '_left');2022 this.addCommand('UP', '_up');2023 this.addCommand('RIGHT', '_right');2024 this.addCommand('DOWN', '_down');2025 this.addCommand('DEBUG', '_debug');2026 this.addCommand('A', '_key_A');2027 this.addCommand('B', '_key_B');2028 this.addCommand('C', '_key_C');2029 this.addCommand('D', '_key_D');2030 this.addCommand('E', '_key_E');2031 this.addCommand('F', '_key_F');2032 this.addCommand('G', '_key_G');2033 this.addCommand('H', '_key_H');2034 this.addCommand('I', '_key_I');2035 this.addCommand('J', '_key_J');2036 this.addCommand('K', '_key_K');2037 this.addCommand('L', '_key_L');2038 this.addCommand('M', '_key_M');2039 this.addCommand('N', '_key_N');2040 this.addCommand('O', '_key_O');2041 this.addCommand('P', '_key_P');2042 this.addCommand('Q', '_key_Q');2043 this.addCommand('R', '_key_R');2044 this.addCommand('S', '_key_S');2045 this.addCommand('T', '_key_T');2046 this.addCommand('U', '_key_U');2047 this.addCommand('V', '_key_V');2048 this.addCommand('W', '_key_W');2049 this.addCommand('X', '_key_X');2050 this.addCommand('Y', '_key_Y');2051 this.addCommand('Z', '_key_Z');2052 this.addCommand('TAB', '_key_TAB');2053 this.addCommand('ENTER', '_key_ENTER');2054 this.addCommand('SHIFT', '_key_SHIFT');2055 this.addCommand('CTRL', '_key_CTRL');2056 this.addCommand('ALT', '_key_ALT');2057 this.addCommand('PAUSE/BREAK', '_key_Pause_Break');2058 this.addCommand('CAPS-LOCK', '_key_Caps_Lock');2059 this.addCommand('ESC', '_key_ESC');2060 this.addCommand('ESPAÇO', '_key_ESPAÇO');2061 this.addCommand('PAGE-UP', '_key_PAGE_UP');2062 this.addCommand('PAGE-DOWN', '_key_PAGE_DOWN');2063 this.addCommand('END', '_key_END');2064 this.addCommand('HOME', '_key_HOME');2065 this.addCommand('SETA PARA ESQUERDA', '_key_SETA_PARA_ESQUERDA');2066 this.addCommand('SETA PARA CIMA', '_key_SETA_PARA_CIMA');2067 this.addCommand('SETA PARA DIREITA', '_key_SETA_PARA_DIREITA');2068 this.addCommand('SETA PARA BAIXO', '_key_SETA_PARA_BAIXO');2069 this.addCommand('INSERT', '_key_INSERT');2070 this.addCommand('DELETE', '_key_DELETE');2071 this.addCommand('TECLA 0', '_key_TECLA_0');2072 this.addCommand('TECLA 1', '_key_TECLA_1');2073 this.addCommand('TECLA 2', '_key_TECLA_2');2074 this.addCommand('TECLA 3', '_key_TECLA_3');2075 this.addCommand('TECLA 4', '_key_TECLA_4');2076 this.addCommand('TECLA 5', '_key_TECLA_5');2077 this.addCommand('TECLA 6', '_key_TECLA_6');2078 this.addCommand('TECLA 7', '_key_TECLA_7');2079 this.addCommand('TECLA 8', '_key_TECLA_8');2080 this.addCommand('TECLA 9', '_key_TECLA_9');2081 this.addCommand('TECLA NUMERICA 0', '_key_TECLA_NUMERICA_0');2082 this.addCommand('TECLA NUMERICA 1', '_key_TECLA_NUMERICA_1');2083 this.addCommand('TECLA NUMERICA 2', '_key_TECLA_NUMERICA_2');2084 this.addCommand('TECLA NUMERICA 3', '_key_TECLA_NUMERICA_3');2085 this.addCommand('TECLA NUMERICA 4', '_key_TECLA_NUMERICA_4');2086 this.addCommand('TECLA NUMERICA 5', '_key_TECLA_NUMERICA_5');2087 this.addCommand('TECLA NUMERICA 6', '_key_TECLA_NUMERICA_6');2088 this.addCommand('TECLA NUMERICA 7', '_key_TECLA_NUMERICA_7');2089 this.addCommand('TECLA NUMERICA 8', '_key_TECLA_NUMERICA_8');2090 this.addCommand('TECLA NUMERICA 9', '_key_TECLA_NUMERICA_9');2091 this.addCommand('MULTIPLICAÇÃO(*)', '_key_MULTIPLICAÇÃO');2092 this.addCommand('ADIÇÃO(+)', '_key_ADIÇÃO');2093 this.addCommand('SUBTRAÇÃO(-)', '_key_SUBTRAÇÃO');2094 this.addCommand('PONTO DECIMAL(.)', '_key_PONTO_DECIMAL');2095 this.addCommand('F1', '_key_F1');2096 this.addCommand('F2', '_key_F2');2097 this.addCommand('F3', '_key_F3');2098 this.addCommand('F4', '_key_F4');2099 this.addCommand('F5', '_key_F5');2100 this.addCommand('F6', '_key_F6');2101 this.addCommand('F7', '_key_F7');2102 this.addCommand('F8', '_key_F8');2103 this.addCommand('F9', '_key_F9');2104 this.addCommand('F10', '_key_F10');2105 this.addCommand('F11', '_key_F11');2106 this.addCommand('F12', '_key_F12');2107 this.addCommand('NUM-LOCK', '_key_Num_Lock');2108 this.addCommand('VIRGURLA(;)', '_key_PONTO_E_VIRGURLA');2109 this.addCommand('IGUAL(=)', '_key_IGUAL');2110 this.addCommand('VIRGULA(,)', '_key_VIRGULA');2111 this.addCommand('TRAÇO(-)', '_key_TRAÇO');2112 this.addCommand('PONTO(.)', '_key_PONTO');2113 this.addCommand('BARRA(/)', '_key_BARRA_1');2114 this.addCommand('Acento Grave(`)', '_key_Acento_Grave');2115 this.addCommand('COLCHETES([)', '_key_COLCHETES_ABERTO');2116 this.addCommand('BARRA(\\)', '_key_BARRA_2');2117 this.addCommand('COLCHETES([)', '_key_COLCHETES_FECHADO');2118 this.addCommand('ASPAS(\'|\")', '_key_ASPAS');2119 };21202121 Window_keyboardSettings_setButtonValue.prototype.setHandlerMainCommands = function () {2122 this.setHandler('_ok', this.setButtonValue.bind(this, 'ok'));2123 this.setHandler('_cancel', this.setButtonValue.bind(this, 'cancel'));2124 this.setHandler('_menu', this.setButtonValue.bind(this, 'menu'));2125 this.setHandler('_menuEspecial', this.setButtonValue.bind(this, 'menuMultiplayerLocal'));2126 this.setHandler('_tab', this.setButtonValue.bind(this, 'tab'));2127 this.setHandler('_shift', this.setButtonValue.bind(this, 'shift'));2128 this.setHandler('_control', this.setButtonValue.bind(this, 'control'));2129 this.setHandler('_escape', this.setButtonValue.bind(this, 'escape'));2130 this.setHandler('_pageup', this.setButtonValue.bind(this, 'pageup'));2131 this.setHandler('_pagedown', this.setButtonValue.bind(this, 'pagedown'));2132 this.setHandler('_left', this.setButtonValue.bind(this, 'left'));2133 this.setHandler('_up', this.setButtonValue.bind(this, 'up'));2134 this.setHandler('_right', this.setButtonValue.bind(this, 'right'));2135 this.setHandler('_down', this.setButtonValue.bind(this, 'down'));2136 this.setHandler('_debug', this.setButtonValue.bind(this, 'debug'));2137 this.setHandler('_key_A', this.setButtonValue.bind(this, 'a'));2138 this.setHandler('_key_B', this.setButtonValue.bind(this, 'b'));2139 this.setHandler('_key_C', this.setButtonValue.bind(this, 'c'));2140 this.setHandler('_key_D', this.setButtonValue.bind(this, 'd'));2141 this.setHandler('_key_E', this.setButtonValue.bind(this, 'e'));2142 this.setHandler('_key_F', this.setButtonValue.bind(this, 'f'));2143 this.setHandler('_key_G', this.setButtonValue.bind(this, 'g'));2144 this.setHandler('_key_H', this.setButtonValue.bind(this, 'h'));2145 this.setHandler('_key_I', this.setButtonValue.bind(this, 'i'));2146 this.setHandler('_key_J', this.setButtonValue.bind(this, 'j'));2147 this.setHandler('_key_K', this.setButtonValue.bind(this, 'k'));2148 this.setHandler('_key_L', this.setButtonValue.bind(this, 'l'));2149 this.setHandler('_key_M', this.setButtonValue.bind(this, 'm'));2150 this.setHandler('_key_N', this.setButtonValue.bind(this, 'n'));2151 this.setHandler('_key_O', this.setButtonValue.bind(this, 'o'));2152 this.setHandler('_key_P', this.setButtonValue.bind(this, 'p'));2153 this.setHandler('_key_Q', this.setButtonValue.bind(this, 'q'));2154 this.setHandler('_key_R', this.setButtonValue.bind(this, 'r'));2155 this.setHandler('_key_S', this.setButtonValue.bind(this, 's'));2156 this.setHandler('_key_T', this.setButtonValue.bind(this, 't'));2157 this.setHandler('_key_U', this.setButtonValue.bind(this, 'u'));2158 this.setHandler('_key_V', this.setButtonValue.bind(this, 'v'));2159 this.setHandler('_key_W', this.setButtonValue.bind(this, 'w'));2160 this.setHandler('_key_X', this.setButtonValue.bind(this, 'x'));2161 this.setHandler('_key_Y', this.setButtonValue.bind(this, 'y'));2162 this.setHandler('_key_Z', this.setButtonValue.bind(this, 'z'));2163 this.setHandler('_key_TAB', this.setButtonValue.bind(this, 'tab'));2164 this.setHandler('_key_ENTER', this.setButtonValue.bind(this, 'enter'));2165 this.setHandler('_key_SHIFT', this.setButtonValue.bind(this, 'shift'));2166 this.setHandler('_key_CTRL', this.setButtonValue.bind(this, 'ctrl'));2167 this.setHandler('_key_ALT', this.setButtonValue.bind(this, 'alt'));2168 this.setHandler('_key_Pause_Break', this.setButtonValue.bind(this, 'pause/break'));2169 this.setHandler('_key_Caps_Lock', this.setButtonValue.bind(this, 'caps-lock'));2170 this.setHandler('_key_ESC', this.setButtonValue.bind(this, 'esc'));2171 this.setHandler('_key_ESPAÇO', this.setButtonValue.bind(this, 'espaço'));2172 this.setHandler('_key_PAGE_UP', this.setButtonValue.bind(this, 'page-up'));2173 this.setHandler('_key_PAGE_DOWN', this.setButtonValue.bind(this, 'page-down'));2174 this.setHandler('_key_END', this.setButtonValue.bind(this, 'end'));2175 this.setHandler('_key_HOME', this.setButtonValue.bind(this, 'home'));2176 this.setHandler('_key_SETA_PARA_ESQUERDA', this.setButtonValue.bind(this, 'seta para esquerda'));2177 this.setHandler('_key_SETA_PARA_CIMA', this.setButtonValue.bind(this, 'seta para cima'));2178 this.setHandler('_key_SETA_PARA_DIREITA', this.setButtonValue.bind(this, 'seta para direita'));2179 this.setHandler('_key_SETA_PARA_BAIXO', this.setButtonValue.bind(this, 'seta para baixo'));2180 this.setHandler('_key_INSERT', this.setButtonValue.bind(this, 'insert'));2181 this.setHandler('_key_DELETE', this.setButtonValue.bind(this, 'delete'));2182 this.setHandler('_key_TECLA_0', this.setButtonValue.bind(this, '0'));2183 this.setHandler('_key_TECLA_1', this.setButtonValue.bind(this, '1'));2184 this.setHandler('_key_TECLA_2', this.setButtonValue.bind(this, '2'));2185 this.setHandler('_key_TECLA_3', this.setButtonValue.bind(this, '3'));2186 this.setHandler('_key_TECLA_4', this.setButtonValue.bind(this, '4'));2187 this.setHandler('_key_TECLA_5', this.setButtonValue.bind(this, '5'));2188 this.setHandler('_key_TECLA_6', this.setButtonValue.bind(this, '6'));2189 this.setHandler('_key_TECLA_7', this.setButtonValue.bind(this, '7'));2190 this.setHandler('_key_TECLA_8', this.setButtonValue.bind(this, '8'));2191 this.setHandler('_key_TECLA_9', this.setButtonValue.bind(this, '9'));2192 this.setHandler('_key_TECLA_NUMERICA_0', this.setButtonValue.bind(this, 'numerico 0'));2193 this.setHandler('_key_TECLA_NUMERICA_1', this.setButtonValue.bind(this, 'numerico 1'));2194 this.setHandler('_key_TECLA_NUMERICA_2', this.setButtonValue.bind(this, 'numerico 2'));2195 this.setHandler('_key_TECLA_NUMERICA_3', this.setButtonValue.bind(this, 'numerico 3'));2196 this.setHandler('_key_TECLA_NUMERICA_4', this.setButtonValue.bind(this, 'numerico 4'));2197 this.setHandler('_key_TECLA_NUMERICA_5', this.setButtonValue.bind(this, 'numerico 5'));2198 this.setHandler('_key_TECLA_NUMERICA_6', this.setButtonValue.bind(this, 'numerico 6'));2199 this.setHandler('_key_TECLA_NUMERICA_7', this.setButtonValue.bind(this, 'numerico 7'));2200 this.setHandler('_key_TECLA_NUMERICA_8', this.setButtonValue.bind(this, 'numerico 8'));2201 this.setHandler('_key_TECLA_NUMERICA_9', this.setButtonValue.bind(this, 'numerico 9'));2202 this.setHandler('_key_MULTIPLICAÇÃO', this.setButtonValue.bind(this, '*'));2203 this.setHandler('_key_ADIÇÃO', this.setButtonValue.bind(this, '+'));2204 this.setHandler('_key_SUBTRAÇÃO', this.setButtonValue.bind(this, '-'));2205 this.setHandler('_key_PONTO_DECIMAL', this.setButtonValue.bind(this, '.'));2206 this.setHandler('_key_DIVISÃO', this.setButtonValue.bind(this, '/'));2207 this.setHandler('_key_F1', this.setButtonValue.bind(this, 'f1'));2208 this.setHandler('_key_F2', this.setButtonValue.bind(this, 'f2'));2209 this.setHandler('_key_F3', this.setButtonValue.bind(this, 'f3'));2210 this.setHandler('_key_F4', this.setButtonValue.bind(this, 'f4'));2211 this.setHandler('_key_F5', this.setButtonValue.bind(this, 'f5'));2212 this.setHandler('_key_F6', this.setButtonValue.bind(this, 'f6'));2213 this.setHandler('_key_F7', this.setButtonValue.bind(this, 'f7'));2214 this.setHandler('_key_F8', this.setButtonValue.bind(this, 'f8'));2215 this.setHandler('_key_F9', this.setButtonValue.bind(this, 'f9'));2216 this.setHandler('_key_F10', this.setButtonValue.bind(this, 'f10'));2217 this.setHandler('_key_F11', this.setButtonValue.bind(this, 'f11'));2218 this.setHandler('_key_F12', this.setButtonValue.bind(this, 'f12'));2219 this.setHandler('_key_Num_Lock', this.setButtonValue.bind(this, 'num-lock'));2220 this.setHandler('_key_Scroll_Lock', this.setButtonValue.bind(this, 'scroll-lock'));2221 this.setHandler('_key_PONTO_E_VIRGURLA', this.setButtonValue.bind(this, ';'));2222 this.setHandler('_key_IGUAL', this.setButtonValue.bind(this, '='));2223 this.setHandler('_key_VIRGULA', this.setButtonValue.bind(this, ','));2224 this.setHandler('_key_TRAÇO', this.setButtonValue.bind(this, '--'));2225 this.setHandler('_key_PONTO', this.setButtonValue.bind(this, '..'));2226 this.setHandler('_key_BARRA_1', this.setButtonValue.bind(this, '//'));2227 this.setHandler('_key_Acento_Grave', this.setButtonValue.bind(this, '\`'));2228 this.setHandler('_key_COLCHETES_ABERTO', this.setButtonValue.bind(this, '['));2229 this.setHandler('_key_BARRA_2', this.setButtonValue.bind(this, '\\'));2230 this.setHandler('_key_COLCHETES_FECHADO', this.setButtonValue.bind(this, ']'));2231 this.setHandler('_key_ASPAS', this.setButtonValue.bind(this, '\"'));2232 this.setHandler('cancel', this.closeWin.bind(this));2233 };22342235 Window_keyboardSettings_setButtonValue.prototype.setButtonValue = function (value) {2236 if (this._buttonId != null && this._winParent != null) {2237 var buttonsEssentials = ['ok', 'cancel', 'menu', 'menuMultiplayerLocal'];2238 if (buttonsEssentials.filter(function (button) {2239 return Input.keyMapper[this._buttonId] === button;2240 }, this).length > 0 && !this.buttonAlradyExist(buttonsEssentials, [this._buttonId, Input.keyMapper[this._buttonId]])) {2241 SoundManager.playBuzzer();2242 this.activate();2243 return;2244 }2245 Input.keyMapper[this._buttonId] = value;2246 Input._fileSettingsUpdate();2247 this.closeWin();2248 }2249 };22502251 Window_keyboardSettings_setButtonValue.prototype.buttonAlradyExist = function (values, exclude) {2252 var buttons = [];2253 Object.keys(Input.keyMapper).filter(function (key) {2254 if (exclude[0] != key)2255 if (values.indexOf(Input.keyMapper[key]) != -1)2256 buttons.push(Input.keyMapper[key]);2257 });2258 return buttons.length >= 0 && buttons.indexOf(exclude[1]) != -1;2259 };22602261 Window_keyboardSettings_setButtonValue.prototype.closeWin = function () {2262 if (this._winParent) {2263 this._winParent.refresh();2264 this._winParent._cursorRectHide = false;2265 }2266 this.hide();2267 };22682269 //-----------------------------------------------------------------------------2270 // Window_keyboardSettings_defineOwnerKeyBoard2271 //2272 function Window_keyboardSettings_defineOwnerKeyBoard() {2273 this.initialize.apply(this, arguments);2274 }22752276 Window_keyboardSettings_defineOwnerKeyBoard.prototype = Object.create(Window_Command.prototype);2277 Window_keyboardSettings_defineOwnerKeyBoard.prototype.constructor = Window_keyboardSettings_defineOwnerKeyBoard;22782279 Window_keyboardSettings_defineOwnerKeyBoard.prototype.initialize = function () {2280 Window_Command.prototype.initialize.call(this, 0, 0);2281 this.deactivate();2282 this.hide();2283 this.setHandlerMainCommands();2284 this.loadImages();2285 this._cursorRectHide = null;2286 this.createWindowSetOwnerKeyBoard();2287 };22882289 Window_keyboardSettings_defineOwnerKeyBoard.prototype.loadImages = function () {2290 ImageManager.reserveMultiplayerLocalIMG('selectKeyboard');2291 };22922293 Window_keyboardSettings_defineOwnerKeyBoard.prototype.windowWidth = function () {2294 return Graphics.boxWidth;2295 };22962297 Window_keyboardSettings_defineOwnerKeyBoard.prototype.windowHeight = function () {2298 return Graphics.boxHeight;2299 };23002301 Window_keyboardSettings_defineOwnerKeyBoard.prototype.numVisibleRows = function () {2302 return 1;2303 };23042305 Window_keyboardSettings_defineOwnerKeyBoard.prototype.itemHeight = function () {2306 var clientHeight = this.windowHeight() - this.standardPadding() * 2;2307 return Math.floor(clientHeight / this.numVisibleRows());2308 };23092310 Window_keyboardSettings_defineOwnerKeyBoard.prototype.drawItem = function (index) {2311 var rect = this.itemRectForText(index);2312 var align = 'center';2313 this.changeTextColor(this.systemColor());2314 this.contents.fontSize = 62;2315 this.changePaintOpacity(this.isCommandEnabled(index));2316 this.drawText(this.commandName(index), rect.x, (rect.height / 2) - this.standardPadding() + rect.y, rect.width, align);2317 };23182319 Window_keyboardSettings_defineOwnerKeyBoard.prototype.makeCommandList = function () {2320 this.addMainCommands();2321 };23222323 Window_keyboardSettings_defineOwnerKeyBoard.prototype.addMainCommands = function () {2324 this.addCommand('Teclado', 'setOwnerKeyboard');2325 };23262327 Window_keyboardSettings_defineOwnerKeyBoard.prototype.setHandlerMainCommands = function () {2328 this.setHandler('setOwnerKeyboard', this.showWindowSetOwnerKeyBoard.bind(this));2329 };23302331 Window_keyboardSettings_defineOwnerKeyBoard.prototype.drawItem = function (index) {2332 this.drawItemImage(index);2333 this.drawItemText(index);2334 };23352336 Window_keyboardSettings_defineOwnerKeyBoard.prototype.drawItemImage = function (index) {2337 var rect = this.itemRect(index),2338 fontSize = this.contents.fontSize;2339 this.drawIMG('selectKeyboard', index, (rect.width / 4) + this.standardPadding() * 4, (rect.height / 4) + 12);2340 this.changeTextColor(this.systemColor());2341 this.contents.fontSize = 74;2342 this.drawText('Teclado', this.standardPadding(), this.standardPadding() * 4, rect.width, 'center');2343 };23442345 Window_keyboardSettings_defineOwnerKeyBoard.prototype.drawItemText = function (index) {2346 var rect = this.itemRectForText(index);2347 this.resetFontSettings();2348 this.changeTextColor(this.systemColor());2349 this.changePaintOpacity(this.isCommandEnabled(index));2350 this.contents.fontSize = 32;2351 this.drawText(`${this.commandKeyBoard(Input._inputOwner)} - Aperte('OK') para trocar o jogador`, 5, (rect.height / 2) + this.standardPadding() * 10, rect.width, 'center');2352 };23532354 Window_keyboardSettings_defineOwnerKeyBoard.prototype.commandKeyBoard = function (keyboardIndex) {2355 switch (String(keyboardIndex).toLowerCase()) {2356 case 'player_1':2357 return 'JOGADOR 1';2358 case 'player_2':2359 return 'JOGADOR 2';2360 case 'player_3':2361 return 'JOGADOR 3';2362 case 'player_4':2363 return 'JOGADOR 4';2364 };2365 };23662367 Window_keyboardSettings_defineOwnerKeyBoard.prototype.drawIMG = function (file, index, x, y, width, height) {2368 width = width || 288;2369 height = height || 288;2370 var bitmap = ImageManager.loadMultiplayerLocalIMG(file);2371 var pw = width;2372 var ph = height;2373 var sw = Math.min(width, pw);2374 var sh = Math.min(height, ph);2375 var dx = Math.floor(x + Math.max(width - pw, 0) / 2);2376 var dy = Math.floor(y + Math.max(height - ph, 0) / 2);2377 var sx = index % 4 * pw + (pw - sw) / 2;2378 var sy = Math.floor(index / 4) * ph + (ph - sh) / 2;2379 this.contents.blt(bitmap, sx, sy, sw, sh, dx, dy);2380 };23812382 Window_keyboardSettings_defineOwnerKeyBoard.prototype._updateCursor = function () {2383 var blinkCount = this._animationCount % 40;2384 var cursorOpacity = this.contentsOpacity;2385 if (this.active) {2386 if (blinkCount < 20) {2387 cursorOpacity -= blinkCount * 8;2388 } else {2389 cursorOpacity -= (40 - blinkCount) * 8;2390 }2391 }2392 this._windowCursorSprite.alpha = cursorOpacity / 255;2393 this._windowCursorSprite.visible = this._cursorRectHide ? false : this.isOpen();2394 };23952396 Window_keyboardSettings_defineOwnerKeyBoard.prototype.createWindowSetOwnerKeyBoard = function () {2397 this._windowSetOwnerKeyBoard = new Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard();2398 this._windowSetOwnerKeyBoard.setHandler('cancel', this.hideWindowSetOwnerKeyBoard.bind(this));2399 this.addChild(this._windowSetOwnerKeyBoard);2400 };24012402 Window_keyboardSettings_defineOwnerKeyBoard.prototype.showWindowSetOwnerKeyBoard = function () {2403 this._windowSetOwnerKeyBoard.activate();2404 this._windowSetOwnerKeyBoard.show();2405 this._windowSetOwnerKeyBoard._winParent = this;2406 this._cursorRectHide = true;2407 };24082409 Window_keyboardSettings_defineOwnerKeyBoard.prototype.hideWindowSetOwnerKeyBoard = function () {2410 this._windowSetOwnerKeyBoard.deactivate();2411 this._windowSetOwnerKeyBoard.hide();2412 this.refresh();2413 };24142415 Window_keyboardSettings_defineOwnerKeyBoard.prototype.refresh = function () {2416 Window_Command.prototype.refresh.call(this);2417 this.activate();2418 this._cursorRectHide = false;2419 };24202421 //-----------------------------------------------------------------------------2422 // Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard2423 //2424 function Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard() {2425 this.initialize.apply(this, arguments);2426 }24272428 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype = Object.create(Window_Command.prototype);2429 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.constructor = Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard;24302431 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.initialize = function () {2432 Window_Command.prototype.initialize.call(this, 25, (Graphics.boxHeight / 8) - 15);2433 this.deactivate();2434 this.hide();2435 this._winParent = null;2436 this.setHandlerMainCommands();2437 };24382439 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.windowWidth = function () {2440 return Graphics.boxWidth - 25 * 2;2441 };24422443 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.windowHeight = function () {2444 return 490;2445 };24462447 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.standardBackOpacity = function () {2448 return 100;2449 };24502451 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.numVisibleRows = function () {2452 return 4;2453 };24542455 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.itemHeight = function () {2456 var clientHeight = this.windowHeight() - this.standardPadding() * 2;2457 return Math.floor(clientHeight / this.numVisibleRows());2458 };24592460 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.drawItem = function (index) {2461 var rect = this.itemRectForText(index);2462 var align = 'center';2463 this.changeTextColor(this.systemColor());2464 this.contents.fontSize = 62;2465 this.changePaintOpacity(this.isCommandEnabled(index));2466 this.drawText(this.commandName(index), rect.x, (rect.height / 2) - this.standardPadding() + rect.y, rect.width, align);2467 };24682469 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.makeCommandList = function () {2470 this.addMainCommands();2471 };24722473 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.addMainCommands = function () {2474 this.addCommand('JOGADOR 1', 'player_1');2475 this.addCommand('JOGADOR 2', 'player_2');2476 this.addCommand('JOGADOR 3', 'player_3');2477 this.addCommand('JOGADOR 4', 'player_4');2478 };24792480 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.setHandlerMainCommands = function () {2481 this.setHandler('player_1', this.setOwnerKeyBoard.bind(this, 'player_1'));2482 this.setHandler('player_2', this.setOwnerKeyBoard.bind(this, 'player_2'));2483 this.setHandler('player_3', this.setOwnerKeyBoard.bind(this, 'player_3'));2484 this.setHandler('player_4', this.setOwnerKeyBoard.bind(this, 'player_4'));2485 };24862487 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.setOwnerKeyBoard = function (value) {2488 Input._inputOwner = value;2489 Input._fileSettingsUpdate();2490 this.closeWin();2491 };24922493 Window_keyboardSettings_defineOwnerKeyBoard_setOwnerKeyBoard.prototype.closeWin = function () {2494 if (this._winParent)2495 this._winParent.refresh();2496 this.hide();2497 };2498 // ---------------------------------------------------------------------------- ...

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Full Screen

EventTarget.ts

Source:EventTarget.ts Github

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...48 get onabort() {49 return getHandler(this, 'abort')50 }51 set onabort(listener) {52 setHandler(this, 'abort', listener)53 }54 get onafterprint() {55 return getHandler(this, 'afterprint')56 }57 set onafterprint(listener) {58 setHandler(this, 'afterprint', listener)59 }60 get onanimationcancel() {61 return getHandler(this, 'animationcancel')62 }63 set onanimationcancel(listener) {64 setHandler(this, 'animationcancel', listener)65 }66 get onanimationend() {67 return getHandler(this, 'animationend')68 }69 set onanimationend(listener) {70 setHandler(this, 'animationend', listener)71 }72 get onanimationiteration() {73 return getHandler(this, 'animationiteration')74 }75 set onanimationiteration(listener) {76 setHandler(this, 'animationiteration', listener)77 }78 get onanimationstart() {79 return getHandler(this, 'animationstart')80 }81 set onanimationstart(listener) {82 setHandler(this, 'animationstart', listener)83 }84 get onauxclick() {85 return getHandler(this, 'auxclick')86 }87 set onauxclick(listener) {88 setHandler(this, 'auxclick', listener)89 }90 get onbeforeprint() {91 return getHandler(this, 'beforeprint')92 }93 set onbeforeprint(listener) {94 setHandler(this, 'beforeprint', listener)95 }96 get onbeforeunload() {97 return getHandler(this, 'beforeunload')98 }99 set onbeforeunload(listener) {100 setHandler(this, 'beforeunload', listener)101 }102 get onblur() {103 return getHandler(this, 'blur')104 }105 set onblur(listener) {106 setHandler(this, 'blur', listener)107 }108 get oncancel() {109 return getHandler(this, 'cancel')110 }111 set oncancel(listener) {112 setHandler(this, 'cancel', listener)113 }114 get oncanplay() {115 return getHandler(this, 'canplay')116 }117 set oncanplay(listener) {118 setHandler(this, 'canplay', listener)119 }120 get oncanplaythrough() {121 return getHandler(this, 'canplaythrough')122 }123 set oncanplaythrough(listener) {124 setHandler(this, 'canplaythrough', listener)125 }126 get onchange() {127 return getHandler(this, 'change')128 }129 set onchange(listener) {130 setHandler(this, 'change', listener)131 }132 get onclick() {133 return getHandler(this, 'click')134 }135 set onclick(listener) {136 setHandler(this, 'click', listener)137 }138 get onclose() {139 return getHandler(this, 'close')140 }141 set onclose(listener) {142 setHandler(this, 'close', listener)143 }144 get oncompassneedscalibration() {145 return getHandler(this, 'compassneedscalibration')146 }147 set oncompassneedscalibration(listener) {148 setHandler(this, 'compassneedscalibration', listener)149 }150 get oncontextmenu() {151 return getHandler(this, 'contextmenu')152 }153 set oncontextmenu(listener) {154 setHandler(this, 'contextmenu', listener)155 }156 get oncopy() {157 return getHandler(this, 'copy')158 }159 set oncopy(listener) {160 setHandler(this, 'copy', listener)161 }162 get oncuechange() {163 return getHandler(this, 'cuechange')164 }165 set oncuechange(listener) {166 setHandler(this, 'cuechange', listener)167 }168 get oncut() {169 return getHandler(this, 'cut')170 }171 set oncut(listener) {172 setHandler(this, 'cut', listener)173 }174 get ondblclick() {175 return getHandler(this, 'dblclick')176 }177 set ondblclick(listener) {178 setHandler(this, 'dblclick', listener)179 }180 get ondevicelight() {181 return getHandler(this, 'devicelight')182 }183 set ondevicelight(listener) {184 setHandler(this, 'devicelight', listener)185 }186 get ondevicemotion() {187 return getHandler(this, 'devicemotion')188 }189 set ondevicemotion(listener) {190 setHandler(this, 'devicemotion', listener)191 }192 get ondeviceorientation() {193 return getHandler(this, 'deviceorientation')194 }195 set ondeviceorientation(listener) {196 setHandler(this, 'deviceorientation', listener)197 }198 get ondeviceorientationabsolute() {199 return getHandler(this, 'deviceorientationabsolute')200 }201 set ondeviceorientationabsolute(listener) {202 setHandler(this, 'deviceorientationabsolute', listener)203 }204 get ondrag() {205 return getHandler(this, 'drag')206 }207 set ondrag(listener) {208 setHandler(this, 'drag', listener)209 }210 get ondragend() {211 return getHandler(this, 'dragend')212 }213 set ondragend(listener) {214 setHandler(this, 'dragend', listener)215 }216 get ondragenter() {217 return getHandler(this, 'dragenter')218 }219 set ondragenter(listener) {220 setHandler(this, 'dragenter', listener)221 }222 get ondragexit() {223 return getHandler(this, 'dragexit')224 }225 set ondragexit(listener) {226 setHandler(this, 'dragexit', listener)227 }228 get ondragleave() {229 return getHandler(this, 'dragleave')230 }231 set ondragleave(listener) {232 setHandler(this, 'dragleave', listener)233 }234 get ondragover() {235 return getHandler(this, 'dragover')236 }237 set ondragover(listener) {238 setHandler(this, 'dragover', listener)239 }240 get ondragstart() {241 return getHandler(this, 'dragstart')242 }243 set ondragstart(listener) {244 setHandler(this, 'dragstart', listener)245 }246 get ondrop() {247 return getHandler(this, 'drop')248 }249 set ondrop(listener) {250 setHandler(this, 'drop', listener)251 }252 get ondurationchange() {253 return getHandler(this, 'durationchange')254 }255 set ondurationchange(listener) {256 setHandler(this, 'durationchange', listener)257 }258 get onemptied() {259 return getHandler(this, 'emptied')260 }261 set onemptied(listener) {262 setHandler(this, 'emptied', listener)263 }264 get onended() {265 return getHandler(this, 'ended')266 }267 set onended(listener) {268 setHandler(this, 'ended', listener)269 }270 get onerror() {271 return getHandler(this, 'error')272 }273 set onerror(listener) {274 setHandler(this, 'error', listener)275 }276 get onfocus() {277 return getHandler(this, 'focus')278 }279 set onfocus(listener) {280 setHandler(this, 'focus', listener)281 }282 get onformdata() {283 return getHandler(this, 'formdata')284 }285 set onformdata(listener) {286 setHandler(this, 'formdata', listener)287 }288 get onfullscreenchange() {289 return getHandler(this, 'fullscreenchange')290 }291 set onfullscreenchange(listener) {292 setHandler(this, 'fullscreenchange', listener)293 }294 get onfullscreenerror() {295 return getHandler(this, 'fullscreenerror')296 }297 set onfullscreenerror(listener) {298 setHandler(this, 'fullscreenerror', listener)299 }300 get ongamepadconnected() {301 return getHandler(this, 'gamepadconnected')302 }303 set ongamepadconnected(listener) {304 setHandler(this, 'gamepadconnected', listener)305 }306 get ongamepaddisconnected() {307 return getHandler(this, 'gamepaddisconnected')308 }309 set ongamepaddisconnected(listener) {310 setHandler(this, 'gamepaddisconnected', listener)311 }312 get ongotpointercapture() {313 return getHandler(this, 'gotpointercapture')314 }315 set ongotpointercapture(listener) {316 setHandler(this, 'gotpointercapture', listener)317 }318 get onhashchange() {319 return getHandler(this, 'hashchange')320 }321 set onhashchange(listener) {322 setHandler(this, 'hashchange', listener)323 }324 get oninput() {325 return getHandler(this, 'input')326 }327 set oninput(listener) {328 setHandler(this, 'input', listener)329 }330 get oninvalid() {331 return getHandler(this, 'invalid')332 }333 set oninvalid(listener) {334 setHandler(this, 'invalid', listener)335 }336 get onkeydown() {337 return getHandler(this, 'keydown')338 }339 set onkeydown(listener) {340 setHandler(this, 'keydown', listener)341 }342 get onkeypress() {343 return getHandler(this, 'keypress')344 }345 set onkeypress(listener) {346 setHandler(this, 'keypress', listener)347 }348 get onkeyup() {349 return getHandler(this, 'keyup')350 }351 set onkeyup(listener) {352 setHandler(this, 'keyup', listener)353 }354 get onlanguagechange() {355 return getHandler(this, 'languagechange')356 }357 set onlanguagechange(listener) {358 setHandler(this, 'languagechange', listener)359 }360 get onload() {361 return getHandler(this, 'load')362 }363 set onload(listener) {364 setHandler(this, 'load', listener)365 }366 get onloadeddata() {367 return getHandler(this, 'loadeddata')368 }369 set onloadeddata(listener) {370 setHandler(this, 'loadeddata', listener)371 }372 get onloadedmetadata() {373 return getHandler(this, 'loadedmetadata')374 }375 set onloadedmetadata(listener) {376 setHandler(this, 'loadedmetadata', listener)377 }378 get onloadstart() {379 return getHandler(this, 'loadstart')380 }381 set onloadstart(listener) {382 setHandler(this, 'loadstart', listener)383 }384 get onlostpointercapture() {385 return getHandler(this, 'lostpointercapture')386 }387 set onlostpointercapture(listener) {388 setHandler(this, 'lostpointercapture', listener)389 }390 get onmessage() {391 return getHandler(this, 'message')392 }393 set onmessage(listener) {394 setHandler(this, 'message', listener)395 }396 get onmessageerror() {397 return getHandler(this, 'messageerror')398 }399 set onmessageerror(listener) {400 setHandler(this, 'messageerror', listener)401 }402 get onmousedown() {403 return getHandler(this, 'mousedown')404 }405 set onmousedown(listener) {406 setHandler(this, 'mousedown', listener)407 }408 get onmouseenter() {409 return getHandler(this, 'mouseenter')410 }411 set onmouseenter(listener) {412 setHandler(this, 'mouseenter', listener)413 }414 get onmouseleave() {415 return getHandler(this, 'mouseleave')416 }417 set onmouseleave(listener) {418 setHandler(this, 'mouseleave', listener)419 }420 get onmousemove() {421 return getHandler(this, 'mousemove')422 }423 set onmousemove(listener) {424 setHandler(this, 'mousemove', listener)425 }426 get onmouseout() {427 return getHandler(this, 'mouseout')428 }429 set onmouseout(listener) {430 setHandler(this, 'mouseout', listener)431 }432 get onmouseover() {433 return getHandler(this, 'mouseover')434 }435 set onmouseover(listener) {436 setHandler(this, 'mouseover', listener)437 }438 get onmouseup() {439 return getHandler(this, 'mouseup')440 }441 set onmouseup(listener) {442 setHandler(this, 'mouseup', listener)443 }444 get onmousewheel() {445 return getHandler(this, 'mousewheel')446 }447 set onmousewheel(listener) {448 setHandler(this, 'mousewheel', listener)449 }450 get onoffline() {451 return getHandler(this, 'offline')452 }453 set onoffline(listener) {454 setHandler(this, 'offline', listener)455 }456 get ononline() {457 return getHandler(this, 'online')458 }459 set ononline(listener) {460 setHandler(this, 'online', listener)461 }462 get onorientationchange() {463 return getHandler(this, 'orientationchange')464 }465 set onorientationchange(listener) {466 setHandler(this, 'orientationchange', listener)467 }468 get onpagehide() {469 return getHandler(this, 'pagehide')470 }471 set onpagehide(listener) {472 setHandler(this, 'pagehide', listener)473 }474 get onpageshow() {475 return getHandler(this, 'pageshow')476 }477 set onpageshow(listener) {478 setHandler(this, 'pageshow', listener)479 }480 get onpaste() {481 return getHandler(this, 'paste')482 }483 set onpaste(listener) {484 setHandler(this, 'paste', listener)485 }486 get onpause() {487 return getHandler(this, 'pause')488 }489 set onpause(listener) {490 setHandler(this, 'pause', listener)491 }492 get onplay() {493 return getHandler(this, 'play')494 }495 set onplay(listener) {496 setHandler(this, 'play', listener)497 }498 get onplaying() {499 return getHandler(this, 'playing')500 }501 set onplaying(listener) {502 setHandler(this, 'playing', listener)503 }504 get onpointercancel() {505 return getHandler(this, 'pointercancel')506 }507 set onpointercancel(listener) {508 setHandler(this, 'pointercancel', listener)509 }510 get onpointerdown() {511 return getHandler(this, 'pointerdown')512 }513 set onpointerdown(listener) {514 setHandler(this, 'pointerdown', listener)515 }516 get onpointerenter() {517 return getHandler(this, 'pointerenter')518 }519 set onpointerenter(listener) {520 setHandler(this, 'pointerenter', listener)521 }522 get onpointerleave() {523 return getHandler(this, 'pointerleave')524 }525 set onpointerleave(listener) {526 setHandler(this, 'pointerleave', listener)527 }528 get onpointerlockchange() {529 return getHandler(this, 'pointerlockchange')530 }531 set onpointerlockchange(listener) {532 setHandler(this, 'pointerlockchange', listener)533 }534 get onpointerlockerror() {535 return getHandler(this, 'pointerlockerror')536 }537 set onpointerlockerror(listener) {538 setHandler(this, 'pointerlockerror', listener)539 }540 get onpointermove() {541 return getHandler(this, 'pointermove')542 }543 set onpointermove(listener) {544 setHandler(this, 'pointermove', listener)545 }546 get onpointerout() {547 return getHandler(this, 'pointerout')548 }549 set onpointerout(listener) {550 setHandler(this, 'pointerout', listener)551 }552 get onpointerover() {553 return getHandler(this, 'pointerover')554 }555 set onpointerover(listener) {556 setHandler(this, 'pointerover', listener)557 }558 get onpointerup() {559 return getHandler(this, 'pointerup')560 }561 set onpointerup(listener) {562 setHandler(this, 'pointerup', listener)563 }564 get onpopstate() {565 return getHandler(this, 'popstate')566 }567 set onpopstate(listener) {568 setHandler(this, 'popstate', listener)569 }570 get onprogress() {571 return getHandler(this, 'progress')572 }573 set onprogress(listener) {574 setHandler(this, 'progress', listener)575 }576 get onratechange() {577 return getHandler(this, 'ratechange')578 }579 set onratechange(listener) {580 setHandler(this, 'ratechange', listener)581 }582 get onreadystatechange() {583 return getHandler(this, 'readystatechange')584 }585 set onreadystatechange(listener) {586 setHandler(this, 'readystatechange', listener)587 }588 get onrejectionhandled() {589 return getHandler(this, 'rejectionhandled')590 }591 set onrejectionhandled(listener) {592 setHandler(this, 'rejectionhandled', listener)593 }594 get onreset() {595 return getHandler(this, 'reset')596 }597 set onreset(listener) {598 setHandler(this, 'reset', listener)599 }600 get onresize() {601 return getHandler(this, 'resize')602 }603 set onresize(listener) {604 setHandler(this, 'resize', listener)605 }606 get onscroll() {607 return getHandler(this, 'scroll')608 }609 set onscroll(listener) {610 setHandler(this, 'scroll', listener)611 }612 get onsecuritypolicyviolation() {613 return getHandler(this, 'securitypolicyviolation')614 }615 set onsecuritypolicyviolation(listener) {616 setHandler(this, 'securitypolicyviolation', listener)617 }618 get onseeked() {619 return getHandler(this, 'seeked')620 }621 set onseeked(listener) {622 setHandler(this, 'seeked', listener)623 }624 get onseeking() {625 return getHandler(this, 'seeking')626 }627 set onseeking(listener) {628 setHandler(this, 'seeking', listener)629 }630 get onselect() {631 return getHandler(this, 'select')632 }633 set onselect(listener) {634 setHandler(this, 'select', listener)635 }636 get onselectionchange() {637 return getHandler(this, 'selectionchange')638 }639 set onselectionchange(listener) {640 setHandler(this, 'selectionchange', listener)641 }642 get onselectstart() {643 return getHandler(this, 'selectstart')644 }645 set onselectstart(listener) {646 setHandler(this, 'selectstart', listener)647 }648 get onslotchange() {649 return getHandler(this, 'slotchange')650 }651 set onslotchange(listener) {652 setHandler(this, 'slotchange', listener)653 }654 get onstalled() {655 return getHandler(this, 'stalled')656 }657 set onstalled(listener) {658 setHandler(this, 'stalled', listener)659 }660 get onstorage() {661 return getHandler(this, 'storage')662 }663 set onstorage(listener) {664 setHandler(this, 'storage', listener)665 }666 get onsubmit() {667 return getHandler(this, 'submit')668 }669 set onsubmit(listener) {670 setHandler(this, 'submit', listener)671 }672 get onsuspend() {673 return getHandler(this, 'suspend')674 }675 set onsuspend(listener) {676 setHandler(this, 'suspend', listener)677 }678 get ontimeupdate() {679 return getHandler(this, 'timeupdate')680 }681 set ontimeupdate(listener) {682 setHandler(this, 'timeupdate', listener)683 }684 get ontoggle() {685 return getHandler(this, 'toggle')686 }687 set ontoggle(listener) {688 setHandler(this, 'toggle', listener)689 }690 get ontouchcancel() {691 return getHandler(this, 'touchcancel')692 }693 set ontouchcancel(listener) {694 setHandler(this, 'touchcancel', listener)695 }696 get ontouchend() {697 return getHandler(this, 'touchend')698 }699 set ontouchend(listener) {700 setHandler(this, 'touchend', listener)701 }702 get ontouchmove() {703 return getHandler(this, 'touchmove')704 }705 set ontouchmove(listener) {706 setHandler(this, 'touchmove', listener)707 }708 get ontouchstart() {709 return getHandler(this, 'touchstart')710 }711 set ontouchstart(listener) {712 setHandler(this, 'touchstart', listener)713 }714 get ontransitioncancel() {715 return getHandler(this, 'transitioncancel')716 }717 set ontransitioncancel(listener) {718 setHandler(this, 'transitioncancel', listener)719 }720 get ontransitionend() {721 return getHandler(this, 'transitionend')722 }723 set ontransitionend(listener) {724 setHandler(this, 'transitionend', listener)725 }726 get ontransitionrun() {727 return getHandler(this, 'transitionrun')728 }729 set ontransitionrun(listener) {730 setHandler(this, 'transitionrun', listener)731 }732 get ontransitionstart() {733 return getHandler(this, 'transitionstart')734 }735 set ontransitionstart(listener) {736 setHandler(this, 'transitionstart', listener)737 }738 get onunhandledrejection() {739 return getHandler(this, 'unhandledrejection')740 }741 set onunhandledrejection(listener) {742 setHandler(this, 'unhandledrejection', listener)743 }744 get onunload() {745 return getHandler(this, 'unload')746 }747 set onunload(listener) {748 setHandler(this, 'unload', listener)749 }750 get onvisibilitychange() {751 return getHandler(this, 'visibilitychange')752 }753 set onvisibilitychange(listener) {754 setHandler(this, 'visibilitychange', listener)755 }756 get onvolumechange() {757 return getHandler(this, 'volumechange')758 }759 set onvolumechange(listener) {760 setHandler(this, 'volumechange', listener)761 }762 get onvrdisplayactivate() {763 return getHandler(this, 'vrdisplayactivate')764 }765 set onvrdisplayactivate(listener) {766 setHandler(this, 'vrdisplayactivate', listener)767 }768 get onvrdisplayblur() {769 return getHandler(this, 'vrdisplayblur')770 }771 set onvrdisplayblur(listener) {772 setHandler(this, 'vrdisplayblur', listener)773 }774 get onvrdisplayconnect() {775 return getHandler(this, 'vrdisplayconnect')776 }777 set onvrdisplayconnect(listener) {778 setHandler(this, 'vrdisplayconnect', listener)779 }780 get onvrdisplaydeactivate() {781 return getHandler(this, 'vrdisplaydeactivate')782 }783 set onvrdisplaydeactivate(listener) {784 setHandler(this, 'vrdisplaydeactivate', listener)785 }786 get onvrdisplaydisconnect() {787 return getHandler(this, 'vrdisplaydisconnect')788 }789 set onvrdisplaydisconnect(listener) {790 setHandler(this, 'vrdisplaydisconnect', listener)791 }792 get onvrdisplayfocus() {793 return getHandler(this, 'vrdisplayfocus')794 }795 set onvrdisplayfocus(listener) {796 setHandler(this, 'vrdisplayfocus', listener)797 }798 get onvrdisplaypointerrestricted() {799 return getHandler(this, 'vrdisplaypointerrestricted')800 }801 set onvrdisplaypointerrestricted(listener) {802 setHandler(this, 'vrdisplaypointerrestricted', listener)803 }804 get onvrdisplaypointerunrestricted() {805 return getHandler(this, 'vrdisplaypointerunrestricted')806 }807 set onvrdisplaypointerunrestricted(listener) {808 setHandler(this, 'vrdisplaypointerunrestricted', listener)809 }810 get onvrdisplaypresentchange() {811 return getHandler(this, 'vrdisplaypresentchange')812 }813 set onvrdisplaypresentchange(listener) {814 setHandler(this, 'vrdisplaypresentchange', listener)815 }816 get onwaiting() {817 return getHandler(this, 'waiting')818 }819 set onwaiting(listener) {820 setHandler(this, 'waiting', listener)821 }822 get onwheel() {823 return getHandler(this, 'wheel')824 }825 set onwheel(listener) {826 setHandler(this, 'wheel', listener)827 }828 get onzoom() {829 return getHandler(this, 'zoom')830 }831 set onzoom(listener) {832 setHandler(this, 'zoom', listener)833 }834 // ignore vendor835 onmsgesturechange836 onmsgesturedoubletap837 onmsgestureend838 onmsgesturehold839 onmsgesturestart840 onmsgesturetap841 onmsinertiastart842 onmspointercancel843 onmspointerdown844 onmspointerenter845 onmspointerleave846 onmspointermove...

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ServicesConfig.js

Source:ServicesConfig.js Github

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...27 */28 init: function() {29 this.app = this.options.app;30 31 this.app.commands.setHandler("command:login", Login);32 this.app.commands.setHandler("command:logout", Logout);33 this.app.commands.setHandler("command:recoverlogin", Logout);34 this.app.commands.setHandler("command:getbalance", GetBalance);35 this.app.commands.setHandler("command:getPriceAdjustment", GetPriceAdjustment);36 this.app.commands.setHandler("command:getRootLadder", GetRootLadder);37 38 this.app.commands.setHandler("command:getFrontPageSchedule", GetFrontPageSchedule);39 this.app.commands.setHandler("command:getSportSchedule", GetSportSchedule);40 this.app.commands.setHandler("command:getKeyMarketsForSport", GetKeyMarkets);41 this.app.commands.setHandler("command:getEvent", GetEvent);42 this.app.commands.setHandler("command:getCompetitionEvents", GetCompetitionEvents);43 this.app.commands.setHandler("command:getCouponEvents", GetCouponEvents);44 this.app.commands.setHandler("command:getSportDisplayTemplate", GetSportDisplayTemplate);45 this.app.commands.setHandler("command:placeBets", PlaceBets);46 this.app.commands.setHandler("command:getOpenBets", GetOpenBets);47 this.app.commands.setHandler("command:getClosedBets", GetClosedBets);48 this.app.commands.setHandler("command:subscribe:events", SubscriptionCommand);49 this.app.commands.setHandler("command:subscribe:eventDetails", SubscriptionCommand);50 this.app.commands.setHandler("command:subscribe:markets", SubscriptionCommand);51 this.app.commands.setHandler("command:subscribe:schedule", SubscriptionCommand);52 this.success();53 }54 })...

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Using AI Code Generation

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1import { setHandler } from 'storybook-root';2import * as React from 'react';3import { storiesOf } from '@storybook/react';4import { action } from '@storybook/addon-actions';5import { Button } from '@storybook/react/demo';6storiesOf('Button', module)7 .add('with text', () => <Button onClick={action('clicked')}>Hello Button</Button>)8 .add('with some emoji', () => (9 <Button onClick={action('clicked')}>😀 😎 👍 💯</Button>10 ));11setHandler('Button', 'with text', 'onClick', (e) => {12 console.log('Hello Button is clicked');13});14setHandler('Button', 'with some emoji', 'onClick', (e) => {15 console.log('😀 😎 👍 💯 is clicked');16});17setHandler('Button', 'with some emoji', 'onClick', (e) => {18 console.log('😀 😎 👍 💯 is clicked');19});20setHandler('Button', 'with text', 'onClick', (e) => {21 console.log('Hello Button is clicked');22});23setHandler('Button', 'with some emoji', 'onClick', (e) => {24 console.log('😀 😎 👍 💯 is clicked');25});26setHandler('Button', 'with text', 'onClick', (e) => {27 console.log('Hello Button is clicked');28});29setHandler('Button', 'with some emoji', 'onClick', (e) => {30 console.log('😀 😎 👍 💯 is clicked');31});32setHandler('Button', 'with text', 'onClick', (e) => {33 console.log('Hello Button is clicked');34});35setHandler('Button', 'with some emoji', 'onClick', (e) => {36 console.log('😀 😎 👍 💯 is clicked');37});

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Using AI Code Generation

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1import { setHandler } from 'storybook-root';2const handler = () => {3 console.log('Hello World');4}5setHandler(handler);6import { getHandler } from 'storybook-root';7export const Root = () => {8 const handler = getHandler();9 handler();10}11{12 "scripts": {13 }14}

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Using AI Code Generation

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1import { setHandler } from 'storybook-root';2setHandler('log', (data) => {3 console.log(data);4});5const handlers = {};6export const setHandler = (name, handler) => {7 handlers[name] = handler;8};9export const getHandler = (name) => {10 return handlers[name];11};12import { getHandler } from 'storybook-root';13const logHandler = getHandler('log');14logHandler('Hello World');

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Using AI Code Generation

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1import { setHandler } from 'storybook-root-saga';2import { call } from 'redux-saga/effects';3import { get } from 'lodash';4import { getRootSaga } from 'my-app-root-saga';5import { getRootSaga } from 'my-app-root-saga';6const rootSaga = getRootSaga();7const handler = function* (error, saga, action) {8}9setHandler(handler);10import { setHandler } from 'storybook-root-saga';11import { call } from 'redux-saga/effects';12import { get } from 'lodash';13import { getRootSaga } from 'my-app-root-saga';14import { getRootSaga } from 'my-app-root-saga';15const rootSaga = getRootSaga();16const handler = function* (error, saga, action) {17}18setHandler(handler);19import { setHandler } from 'storybook-root-saga';20import { call } from 'redux-saga/effects';21import { get } from 'lodash';22import { getRootSaga } from 'my-app-root-saga';23import { getRootSaga } from 'my-app-root-saga';24const rootSaga = getRootSaga();25const handler = function* (error, saga, action) {26}27setHandler(handler);28import { setHandler } from 'storybook

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Using AI Code Generation

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1import { setHandler } from 'storybook-root';2import { App } from './app';3setHandler(App);4import { App } from './app';5import { setHandler } from 'storybook-root';6export const handler = setHandler(App);7import { handler } from './app';8describe('app', () => {9 it('should be a handler', () => {10 expect(handler).toBeTruthy();11 });12});13import { handler } from './app';14import { setHandler } from 'storybook-root';15setHandler(handler);16import { handler } from './app';17describe('index', () => {18 it('should be a handler', () => {19 expect(handler).toBeTruthy();20 });21});22import { setHandler } from 'storybook-root';23import { App } from './app';24setHandler(App);25import { setHandler } from 'storybook-root';26import { App } from './app';27describe('storybook-root', () => {28 it('should be a handler', () => {29 expect(setHandler(App)).toBeTruthy();30 });31});32import { setHandler } from 'storybook-root';33import { App } from './app';34setHandler(App);35import { setHandler } from 'storybook-root';36import { App } from './app';37describe('test', () => {38 it('should be a handler', () => {39 expect(setHandler(App)).toBeTruthy();40 });41});42import { App } from './app';43import { setHandler } from 'storybook-root';44export const handler = setHandler(App);45import { handler } from './app';46describe('app', () => {47 it('should be a handler',

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