How to use myTimer method in storybook-root

Best JavaScript code snippet using storybook-root

UpdateController.js

Source:UpdateController.js Github

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1define(['app'], function (app) {2 app.controller('UpdateController', [ '$scope', '$rootScope', '$location', '$http', '$interval', '$window', function($scope,$rootScope,$location,$http,$interval,$window) {34 $scope.topText = "";5 $scope.bottomText = "";67 $scope.ProgressData = {8 label: 0,9 percentage: 010 }11 12 $scope.progressdownload = function() {13 if (typeof $scope.mytimer != 'undefined') {14 $interval.cancel($scope.mytimer);15 $scope.mytimer = undefined;16 }17 var val = $scope.ProgressData.label;18 $scope.ProgressData.label = val + 1;19 if ( val < 99 ) {20 if ($.StopProgress==false) {21 $scope.mytimer=$interval(function() {22 $scope.progressdownload();23 }, 600);24 }25 }26 else {27 $("#updatecontent #divprogress").hide();28 $scope.topText = $.t("Error while downloading Update,<br>check your internet connection or try again later !...");29 }30 }3132 $scope.progressupdatesystem = function() {33 if (typeof $scope.mytimer != 'undefined') {34 $interval.cancel($scope.mytimer);35 $scope.mytimer = undefined;36 }37 var val = $scope.ProgressData.label;38 $scope.ProgressData.label = val + 1;39 if ( val < 99 ) {40 if ($.StopProgress==false) {41 $scope.mytimer=$interval(function() {42 $scope.progressupdatesystem();43 }, 450);44 }45 }46 else {47 $.ajax({48 url: "json.htm?type=command&param=getversion",49 async: false, 50 dataType: 'json',51 success: function(data) {52 if (data.status == "OK") {53 $( "#appversion" ).text("V" + data.version);54 }55 }56 });57 $window.location = '/#Dashboard';58 $window.location.reload();59 }60 }6162 $scope.SendUpdateCommand = function() {63 if (typeof $scope.mytimer2 != 'undefined') {64 $interval.cancel($scope.mytimer2);65 $scope.mytimer2 = undefined;66 }67 $.ajax({68 url: "json.htm?type=command&param=execute_script&scriptname=update_domoticz&direct=true",69 async: true, 70 timeout: 20000,71 dataType: 'json',72 success: function(data) {73 $scope.topText = $.t("Restarting System (This could take some time...)");74 },75 error: function(){76 } 77 });78 }7980 $scope.CheckDownloadReady = function()81 {82 if (typeof $scope.mytimer2 != 'undefined') {83 $interval.cancel($scope.mytimer2);84 $scope.mytimer2 = undefined;85 }86 var val = $scope.ProgressData.label;87 if (val == 100) {88 $("#updatecontent #divprogress").hide();89 $scope.topText = $.t("Error while downloading Update,<br>check your internet connection or try again later !...");90 return;91 }92 $.ajax({93 url: "json.htm?type=command&param=downloadready",94 async: false, 95 dataType: 'json',96 success: function(data) {97 if (data.status == "OK") {98 if (data.downloadok==true) {99 if (typeof $scope.mytimer != 'undefined') {100 $interval.cancel($scope.mytimer);101 $scope.mytimer = undefined;102 }103 $scope.ProgressData.label = 0;104 $scope.topText = $.t("Updating system...");105 $scope.mytimer=$interval(function() {106 $scope.progressupdatesystem();107 }, 200);108 $scope.mytimer2=$interval(function() {109 $scope.SendUpdateCommand();110 }, 500);111 }112 else {113 $.StopProgress=true;114 $("#updatecontent #divprogress").hide();115 $scope.topText = $.t("Error while downloading Update,<br>check your internet connection or try again later !...");116 }117 }118 else {119 $scope.mytimer2=$interval(function() {120 $scope.CheckDownloadReady();121 }, 1000);122 }123 },124 error: function(){125 $.StopProgress=true;126 $("#updatecontent #divprogress").hide();127 $scope.topText = $.t("Error while downloading Update,<br>check your internet connection or try again later !...");128 } 129 });130 }131132 $scope.CheckForUpdate = function()133 {134 if (typeof $scope.mytimer != 'undefined') {135 $interval.cancel($scope.mytimer);136 $scope.mytimer = undefined;137 }138 $.ajax({139 url: "json.htm?type=command&param=checkforupdate&forced=true",140 async: false, 141 dataType: 'json',142 success: function(data) {143 if (data.HaveUpdate == true) {144 $scope.topText = $.t("Update Available... Downloading Update !...");145 $.ajax({146 url: "json.htm?type=command&param=downloadupdate",147 async: false, 148 dataType: 'json',149 success: function(data) {150 if (data.status == "OK") {151 $("#updatecontent #divprogress").show();152 $scope.ProgressData.label = 0;153 $scope.mytimer=$interval(function() {154 $scope.progressdownload();155 }, 1000);156 $scope.mytimer2=$interval(function() {157 $scope.CheckDownloadReady();158 }, 2000);159 }160 else {161 $scope.topText = $.t("Could not start download,<br>check your internet connection or try again later !...");162 }163 },164 error: function(){165 $scope.topText = $.t("Error communicating with Server !...");166 }167 });168 }169 else {170 $scope.topText = $.t("No Update Available !...");171 }172 },173 error: function(){174 $scope.topText = $.t("Error communicating with Server !...");175 } 176 });177 }178179 init();180181 function init()182 {183 // Here I synchronize the value of label and percentage in order to have a nice demo184 $scope.$watch('ProgressData', function (newValue, oldValue) {185 newValue.percentage = newValue.label / 100;186 }, true);187 188 $.StopProgress=false;189 $scope.topText = $.t("Checking for updates....");190 $scope.bottomText = $.t("Do not poweroff the system while updating !...");191 192 $scope.mytimer=$interval(function() {193 $scope.CheckForUpdate();194 }, 1000);195 };196 $scope.$on('$destroy', function(){197 if (typeof $scope.mytimer != 'undefined') {198 $interval.cancel($scope.mytimer);199 $scope.mytimer = undefined;200 }201 if (typeof $scope.mytimer2 != 'undefined') {202 $interval.cancel($scope.mytimer2);203 $scope.mytimer2 = undefined;204 }205 }); 206 } ]); ...

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sketch.js

Source:sketch.js Github

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1var myState = 0;2var myTimer = 0;3let value = 0;4let mic;5var song;6var song1;7var song2;8var song3;9var yell;10var shake;11var bop;12var lose;13var pass;14var home;15function preload() {16 song = loadSound('assets/rec1.m4a');17 song1 = loadSound('assets/rec2.m4a');18 song2 = loadSound('assets/rec3.m4a');19 song3 = loadSound('assets/rec4.m4a');20 yell = loadImage("assets/yellit.png");21 shake = loadImage("assets/shakeit.png");22 bop = loadImage("assets/bopit.png");23 lose = loadImage("assets/lose.png");24 home = loadImage("assets/home.png");25 pass = loadImage("assets/passit.png");26 song.loop();27 song.stop();28 song1.loop();29 song1.stop();30 song2.loop();31 song2.stop();32 song3.loop();33 song3.stop();34}35function setup() {36 // put setup code here37 createCanvas(windowWidth, windowHeight);38 mic = new p5.AudioIn();39 mic.start();40 imageMode(CENTER);41}42function draw() {43 let vol = mic.getLevel();44 // put drawing code here45 fill(value);46 rect(25, 25, 50, 50);47 switch (myState) {48 case 0:49 background('red');50 image(home, width/2, height/2);51 myTimer++;52 if (mouseIsPressed) {53 myTimer = 0;54 myState = 100;55 }56 break;57 case 1:58 song.play();59 myState = 11;60 break;61 case 2:62 song1.play();63 myState = 12;64 break;65 case 3:66 song2.play();67 myState = 13;68 break;69 case 4:70 song3.play();71 myState = 14;72 break;73 case 5:74 background('purple');75 image(lose, width/2, height/2);76 myTimer++;77 if (mouseIsPressed) {78 myTimer = 0;79 myState = 0;80 }81 break;82 case 11:83 background('green');84 image(bop, width/2, height/2);85 myTimer++;86 if (myTimer >= 500) {87 myState = 5;88 }89 if (mouseIsPressed) {90 myTimer = 0;91 myState = 100;92 }93 break;94 case 12:95 background('blue');96 image(shake, width/2, height/2);97 myTimer++;98 if (myTimer >= 500) {99 myState = 5;100 myTimer = 0;101 }102 break;103 case 13:104 background('yellow');105 image(yell, width/2, height/2);106 myTimer++;107 if (myTimer >= 500) {108 myTimer = 0;109 myState = 5;110 }111 console.log(vol);112 if (vol > 0.12) {113 myTimer = 0;114 myState = 100;115 }116 break;117 case 14:118 background('orange');119 image(pass, width/2, height/2);120 myTimer++;121 if (myTimer >= 500) {122 myTimer = 0;123 myState = 100;124 }125 break;126 case 100:127 song.pause();128 song1.pause();129 song2.pause();130 song3.pause();131 myState = floor(random(1, 5));132 break;133 }134}135function deviceShaken() {136 if (myState == 2) {137 myState = 100;138 myTimer = 0;139 }140}141/* function mouseReleased() {142 myState = myState + 1;143 if (myState > 6) {144 myState = 0;145 }146 }147 */148function touchStarted() {149 getAudioContext().resume();...

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Using AI Code Generation

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1import { myTimer } from 'storybook-root';2myTimer();3export { myTimer } from './timer';4export function myTimer() {5 console.log('myTimer is called');6}7export function myTimer() {8 console.log('myTimer is called');9 setTimeout(() => {10 console.log('Stopping the timer');11 }, 5000);12}13export function myTimer() {14 console.log('myTimer is called');15 setTimeout(() => {16 console.log('Stopping the timer');17 }, 3000);18}19let timer;20export function myTimer() {21 console.log('myTimer is called');22 timer = setTimeout(() => {23 console.log('Stopping the timer');24 }, 5000);25}26export function stopTimer() {27 console.log('Stopping the timer');28 clearTimeout(timer);29}30import { myTimer, stopTimer } from 'storybook-root';31myTimer();32stopTimer();

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Using AI Code Generation

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1var storybook = require("storybook-root");2storybook.myTimer();3var storybook = {4 myTimer: function() {5 var timer = require("timer");6 timer.setTimeout(function() {7 console.log("timer fired");8 }, 5000);9 }10};11module.exports = storybook;12The above code is working fine. But when I try to use the same code in a separate project, the timer is not firing. I have tried to debug this and found that the require("timer") is not returning a valid object. So, I tried to require the same in the same project and it is working fine. I am not sure what is going wrong here. Can anyone help me here?13Project successfully prepared (android)

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Using AI Code Generation

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1import { myTimer } from 'storybook-root';2export default function test() {3 myTimer();4}5export function myTimer() {6}7import { myTimer } from 'storybook-root';8import { test } from './test';9jest.mock('storybook-root', () => ({10 myTimer: jest.fn(),11}));12test('test', () => {13 test();14 expect(myTimer).toHaveBeenCalled();15});16export default class MyClass {17 constructor() {18 this.myModule = require('my-module');19 }20 myMethod() {21 this.myModule.myFunction();22 }23}24import MyClass from '../src/MyClass';25jest.mock('my-module', () => ({26 myFunction: jest.fn(),27}));28describe('MyClass', () => {29 it('should call myFunction', () => {30 const myClass = new MyClass();31 myClass.myMethod();32 expect(myModule.myFunction).toHaveBeenCalled();33 });34});35export default class MyModule {36 constructor() {37 this.myModule = require('my-module');38 }39 myMethod() {40 this.myModule.myFunction();41 }42}43import MyModule from '../src/MyModule

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Using AI Code Generation

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1const myTimer = () => {2 console.log('Hello from storybook-root');3};4myTimer();5const myTimer = () => {6 console.log('Hello from storybook-root');7};8myTimer();9const myTimer = () => {10 console.log('Hello from storybook-root');11};12myTimer();13const myTimer = () => {14 console.log('Hello from storybook-root');15};16myTimer();17const myTimer = () => {18 console.log('Hello from storybook-root');19};20myTimer();21const myTimer = () => {22 console.log('Hello from storybook-root');23};24myTimer();25const myTimer = () => {26 console.log('Hello from storybook-root');27};28myTimer();29const myTimer = () => {30 console.log('Hello from storybook-root');31};32myTimer();33const myTimer = () => {34 console.log('Hello from storybook-root');35};36myTimer();37const myTimer = () => {38 console.log('Hello from storybook-root');39};40myTimer();41const myTimer = () => {42 console.log('Hello from storybook-root');43};44myTimer();45const myTimer = () => {46 console.log('Hello from storybook-root');47};48myTimer();

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