How to use heroPower method in storybook-root

Best JavaScript code snippet using storybook-root

heroesController.js

Source:heroesController.js Github

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1const heroModel = require("../models/hero")2const powerModel = require("../models/power")3const { findHero } = require("../utils/heroesFunctions")4const sendHeroList = async (req, res) => {5 try {6 const heroes = await heroModel.find().populate("powers", { name: 1, _id: 0 }).select({7 name: 1,8 powers: 1,9 color: 1,10 isAlive: 1,11 age: 1,12 image: 1,13 })14 res.json(heroes)15 } catch (err) {16 console.log(err)17 res.status(500).json({ errorMessage: "There was a problem :(" })18 }19}20const sendHero = async (req, res) => {21 try {22 const nameHero = req.params.name23 const hero = await findHero(nameHero, true)24 if (hero) {25 res.json({ hero })26 } else {27 res.json({28 message: "Hero not found"29 })30 }31 } catch (err) {32 console.log(err)33 res.status(500).json({ errorMessage: "There was a problem :(" })34 }35}36const sendHeroPower = async (req, res) => {37 try {38 const nameHero = req.params.name39 const hero = await findHero(nameHero, true)40 if (hero) {41 res.json({ powers: hero.powers })42 } else {43 res.json({44 message: "Hero not found"45 })46 }47 } catch (err) {48 console.log(err)49 res.status(500).json({ errorMessage: "There was a problem :(" })50 }51}52const addNewHero = async (req, res) => {53 try {54 const hero = req.body55 const powers = hero.powers56 const existingPowers = await powerModel.find({ name: { $in: powers } })57 let savedPowers = []58 if (existingPowers.length !== powers.length) {59 const differencePowers = powers.filter(elem => {60 return !existingPowers.find(x => {61 return x.name === elem62 })63 })64 const newPowers = differencePowers.map(elem => {65 return {66 name: elem,67 force: 068 }69 })70 savedPowers = await powerModel.insertMany(newPowers)71 }72 hero.powers = [...existingPowers, ...savedPowers]73 const newHero = await heroModel.create(hero)74 res.json({75 message: "Ok, hero was created!",76 newHero77 })78 } catch (err) {79 console.log(err)80 res.status(500).json({ errorMessage: "There was a problem :(" })81 }82}83const addNewPowerHero = async (req, res) => {84 try {85 const nameHero = req.params.name86 const hero = await findHero(nameHero, true)87 const heroPower = req.body.power88 let powerToAdd = await powerModel.findOne({ name: heroPower })89 if (!powerToAdd) {90 powerToAdd = await powerModel.create({91 name: heroPower,92 power: 093 })94 }95 hero.powers.push(powerToAdd)96 await heroModel.updateOne({ name: hero.name }, { powers: hero.powers })97 res.json({98 message: "Ok, hero power was added!"99 })100 } catch (err) {101 console.log(err)102 res.status(500).json({ errorMessage: "There was a problem :(" })103 }104}105const deleteHero = async (req, res) => {106 try {107 const nameHero = req.params.name108 await heroModel.deleteOne({109 name: {110 $regex: new RegExp("^" + nameHero, "i")111 }112 })113 res.json({114 message: `${nameHero} effacé correctement`115 })116 } catch (err) {117 console.error(err)118 res.status(500).json({ errorMessage: "There was a problem :(" })119 }120}121const deletePowerFromHero = async (req, res) => {122 try {123 const nameHero = req.params.name124 const heroPower = req.params.power125 const powerToRemove = await powerModel.findOne({ name: heroPower })126 if (powerToRemove) {127 const hero = await findHero(nameHero, true)128 const indexPower = hero.powers.findIndex(elem => {129 return elem._id.equals(powerToRemove._id)130 })131 if (indexPower > -1) {132 await heroModel.updateOne({ name: hero.name }, { $pull: { powers: powerToRemove._id } })133 res.json({134 message: `The power ${heroPower} of ${nameHero} was deleted`135 })136 } else {137 res.status(400).json({138 message: `The power ${heroPower} doesn't correspond to ${nameHero}`139 })140 }141 } else {142 res.status(400).json({143 message: "The power doesn't exist in the database!"144 })145 }146 } catch (err) {147 console.error(err)148 res.status(500).json({ errorMessage: "There was a problem :(" })149 }150}151const replaceHero = async (req, res) => {152 try {153 const nameHero = req.params.name154 const newValuesHero = req.body155 await heroModel.replaceOne({156 name: {157 $regex: new RegExp("^" + nameHero, "i")158 }159 }, newValuesHero)160 res.json({161 message: `${nameHero} was replaced!`162 })163 } catch (err) {164 console.error(err)165 res.status(500).json({ errorMessage: "There was a problem :(" })166 }167}168module.exports = {169 sendHeroList,170 sendHero,171 sendHeroPower,172 addNewHero,173 addNewPowerHero,174 deleteHero,175 deletePowerFromHero,176 replaceHero...

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index.js

Source:index.js Github

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1const CardType = Object.freeze({2 Spell: 1,3 Minion: 2,4 HeroPower: 35});6class Card7{8 constructor(name, cardType, cost, damage, isInHand)9 {10 this.name = name;11 this.cardType = cardType;12 this.cost = cost;13 this.damage = damage;14 this.isInHand = isInHand;15 }16}17$(document).ready(() =>18{19 $(document).on("mousewheel", `input[type="number"]`, (event) =>20 {21 const inputHTML = $(event.target);22 inputHTML.val(parseInt(inputHTML.val()) + (event.deltaY > 0 ? 1 : -1))23 });24 $(`#calculateButton`).on("click", () =>25 {26 $(`#resultSpan`).empty();27 const opponentHealth = parseInt($("#opponentHealthNumber").val()) +parseInt($("#opponentArmorNumber").val());28 const penFlinger = new Card("Pen Flinger", CardType.Minion, 1, 1, $("#penFlingerCheckbox").prop("checked"));29 const spawnOfShadows = new Card("Spawn of Shadows", CardType.Minion, 4, 0, $("#spawnOfShadows").prop("checked"));30 const razaTheChained = new Card("Raza the Chained", CardType.Minion, 5, 0, $("#razaTheChainedCheckbox").prop("checked"));31 const heroPower = new Card("hero power", CardType.HeroPower, razaTheChained.isInHand ? 0 : 2, 2, true)32 const cards = [];33 let mana = parseInt($("#manaNumber").val())34 const addCostCards = (cardType, cost, amount) =>35 {36 for(let i = 0; i < amount; i++)37 {38 cards.push(new Card(`${cost}-cost ${cardType === CardType.Spell ? "spell" : "minion"}`, cardType, cost, 0, true))39 }40 };41 addCostCards(CardType.Spell, 0, parseInt($("#cost0SpellsNumber").val()))42 addCostCards(CardType.Spell, 1, parseInt($("#cost1SpellsNumber").val()))43 addCostCards(CardType.Spell, 2, parseInt($("#cost2SpellsNumber").val()))44 addCostCards(CardType.Spell, 3, parseInt($("#cost3SpellsNumber").val()))45 addCostCards(CardType.Spell, 4, parseInt($("#cost4SpellsNumber").val()))46 addCostCards(CardType.Spell, 5, parseInt($("#cost5SpellsNumber").val()))47 const lastSpell = cards[cards.length - 1];48 addCostCards(CardType.Minion, 0, parseInt($("#cost0MinionsNumber").val()))49 addCostCards(CardType.Minion, 1, parseInt($("#cost1MinionsNumber").val()))50 addCostCards(CardType.Minion, 2, parseInt($("#cost2MinionsNumber").val()))51 addCostCards(CardType.Minion, 3, parseInt($("#cost3MinionsNumber").val()))52 addCostCards(CardType.Minion, 4, parseInt($("#cost4MinionsNumber").val()))53 addCostCards(CardType.Minion, 5, parseInt($("#cost5MinionsNumber").val()))54 let damageToOpponent = 0;55 let damageToSelf = 0;56 let actionCount = 0;57 const logResult = (text) =>58 {59 $(`#resultSpan`).append(text);60 };61 const playCard = (card) =>62 {63 if(mana >= card.cost)64 {65 mana -= card.cost;66 damageToOpponent += card.damage;67 logResult(`${++actionCount}: Play ${card.name}<br />`);68 return true;69 }70 else71 {72 return false;73 }74 };75 const useHeroPower = () =>76 {77 if(mana >= heroPower.cost)78 {79 mana -= heroPower.cost;80 damageToOpponent += heroPower.damage;81 if(spawnOfShadows.isInHand)82 {83 damageToOpponent += 4;84 damageToSelf += 4;85 }86 logResult(`${++actionCount}: Use ${heroPower.name}<br />`);87 return true;88 }89 else90 {91 return false;92 }93 };94 const isOpponentDead = () =>95 {96 return damageToOpponent >= opponentHealth;97 };98 if(spawnOfShadows.isInHand)99 {100 playCard(spawnOfShadows);101 useHeroPower();102 }103 else if(heroPower.cost === 0)104 {105 useHeroPower()106 }107 for(const card of cards)108 {109 if(card.cardType === CardType.Spell && penFlinger.isInHand)110 {111 if(playCard(penFlinger) && !isOpponentDead())112 {113 useHeroPower()114 }115 }116 if(isOpponentDead())117 {118 break;119 }120 if(playCard(card) && !isOpponentDead())121 {122 useHeroPower()123 }124 if(isOpponentDead())125 {126 break;127 }128 if(card === lastSpell && penFlinger.isInHand)129 {130 if(playCard(penFlinger) && !isOpponentDead())131 {132 useHeroPower()133 }134 }135 }136 logResult(`Damage to opponent: ${damageToOpponent}<br />Damage to self: ${damageToSelf}<br />Mana left: ${mana}<br />`);137 });...

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openClose.ts

Source:openClose.ts Github

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1//bad way23// class HeroPower {4// hero: string;56// constructor(hero: string) {7// this.hero = hero;8// }910// useAbility() {11// if (this.hero === 'Malfurion') {12// return `Used Malfurion's hero power!`;13// }14// if (this.hero === 'Rexxar') {15// return `Used Rexxar's hero power!`;16// }17// if (this.hero === 'Illidan') {18// return `Used Illidan's hero power!`;19// }20// }21// }2223// const malfurion = new HeroPower('Malfurion');24// console.log(malfurion.useAbility());2526//good way27interface HeroPower {28 useAbility(): string;29}30class Malfurion implements HeroPower {31 useAbility() {32 return `Used Malfurion's hero power!`;33 }34}35class Rexxar implements HeroPower {36 useAbility() {37 return `Used Rexxar's hero power!`;38 }39}40class Illidan implements HeroPower {41 useAbility() {42 return `Used Illidan's hero power!`;43 }44}4546const malfurion = new Malfurion(); ...

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Using AI Code Generation

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1import { heroPower } from 'storybook-root';2heroPower();3import { heroPower } from 'storybook-root';4heroPower();5import { heroPower } from 'storybook-root';6heroPower();7import { heroPower } from 'storybook-root';8heroPower();9import { heroPower } from 'storybook-root';10heroPower();11import { heroPower } from 'storybook-root';12heroPower();13import { heroPower } from 'storybook-root';14heroPower();15import { heroPower } from 'storybook-root';16heroPower();17import { heroPower } from 'storybook-root';18heroPower();19import { heroPower } from 'storybook-root';20heroPower();21import { heroPower } from 'storybook-root';22heroPower();23import { heroPower } from 'storybook-root';24heroPower();

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Using AI Code Generation

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1import { heroPower } from 'storybook-root';2import { heroPower } from 'storybook-root';3import { heroPower } from 'storybook-root';4import { heroPower } from 'storybook-root';5import { heroPower } from 'storybook-root';6import { heroPower } from 'storybook-root';7import { heroPower } from 'storybook-root';8import { heroPower } from 'storybook-root';9import { heroPower } from 'storybook-root';10import { heroPower } from 'storybook-root';11import { heroPower } from 'storybook-root';12import { heroPower } from 'storybook-root';13import { heroPower } from 'storybook-root';14import { heroPower } from 'storybook-root';15import { heroPower } from 'storybook-root';16import { heroPower } from 'storybook-root';17import { heroPower } from 'storybook-root';18import { heroPower } from 'storybook-root';19import { heroPower } from 'storybook-root';20import { heroPower } from 'storybook-root';

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Using AI Code Generation

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1import { heroPower } from 'storybook-root'2export { heroPower } from './hero'3export { heroPower } from './hero'4export { heroPower } from './hero'5export function heroPower() {6}7resolve: {8 alias: {9 'storybook-root': path.resolve(__dirname, 'src'),10 },11},12 SystemJS.config({13 map: {14 },15 });

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Using AI Code Generation

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1import { heroPower } from 'storybook-root';2export default function test() {3 heroPower();4}5import { heroPower } from 'storybook-root';6export default function hero() {7 heroPower();8}9import { villainPower } from 'storybook-root';10export default function villain() {11 villainPower();12}13import { heroPower } from 'storybook-root';14export default function hero() {15 heroPower();16}17import { villainPower } from 'storybook-root';18export default function villain() {19 villainPower();20}21import { heroPower } from 'storybook-root';22export default function hero() {23 heroPower();24}25import { villainPower } from 'storybook-root';26export default function villain() {27 villainPower();28}29import { heroPower } from 'storybook-root';30export default function hero() {31 heroPower();32}33import { villainPower } from 'storybook-root';34export default function villain() {35 villainPower();36}37import { heroPower } from 'storybook-root';38export default function hero() {39 heroPower();40}41import { villainPower } from 'storybook-root';42export default function villain() {43 villainPower();44}45import { heroPower } from 'storybook-root';46export default function hero() {47 heroPower();48}

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Using AI Code Generation

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1import { heroPower } from 'storybook-root.js';2heroPower('super strength');3export function heroPower(power) {4 console.log(power);5}6export function heroPower(power) {7 console.log(power);8}9export function heroPower(power) {10 console.log(power);11}12export function heroPower(power) {13 console.log(power);14}15export function heroPower(power) {16 console.log(power);17}18export function heroPower(power) {19 console.log(power);20}21export function heroPower(power) {22 console.log(power);23}24export function heroPower(power) {25 console.log(power);26}

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Using AI Code Generation

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1import {heroPower} from 'storybook-root';2import {heroPower} from 'storybook-root';3resolve: {4 alias: {5 'storybook-root': path.join(__dirname, '../')6 }7}

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