Best JavaScript code snippet using storybook-root
instrumenter.ts
Source:instrumenter.ts
1/* eslint-disable no-underscore-dangle */2import { addons, Channel, StoryId } from '@storybook/addons';3import { once } from '@storybook/client-logger';4import {5 FORCE_REMOUNT,6 IGNORED_EXCEPTION,7 SET_CURRENT_STORY,8 STORY_RENDER_PHASE_CHANGED,9} from '@storybook/core-events';10import global from 'global';11import getCssSelector from 'css-selector-generator';12import { Call, CallRef, CallStates, State, Options, ControlStates, LogItem } from './types';13export const EVENTS = {14 CALL: 'instrumenter/call',15 SYNC: 'instrumenter/sync',16 START: 'instrumenter/start',17 BACK: 'instrumenter/back',18 GOTO: 'instrumenter/goto',19 NEXT: 'instrumenter/next',20 END: 'instrumenter/end',21};22type PatchedObj<TObj> = {23 [Property in keyof TObj]: TObj[Property] & { __originalFn__: PatchedObj<TObj> };24};25const debuggerDisabled = global.FEATURES?.interactionsDebugger !== true;26const controlsDisabled: ControlStates = {27 debugger: !debuggerDisabled,28 start: false,29 back: false,30 goto: false,31 next: false,32 end: false,33};34const alreadyCompletedException = new Error(35 `This function ran after the play function completed. Did you forget to \`await\` it?`36);37const isObject = (o: unknown) => Object.prototype.toString.call(o) === '[object Object]';38const isModule = (o: unknown) => Object.prototype.toString.call(o) === '[object Module]';39const isInstrumentable = (o: unknown) => {40 if (!isObject(o) && !isModule(o)) return false;41 if (o.constructor === undefined) return true;42 const proto = o.constructor.prototype;43 if (!isObject(proto)) return false;44 if (Object.prototype.hasOwnProperty.call(proto, 'isPrototypeOf') === false) return false;45 return true;46};47const construct = (obj: any) => {48 try {49 return new obj.constructor();50 } catch (e) {51 return {};52 }53};54const getInitialState = (): State => ({55 renderPhase: undefined,56 isDebugging: false,57 isPlaying: false,58 isLocked: false,59 cursor: 0,60 calls: [],61 shadowCalls: [],62 callRefsByResult: new Map(),63 chainedCallIds: new Set<Call['id']>(),64 parentId: undefined,65 playUntil: undefined,66 resolvers: {},67 syncTimeout: undefined,68 forwardedException: undefined,69});70const getRetainedState = (state: State, isDebugging = false) => {71 const calls = (isDebugging ? state.shadowCalls : state.calls).filter((call) => call.retain);72 if (!calls.length) return undefined;73 const callRefsByResult = new Map(74 Array.from(state.callRefsByResult.entries()).filter(([, ref]) => ref.retain)75 );76 return { cursor: calls.length, calls, callRefsByResult };77};78/**79 * This class is not supposed to be used directly. Use the `instrument` function below instead.80 */81export class Instrumenter {82 channel: Channel;83 initialized = false;84 // State is tracked per story to deal with multiple stories on the same canvas (i.e. docs mode)85 state: Record<StoryId, State>;86 constructor() {87 this.channel = addons.getChannel();88 // Restore state from the parent window in case the iframe was reloaded.89 this.state = global.window.parent.__STORYBOOK_ADDON_INTERACTIONS_INSTRUMENTER_STATE__ || {};90 // When called from `start`, isDebugging will be true91 const resetState = ({92 storyId,93 isPlaying = true,94 isDebugging = false,95 }: {96 storyId?: StoryId;97 isPlaying?: boolean;98 isDebugging?: boolean;99 }) => {100 const state = this.getState(storyId);101 this.setState(storyId, {102 ...getInitialState(),103 ...getRetainedState(state, isDebugging),104 shadowCalls: isDebugging ? state.shadowCalls : [],105 chainedCallIds: isDebugging ? state.chainedCallIds : new Set<Call['id']>(),106 playUntil: isDebugging ? state.playUntil : undefined,107 isPlaying,108 isDebugging,109 });110 // Don't sync while debugging, as it'll cause flicker.111 if (!isDebugging) this.sync(storyId);112 };113 // A forceRemount might be triggered for debugging (on `start`), or elsewhere in Storybook.114 this.channel.on(FORCE_REMOUNT, resetState);115 // Start with a clean slate before playing after a remount, and stop debugging when done.116 this.channel.on(STORY_RENDER_PHASE_CHANGED, ({ storyId, newPhase }) => {117 const { isDebugging, forwardedException } = this.getState(storyId);118 this.setState(storyId, { renderPhase: newPhase });119 if (newPhase === 'playing') {120 resetState({ storyId, isDebugging });121 }122 if (newPhase === 'played') {123 this.setState(storyId, {124 isLocked: false,125 isPlaying: false,126 isDebugging: false,127 forwardedException: undefined,128 });129 // Rethrow any unhandled forwarded exception so it doesn't go unnoticed.130 if (forwardedException) throw forwardedException;131 }132 });133 // Trash non-retained state and clear the log when switching stories, but not on initial boot.134 this.channel.on(SET_CURRENT_STORY, () => {135 if (this.initialized) this.cleanup();136 else this.initialized = true;137 });138 this.channel.on('storybook/interactions/highlight_element', (e) => {139 const storyState = this.getState(e.storyId);140 const [element] = Array.from(storyState.callRefsByResult.entries()).find(([key, value]) => {141 return value.__callId__ === e.selector;142 });143 Promise.resolve(element).then((el) => {144 const selector = getCssSelector(el);145 this.channel.emit('storybook/a11y/highlight', { elements: [selector], color: '#6c1d5c' });146 });147 });148 const start = ({ storyId, playUntil }: { storyId: string; playUntil?: Call['id'] }) => {149 if (!this.getState(storyId).isDebugging) {150 this.setState(storyId, ({ calls }) => ({151 calls: [],152 shadowCalls: calls.map((call) => ({ ...call, status: CallStates.WAITING })),153 isDebugging: true,154 }));155 }156 const log = this.getLog(storyId);157 this.setState(storyId, ({ shadowCalls }) => {158 const firstRowIndex = shadowCalls.findIndex((call) => call.id === log[0].callId);159 return {160 playUntil:161 playUntil ||162 shadowCalls163 .slice(0, firstRowIndex)164 .filter((call) => call.interceptable)165 .slice(-1)[0]?.id,166 };167 });168 // Force remount may trigger a page reload if the play function can't be aborted.169 this.channel.emit(FORCE_REMOUNT, { storyId, isDebugging: true });170 };171 const back = ({ storyId }: { storyId: string }) => {172 const { isDebugging } = this.getState(storyId);173 const log = this.getLog(storyId);174 const next = isDebugging175 ? log.findIndex(({ status }) => status === CallStates.WAITING)176 : log.length;177 start({ storyId, playUntil: log[next - 2]?.callId });178 };179 const goto = ({ storyId, callId }: { storyId: string; callId: Call['id'] }) => {180 const { calls, shadowCalls, resolvers } = this.getState(storyId);181 const call = calls.find(({ id }) => id === callId);182 const shadowCall = shadowCalls.find(({ id }) => id === callId);183 if (!call && shadowCall && Object.values(resolvers).length > 0) {184 const nextId = this.getLog(storyId).find((c) => c.status === CallStates.WAITING)?.callId;185 if (shadowCall.id !== nextId) this.setState(storyId, { playUntil: shadowCall.id });186 Object.values(resolvers).forEach((resolve) => resolve());187 } else {188 start({ storyId, playUntil: callId });189 }190 };191 const next = ({ storyId }: { storyId: string }) => {192 const { resolvers } = this.getState(storyId);193 if (Object.values(resolvers).length > 0) {194 Object.values(resolvers).forEach((resolve) => resolve());195 } else {196 const nextId = this.getLog(storyId).find((c) => c.status === CallStates.WAITING)?.callId;197 if (nextId) start({ storyId, playUntil: nextId });198 else end({ storyId });199 }200 };201 const end = ({ storyId }: { storyId: string }) => {202 this.setState(storyId, { playUntil: undefined, isDebugging: false });203 Object.values(this.getState(storyId).resolvers).forEach((resolve) => resolve());204 };205 this.channel.on(EVENTS.START, start);206 this.channel.on(EVENTS.BACK, back);207 this.channel.on(EVENTS.GOTO, goto);208 this.channel.on(EVENTS.NEXT, next);209 this.channel.on(EVENTS.END, end);210 }211 getState(storyId: StoryId) {212 return this.state[storyId] || getInitialState();213 }214 setState(storyId: StoryId, update: Partial<State> | ((state: State) => Partial<State>)) {215 const state = this.getState(storyId);216 const patch = typeof update === 'function' ? update(state) : update;217 this.state = { ...this.state, [storyId]: { ...state, ...patch } };218 // Track state on the parent window so we can reload the iframe without losing state.219 global.window.parent.__STORYBOOK_ADDON_INTERACTIONS_INSTRUMENTER_STATE__ = this.state;220 }221 cleanup() {222 // Reset stories with retained state to their initial state, and drop the rest.223 this.state = Object.entries(this.state).reduce((acc, [storyId, state]) => {224 const retainedState = getRetainedState(state);225 if (!retainedState) return acc;226 acc[storyId] = Object.assign(getInitialState(), retainedState);227 return acc;228 }, {} as Record<StoryId, State>);229 this.channel.emit(EVENTS.SYNC, { controlStates: controlsDisabled, logItems: [] });230 global.window.parent.__STORYBOOK_ADDON_INTERACTIONS_INSTRUMENTER_STATE__ = this.state;231 }232 getLog(storyId: string): LogItem[] {233 const { calls, shadowCalls } = this.getState(storyId);234 const merged = [...shadowCalls];235 calls.forEach((call, index) => {236 merged[index] = call;237 });238 const seen = new Set();239 return merged.reduceRight<LogItem[]>((acc, call) => {240 call.args.forEach((arg) => {241 if (arg?.__callId__) {242 seen.add(arg.__callId__);243 }244 });245 call.path.forEach((node) => {246 if ((node as CallRef).__callId__) {247 seen.add((node as CallRef).__callId__);248 }249 });250 if (call.interceptable && !seen.has(call.id)) {251 acc.unshift({ callId: call.id, status: call.status });252 seen.add(call.id);253 }254 return acc;255 }, []);256 }257 // Traverses the object structure to recursively patch all function properties.258 // Returns the original object, or a new object with the same constructor,259 // depending on whether it should mutate.260 instrument<TObj extends { [x: string]: any }>(obj: TObj, options: Options): PatchedObj<TObj> {261 if (!isInstrumentable(obj)) return obj;262 const { mutate = false, path = [] } = options;263 return Object.keys(obj).reduce(264 (acc, key) => {265 const value = (obj as Record<string, any>)[key];266 // Nothing to patch, but might be instrumentable, so we recurse267 if (typeof value !== 'function') {268 acc[key] = this.instrument(value, { ...options, path: path.concat(key) });269 return acc;270 }271 // Already patched, so we pass through unchanged272 if (typeof value.__originalFn__ === 'function') {273 acc[key] = value;274 return acc;275 }276 // Patch the function and mark it "patched" by adding a reference to the original function277 acc[key] = (...args: any[]) => this.track(key, value, args, options);278 acc[key].__originalFn__ = value;279 // Reuse the original name as the patched function's name280 Object.defineProperty(acc[key], 'name', { value: key, writable: false });281 // Deal with functions that also act like an object282 if (Object.keys(value).length > 0) {283 Object.assign(284 acc[key],285 this.instrument({ ...value }, { ...options, path: path.concat(key) })286 );287 }288 return acc;289 },290 mutate ? obj : construct(obj)291 );292 }293 // Monkey patch an object method to record calls.294 // Returns a function that invokes the original function, records the invocation ("call") and295 // returns the original result.296 track(method: string, fn: Function, args: any[], options: Options) {297 const storyId: StoryId =298 args?.[0]?.__storyId__ || global.window.__STORYBOOK_PREVIEW__?.urlStore?.selection?.storyId;299 const { cursor, parentId } = this.getState(storyId);300 this.setState(storyId, { cursor: cursor + 1 });301 const id = `${parentId || storyId} [${cursor}] ${method}`;302 const { path = [], intercept = false, retain = false } = options;303 const interceptable = typeof intercept === 'function' ? intercept(method, path) : intercept;304 const call: Call = { id, parentId, storyId, cursor, path, method, args, interceptable, retain };305 const result = (interceptable ? this.intercept : this.invoke).call(this, fn, call, options);306 return this.instrument(result, { ...options, mutate: true, path: [{ __callId__: call.id }] });307 }308 intercept(fn: Function, call: Call, options: Options) {309 const { chainedCallIds, isDebugging, playUntil } = this.getState(call.storyId);310 // For a "jump to step" action, continue playing until we hit a call by that ID.311 // For chained calls, we can only return a Promise for the last call in the chain.312 const isChainedUpon = chainedCallIds.has(call.id);313 if (!isDebugging || isChainedUpon || playUntil) {314 if (playUntil === call.id) {315 this.setState(call.storyId, { playUntil: undefined });316 }317 return this.invoke(fn, call, options);318 }319 // Instead of invoking the function, defer the function call until we continue playing.320 return new Promise((resolve) => {321 this.setState(call.storyId, ({ resolvers }) => ({322 isLocked: false,323 resolvers: { ...resolvers, [call.id]: resolve },324 }));325 }).then(() => {326 this.setState(call.storyId, (state) => {327 const { [call.id]: _, ...resolvers } = state.resolvers;328 return { isLocked: true, resolvers };329 });330 return this.invoke(fn, call, options);331 });332 }333 invoke(fn: Function, call: Call, options: Options) {334 // TODO this doesnt work because the abortSignal we have here is the newly created one335 // const { abortSignal } = global.window.__STORYBOOK_PREVIEW__ || {};336 // if (abortSignal && abortSignal.aborted) throw IGNORED_EXCEPTION;337 const { callRefsByResult, forwardedException, renderPhase } = this.getState(call.storyId);338 const info: Call = {339 ...call,340 // Map args that originate from a tracked function call to a call reference to enable nesting.341 // These values are often not fully serializable anyway (e.g. HTML elements).342 args: call.args.map((arg) => {343 if (callRefsByResult.has(arg)) {344 return callRefsByResult.get(arg);345 }346 if (arg instanceof global.window.HTMLElement) {347 const { prefix, localName, id, classList, innerText } = arg;348 const classNames = Array.from(classList);349 return { __element__: { prefix, localName, id, classNames, innerText } };350 }351 return arg;352 }),353 };354 // Mark any ancestor calls as "chained upon" so we won't attempt to defer it later.355 call.path.forEach((ref: any) => {356 if (ref?.__callId__) {357 this.setState(call.storyId, ({ chainedCallIds }) => ({358 chainedCallIds: new Set(Array.from(chainedCallIds).concat(ref.__callId__)),359 }));360 }361 });362 const handleException = (e: unknown) => {363 if (e instanceof Error) {364 const { name, message, stack } = e;365 const exception = { name, message, stack };366 this.update({ ...info, status: CallStates.ERROR, exception });367 // Always track errors to their originating call.368 this.setState(call.storyId, (state) => ({369 callRefsByResult: new Map([370 ...Array.from(state.callRefsByResult.entries()),371 [e, { __callId__: call.id, retain: call.retain }],372 ]),373 }));374 // We need to throw to break out of the play function, but we don't want to trigger a redbox375 // so we throw an ignoredException, which is caught and silently ignored by Storybook.376 if (call.interceptable && e !== alreadyCompletedException) {377 throw IGNORED_EXCEPTION;378 }379 // Non-interceptable calls need their exceptions forwarded to the next interceptable call.380 // In case no interceptable call picks it up, it'll get rethrown in the "completed" phase.381 this.setState(call.storyId, { forwardedException: e });382 return e;383 }384 throw e;385 };386 try {387 // An earlier, non-interceptable call might have forwarded an exception.388 if (forwardedException) {389 this.setState(call.storyId, { forwardedException: undefined });390 throw forwardedException;391 }392 if (renderPhase === 'played' && !call.retain) {393 throw alreadyCompletedException;394 }395 const finalArgs = options.getArgs396 ? options.getArgs(call, this.getState(call.storyId))397 : call.args;398 const result = fn(399 // Wrap any callback functions to provide a way to access their "parent" call.400 // This is picked up in the `track` function and used for call metadata.401 ...finalArgs.map((arg: any) => {402 if (typeof arg !== 'function' || Object.keys(arg).length) return arg;403 return (...args: any) => {404 const { cursor, parentId } = this.getState(call.storyId);405 this.setState(call.storyId, { cursor: 0, parentId: call.id });406 const restore = () => this.setState(call.storyId, { cursor, parentId });407 const res = arg(...args);408 if (res instanceof Promise) res.then(restore, restore);409 else restore();410 return res;411 };412 })413 );414 // Track the result so we can trace later uses of it back to the originating call.415 // Primitive results (undefined, null, boolean, string, number, BigInt) are ignored.416 if (result && ['object', 'function', 'symbol'].includes(typeof result)) {417 this.setState(call.storyId, (state) => ({418 callRefsByResult: new Map([419 ...Array.from(state.callRefsByResult.entries()),420 [result, { __callId__: call.id, retain: call.retain }],421 ]),422 }));423 }424 this.update({425 ...info,426 status: result instanceof Promise ? CallStates.ACTIVE : CallStates.DONE,427 });428 if (result instanceof Promise) {429 return result.then((value) => {430 this.update({ ...info, status: CallStates.DONE });431 return value;432 }, handleException);433 }434 return result;435 } catch (e) {436 return handleException(e);437 }438 }439 // Sends the call info and log to the manager.440 // Uses a 0ms debounce because this might get called many times in one tick.441 update(call: Call) {442 clearTimeout(this.getState(call.storyId).syncTimeout);443 this.channel.emit(EVENTS.CALL, call);444 this.setState(call.storyId, ({ calls }) => {445 // Omit earlier calls for the same ID, which may have been superceded by a later invocation.446 // This typically happens when calls are part of a callback which runs multiple times.447 const callsById = calls448 .concat(call)449 .reduce<Record<Call['id'], Call>>((a, c) => Object.assign(a, { [c.id]: c }), {});450 return {451 // Calls are sorted to ensure parent calls always come before calls in their callback.452 calls: Object.values(callsById).sort((a, b) =>453 a.id.localeCompare(b.id, undefined, { numeric: true })454 ),455 syncTimeout: setTimeout(() => this.sync(call.storyId), 0),456 };457 });458 }459 sync(storyId: StoryId) {460 const { isLocked, isPlaying } = this.getState(storyId);461 const logItems: LogItem[] = this.getLog(storyId);462 const hasActive = logItems.some((item) => item.status === CallStates.ACTIVE);463 if (debuggerDisabled || isLocked || hasActive || logItems.length === 0) {464 this.channel.emit(EVENTS.SYNC, { controlStates: controlsDisabled, logItems });465 return;466 }467 const hasPrevious = logItems.some((item) =>468 [CallStates.DONE, CallStates.ERROR].includes(item.status)469 );470 const controlStates: ControlStates = {471 debugger: true,472 start: hasPrevious,473 back: hasPrevious,474 goto: true,475 next: isPlaying,476 end: isPlaying,477 };478 this.channel.emit(EVENTS.SYNC, { controlStates, logItems });479 }480}481/**482 * Instruments an object or module by traversing its properties, patching any functions (methods)483 * to enable debugging. Patched functions will emit a `call` event when invoked.484 * When intercept = true, patched functions will return a Promise when the debugger stops before485 * this function. As such, "interceptable" functions will have to be `await`-ed.486 */487export function instrument<TObj extends Record<string, any>>(488 obj: TObj,489 options: Options = {}490): TObj {491 try {492 // Don't do any instrumentation if not loaded in an iframe.493 if (global.window.parent === global.window) return obj;494 // Only create an instance if we don't have one (singleton) yet.495 if (!global.window.__STORYBOOK_ADDON_INTERACTIONS_INSTRUMENTER__) {496 global.window.__STORYBOOK_ADDON_INTERACTIONS_INSTRUMENTER__ = new Instrumenter();497 }498 const instrumenter: Instrumenter = global.window.__STORYBOOK_ADDON_INTERACTIONS_INSTRUMENTER__;499 return instrumenter.instrument(obj, options);500 } catch (e) {501 // Access to the parent window might fail due to CORS restrictions.502 once.warn(e);503 return obj;504 }...
Using AI Code Generation
1import React from 'react';2import { callRefsByResult } from 'storybook-root';3export default class Test extends React.Component {4 constructor(props) {5 super(props);6 this.state = {7 };8 }9 componentDidMount() {10 this.setState({ result: callRefsByResult('myRef') });11 }12 render() {13 return <div>{this.state.result}</div>;14 }15}16import Test from './test';17export default {18};19export const test = () => <Test />;20import { addDecorator } from '@storybook/react';21import { withRefs } from 'storybook-addon-react-ref';22addDecorator(withRefs);23import { addDecorator } from '@storybook/react';24import { withRefs } from 'storybook-addon-react-ref';25addDecorator(withRefs);26import { addons } from '@storybook/addons';27import { withRefs } from 'storybook-addon-react-ref';28addons.setConfig({29 refs: {30 myRef: {31 },32 },33});34import { addDecorator } from '@storybook/react';35import { withRefs } from 'storybook-addon-react-ref';36addDecorator(withRefs);37import { addons } from '@storybook/addons';38import { withRefs } from 'storybook-addon-react-ref';39addons.setConfig({40 refs: {41 myRef: {42 },43 },44});45import { addDecorator } from '@storybook/react';46import { withRefs } from 'storybook-addon-react-ref';47addDecorator(withRefs);48import { addons } from '@storybook/addons';49import { withRefs } from 'storybook-addon-react-ref';50addons.setConfig({51 refs: {52 myRef: {53 },54 },55});56import { addDecorator } from '@storybook/react';57import { withRefs } from 'storybook-addon-react-ref';58addDecorator(withRefs);
Using AI Code Generation
1import React from 'react';2import { callRefsByResult } from 'storybook-root/src/utils';3import { storiesOf } from '@storybook/react';4import { action } from '@storybook/addon-actions';5class TestComponent extends React.Component {6 constructor(props) {7 super(props);8 this.state = {9 };10 }11 render() {12 return (13 <button onClick={this.props.onClick}>Click me</button>14 );15 }16}17const TestComponentWithRef = React.forwardRef((props, ref) => (18 <TestComponent {...props} ref={ref} />19));20const TestComponentWithRef2 = React.forwardRef((props, ref) => (21 <TestComponent {...props} ref={ref} />22));23storiesOf('TestComponent', module)24 .add('default', () => (25 onClick={action('clicked')}26 ref={callRefsByResult('testRef', 'testRef2')}27 .add('default2', () => (28 onClick={action('clicked')}29 ref={callRefsByResult('testRef', 'testRef2')}30 ));31import React from 'react';32import { shallow } from 'enzyme';33import TestComponent from './test';34import { TestComponentWithRef } from './test';35describe('TestComponent', () => {36 it('should render correctly', () => {37 const wrapper = shallow(<TestComponent />);38 expect(wrapper).toMatchSnapshot();39 });40 it('should call ref', () => {41 const wrapper = shallow(<TestComponent />);42 const instance = wrapper.instance();43 const mockRef = jest.fn();44 instance.testRef = mockRef;45 wrapper.find(TestComponentWithRef).simulate('click');46 expect(mockRef).toHaveBeenCalled();47 });48});
Using AI Code Generation
1import React from 'react';2import { callRefsByResult } from 'storybook-root';3import { mount } from 'enzyme';4export const MyComponent = () => (5 <input type="text" ref={callRefsByResult('my-input', 'input')} />6);7export const MyComponentTest = () => {8 const wrapper = mount(<MyComponent />);9 const input = wrapper.ref('my-input');10 return (11 <input type="text" value={input.value} />12 );13};14import React from 'react';15import { shallow } from 'enzyme';16import { MyComponentTest } from 'test';17describe('MyComponentTest', () => {18 it('should render input', () => {19 const wrapper = shallow(<MyComponentTest />);20 expect(wrapper.find('input').length).toBe(1);21 });22});23import React from 'react';24import { storiesOf } from '@storybook/react';25import { MyComponentTest } from 'test';26storiesOf('MyComponentTest', module).add('default', () => <MyComponentTest />);
Using AI Code Generation
1import { callRefsByResult } from 'storybook-root';2import { someOtherImport } from 'storybook-root';3import { someOtherImport2 } from 'storybook-root';4import { someOtherImport3 } from 'storybook-root';5import { someOtherImport4 } from 'storybook-root';6import { someOtherImport5 } from 'storybook-root';7import { someOtherImport6 } from 'storybook-root';8import { someOtherImport7 } from 'storybook-root';9import { someOtherImport8 } from 'storybook-root';10import { someOtherImport9 } from 'storybook-root';11import { someOtherImport10 } from 'storybook-root';12import { someOtherImport11 } from 'storybook-root';13import { someOtherImport12 } from 'storybook-root';14import { someOtherImport13 } from 'storybook-root';15import { someOtherImport14 } from 'storybook-root';16import { someOtherImport15 } from 'storybook-root';17import { someOtherImport16 } from 'storybook-root';18import { someOtherImport17 } from 'storybook-root';19import { someOtherImport18 } from 'storybook-root';20import { someOtherImport19 } from 'storybook-root';21import { someOtherImport20 } from 'storybook-root';22import { someOtherImport21 } from 'storybook-root';23import { someOtherImport22 } from 'storybook-root';24import { someOtherImport23 } from 'storybook-root';25import { someOtherImport24 } from 'storybook-root';26import { someOtherImport25 } from 'storybook-root';27import { someOtherImport26 } from 'storybook-root';28import { someOtherImport27 } from 'storybook-root';29import { someOtherImport28 } from 'storybook-root';30import { someOtherImport29 } from 'storybook-root';31import { someOtherImport30 } from 'storybook-root';32import { someOtherImport31 } from 'storybook-root';33import { someOtherImport32 } from 'storybook-root';34import { someOtherImport33 } from 'storybook-root';35import { someOtherImport34 } from 'storybook-root';36import { someOtherImport35 } from 'storybook-root';37import { someOtherImport36 } from 'storybook-root';38import { someOtherImport37 } from 'storybook-root';39import { someOtherImport38 } from 'storybook-root';40import { someOtherImport39 } from 'storybook-root';41import { someOtherImport40 } from 'storybook-root';42import { someOtherImport41 } from
Using AI Code Generation
1import { callRefsByResult } from 'storybook-root';2import { getStorybook } from '@storybook/react';3import { mount } from 'enzyme';4import { expect } from 'chai';5describe('Test', () => {6 it('should test', () => {7 const storybook = getStorybook();8 const story = storybook[0].stories[0];9 const storyElement = story.render();10 const wrapper = mount(storyElement);11 const ref = callRefsByResult(wrapper, 'test');12 expect(ref).to.have.length(1);13 });14});15import { callRefsByResult } from 'storybook-root';16import { getStorybook } from '@storybook/react';17import { mount } from 'enzyme';18import { expect } from 'chai';19describe('Test', () => {20 it('should test', () => {21 const storybook = getStorybook();22 const story = storybook[0].stories[0];23 const storyElement = story.render();24 const wrapper = mount(storyElement);25 const ref = callRefsByResult(wrapper, 'test');26 expect(ref).to.have.length(1);27 });28});
Using AI Code Generation
1import { callRefsByResult } from "storybook-root"2const result = callRefsByResult("myRef", "myMethod", "myParam")3console.log(result)4import React from "react"5import { refStore } from "storybook-ref-store"6const callRefsByResult = (refName, methodName, param) => {7 const ref = refStore.getRef(refName)8 if (ref) {9 return ref[methodName](param)10 } else {11 console.error(`Ref ${refName} not found`)12 }13}14export { callRefsByResult }15import React from "react"16import { refStore } from "storybook-ref-store"17const MyRef = React.forwardRef((props, ref) => {18 const [value, setValue] = React.useState(0)19 const myMethod = param => {20 setValue(value + param)21 }22 React.useImperativeHandle(ref, () => ({23 }))24 return <div>{value}</div>25})26refStore.setRef("myRef", MyRef)27import React from "react"28import { refStore } from "storybook-ref-store"29const MyRef = React.forwardRef((props, ref) => {30 const [value, setValue] = React.useState(0)31 const myMethod = param => {32 setValue(value + param)33 }34 React.useImperativeHandle(ref, () => ({35 }))36 return <div>{value}</div>37})38refStore.setRef("myRef", MyRef)39import React from "react"40import { refStore } from "storybook-ref-store"41const MyRef = React.forwardRef((props, ref) => {42 const [value, setValue] = React.useState(0)43 const myMethod = param => {44 setValue(value + param)45 }46 React.useImperativeHandle(ref, () => ({47 }))48 return <div>{value}</div>49})50refStore.setRef("myRef", MyRef)
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