How to use setOrientation method in root

Best JavaScript code snippet using root

IN_OUT_RIGHT.js

Source: IN_OUT_RIGHT.js Github

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1var IN_OUT_RIGHT= Animation.extend({2 setup: function (s) {3 println("-- IN_OUT_RIGHT.js -- ");4 this._super();5 },6 update: function (s) {7 8setOrientation (s,0,10,6,0)9setOrientation (s,1,10,6,0)10setOrientation (s,2,10,6,0)11setOrientation (s,3,10,6,0)12setOrientation (s,4,10,6,0)13setOrientation (s,5,10,6,0)14setOrientation (s,6,10,6,0)15setOrientation (s,7,10,6,0)16setOrientation (s,8,10,6,0)17setOrientation (s,9,10,6,0)18setOrientation (s,10,10,6,0)19setOrientation (s,11,10,6,0)20setOrientation (s,12,10,6,0)21setOrientation (s,13,10,6,0)22setOrientation (s,14,10,6,0)23setOrientation (s,15,10,6,0)24setOrientation (s,16,10,6,0)25setOrientation (s,17,10,6,0)26setOrientation (s,18,10,6,0)27setOrientation (s,19,10,6,0)28setOrientation (s,20,10,6,0)29setOrientation (s,21,10,6,0)30setOrientation (s,22,10,6,0)31setOrientation (s,23,10,6,0)32setOrientation (s,24,10,6,0)33setOrientation (s,25,10,6,0)34setOrientation (s,26,10,6,0)35setOrientation (s,27,10,6,0)36setOrientation (s,28,10,6,0)37setOrientation (s,29,10,6,0)38setOrientation (s,30,10,6,0)39setOrientation (s,31,10,6,0)40 }41});...

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OUTSIDE_WAVE.js

Source: OUTSIDE_WAVE.js Github

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1var OUTSIDE_WAVE = Animation.extend({2 setup: function (s) {3 println("-- OUTSIDE_WAVE.js -- ");4 this._super();5 },6 update: function (s) {7 8setOrientation (s,0,0,-10,0)9setOrientation (s,1,0,-8,0)10setOrientation (s,2,0,-6,0)11setOrientation (s,3,0,-4,0)12setOrientation (s,4,0,-2,0)13setOrientation (s,5,0,-1.5,0)14setOrientation (s,6,0,-2,0)15setOrientation (s,7,0,-4,0)16setOrientation (s,8,0,-6,0)17setOrientation (s,9,0,-8,0)18setOrientation (s,10,0,-10,0)19setOrientation (s,11,0,-8,0)20setOrientation (s,12,0,-6,0)21setOrientation (s,13,0,-4,0)22setOrientation (s,14,0,-2,0)23setOrientation (s,15,0,-1.5,0)24setOrientation (s,16,0,10,0)25setOrientation (s,17,0,8,0)26setOrientation (s,18,0,6,0)27setOrientation (s,19,0,4,0)28setOrientation (s,20,0,2,0)29setOrientation (s,21,0,1.5,0)30setOrientation (s,22,0,2,0)31setOrientation (s,23,0,4,0)32setOrientation (s,24,0,6,0)33setOrientation (s,25,0,8,0)34setOrientation (s,26,0,10,0)35setOrientation (s,27,0,8,0)36setOrientation (s,28,0,6,0)37setOrientation (s,29,0,4,0)38setOrientation (s,30,0,2,0)39setOrientation (s,31,0,1.5,0)40 }41});...

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Using AI Code Generation

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1var win = Ti.UI.createWindow({2});3var view = Ti.UI.createView({4});5win.add(view);6win.open();7win.setOrientationModes([Ti.UI.PORTRAIT, Ti.UI.UPSIDE_PORTRAIT]);8win.addEventListener('open', function () {9 win.setOrientationModes([Ti.UI.PORTRAIT, Ti.UI.UPSIDE_PORTRAIT]);10});

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Using AI Code Generation

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1var rootview = ui("$");2rootview.setOrientation("L2R");3rootview.setMapping({4});5rootview.on("dataRefreshed",function(){6 rootview.redraw();7});

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Using AI Code Generation

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1var win = Ti.UI.createWindow();2var view = Ti.UI.createView({3});4win.add(view);5win.addEventListener('open', function() {6 var orientation = Ti.UI.orientation;7 if (orientation === Ti.UI.LANDSCAPE_LEFT) {8 view.setOrientation(Ti.UI.LANDSCAPE_LEFT);9 } else if (orientation === Ti.UI.LANDSCAPE_RIGHT) {10 view.setOrientation(Ti.UI.LANDSCAPE_RIGHT);11 } else if (orientation === Ti.UI.PORTRAIT) {12 view.setOrientation(Ti.UI.PORTRAIT);13 } else if (orientation === Ti.UI.UPSIDE_PORTRAIT) {14 view.setOrientation(Ti.UI.UPSIDE_PORTRAIT);15 }16});17win.open();18orientation | Number | The orientation to set the view to. Must be one of the following constants: [Ti.UI.LANDSCAPE_LEFT](Titanium.UI.LANDSCAPE_LEFT), [Ti.UI.LANDSCAPE_RIGHT](Titanium.UI.LANDSCAPE_RIGHT), [Ti.UI.PORTRAIT](Titanium.UI.PORTRAIT), [Ti.UI.UPSIDE_PORTRAIT](Titanium.UI.UPSIDE_PORTRAIT)19[setOrientation](Titanium.UI.View.setOrientation)20var win = Ti.UI.createWindow();21var view = Ti.UI.createView({22});23win.add(view);24win.addEventListener('open', function() {25 var orientation = Ti.UI.orientation;26 if (orientation === Ti.UI.LANDSCAPE_LEFT) {27 view.setOrientation(Ti.UI.LANDSCAPE_LEFT);28 } else if (orientation === Ti.UI.LANDSCAPE_RIGHT) {29 view.setOrientation(Ti.UI.LANDSCAPE_RIGHT);30 } else if (orientation === Ti.UI.PORTRAIT) {31 view.setOrientation(Ti.UI.PORTRAIT);32 } else if (orientation === Ti.UI.UPSIDE_PORTRAIT) {33 view.setOrientation(Ti.UI.UPSIDE_PORTRAIT);34 }35});36win.open();

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Using AI Code Generation

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1var win = Ti.UI.createWindow();2var view = Ti.UI.createView();3view.addEventListener('postlayout', function(){4 Ti.API.info('postlayout event fired');5});6win.add(view);7win.open();8Device: Nexus 5(v5.1.1), Nexus 9(v5.1.0), Nexus 10(v5.1.1)

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Using AI Code Generation

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1var win = Ti.UI.createWindow({backgroundColor:'white'});2var view = Ti.UI.createView({backgroundColor:'red', width:150, height:150});3win.add(view);4win.open();5Ti.Gesture.addEventListener('orientationchange', function(e) {6 var orientation = e.orientation;7 switch (orientation) {8 view.setOrientation(Ti.UI.PORTRAIT);9 break;10 view.setOrientation(Ti.UI.LANDSCAPE_LEFT);11 break;12 view.setOrientation(Ti.UI.LANDSCAPE_RIGHT);13 break;14 view.setOrientation(Ti.UI.UPSIDE_PORTRAIT);15 break;16 }17});18var win = Ti.UI.createWindow({backgroundColor:'white'});19var view = Ti.UI.createView({backgroundColor:'red', width:150, height:150});20win.add(view);21win.open();22Ti.Gesture.addEventListener('orientationchange', function(e) {23 var orientation = e.orientation;24 switch (orientation) {25 view.setOrientation(Ti.UI.PORTRAIT);26 break;27 view.setOrientation(Ti.UI.LANDSCAPE_LEFT);28 break;29 view.setOrientation(Ti.UI.LANDSCAPE_RIGHT);30 break;31 }32});33var win = Ti.UI.createWindow({backgroundColor:'white'});34var view = Ti.UI.createView({backgroundColor:'red', width:150, height:150});35win.add(view);36win.open();37Ti.Gesture.addEventListener('orientationchange', function(e) {38 var orientation = e.orientation;39 switch (orientation) {40 view.setOrientation(Ti.UI.PORTRAIT);41 break;

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Using AI Code Generation

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1var rootview = ui.rootview;2rootview.setOrientation(1);3rootview.setOrientation(orientation);4rootview.setPadding(left, top, right, bottom);5rootview.setOnOrientationChange(callback);6rootview.setOnPaddingChange(callback);

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