How to use freezeRotation method in root

Best JavaScript code snippet using root

RigidBodyComponent.js

Source:RigidBodyComponent.js Github

copy

Full Screen

1import Component from '../Component.js'2import {TYPES} from '../../pobject/AttributeType.js'3import Layout from '../../layout/Layout.js'4import Vector from '../../utils/Vector.js'5export default class RigidBodyComponent extends Component{6 constructor() {7 super('RigidBody')8 }9 /**10 * @override11 */12 initAttributes() {13 this.add('freezeRotation', TYPES.BOOLEAN, false)14 this.add('friction', TYPES.NUMBER, 0)15 this.add('created', TYPES.BOOLEAN, false)16 this.add('velocity', TYPES.VECTOR, new Vector())17 }18 /**19 * @param {boolean} freezeRotation20 */21 setFreezeRotation(freezeRotation) {22 this.setValue('freezeRotation', freezeRotation)23 }24 /**25 * @return {boolean}26 */27 getFreezeRotation(){28 return this.getValue('freezeRotation')29 }30 /**31 * @return {boolean}32 */33 isFreezeRotation(){34 return this.getFreezeRotation()35 }36 /**37 * @param {boolean} created38 */39 setCreated(created) {40 this.setValue('created', created)41 }42 /**43 * @return {boolean}44 */45 getCreated(){46 return this.getValue('created')47 }48 /**49 * @return {boolean}50 */51 isCreated(){52 return this.getCreated()53 }54 /**55 * @param {number} friction56 */57 setFriction(friction) {58 this.setValue('friction', friction)59 }60 /**61 * @return {number}62 */63 getFriction(){64 return this.getValue('friction')65 }66 /**67 * @param {Vector} velocity68 */69 setVelocity(velocity) {70 this.setValue('velocity', velocity)71 }72 /**73 * @return {Vector}74 */75 getVelocity(){76 return this.getValue('velocity')77 }78 /**79 * @override80 */81 getFormFields() {82 return [83 {84 bind: 'freezeRotation',85 label: 'Freeze Rotation',86 type: Layout.form.CHECKBOX87 },88 {89 bind: 'friction',90 label: 'Friction',91 type: Layout.form.TEXT92 }93 ]94 }...

Full Screen

Full Screen

PlantBite.js

Source:PlantBite.js Github

copy

Full Screen

1#pragma strict2private var jawTop : HingeJoint;3private var jawBottom : HingeJoint;4private var isBiting : boolean;5function Start () {6 this.isBiting = false;7 var hingeJoints = GetComponentsInChildren (HingeJoint);8 for (var joint : HingeJoint in hingeJoints) {9 if(joint.name == 'instance_0') {10 this.jawBottom = joint;11 } else if(joint.name == 'instance_1') {12 this.jawTop = joint;13 }14 }15}16function Update () {17 if(this.isBiting)18 {19 if(jawTop.motor.targetVelocity < 0) {20 if(jawTop.angle <= -39) {21 jawTop.motor.targetVelocity = 50;22 jawTop.motor.force = 10;23 }24 }25 else if(jawTop.motor.targetVelocity > 0) {26 if(jawTop.angle >= 0) {27 stopBite();28 }29 }30 31 if(jawBottom.motor.targetVelocity > 0) {32 if(jawBottom.angle >= 39) {33 jawBottom.motor.targetVelocity = -50;34 jawBottom.motor.force = 10;35 }36 }37 else if(jawBottom.motor.targetVelocity < 0) {38 if(jawBottom.angle <= 0) {39 stopBite();40 }41 }42 }43}44function bite() {45 if(!this.isBiting)46 {47 this.isBiting = true;48 jawTop.rigidbody.freezeRotation = false;49 jawBottom.rigidbody.freezeRotation = false;50 51 jawTop.useMotor = true;52 jawTop.useSpring = false;53 jawBottom.useMotor = true;54 jawBottom.useSpring = false;55 56 jawTop.motor.targetVelocity = -500;57 jawBottom.motor.targetVelocity = 500;58 59 jawTop.motor.force = 100;60 jawBottom.motor.force = 100;61 }62}63function stopBite() {64 isBiting = false;65 66 jawTop.motor.force = 0;67 jawBottom.motor.force = 0;68 jawTop.motor.targetVelocity = 0;69 jawBottom.motor.targetVelocity = 0;70 71 jawTop.useMotor = false;72 jawTop.useSpring = true;73 74 jawBottom.useMotor = false;75 jawBottom.useSpring = true;76 77 jawTop.rigidbody.freezeRotation = true;78 jawBottom.rigidbody.freezeRotation = true;...

Full Screen

Full Screen

Using AI Code Generation

copy

Full Screen

1var root = scene.root;2root.freezeRotation = true;3var root = scene.root;4root.freezeScale = true;5var root = scene.root;6root.freezeTranslation = true;7var root = scene.root;8var children = root.getChildren();9print("children count: " + children.length);10var root = scene.root;11var component = root.getComponent("Component.MeshVisual");12print("component name: " + component.name);13var root = scene.root;14var components = root.getComponents("Component.MeshVisual");15print("components count: " + components.length);16var root = scene.root;17var pos = root.getLocalPosition();18print("root pos: " + pos);19var root = scene.root;20var rot = root.getLocalRotation();21print("root rot: " + rot);22var root = scene.root;23var scale = root.getLocalScale();24print("root scale: " + scale);25var root = scene.root;26var transform = root.getLocalTransform();27print("root transform: " + transform);28var root = scene.root;29var transform = root.getLocalTransform();30print("root transform: " + transform);31var root = scene.root;32var parent = root.getParent();33print("parent name: " + parent.name);34var root = scene.root;35var pos = root.getWorldPosition();36print("root pos: " + pos);

Full Screen

Using AI Code Generation

copy

Full Screen

1root.freezeRotation(true);2### root.unfreezeRotation()3root.unfreezeRotation();4### root.freezeAll()5root.freezeAll(true);6### root.unfreezeAll()7root.unfreezeAll();8### root.hide()9root.hide();10### root.show()11root.show();12### root.setOpacity()13root.setOpacity(0.5);14### root.getOpacity()15var opacity = root.getOpacity();16### root.setPivot()17root.setPivot(0.5, 0.5, 0.5);18### root.getPivot()19var pivot = root.getPivot();20### root.setPivotX()21root.setPivotX(0.5);22### root.getPivotX()23var pivotX = root.getPivotX();24### root.setPivotY()25root.setPivotY(0.5);26### root.getPivotY()27var pivotY = root.getPivotY();28### root.setPivotZ()29root.setPivotZ(0.5);

Full Screen

Using AI Code Generation

copy

Full Screen

1var root = scene.root;2var child = root.findByName("Cube");3var child2 = root.findByName("Sphere");4var child3 = root.findByName("Capsule");5var child4 = root.findByName("Cylinder");6var child5 = root.findByName("Cone");7var child6 = root.findByName("Plane");8var child7 = root.findByName("Torus");9var child8 = root.findByName("TorusKnot");10var child9 = root.findByName("Dodecahedron");11var child10 = root.findByName("Icosahedron");12var child11 = root.findByName("Octahedron");13var child12 = root.findByName("Tetrahedron");14var child13 = root.findByName("Ring");15var child14 = root.findByName("Torus");16var child15 = root.findByName("Circle");17var child16 = root.findByName("Cylinder");18var child17 = root.findByName("Plane");19var child18 = root.findByName("Box");20var child19 = root.findByName("Cone");21var child20 = root.findByName("Cylinder");22var child21 = root.findByName("Dodecahedron");23var child22 = root.findByName("Icosahedron");24var child23 = root.findByName("Octahedron");25var child24 = root.findByName("Ring");26var child25 = root.findByName("Sphere");27var child26 = root.findByName("Tetrahedron");28var child27 = root.findByName("Torus");29var child28 = root.findByName("TorusKnot");30var child29 = root.findByName("Circle");31var child30 = root.findByName("Cone");32var child31 = root.findByName("Cylinder");33var child32 = root.findByName("Dodecahedron");34var child33 = root.findByName("Icosahedron");35var child34 = root.findByName("Octahedron");36var child35 = root.findByName("Ring");37var child36 = root.findByName("Sphere");38var child37 = root.findByName("Tetrahedron");39var child38 = root.findByName("Torus");40var child39 = root.findByName("TorusKnot");41var child40 = root.findByName("Circle");42var child41 = root.findByName("Cone");43var child42 = root.findByName("Cylinder");

Full Screen

Using AI Code Generation

copy

Full Screen

1var freezeRotation = Scene.root.find('rootNode').freezeRotation;2freezeRotation.x = true;3freezeRotation.y = true;4freezeRotation.z = true;5var firstNode = Scene.root.findFirst('firstNode');6var firstNode = Scene.root.findFirstOrNull('firstNode');7var firstNode = Scene.root.findFirstOrThrow('firstNode');8var firstNodeWithTag = Scene.root.findFirstWithTag('firstNodeWithTag');9var firstNodeWithTag = Scene.root.findFirstWithTagOrNull('firstNodeWithTag');

Full Screen

Using AI Code Generation

copy

Full Screen

1var root = Scene.root.find('root');2var rootRotation = root.transform.rotation;3root.freezeRotation(rootRotation);4var rootRotation = root.transform.rotation;5root.freezeRotation(rootRotation);6var rootRotation = root.transform.rotation;7root.freezeRotation(rootRotation);8var rootRotation = root.transform.rotation;9root.freezeRotation(rootRotation);10var rootRotation = root.transform.rotation;11root.freezeRotation(rootRotation);12var rootRotation = root.transform.rotation;13root.freezeRotation(rootRotation);14var rootRotation = root.transform.rotation;15root.freezeRotation(rootRotation);16var rootRotation = root.transform.rotation;17root.freezeRotation(rootRotation);

Full Screen

Using AI Code Generation

copy

Full Screen

1var rootNode = viewer.scene.rootNode;2rootNode.freezeRotation(true);3| `addNode(node)` | Adds a node to the scene. |4| `removeNode(node)` | Removes a node from the scene. |5| `findNode(name)` | Finds a node by name. |6| `findNodes(name)` | Finds all nodes by name. |7| `addLight(light)` | Adds a light to the scene. |8| `removeLight(light)` | Removes a light from the scene. |9| `findLight(name)` | Finds a light by name. |10| `findLights(name)` | Finds all lights by name. |

Full Screen

Using AI Code Generation

copy

Full Screen

1var root = scene.root;2var camera = scene.camera;3var script = camera.getComponent("Script");4script.createEvent("UpdateEvent").bind(function(eventData) {5 root.freezeRotation(true);6});7var root = scene.root;8var camera = scene.camera;9var script = camera.getComponent("Script");10script.createEvent("UpdateEvent").bind(function(eventData) {11 root.freezePosition(true);12});13var root = scene.root;14var camera = scene.camera;15var script = camera.getComponent("Script");16script.createEvent("UpdateEvent").bind(function(eventData) {17 root.unfreezeRotation(true);18});19var root = scene.root;20var camera = scene.camera;21var script = camera.getComponent("Script");22script.createEvent("UpdateEvent").bind(function(eventData) {23 root.unfreezePosition(true);24});25var root = scene.root;26var camera = scene.camera;27var script = camera.getComponent("Script");28script.createEvent("UpdateEvent").bind(function(eventData) {29 print(root.getWorldPosition

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run root automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful